/* * $Id$ * * Copyright © 2003 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ /* Modified by Matthew Hawn. I don't know what to say here so follow what it says above. Not that I can really do anything about it */ /* Modified by Dan Doel*/ /* Version 2.x of xcompmgr, kompmgr changes by Thomas Lübking and Heiko Przybyl check baghira.sf.net for more infos */ #define _VERSION_ 2.02 #include #include #include #include #include #include #include #include #include #include #include #include #include #include #if COMPOSITE_MAJOR > 0 || COMPOSITE_MINOR >= 2 #define HAS_NAME_WINDOW_PIXMAP 1 #endif #define CAN_DO_USABLE 0 typedef struct _ignore { struct _ignore *next; unsigned long sequence; } ignore; typedef struct _win { struct _win *next; Window id; #if HAS_NAME_WINDOW_PIXMAP Pixmap pixmap; #endif XWindowAttributes a; #if CAN_DO_USABLE Bool usable; /* mapped and all damaged at one point */ XRectangle damage_bounds; /* bounds of damage */ #endif Bool isInFade; int mode; int damaged; Damage damage; Picture picture; Picture alphaPict; Picture shadowPict; XserverRegion borderSize; XserverRegion extents; unsigned int preShadeOpacity; Picture shadow; int shadow_dx; int shadow_dy; int shadow_width; int shadow_height; unsigned int opacity; unsigned int shadowSize; Atom windowType; unsigned long damage_sequence; /* sequence when damage was created */ /* for drawing translucent windows */ XserverRegion borderClip; struct _win *prev_trans; } win; typedef struct _conv { int size; double *data; } conv; typedef struct _fade { struct _fade *next; win *w; double cur; double finish; double step; void (*callback) (Display *dpy, win *w, Bool gone); Display *dpy; Bool gone; } fade; win *list; fade *fades; Display *dpy; char *display = 0; int scr; Window root; Picture rootPicture; Picture rootBuffer; Picture blackPicture; Picture transBlackPicture; Picture rootTile; XserverRegion allDamage; Bool clipChanged; #if HAS_NAME_WINDOW_PIXMAP Bool hasNamePixmap; #endif int root_height, root_width; ignore *ignore_head, **ignore_tail = &ignore_head; int xfixes_event, xfixes_error; int damage_event, damage_error; int composite_event, composite_error; int render_event, render_error; Bool synchronize; int composite_opcode; /* find these once and be done with it */ Atom opacityAtom; Atom shadowAtom; Atom shadeAtom; Atom winTypeAtom; Atom winDesktopAtom; Atom winDockAtom; Atom winToolbarAtom; Atom winMenuAtom; Atom winUtilAtom; Atom winSplashAtom; Atom winDialogAtom; Atom winNormalAtom; /* opacity property name; sometime soon I'll write up an EWMH spec for it */ #define OPACITY_PROP "_KDE_WM_WINDOW_OPACITY" #define SHADOW_PROP "_KDE_WM_WINDOW_SHADOW" #define SHADE_PROP "_KDE_WM_WINDOW_SHADE" #define TRANSLUCENT 0xe0000000 #define OPAQUE 0xffffffff conv *gaussianMap; #define WINDOW_SOLID 0 #define WINDOW_TRANS 1 #define WINDOW_ARGB 2 #define TRANS_OPACITY 0.75 #define DEBUG_REPAINT 0 #define DEBUG_EVENTS 0 #define MONITOR_REPAINT 0 #define SHADOWS 1 #define SHARP_SHADOW 0 typedef enum _compMode { CompSimple, /* looks like a regular X server */ CompServerShadows, /* use window alpha for shadow; sharp, but precise */ CompClientShadows, /* use window extents for shadow, blurred */ } CompMode; static void determine_mode(Display *dpy, win *w); static double get_opacity_percent(Display *dpy, win *w, double def); static XserverRegion win_extents (Display *dpy, win *w); CompMode compMode = CompSimple; int shadowRadius = 12; int shadowOffsetX = 0; int shadowOffsetY = 0; double shadowOpacity = .75; XRenderColor shadowColor; double fade_in_step = 0.028; double fade_out_step = 0.03; int fade_delta = 10; int fade_time = 0; Bool fadeWindows = False; Bool excludeDockShadows = False; Bool fadeTrans = False; Bool autoRedirect = False; /* For shadow precomputation */ int Gsize = -1; unsigned char *shadowCorner = NULL; unsigned char *shadowTop = NULL; sXRenderFindVisualFormat(Display *dpy, _Xconst Visual *visual) { XRenderPictFormat* format = XRenderFindVisualFormat(dpy,visual); if (format) return format; else return XRenderFindStandardFormat (dpy, PictStandardA8); } int get_time_in_milliseconds () { struct timeval tv; gettimeofday (&tv, NULL); return tv.tv_sec * 1000 + tv.tv_usec / 1000; } fade * find_fade (win *w) { fade *f; for (f = fades; f; f = f->next) { if (f->w == w) return f; } return 0; } void dequeue_fade (Display *dpy, fade *f) { f->w->isInFade = False; fade **prev; for (prev = &fades; *prev; prev = &(*prev)->next) if (*prev == f) { *prev = f->next; if (f->callback) (*f->callback) (dpy, f->w, f->gone); free (f); break; } } void cleanup_fade (Display *dpy, win *w) { fade *f = find_fade (w); if (f) dequeue_fade (dpy, f); } void enqueue_fade (Display *dpy, fade *f) { f->w->isInFade = True; if (!fades) fade_time = get_time_in_milliseconds () + fade_delta; f->next = fades; fades = f; } static void set_fade (Display *dpy, win *w, double start, double finish, double step, void (*callback) (Display *dpy, win *w, Bool gone), Bool gone, Bool exec_callback, Bool override) { fade *f; f = find_fade (w); if (!f) { f = malloc (sizeof (fade)); f->next = 0; f->w = w; f->cur = start; enqueue_fade (dpy, f); } else if(!override) return; else { if (exec_callback) if (f->callback) (*f->callback)(dpy, f->w, f->gone); } if (finish < 0) finish = 0; if (finish > 1) finish = 1; f->finish = finish; if (f->cur < finish) f->step = step; else if (f->cur > finish) f->step = -step; f->callback = callback; f->gone = gone; w->opacity = f->cur * OPAQUE; #if 0 printf ("set_fade start %g step %g\n", f->cur, f->step); #endif determine_mode (dpy, w); if (w->shadow) { XRenderFreePicture (dpy, w->shadow); w->shadow = None; w->extents = win_extents (dpy, w); } } int fade_timeout (void) { int now; int delta; if (!fades) return -1; now = get_time_in_milliseconds(); delta = fade_time - now; if (delta < 0) delta = 0; /* printf ("timeout %d\n", delta); */ return delta; } void run_fades (Display *dpy) { int now = get_time_in_milliseconds(); fade *f, *next; int steps; #if 0 printf ("run fades\n"); #endif if (fade_time - now > 0) return; steps = 1 + (now - fade_time) / fade_delta; for (next = fades; f = next; ) { win *w = f->w; next = f->next; f->cur += f->step * steps; if (f->cur >= 1) f->cur = 1; else if (f->cur < 0) f->cur = 0; #if 0 printf ("opacity now %g -> %g\n", f->cur, f->finish); #endif w->opacity = f->cur * OPAQUE; if (f->step > 0) { if (f->cur >= f->finish) { w->opacity = f->finish*OPAQUE; dequeue_fade (dpy, f); } } else { if (f->cur <= f->finish) { w->opacity = f->finish*OPAQUE; dequeue_fade (dpy, f); } } determine_mode (dpy, w); if (w->shadow) { XRenderFreePicture (dpy, w->shadow); w->shadow = None; w->extents = win_extents(dpy, w); } } fade_time = now + fade_delta; } #define SHADOW_OFFSET_X ((-shadowRadius * 7 / 5) - shadowOffsetX * shadowRadius / 100) * w->shadowSize #define SHADOW_OFFSET_Y ((-shadowRadius * 7 / 5) - shadowOffsetY * shadowRadius / 100) * w->shadowSize /*#define SHADOW_OFFSET_X (w->shadowSize * -shadowRadius * 7 / 500) - w->shadowSize * shadowOffsetX * shadowRadius / 10000 #define SHADOW_OFFSET_Y (w->shadowSize * -shadowRadius * 7 / 500) - w->shadowSize * shadowOffsetY * shadowRadius / 10000*/ static double gaussian (double r, double x, double y) { return ((1 / (sqrt (2 * M_PI * r))) * exp ((- (x * x + y * y)) / (2 * r * r))); } static conv * make_gaussian_map (Display *dpy, double r) { conv *c; int size = ((int) ceil ((r * 3)) + 1) & ~1; int center = size / 2; int x, y; double t; double g; c = malloc (sizeof (conv) + size * size * sizeof (double)); c->size = size; c->data = (double *) (c + 1); t = 0.0; for (y = 0; y < size; y++) for (x = 0; x < size; x++) { g = gaussian (r, (double) (x - center), (double) (y - center)); t += g; c->data[y * size + x] = g; } /* printf ("gaussian total %f\n", t); */ for (y = 0; y < size; y++) for (x = 0; x < size; x++) { c->data[y*size + x] /= t; } return c; } /* * A picture will help * * -center 0 width width+center * -center +-----+-------------------+-----+ * | | | | * | | | | * 0 +-----+-------------------+-----+ * | | | | * | | | | * | | | | * height +-----+-------------------+-----+ * | | | | * height+ | | | | * center +-----+-------------------+-----+ */ static unsigned char sum_gaussian (conv *map, double opacity, int x, int y, int width, int height) { int fx, fy; double *g_data; double *g_line = map->data; int g_size = map->size; int center = g_size / 2; int fx_start, fx_end; int fy_start, fy_end; double v; /* * Compute set of filter values which are "in range", * that's the set with: * 0 <= x + (fx-center) && x + (fx-center) < width && * 0 <= y + (fy-center) && y + (fy-center) < height * * 0 <= x + (fx - center) x + fx - center < width * center - x <= fx fx < width + center - x */ fx_start = center - x; if (fx_start < 0) fx_start = 0; fx_end = width + center - x; if (fx_end > g_size) fx_end = g_size; fy_start = center - y; if (fy_start < 0) fy_start = 0; fy_end = height + center - y; if (fy_end > g_size) fy_end = g_size; g_line = g_line + fy_start * g_size + fx_start; v = 0; for (fy = fy_start; fy < fy_end; fy++) { g_data = g_line; g_line += g_size; for (fx = fx_start; fx < fx_end; fx++) v += *g_data++; } if (v > 1) v = 1; return ((unsigned char) (v * opacity * 255.0)); } /* precompute shadow corners and sides to save time for large windows */ static void presum_gaussian (conv *map) { int center = map->size/2; int opacity, x, y; Gsize = map->size; if (shadowCorner) free ((void *)shadowCorner); if (shadowTop) free ((void *)shadowTop); shadowCorner = (unsigned char *)(malloc ((Gsize + 1) * (Gsize + 1) * 26)); shadowTop = (unsigned char *)(malloc ((Gsize + 1) * 26)); for (x = 0; x <= Gsize; x++) { shadowTop[25 * (Gsize + 1) + x] = sum_gaussian (map, 1, x - center, center, Gsize * 2, Gsize * 2); for(opacity = 0; opacity < 25; opacity++) shadowTop[opacity * (Gsize + 1) + x] = shadowTop[25 * (Gsize + 1) + x] * opacity / 25; for(y = 0; y <= x; y++) { shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x] = sum_gaussian (map, 1, x - center, y - center, Gsize * 2, Gsize * 2); shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + x * (Gsize + 1) + y] = shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x]; for(opacity = 0; opacity < 25; opacity++) shadowCorner[opacity * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x] = shadowCorner[opacity * (Gsize + 1) * (Gsize + 1) + x * (Gsize + 1) + y] = shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x] * opacity / 25; } } } static XImage * make_shadow (Display *dpy, double opacity, int width, int height) { XImage *ximage; unsigned char *data; int gsize = gaussianMap->size; int ylimit, xlimit; int swidth = width + gsize; int sheight = height + gsize; int center = gsize / 2; int x, y; unsigned char d; int x_diff; int opacity_int = (int)(opacity * 25); data = malloc (swidth * sheight * sizeof (unsigned char)); if (!data) return 0; ximage = XCreateImage (dpy, DefaultVisual(dpy, DefaultScreen(dpy)), 8, ZPixmap, 0, (char *) data, swidth, sheight, 8, swidth * sizeof (unsigned char)); if (!ximage) { free (data); return 0; } /* * Build the gaussian in sections */ /* * center (fill the complete data array) */ if (Gsize > 0) d = shadowTop[opacity_int * (Gsize + 1) + Gsize]; else d = sum_gaussian (gaussianMap, opacity, center, center, width, height); memset(data, d, sheight * swidth); /* * corners */ ylimit = gsize; if (ylimit > sheight / 2) ylimit = (sheight + 1) / 2; xlimit = gsize; if (xlimit > swidth / 2) xlimit = (swidth + 1) / 2; for (y = 0; y < ylimit; y++) for (x = 0; x < xlimit; x++) { if (xlimit == Gsize && ylimit == Gsize) d = shadowCorner[opacity_int * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x]; else d = sum_gaussian (gaussianMap, opacity, x - center, y - center, width, height); data[y * swidth + x] = d; data[(sheight - y - 1) * swidth + x] = d; data[(sheight - y - 1) * swidth + (swidth - x - 1)] = d; data[y * swidth + (swidth - x - 1)] = d; } /* * top/bottom */ x_diff = swidth - (gsize * 2); if (x_diff > 0 && ylimit > 0) { for (y = 0; y < ylimit; y++) { if (ylimit == Gsize) d = shadowTop[opacity_int * (Gsize + 1) + y]; else d = sum_gaussian (gaussianMap, opacity, center, y - center, width, height); memset (&data[y * swidth + gsize], d, x_diff); memset (&data[(sheight - y - 1) * swidth + gsize], d, x_diff); } } /* * sides */ for (x = 0; x < xlimit; x++) { if (xlimit == Gsize) d = shadowTop[opacity_int * (Gsize + 1) + x]; else d = sum_gaussian (gaussianMap, opacity, x - center, center, width, height); for (y = gsize; y < sheight - gsize; y++) { data[y * swidth + x] = d; data[y * swidth + (swidth - x - 1)] = d; } } return ximage; } static Picture shadow_picture (Display *dpy, double opacity, Picture alpha_pict, int width, int height, int *wp, int *hp) { XImage *shadowImage; Pixmap shadowPixmap; Pixmap finalPixmap; Picture shadowPicture; Picture finalPicture; GC gc; shadowImage = make_shadow (dpy, opacity, width, height); if (!shadowImage) return None; shadowPixmap = XCreatePixmap (dpy, root, shadowImage->width, shadowImage->height, 8); if (!shadowPixmap) { XDestroyImage (shadowImage); return None; } shadowPicture = XRenderCreatePicture (dpy, shadowPixmap, XRenderFindStandardFormat (dpy, PictStandardA8), 0, 0); if (!shadowPicture) { XDestroyImage (shadowImage); XFreePixmap (dpy, shadowPixmap); return None; } gc = XCreateGC (dpy, shadowPixmap, 0, 0); if (!gc) { XDestroyImage (shadowImage); XFreePixmap (dpy, shadowPixmap); XRenderFreePicture (dpy, shadowPicture); return None; } XPutImage (dpy, shadowPixmap, gc, shadowImage, 0, 0, 0, 0, shadowImage->width, shadowImage->height); *wp = shadowImage->width; *hp = shadowImage->height; XFreeGC (dpy, gc); XDestroyImage (shadowImage); XFreePixmap (dpy, shadowPixmap); return shadowPicture; } Picture solid_picture (Display *dpy, Bool argb, double a, double r, double g, double b) { Pixmap pixmap; Picture picture; XRenderPictureAttributes pa; XRenderColor c; pixmap = XCreatePixmap (dpy, root, 1, 1, argb ? 32 : 8); if (!pixmap) return None; pa.repeat = True; picture = XRenderCreatePicture (dpy, pixmap, XRenderFindStandardFormat (dpy, argb ? PictStandardARGB32 : PictStandardA8), CPRepeat, &pa); if (!picture) { XFreePixmap (dpy, pixmap); return None; } c.alpha = a * 0xffff; c.red = r * 0xffff; c.green = g * 0xffff; c.blue = b * 0xffff; XRenderFillRectangle (dpy, PictOpSrc, picture, &c, 0, 0, 1, 1); XFreePixmap (dpy, pixmap); return picture; } void discard_ignore (Display *dpy, unsigned long sequence) { while (ignore_head) { if ((long) (sequence - ignore_head->sequence) > 0) { ignore *next = ignore_head->next; free (ignore_head); ignore_head = next; if (!ignore_head) ignore_tail = &ignore_head; } else break; } } void set_ignore (Display *dpy, unsigned long sequence) { ignore *i = malloc (sizeof (ignore)); if (!i) return; i->sequence = sequence; i->next = 0; *ignore_tail = i; ignore_tail = &i->next; } int should_ignore (Display *dpy, unsigned long sequence) { discard_ignore (dpy, sequence); return ignore_head && ignore_head->sequence == sequence; } static win * find_win (Display *dpy, Window id) { win *w; for (w = list; w; w = w->next) if (w->id == id) return w; return 0; } static char *backgroundProps[] = { "_XROOTPMAP_ID", "_XSETROOT_ID", 0, }; static Picture root_tile (Display *dpy) { Picture picture; Atom actual_type; Pixmap pixmap; int actual_format; unsigned long nitems; unsigned long bytes_after; unsigned char *prop; Bool fill; XRenderPictureAttributes pa; int p; pixmap = None; for (p = 0; backgroundProps[p]; p++) { if (XGetWindowProperty (dpy, root, XInternAtom (dpy, backgroundProps[p], False), 0, 4, False, AnyPropertyType, &actual_type, &actual_format, &nitems, &bytes_after, &prop) == Success && actual_type == XInternAtom (dpy, "PIXMAP", False) && actual_format == 32 && nitems == 1) { memcpy (&pixmap, prop, 4); XFree (prop); fill = False; break; } } if (!pixmap) { pixmap = XCreatePixmap (dpy, root, 1, 1, DefaultDepth (dpy, scr)); fill = True; } pa.repeat = True; picture = XRenderCreatePicture (dpy, pixmap, sXRenderFindVisualFormat (dpy, DefaultVisual (dpy, scr)), CPRepeat, &pa); if (fill) { XRenderColor c; c.red = c.green = c.blue = 0x8080; c.alpha = 0xffff; XRenderFillRectangle (dpy, PictOpSrc, picture, &c, 0, 0, 1, 1); } return picture; } static void paint_root (Display *dpy) { if (!rootTile) rootTile = root_tile (dpy); XRenderComposite (dpy, PictOpSrc, rootTile, None, rootBuffer, 0, 0, 0, 0, 0, 0, root_width, root_height); } static XserverRegion win_extents (Display *dpy, win *w) { XRectangle r; r.x = w->a.x; r.y = w->a.y; r.width = w->a.width + w->a.border_width * 2; r.height = w->a.height + w->a.border_width * 2; if (compMode != CompSimple && w->shadowSize > 0 && !(w->windowType == winDockAtom && excludeDockShadows)) { if (compMode == CompServerShadows || w->mode != WINDOW_ARGB) { XRectangle sr; if (compMode == CompServerShadows) { w->shadow_dx = 2; w->shadow_dy = 7; w->shadow_width = w->a.width; w->shadow_height = w->a.height; } else { w->shadow_dx = SHADOW_OFFSET_X; w->shadow_dx = w->shadow_dx / 100; w->shadow_dy = SHADOW_OFFSET_Y; w->shadow_dy = w->shadow_dy / 100; if (!w->shadow) { double opacity = shadowOpacity; if (w->shadowSize > 100) opacity = opacity/(w->shadowSize*0.01); if (w->mode == WINDOW_TRANS) opacity = opacity * ((double)w->opacity)/((double)OPAQUE); w->shadow = shadow_picture (dpy, opacity, w->alphaPict, w->a.width + w->a.border_width * 2 - 2*(shadowRadius - (w->shadowSize*shadowRadius/100)) , w->a.height + w->a.border_width * 2 - 2*(shadowRadius - (w->shadowSize*shadowRadius/100)), &w->shadow_width, &w->shadow_height); } } sr.x = w->a.x + w->shadow_dx; sr.y = w->a.y + w->shadow_dy; sr.width = w->shadow_width; sr.height = w->shadow_height; if (sr.x < r.x) { r.width = (r.x + r.width) - sr.x; r.x = sr.x; } if (sr.y < r.y) { r.height = (r.y + r.height) - sr.y; r.y = sr.y; } if (sr.x + sr.width > r.x + r.width) r.width = sr.x + sr.width - r.x; if (sr.y + sr.height > r.y + r.height) r.height = sr.y + sr.height - r.y; } } return XFixesCreateRegion (dpy, &r, 1); } static XserverRegion border_size (Display *dpy, win *w) { XserverRegion border; /* * if window doesn't exist anymore, this will generate an error * as well as not generate a region. Perhaps a better XFixes * architecture would be to have a request that copies instead * of creates, that way you'd just end up with an empty region * instead of an invalid XID. */ set_ignore (dpy, NextRequest (dpy)); border = XFixesCreateRegionFromWindow (dpy, w->id, WindowRegionBounding); /* translate this */ set_ignore (dpy, NextRequest (dpy)); XFixesTranslateRegion (dpy, border, w->a.x + w->a.border_width, w->a.y + w->a.border_width); return border; } static void paint_all (Display *dpy, XserverRegion region) { win *w; win *t = 0; if (!region) { XRectangle r; r.x = 0; r.y = 0; r.width = root_width; r.height = root_height; region = XFixesCreateRegion (dpy, &r, 1); } #if MONITOR_REPAINT rootBuffer = rootPicture; #else if (!rootBuffer) { Pixmap rootPixmap = XCreatePixmap (dpy, root, root_width, root_height, DefaultDepth (dpy, scr)); rootBuffer = XRenderCreatePicture (dpy, rootPixmap, sXRenderFindVisualFormat (dpy, DefaultVisual (dpy, scr)), 0, 0); XFreePixmap (dpy, rootPixmap); } #endif XFixesSetPictureClipRegion (dpy, rootPicture, 0, 0, region); #if MONITOR_REPAINT XRenderComposite (dpy, PictOpSrc, blackPicture, None, rootPicture, 0, 0, 0, 0, 0, 0, root_width, root_height); #endif #if DEBUG_REPAINT printf ("paint:"); #endif for (w = list; w; w = w->next) { #if CAN_DO_USABLE if (!w->usable) continue; #endif /* never painted, ignore it */ if (!w->damaged) continue; /* skip invisible windows */ if (w->a.x + w->a.width < 1 || w->a.y + w->a.height < 1 || w->a.x >= root_width || w->a.y >= root_height) continue; if (!w->picture) { XRenderPictureAttributes pa; XRenderPictFormat *format; Drawable draw = w->id; #if HAS_NAME_WINDOW_PIXMAP if (hasNamePixmap && !w->pixmap) w->pixmap = XCompositeNameWindowPixmap (dpy, w->id); if (w->pixmap) draw = w->pixmap; #endif format = sXRenderFindVisualFormat (dpy, w->a.visual); pa.subwindow_mode = IncludeInferiors; w->picture = XRenderCreatePicture (dpy, draw, format, CPSubwindowMode, &pa); } #if DEBUG_REPAINT printf (" 0x%x", w->id); #endif if (clipChanged) { if (w->borderSize) { set_ignore (dpy, NextRequest (dpy)); XFixesDestroyRegion (dpy, w->borderSize); w->borderSize = None; } if (w->extents) { XFixesDestroyRegion (dpy, w->extents); w->extents = None; } if (w->borderClip) { XFixesDestroyRegion (dpy, w->borderClip); w->borderClip = None; } } if (!w->borderSize) w->borderSize = border_size (dpy, w); if (!w->extents) w->extents = win_extents (dpy, w); if (w->mode == WINDOW_SOLID) { int x, y, wid, hei; #if HAS_NAME_WINDOW_PIXMAP x = w->a.x; y = w->a.y; wid = w->a.width + w->a.border_width * 2; hei = w->a.height + w->a.border_width * 2; #else x = w->a.x + w->a.border_width; y = w->a.y + w->a.border_width; wid = w->a.width; hei = w->a.height; #endif XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, region); set_ignore (dpy, NextRequest (dpy)); XFixesSubtractRegion (dpy, region, region, w->borderSize); set_ignore (dpy, NextRequest (dpy)); XRenderComposite (dpy, PictOpSrc, w->picture, None, rootBuffer, 0, 0, 0, 0, x, y, wid, hei); } if (!w->borderClip) { w->borderClip = XFixesCreateRegion (dpy, 0, 0); XFixesCopyRegion (dpy, w->borderClip, region); } w->prev_trans = t; t = w; } #if DEBUG_REPAINT printf ("\n"); fflush (stdout); #endif XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, region); paint_root (dpy); for (w = t; w; w = w->prev_trans) { /*skip desktop */ if (w->windowType == winDesktopAtom) continue; if (w->shadowSize > 0){ switch (compMode) { case CompSimple: break; case CompServerShadows: XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, w->borderClip); set_ignore (dpy, NextRequest (dpy)); if (w->opacity != OPAQUE && !w->shadowPict) w->shadowPict = solid_picture (dpy, True, (double) w->opacity / OPAQUE * 0.3, 0, 0, 0); XRenderComposite (dpy, PictOpOver, w->shadowPict ? w->shadowPict : transBlackPicture, w->picture, rootBuffer, 0, 0, 0, 0, w->a.x + w->shadow_dx, w->a.y + w->shadow_dy, w->shadow_width, w->shadow_height); break; case CompClientShadows: if (w->shadow && w->windowType != winDesktopAtom) { XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, w->borderClip); XRenderComposite (dpy, PictOpOver, blackPicture, w->shadow, rootBuffer, 0, 0, 0, 0, w->a.x + w->shadow_dx, w->a.y + w->shadow_dy, w->shadow_width, w->shadow_height); } break; } } if (w->opacity != OPAQUE && !w->alphaPict) w->alphaPict = solid_picture (dpy, False, (double) w->opacity / OPAQUE, shadowColor.red, shadowColor.green, shadowColor.blue); if (w->mode == WINDOW_TRANS) { int x, y, wid, hei; XFixesIntersectRegion (dpy, w->borderClip, w->borderClip, w->borderSize); XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, w->borderClip); #if HAS_NAME_WINDOW_PIXMAP x = w->a.x; y = w->a.y; wid = w->a.width + w->a.border_width * 2; hei = w->a.height + w->a.border_width * 2; #else x = w->a.x + w->a.border_width; y = w->a.y + w->a.border_width; wid = w->a.width; hei = w->a.height; #endif set_ignore (dpy, NextRequest (dpy)); XRenderComposite (dpy, PictOpOver, w->picture, w->alphaPict, rootBuffer, 0, 0, 0, 0, x, y, wid, hei); } else if (w->mode == WINDOW_ARGB) { int x, y, wid, hei; XFixesIntersectRegion (dpy, w->borderClip, w->borderClip, w->borderSize); XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, w->borderClip); #if HAS_NAME_WINDOW_PIXMAP x = w->a.x; y = w->a.y; wid = w->a.width + w->a.border_width * 2; hei = w->a.height + w->a.border_width * 2; #else x = w->a.x + w->a.border_width; y = w->a.y + w->a.border_width; wid = w->a.width; hei = w->a.height; #endif set_ignore (dpy, NextRequest (dpy)); XRenderComposite (dpy, PictOpOver, w->picture, w->alphaPict, rootBuffer, 0, 0, 0, 0, x, y, wid, hei); } XFixesDestroyRegion (dpy, w->borderClip); w->borderClip = None; } XFixesDestroyRegion (dpy, region); if (rootBuffer != rootPicture) { #if 0 XTransform t; t.matrix[0][0] = XDoubleToFixed (3.0 /*/ scale*/); t.matrix[0][1] = 0.0; t.matrix[0][2] = 0.0; t.matrix[1][0] = 0.0; t.matrix[1][1] = XDoubleToFixed (1.0 /*/ scale*/); t.matrix[1][2] = 0.0; t.matrix[2][0] = 0.0; t.matrix[2][1] = 0.0; t.matrix[2][2] = XDoubleToFixed (1.0); XRenderSetPictureTransform (dpy, rootBuffer, &t); #endif XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, None); XRenderComposite (dpy, PictOpSrc, rootBuffer, None, rootPicture, 0, 0, 0, 0, 0, 0, root_width, root_height); } } static void add_damage (Display *dpy, XserverRegion damage) { if (allDamage) { XFixesUnionRegion (dpy, allDamage, allDamage, damage); XFixesDestroyRegion (dpy, damage); } else allDamage = damage; } static void repair_win (Display *dpy, win *w) { XserverRegion parts; if (!w->damaged) { parts = win_extents (dpy, w); set_ignore (dpy, NextRequest (dpy)); XDamageSubtract (dpy, w->damage, None, None); } else { XserverRegion o; parts = XFixesCreateRegion (dpy, 0, 0); set_ignore (dpy, NextRequest (dpy)); XDamageSubtract (dpy, w->damage, None, parts); XFixesTranslateRegion (dpy, parts, w->a.x + w->a.border_width, w->a.y + w->a.border_width); if (compMode == CompServerShadows) { o = XFixesCreateRegion (dpy, 0, 0); XFixesCopyRegion (dpy, o, parts); XFixesTranslateRegion (dpy, o, w->shadow_dx, w->shadow_dy); XFixesUnionRegion (dpy, parts, parts, o); XFixesDestroyRegion (dpy, o); } } add_damage (dpy, parts); w->damaged = 1; } static void map_win (Display *dpy, Window id, unsigned long sequence, Bool fade) { win *w = find_win (dpy, id); Drawable back; if (!w) return; w->a.map_state = IsViewable; /* This needs to be here or else we lose transparency messages */ XSelectInput (dpy, id, PropertyChangeMask); #if CAN_DO_USABLE w->damage_bounds.x = w->damage_bounds.y = 0; w->damage_bounds.width = w->damage_bounds.height = 0; #endif w->damaged = 0; if (fade && fadeWindows) set_fade (dpy, w, 0, get_opacity_percent (dpy, w, 1.0), fade_in_step, 0, False, True, True); } static void finish_unmap_win (Display *dpy, win *w) { w->damaged = 0; #if CAN_DO_USABLE w->usable = False; #endif if (w->extents != None) { add_damage (dpy, w->extents); /* destroys region */ w->extents = None; } #if HAS_NAME_WINDOW_PIXMAP if (w->pixmap) { XFreePixmap (dpy, w->pixmap); w->pixmap = None; } #endif if (w->picture) { set_ignore (dpy, NextRequest (dpy)); XRenderFreePicture (dpy, w->picture); w->picture = None; } /* don't care about properties anymore */ set_ignore (dpy, NextRequest (dpy)); XSelectInput(dpy, w->id, 0); if (w->borderSize) { set_ignore (dpy, NextRequest (dpy)); XFixesDestroyRegion (dpy, w->borderSize); w->borderSize = None; } if (w->shadow) { XRenderFreePicture (dpy, w->shadow); w->shadow = None; } if (w->borderClip) { XFixesDestroyRegion (dpy, w->borderClip); w->borderClip = None; } clipChanged = True; } #if HAS_NAME_WINDOW_PIXMAP static void unmap_callback (Display *dpy, win *w, Bool gone) { finish_unmap_win (dpy, w); } #endif static void unmap_win (Display *dpy, Window id, Bool fade) { win *w = find_win (dpy, id); if (!w) return; w->a.map_state = IsUnmapped; #if HAS_NAME_WINDOW_PIXMAP if (w->pixmap && fade && fadeWindows) set_fade (dpy, w, w->opacity*1.0/OPAQUE, 0.0, fade_out_step, unmap_callback, False, False, True); else #endif finish_unmap_win (dpy, w); } /* Get the opacity prop from window not found: default otherwise the value */ static unsigned int get_opacity_prop(Display *dpy, win *w, unsigned int def) { Atom actual; int format; unsigned long n, left; unsigned char *data; int result = XGetWindowProperty(dpy, w->id, opacityAtom, 0L, 1L, False, XA_CARDINAL, &actual, &format, &n, &left, &data); if (result == Success && data != NULL) { unsigned int i; memcpy (&i, data, sizeof (unsigned int)); XFree( (void *) data); return i; } return def; } static unsigned int get_shadow_prop(Display *dpy, win *w) { Atom actual; int format; unsigned long n, left; unsigned char *data = NULL; int result = XGetWindowProperty(dpy, w->id, shadowAtom, 0L, 1L, False, XA_CARDINAL, &actual, &format, &n, &left, &data); if (result == Success && data != NULL) { unsigned int i; memcpy (&i, data, sizeof (unsigned int)); XFree( (void *) data); /*i added this for security reaons but limiting a value to 200% is somewhat indiscriminate if (i > 200) return 200; else*/ return i; } return 100; } static unsigned int get_shade_prop(Display *dpy, win *w) { Atom actual; int format; unsigned long n, left; unsigned char *data = NULL; int result = XGetWindowProperty(dpy, w->id, shadeAtom, 0L, 1L, False, XA_CARDINAL, &actual, &format, &n, &left, &data); if (result == Success && data != NULL) { unsigned int i; memcpy (&i, data, sizeof (unsigned int)); XFree( (void *) data); return i; } return 0; } /* Get the opacity property from the window in a percent format not found: default otherwise: the value */ static double get_opacity_percent(Display *dpy, win *w, double def) { if (w && w->isInFade) { fade *f = find_fade(w); return f->finish; } else { unsigned int opacity = get_opacity_prop (dpy, w, (unsigned int)(OPAQUE*def)); return opacity*1.0/OPAQUE; } } /* determine mode for window all in one place. Future might check for menu flag and other cool things */ static Atom get_wintype_prop(Display * dpy, Window w) { Atom actual; int format; unsigned long n, left; unsigned char *data; int result = XGetWindowProperty (dpy, w, winTypeAtom, 0L, 1L, False, XA_ATOM, &actual, &format, &n, &left, &data); if (result == Success && data != None) { Atom a; memcpy (&a, data, sizeof (Atom)); XFree ( (void *) data); return a; } return winNormalAtom; } static void determine_mode(Display *dpy, win *w) { int mode; XRenderPictFormat *format; unsigned int default_opacity; /* if trans prop == -1 fall back on previous tests*/ if (w->alphaPict) { XRenderFreePicture (dpy, w->alphaPict); w->alphaPict = None; } if (w->shadowPict) { XRenderFreePicture (dpy, w->shadowPict); w->shadowPict = None; } if (w->a.class == InputOnly) { format = 0; } else { format = XRenderFindVisualFormat (dpy, w->a.visual); } if (format && format->type == PictTypeDirect && format->direct.alphaMask) { mode = WINDOW_ARGB; } else if (w->opacity != OPAQUE) { mode = WINDOW_TRANS; } else { mode = WINDOW_SOLID; } w->mode = mode; if (w->extents) { XserverRegion damage; damage = XFixesCreateRegion (dpy, 0, 0); XFixesCopyRegion (dpy, damage, w->extents); add_damage (dpy, damage); } } static Atom determine_wintype (Display *dpy, Window w) { Window root_return, parent_return; Window *children = NULL; unsigned int nchildren, i; Atom type; type = get_wintype_prop (dpy, w); if (type != winNormalAtom) return type; if (!XQueryTree (dpy, w, &root_return, &parent_return, &children, &nchildren)) { /* XQueryTree failed. */ if (children) XFree ((void *)children); return winNormalAtom; } for (i = 0;i < nchildren;i++) { type = determine_wintype (dpy, children[i]); if (type != winNormalAtom) return type; } if (children) XFree ((void *)children); return winNormalAtom; } static void add_win (Display *dpy, Window id, Window prev) { win *new = malloc (sizeof (win)); win **p; if (!new) return; if (prev) { for (p = &list; *p; p = &(*p)->next) if ((*p)->id == prev) break; } else p = &list; new->id = id; set_ignore (dpy, NextRequest (dpy)); if (!XGetWindowAttributes (dpy, id, &new->a)) { free (new); return; } new->damaged = 0; #if CAN_DO_USABLE new->usable = False; #endif #if HAS_NAME_WINDOW_PIXMAP new->pixmap = None; #endif new->picture = None; if (new->a.class == InputOnly) { new->damage_sequence = 0; new->damage = None; } else { new->damage_sequence = NextRequest (dpy); new->damage = XDamageCreate (dpy, id, XDamageReportNonEmpty); } new->isInFade = False; new->alphaPict = None; new->shadowPict = None; new->borderSize = None; new->extents = None; new->shadow = None; new->shadow_dx = 0; new->shadow_dy = 0; new->shadow_width = 0; new->shadow_height = 0; new->opacity = OPAQUE; new->shadowSize = 100; new->borderClip = None; new->prev_trans = 0; /* moved mode setting to one place */ new->opacity = get_opacity_prop (dpy, new, OPAQUE); new->shadowSize = get_shadow_prop (dpy, new); new->windowType = determine_wintype (dpy, new->id); determine_mode (dpy, new); new->next = *p; *p = new; if (new->a.map_state == IsViewable) map_win (dpy, id, new->damage_sequence - 1, True); } void restack_win (Display *dpy, win *w, Window new_above) { Window old_above; if (w->next) old_above = w->next->id; else old_above = None; if (old_above != new_above) { win **prev; /* unhook */ for (prev = &list; *prev; prev = &(*prev)->next) if ((*prev) == w) break; *prev = w->next; /* rehook */ for (prev = &list; *prev; prev = &(*prev)->next) { if ((*prev)->id == new_above) break; } w->next = *prev; *prev = w; } } static void configure_win (Display *dpy, XConfigureEvent *ce) { win *w = find_win (dpy, ce->window); Window above; XserverRegion damage = None; if (!w) { if (ce->window == root) { if (rootBuffer) { XRenderFreePicture (dpy, rootBuffer); rootBuffer = None; } root_width = ce->width; root_height = ce->height; } return; } #if CAN_DO_USABLE if (w->usable) #endif { damage = XFixesCreateRegion (dpy, 0, 0); if (w->extents != None) XFixesCopyRegion (dpy, damage, w->extents); } w->a.x = ce->x; w->a.y = ce->y; if (w->a.width != ce->width || w->a.height != ce->height) { #if HAS_NAME_WINDOW_PIXMAP if (w->pixmap) { XFreePixmap (dpy, w->pixmap); w->pixmap = None; if (w->picture) { XRenderFreePicture (dpy, w->picture); w->picture = None; } } #endif if (w->shadow) { XRenderFreePicture (dpy, w->shadow); w->shadow = None; } } w->a.width = ce->width; w->a.height = ce->height; w->a.border_width = ce->border_width; w->a.override_redirect = ce->override_redirect; restack_win (dpy, w, ce->above); if (damage) { XserverRegion extents = win_extents (dpy, w); XFixesUnionRegion (dpy, damage, damage, extents); XFixesDestroyRegion (dpy, extents); add_damage (dpy, damage); } clipChanged = True; } static void circulate_win (Display *dpy, XCirculateEvent *ce) { win *w = find_win (dpy, ce->window); Window new_above; if (!w) return; if (ce->place == PlaceOnTop) new_above = list->id; else new_above = None; restack_win (dpy, w, new_above); clipChanged = True; } static void finish_destroy_win (Display *dpy, Window id, Bool gone) { win **prev, *w; for (prev = &list; (w = *prev); prev = &w->next) if (w->id == id) { if (!gone) finish_unmap_win (dpy, w); *prev = w->next; if (w->picture) { set_ignore (dpy, NextRequest (dpy)); XRenderFreePicture (dpy, w->picture); w->picture = None; } if (w->alphaPict) { XRenderFreePicture (dpy, w->alphaPict); w->alphaPict = None; } if (w->shadowPict) { XRenderFreePicture (dpy, w->shadowPict); w->shadowPict = None; } if (w->damage != None) { set_ignore (dpy, NextRequest (dpy)); XDamageDestroy (dpy, w->damage); w->damage = None; } cleanup_fade (dpy, w); free (w); break; } } #if HAS_NAME_WINDOW_PIXMAP static void destroy_callback (Display *dpy, win *w, Bool gone) { finish_destroy_win (dpy, w->id, gone); } #endif static void destroy_win (Display *dpy, Window id, Bool gone, Bool fade) { win *w = find_win (dpy, id); #if HAS_NAME_WINDOW_PIXMAP if (w && w->pixmap && fade && fadeWindows) set_fade (dpy, w, w->opacity*1.0/OPAQUE, 0.0, fade_out_step, destroy_callback, gone, False, True); else #endif { finish_destroy_win (dpy, id, gone); } } /* static void dump_win (win *w) { printf ("\t%08lx: %d x %d + %d + %d (%d)\n", w->id, w->a.width, w->a.height, w->a.x, w->a.y, w->a.border_width); } static void dump_wins (void) { win *w; printf ("windows:\n"); for (w = list; w; w = w->next) dump_win (w); } */ static void damage_win (Display *dpy, XDamageNotifyEvent *de) { win *w = find_win (dpy, de->drawable); if (!w) return; #if CAN_DO_USABLE if (!w->usable) { if (w->damage_bounds.width == 0 || w->damage_bounds.height == 0) { w->damage_bounds = de->area; } else { if (de->area.x < w->damage_bounds.x) { w->damage_bounds.width += (w->damage_bounds.x - de->area.x); w->damage_bounds.x = de->area.x; } if (de->area.y < w->damage_bounds.y) { w->damage_bounds.height += (w->damage_bounds.y - de->area.y); w->damage_bounds.y = de->area.y; } if (de->area.x + de->area.width > w->damage_bounds.x + w->damage_bounds.width) w->damage_bounds.width = de->area.x + de->area.width - w->damage_bounds.x; if (de->area.y + de->area.height > w->damage_bounds.y + w->damage_bounds.height) w->damage_bounds.height = de->area.y + de->area.height - w->damage_bounds.y; } #if 0 printf ("unusable damage %d, %d: %d x %d bounds %d, %d: %d x %d\n", de->area.x, de->area.y, de->area.width, de->area.height, w->damage_bounds.x, w->damage_bounds.y, w->damage_bounds.width, w->damage_bounds.height); #endif if (w->damage_bounds.x <= 0 && w->damage_bounds.y <= 0 && w->a.width <= w->damage_bounds.x + w->damage_bounds.width && w->a.height <= w->damage_bounds.y + w->damage_bounds.height) { clipChanged = True; if (fadeWindows) set_fade (dpy, w, 0, get_opacity_percent (dpy, w, 1.0), fade_in_step, 0, False, True, True); w->usable = True; } } if (w->usable) #endif repair_win (dpy, w); } static int error (Display *dpy, XErrorEvent *ev) { int o; char *name = 0; if (should_ignore (dpy, ev->serial)) return 0; if (ev->request_code == composite_opcode && ev->minor_code == X_CompositeRedirectSubwindows) { fprintf (stderr, "Another composite manager is already running\n"); exit (1); } o = ev->error_code - xfixes_error; switch (o) { case BadRegion: name = "BadRegion"; break; default: break; } o = ev->error_code - damage_error; switch (o) { case BadDamage: name = "BadDamage"; break; default: break; } o = ev->error_code - render_error; switch (o) { case BadPictFormat: name ="BadPictFormat"; break; case BadPicture: name ="BadPicture"; break; case BadPictOp: name ="BadPictOp"; break; case BadGlyphSet: name ="BadGlyphSet"; break; case BadGlyph: name ="BadGlyph"; break; default: break; } printf ("error %d request %d minor %d serial %d\n", ev->error_code, ev->request_code, ev->minor_code, ev->serial); /* abort (); this is just annoying to most people */ return 0; } static void expose_root (Display *dpy, Window root, XRectangle *rects, int nrects) { XserverRegion region = XFixesCreateRegion (dpy, rects, nrects); add_damage (dpy, region); } static int ev_serial (XEvent *ev) { if (ev->type & 0x7f != KeymapNotify) return ev->xany.serial; return NextRequest (ev->xany.display); } static char * ev_name (XEvent *ev) { static char buf[128]; switch (ev->type & 0x7f) { case Expose: return "Expose"; case MapNotify: return "Map"; case UnmapNotify: return "Unmap"; case ReparentNotify: return "Reparent"; case CirculateNotify: return "Circulate"; default: if (ev->type == damage_event + XDamageNotify) return "Damage"; sprintf (buf, "Event %d", ev->type); return buf; } } static Window ev_window (XEvent *ev) { switch (ev->type) { case Expose: return ev->xexpose.window; case MapNotify: return ev->xmap.window; case UnmapNotify: return ev->xunmap.window; case ReparentNotify: return ev->xreparent.window; case CirculateNotify: return ev->xcirculate.window; default: if (ev->type == damage_event + XDamageNotify){ fprintf(stderr, "%d", ev->type); return ((XDamageNotifyEvent *) ev)->drawable; } return 0; } } void setShadowColor(char *value){ /*format nach #xxxxxx (html) ändern?*/ unsigned int tmp; char **res = NULL; tmp = strtoul(value, res, 16); if( !value || strlen(value) < 6 || strlen(value) > 8 || (*(value+1) == 'x' && strlen(value) < 8) || res != NULL ){ shadowColor.red = 0; shadowColor.green = 0; shadowColor.blue = 0; printf("wrong hexadecimal (use 0xXXXXXX or XXXXXX)! defaulting to black...\n"); return; } shadowColor.blue = tmp&0xff; tmp >>= 8; shadowColor.green = tmp&0xff; tmp >>= 8; shadowColor.red = tmp&0xff; } typedef enum _option{ Display_=0, Compmode, ExcludeDockShadows, FadeWindows, FadeTrans, AutoRedirect, Synchronize, ShadowColor, ShadowRadius, ShadowOpacity, ShadowOffsetX, ShadowOffsetY, FadeOutStep, FadeInStep, FadeDelta, NUMBEROFOPTIONS } Option; char * options[NUMBEROFOPTIONS] = { "Display", /*0*/ "Compmode", /*1*/ "ExcludeDockShadows", /*2*/ "FadeWindows", /*3*/ "FadeTrans", /*4*/ "AutoRedirect", /*5*/ "Synchronize", /*6*/ "ShadowColor", /*7*/ "ShadowRadius", /*8*/ "ShadowOpacity", /*9*/ "ShadowOffsetX", /*10*/ "ShadowOffsetY", /*11*/ "FadeOutStep", /*12*/ "FadeInStep", /*13*/ "FadeDelta", /*14*/ /*put your thingy in here...*/ }; void setValue(Option option, char *value ){ switch(option){ /*please keep that upside-down, because this way adding a new option is easier (all in one view)*/ case FadeDelta: fade_delta = atoi(value); if (fade_delta < 1) fade_delta = 10; printf("config: using fade_delta: \t\t%d\n", fade_delta); break; case FadeInStep: fade_in_step = atof(value); if (fade_in_step <= 0) fade_in_step = 0.01; printf("config: using fade_in_step: \t\t%f\n", fade_in_step); break; case FadeOutStep: fade_out_step = atof(value); if (fade_out_step <= 0) fade_out_step = 0.01; printf("config: using fade_out_step: \t\t%f\n", fade_out_step); break; case ShadowOffsetY: shadowOffsetY = atoi(value); printf("config: using shadowOffsetY: \t\t%d\n", shadowOffsetY); break; case ShadowOffsetX: shadowOffsetX = atoi(value); printf("config: using shadowOffsetX: \t\t%d\n", shadowOffsetX); break; case ShadowOpacity: shadowOpacity = atof(value); printf("config: using shadowOpacity: \t\t%f\n", shadowOpacity); break; case ShadowRadius: shadowRadius = atoi(value); printf("config: using shadowRadius: \t\t%d\n", shadowRadius); break; case ShadowColor: setShadowColor(value); break; case Synchronize: if( strcasecmp(value, "true") == 0 ){ synchronize = True; printf("config: using synchronize: \t\tTrue\n"); } else{ synchronize = False; printf("config: using synchronize: \t\tFalse\n"); } break; case AutoRedirect: if( strcasecmp(value, "true") == 0 ){ autoRedirect = True; printf("config: using autoredirect: \t\tTrue\n"); } else{ autoRedirect = False; printf("config: using autoredirect: \t\tFalse\n"); } break; case FadeTrans: if( strcasecmp(value, "true") == 0 ){ fadeTrans = True; printf("config: using fadetrans: \t\tTrue\n"); } else{ fadeTrans = False; printf("config: using fadetrans: \t\tFalse\n"); } break; case FadeWindows: if( strcasecmp(value, "true") == 0 ){ fadeWindows = True; printf("config: using fadewindows: \t\tTrue\n"); } else{ fadeWindows = False; printf("config: using fadewindows: \t\tFalse\n"); } break; case ExcludeDockShadows: if( strcasecmp(value, "true") == 0 ){ excludeDockShadows = True; printf("config: using excludeDockShadows: \tTrue\n"); } else{ excludeDockShadows = False; printf("config: using excludeDockShadows: \tFalse\n"); } break; case Compmode: if( strcasecmp(value, "CompClientShadows") == 0 ){ compMode = CompClientShadows; printf("config: using compMode: \t\tCompClientShadows\n"); } else if( strcasecmp(value, "CompServerShadows") == 0 ){ compMode = CompServerShadows; printf("config: using compMode: \t\tCompServerShadows\n"); } else{ compMode = CompSimple; /*default*/ printf("config: using compMode: \t\tCompSimple\n"); } break; case Display_: display = strdup(value); printf("config: using display: \t\t\t%s\n", display); break; default: break; } } int setParameter(char *line){ char *name = strtok(line, "="); char *value = line+strlen(name)+1; Option i; for(i=Display_; i < NUMBEROFOPTIONS; i++){ if( strcasecmp(name, *(options+i) ) == 0 ){ setValue(i, value); name = value = NULL; return 1; } } printf("ignored unknown option: <%s>\n", name); name = value = NULL; return 0; } void loadConfig(char *filename){ FILE *file = NULL; char line[ 1024 ]; size_t length = 0; Bool wasNull = False; Bool section = False; if( filename == NULL ){ wasNull = True; const char *home = getenv("HOME"); const char *configfile = "/.xcompmgrrc"; filename = (char*)malloc((strlen(home)+strlen(configfile))*sizeof(char)); strcat(filename, home); strcat(filename, configfile); } printf("trying '%s' as configfile\n\n", filename); if( (file = fopen(filename, "r")) == NULL ){ printf("failed to open config file. does it exist?\n"); if( wasNull ){ free(filename); filename = NULL; } return; } /*find section*/ while( !section && fgets(line, 1023, file) != -1 ){ if( strcmp(line, "[xcompmgr]\n") == 0 ) section = True; } /*read and set values*/ while( section && fgets(line, 1023, file) != NULL ){ int ret = strlen( line ); if( ret > 1 ){ if( *line == '[' )/*found new section - maybe check for '\n'?*/ break; *(line+ret-1) = '\0'; setParameter(line); } } printf("\nfinished parsing the config file\n"); fclose(file); if( wasNull ){ free(filename); filename = NULL; } } void usage (char *program) { fprintf (stderr, "%s v1.0\n", program); fprintf (stderr, "usage: %s [options]\n", program); fprintf (stderr, "Options\n"); fprintf (stderr, " -d display\n Specifies which display should be managed.\n"); fprintf (stderr, " -r radius\n Specifies the blur radius for client-side shadows. (default 12)\n"); fprintf (stderr, " -o opacity\n Specifies the translucency for client-side shadows. (default .75)\n"); fprintf (stderr, " -l left-offset\n Specifies the left offset for client-side shadows. (default -15)\n"); fprintf (stderr, " -t top-offset\n Specifies the top offset for clinet-side shadows. (default -15)\n"); fprintf (stderr, " -I fade-in-step\n Specifies the opacity change between steps while fading in. (default 0.028)\n"); fprintf (stderr, " -O fade-out-step\n Specifies the opacity change between steps while fading out. (default 0.03)\n"); fprintf (stderr, " -D fade-delta-time\n Specifies the time between steps in a fade in milliseconds. (default 10)\n"); fprintf (stderr, " -a\n Use automatic server-side compositing. Faster, but no special effects.\n"); fprintf (stderr, " -c\n Draw client-side shadows with fuzzy edges.\n"); fprintf (stderr, " -C\n Avoid drawing shadows on dock/panel windows.\n"); fprintf (stderr, " -f\n Fade windows in/out when opening/closing.\n"); fprintf (stderr, " -F\n Fade windows during opacity changes.\n"); fprintf (stderr, " -n\n Normal client-side compositing with transparency support\n"); fprintf (stderr, " -s\n Draw server-side shadows with sharp edges.\n"); fprintf (stderr, " -S\n Enable synchronous operation (for debugging).\n"); fprintf (stderr, " -x [0x]XXXXXX\n Choose Custom Color in hex format\n"); fprintf (stderr, " -v\n Print version Number and exit\n"); fprintf (stderr, " -h\n Print this help\n"); exit (1); } int main (int argc, char **argv) { XEvent ev; Window root_return, parent_return; Window *children; Pixmap transPixmap; Pixmap blackPixmap; unsigned int nchildren; int i; XRenderPictureAttributes pa; XRenderColor c; XRectangle *expose_rects = 0; int size_expose = 0; int n_expose = 0; struct pollfd ufd; int n; int last_update; int now; int p; int composite_major, composite_minor; int o; shadowColor.red = 0; shadowColor.green = 0; shadowColor.blue = 0; loadConfig(NULL); /*we do that before cmdline-parsing, so config-values can be overridden*/ /*used for shadow colors*/ char **res = NULL; while ((o = getopt (argc, argv, "D:I:O:d:r:o:l:t:scnfFCaSx:vh")) != -1) { switch (o) { case 'd': display = optarg; break; case 'D': fade_delta = atoi (optarg); if (fade_delta < 1) fade_delta = 10; break; case 'I': fade_in_step = atof (optarg); if (fade_in_step <= 0) fade_in_step = 0.01; break; case 'O': fade_out_step = atof (optarg); if (fade_out_step <= 0) fade_out_step = 0.01; break; case 's': compMode = CompServerShadows; break; case 'c': compMode = CompClientShadows; break; case 'C': excludeDockShadows = True; break; case 'n': compMode = CompSimple; break; case 'f': fadeWindows = True; break; case 'F': fadeTrans = True; break; case 'a': autoRedirect = True; break; case 'S': synchronize = True; break; case 'r': shadowRadius = atoi (optarg); break; case 'o': shadowOpacity = atof (optarg); break; case 'l': shadowOffsetX = atoi (optarg); break; case 't': shadowOffsetY = atoi (optarg); break; case 'x': if( compMode != CompClientShadows ){ fprintf(stderr, "sorry, but we need ClientShadows (-c) for coloring to work properly!\ndefaulting to black...\n"); break; } setShadowColor(optarg); break; case 'v': fprintf (stderr, "%s v%-3.2f\n", argv[0], _VERSION_); exit (0); case 'h': default: usage (argv[0]); break; } } dpy = XOpenDisplay (display); if (!dpy) { fprintf (stderr, "Can't open display\n"); exit (1); } XSetErrorHandler (error); if (synchronize) XSynchronize (dpy, 1); scr = DefaultScreen (dpy); root = RootWindow (dpy, scr); if (!XRenderQueryExtension (dpy, &render_event, &render_error)) { fprintf (stderr, "No render extension\n"); exit (1); } if (!XQueryExtension (dpy, COMPOSITE_NAME, &composite_opcode, &composite_event, &composite_error)) { fprintf (stderr, "No composite extension\n"); exit (1); } XCompositeQueryVersion (dpy, &composite_major, &composite_minor); #if HAS_NAME_WINDOW_PIXMAP if (composite_major > 0 || composite_minor >= 2) hasNamePixmap = True; #endif if (!XDamageQueryExtension (dpy, &damage_event, &damage_error)) { fprintf (stderr, "No damage extension\n"); exit (1); } if (!XFixesQueryExtension (dpy, &xfixes_event, &xfixes_error)) { fprintf (stderr, "No XFixes extension\n"); exit (1); } fprintf(stderr, "Started"); /* get atoms */ shadowAtom = XInternAtom (dpy, SHADOW_PROP, False); opacityAtom = XInternAtom (dpy, OPACITY_PROP, False); shadeAtom = XInternAtom (dpy, SHADE_PROP, False); winTypeAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE", False); winDesktopAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_DESKTOP", False); winDockAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_DOCK", False); winToolbarAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_TOOLBAR", False); winMenuAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_MENU", False); winUtilAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_UTILITY", False); winSplashAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_SPLASH", False); winDialogAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_DIALOG", False); winNormalAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_NORMAL", False); pa.subwindow_mode = IncludeInferiors; if (compMode == CompClientShadows) { gaussianMap = make_gaussian_map(dpy, shadowRadius); presum_gaussian (gaussianMap); } root_width = DisplayWidth (dpy, scr); root_height = DisplayHeight (dpy, scr); rootPicture = XRenderCreatePicture (dpy, root, sXRenderFindVisualFormat (dpy, DefaultVisual (dpy, scr)), CPSubwindowMode, &pa); blackPicture = solid_picture (dpy, True, 1, (double)(shadowColor.red)/0xff, (double)(shadowColor.green)/0xff, (double)(shadowColor.blue)/0xff); if (compMode == CompServerShadows) transBlackPicture = solid_picture (dpy, True, 0.3, 0, 0, 0); allDamage = None; clipChanged = True; XGrabServer (dpy); if (autoRedirect) XCompositeRedirectSubwindows (dpy, root, CompositeRedirectAutomatic); else { XCompositeRedirectSubwindows (dpy, root, CompositeRedirectManual); XSelectInput (dpy, root, SubstructureNotifyMask| ExposureMask| StructureNotifyMask| PropertyChangeMask); XQueryTree (dpy, root, &root_return, &parent_return, &children, &nchildren); for (i = 0; i < nchildren; i++) add_win (dpy, children[i], i ? children[i-1] : None); XFree (children); } XUngrabServer (dpy); ufd.fd = ConnectionNumber (dpy); ufd.events = POLLIN; if (!autoRedirect) paint_all (dpy, None); for (;;) { /* dump_wins (); */ do { if (autoRedirect) XFlush (dpy); if (!QLength (dpy)) { if (poll (&ufd, 1, fade_timeout()) == 0) { run_fades (dpy); break; } } XNextEvent (dpy, &ev); if (ev.type & 0x7f != KeymapNotify) discard_ignore (dpy, ev.xany.serial); #if DEBUG_EVENTS printf ("event %10.10s serial 0x%08x window 0x%08x\n", ev_name(&ev), ev_serial (&ev), ev_window (&ev)); #endif if (!autoRedirect) switch (ev.type) { case CreateNotify: add_win (dpy, ev.xcreatewindow.window, 0); break; case ConfigureNotify: configure_win (dpy, &ev.xconfigure); break; case DestroyNotify: destroy_win (dpy, ev.xdestroywindow.window, True, True); break; case MapNotify: map_win (dpy, ev.xmap.window, ev.xmap.serial, True); break; case UnmapNotify: unmap_win (dpy, ev.xunmap.window, True); break; case ReparentNotify: if (ev.xreparent.parent == root) add_win (dpy, ev.xreparent.window, 0); else destroy_win (dpy, ev.xreparent.window, False, True); break; case CirculateNotify: circulate_win (dpy, &ev.xcirculate); break; case Expose: if (ev.xexpose.window == root) { int more = ev.xexpose.count + 1; if (n_expose == size_expose) { if (expose_rects) { expose_rects = realloc (expose_rects, (size_expose + more) * sizeof (XRectangle)); size_expose += more; } else { expose_rects = malloc (more * sizeof (XRectangle)); size_expose = more; } } expose_rects[n_expose].x = ev.xexpose.x; expose_rects[n_expose].y = ev.xexpose.y; expose_rects[n_expose].width = ev.xexpose.width; expose_rects[n_expose].height = ev.xexpose.height; n_expose++; if (ev.xexpose.count == 0) { expose_root (dpy, root, expose_rects, n_expose); n_expose = 0; } } break; case PropertyNotify: for (p = 0; backgroundProps[p]; p++) { if (ev.xproperty.atom == XInternAtom (dpy, backgroundProps[p], False)) { if (rootTile) { XClearArea (dpy, root, 0, 0, 0, 0, True); XRenderFreePicture (dpy, rootTile); rootTile = None; break; } } } /* Window set shade? */ if (ev.xproperty.atom == shadeAtom) { win * w = find_win(dpy, ev.xproperty.window); unsigned int tmp = get_shade_prop(dpy, w); if (tmp) { if (tmp == 1) { w->preShadeOpacity = w->opacity; w->opacity = 0; determine_mode(dpy, w); } else if (tmp == 2) { w->opacity = w->preShadeOpacity; determine_mode(dpy, w); } } break; } /* check if Trans or Shadow property was changed */ else if (ev.xproperty.atom == opacityAtom || ev.xproperty.atom == shadowAtom) { /* reset mode and redraw window */ win * w = find_win(dpy, ev.xproperty.window); unsigned int oldShadowSize = w->shadowSize; unsigned int tmp; if (w) { if (ev.xproperty.atom == opacityAtom) { tmp = get_opacity_prop(dpy, w, OPAQUE); if (tmp == w->opacity) break; /*skip if opacity does not change*/ if (fadeTrans) { set_fade (dpy, w, w->opacity*1.0/OPAQUE, (tmp*1.0)/OPAQUE, fade_out_step, 0, False, True, False); break; } else w->opacity = tmp; } else { tmp = get_shadow_prop(dpy, w); if (tmp == w->shadowSize) break; /*skip if shadow does not change*/ w->shadowSize = tmp; } if (w->shadow) { XRenderFreePicture (dpy, w->shadow); w->shadow = None; } if (oldShadowSize < w->shadowSize) /* this is important to catch size changes on cleanup with determine_mode*/ { w->extents = win_extents (dpy, w); determine_mode(dpy, w); } else { determine_mode(dpy, w); w->extents = win_extents (dpy, w); } } } break; default: if (ev.type == damage_event + XDamageNotify) damage_win (dpy, (XDamageNotifyEvent *) &ev); break; } } while (QLength (dpy)); if (allDamage && !autoRedirect) { static int paint; paint_all (dpy, allDamage); paint++; XSync (dpy, False); allDamage = None; clipChanged = False; } } }