/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 1999, 2000 Matthias Ettrich Copyright (C) 2003 Lubos Lunak Copyright (C) 2009 Lucas Murray This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_WORKSPACE_H #define KWIN_WORKSPACE_H #include #include #include #include #include #include #include #include #include "kactivitycontroller.h" #include "plugins.h" #include "utils.h" #include "kdecoration.h" #include "kdecorationfactory.h" #include "sm.h" #include // TODO: Cleanup the order of things in this .h file class QMenu; class QActionGroup; class QStringList; class KConfig; class KActionCollection; class KStartupInfo; class KStartupInfoId; class KStartupInfoData; class QSlider; class QPushButton; namespace KWin { namespace TabBox { class TabBox; } class Client; class Tile; class TilingLayout; class ClientGroup; class DesktopChangeOSD; class RootInfo; class PluginMgr; class Placement; class Rules; class WindowRules; class Workspace : public QObject, public KDecorationDefines { Q_OBJECT public: Workspace( bool restore = false ); virtual ~Workspace(); static Workspace* self() { return _self; } bool workspaceEvent( XEvent* ); bool workspaceEvent( QEvent* ); KDecoration* createDecoration( KDecorationBridge* bridge ); bool hasClient( const Client* ); template Client* findClient( T predicate ) const; template void forEachClient( T1 procedure, T2 predicate ); template void forEachClient( T procedure ); template Unmanaged* findUnmanaged( T predicate ) const; template void forEachUnmanaged( T1 procedure, T2 predicate ); template void forEachUnmanaged( T procedure ); QRect clientArea( clientAreaOption, const QPoint& p, int desktop ) const; QRect clientArea( clientAreaOption, const Client* c ) const; QRect clientArea( clientAreaOption, int screen, int desktop ) const; QRegion restrictedMoveArea( int desktop, StrutAreas areas = StrutAreaAll ) const; QRegion previousRestrictedMoveArea( int desktop, StrutAreas areas = StrutAreaAll ) const; /** * @internal */ void killWindowId( Window window); void killWindow() { slotKillWindow(); } bool initializing() const; /** * Returns the active client, i.e. the client that has the focus (or None * if no client has the focus) */ Client* activeClient() const; /** * Client that was activated, but it's not yet really activeClient(), because * we didn't process yet the matching FocusIn event. Used mostly in focus * stealing prevention code. */ Client* mostRecentlyActivatedClient() const; void activateClient( Client*, bool force = false ); void requestFocus( Client* c, bool force = false ); void takeActivity( Client* c, int flags, bool handled ); // Flags are ActivityFlags void handleTakeActivity( Client* c, Time timestamp, int flags ); // Flags are ActivityFlags bool allowClientActivation( const Client* c, Time time = -1U, bool focus_in = false, bool ignore_desktop = false ); void restoreFocus(); void gotFocusIn( const Client* ); void setShouldGetFocus( Client* ); bool fakeRequestedActivity( Client* c ); void unfakeActivity( Client* c ); bool activateNextClient( Client* c ); bool focusChangeEnabled() { return block_focus == 0; } void updateColormap(); /** * Indicates that the client c is being moved around by the user. */ void setClientIsMoving( Client* c ); void place( Client* c, QRect& area ); void placeSmart( Client* c, const QRect& area ); QPoint adjustClientPosition( Client* c, QPoint pos, bool unrestricted, double snapAdjust = 1.0 ); QRect adjustClientSize( Client* c, QRect moveResizeGeom, int mode ); void raiseClient( Client* c, bool nogroup = false ); void lowerClient( Client* c, bool nogroup = false ); void raiseClientRequest( Client* c, NET::RequestSource src, Time timestamp ); void lowerClientRequest( Client* c, NET::RequestSource src, Time timestamp ); void restackClientUnderActive( Client* ); void updateClientLayer( Client* c ); void raiseOrLowerClient( Client* ); void restoreSessionStackingOrder( Client* c ); void updateStackingOrder( bool propagate_new_clients = false ); void forceRestacking(); void clientHidden( Client* ); void clientAttentionChanged( Client* c, bool set ); void checkElectricBorder(const QPoint& pos, Time time); void restoreElectricBorderSize( ElectricBorder border ); void reserveElectricBorder( ElectricBorder border ); void unreserveElectricBorder( ElectricBorder border ); void reserveElectricBorderActions( bool reserve ); void reserveElectricBorderSwitching( bool reserve ); //------------------------------------------------- // Tiling public: bool tilingEnabled() const; void setTilingEnabled( bool tiling ); bool tileable( Client *c ); void createTile( Client *c ); // updates geometry of tiles on all desktops, // this rearranges the tiles. void updateAllTiles(); // The notification functions are called from // various points in existing code so that // tiling can take any action if required. // They are defined in tiling.cpp void notifyTilingWindowResize( Client *c, const QRect &moveResizeGeom, const QRect &orig ); void notifyTilingWindowMove( Client *c, const QRect &moveResizeGeom, const QRect &orig ); void notifyTilingWindowResizeDone( Client *c, const QRect &moveResizeGeom, const QRect &orig, bool canceled ); void notifyTilingWindowMoveDone( Client *c, const QRect &moveResizeGeom, const QRect &orig, bool canceled ); void notifyTilingWindowDesktopChanged( Client *c, int old_desktop ); void notifyTilingWindowActivated( Client *c ); void notifyTilingWindowMinimizeToggled( Client *c ); void notifyTilingWindowMaximized( Client *c, WindowOperation op ); Position supportedTilingResizeMode( Client *c, Position currentMode ); //------------------------------------------------- // Desktop layout public: /** * @returns Total number of desktops currently in existence. */ int numberOfDesktops() const; /** * Set the number of available desktops to @a count. This function overrides any previous * grid layout. */ void setNumberOfDesktops( int count ); /** * Called from within setNumberOfDesktops() to ensure the desktop layout is still valid. */ void updateDesktopLayout(); /** * @returns The size of desktop layout in grid units. */ QSize desktopGridSize() const; /** * @returns The width of desktop layout in grid units. */ int desktopGridWidth() const; /** * @returns The height of desktop layout in grid units. */ int desktopGridHeight() const; /** * @returns The width of desktop layout in pixels. Equivalent to gridWidth() * * ::displayWidth(). */ int workspaceWidth() const; /** * @returns The height of desktop layout in pixels. Equivalent to gridHeight() * * ::displayHeight(). */ int workspaceHeight() const; /** * @returns The ID of the current desktop. */ int currentDesktop() const; /** * Set the current desktop to @a current. * @returns True on success, false otherwise. */ bool setCurrentDesktop( int current ); /** * Generate a desktop layout from EWMH _NET_DESKTOP_LAYOUT property parameters. */ void setNETDesktopLayout( Qt::Orientation orientation, int width, int height, int startingCorner ); /** * @returns The ID of the desktop at the point @a coords or 0 if no desktop exists at that * point. @a coords is to be in grid units. */ int desktopAtCoords( QPoint coords ) const; /** * @returns The coords of desktop @a id in grid units. */ QPoint desktopGridCoords( int id ) const; /** * @returns The coords of the top-left corner of desktop @a id in pixels. */ QPoint desktopCoords( int id ) const; /** * @returns The ID of the desktop above desktop @a id. Wraps around to the bottom of * the layout if @a wrap is set. If @a id is not set use the current one. */ int desktopAbove( int id = 0, bool wrap = true ) const; /** * @returns The ID of the desktop to the right of desktop @a id. Wraps around to the * left of the layout if @a wrap is set. If @a id is not set use the current one. */ int desktopToRight( int id = 0, bool wrap = true ) const; /** * @returns The ID of the desktop below desktop @a id. Wraps around to the top of the * layout if @a wrap is set. If @a id is not set use the current one. */ int desktopBelow( int id = 0, bool wrap = true ) const; /** * @returns The ID of the desktop to the left of desktop @a id. Wraps around to the * right of the layout if @a wrap is set. If @a id is not set use the current one. */ int desktopToLeft( int id = 0, bool wrap = true ) const; /** * @returns Whether or not the layout is allowed to be modified by the user. */ bool isDesktopLayoutDynamic() const; /** * Sets whether or not this layout can be modified by the user. */ void setDesktopLayoutDynamicity( bool dynamicity ); /** * Create new desktop at the point @a coords * @returns The ID of the created desktop */ int addDesktop( QPoint coords ); /** * Deletes the desktop with the ID @a id. All desktops with an ID greater than the one that * was deleted will have their IDs' decremented. */ void deleteDesktop( int id ); private: int desktopCount_; QSize desktopGridSize_; int* desktopGrid_; int currentDesktop_; QString activity_; QStringList allActivities_; bool desktopLayoutDynamicity_; KActivityController activityController_; bool tilingEnabled_; // Each tilingLayout is for one virtual desktop. // The length is always one more than the number of // virtual desktops so that we can quickly index them // without having to remember to subtract one. QVector tilingLayouts; //------------------------------------------------- // Unsorted public: int activeScreen() const; int numScreens() const; void checkActiveScreen( const Client* c ); void setActiveScreenMouse( const QPoint& mousepos ); QRect screenGeometry( int screen ) const; int screenNumber( const QPoint& pos ) const; QString currentActivity() const { return activity_; } QStringList activityList() const { return allActivities_; } // Tab box Client* currentTabBoxClient() const; ClientList currentTabBoxClientList() const; int currentTabBoxDesktop() const; QList currentTabBoxDesktopList() const; void setTabBoxClient( Client* ); void setTabBoxDesktop( int ); Client* nextClientFocusChain( Client* ) const; Client* previousClientFocusChain( Client* ) const; Client* nextClientStatic( Client* ) const; Client* previousClientStatic( Client* ) const; int nextDesktopFocusChain( int iDesktop ) const; int previousDesktopFocusChain( int iDesktop ) const; int nextDesktopStatic( int iDesktop ) const; int previousDesktopStatic( int iDesktop ) const; void refTabBox(); void unrefTabBox(); void closeTabBox(); // Tabbing void addClientGroup( ClientGroup* group ); void removeClientGroup( ClientGroup* group ); /// Returns the index of c in clientGroupList. int indexOfClientGroup( ClientGroup* group ); /// Change the client c_id to the group with index g_id void moveItemToClientGroup( ClientGroup* oldGroup, int oldIndex, ClientGroup* group, int index = -1 ); Client* findSimilarClient( Client* c ); QList clientGroups; // List of existing clients groups with no special order /** * Returns the list of clients sorted in stacking order, with topmost client * at the last position */ const ClientList& stackingOrder() const; ToplevelList xStackingOrder() const; ClientList ensureStackingOrder( const ClientList& clients ) const; Client* topClientOnDesktop( int desktop, int screen, bool unconstrained = false, bool only_normal = true ) const; Client* findDesktop( bool topmost, int desktop ) const; void sendClientToDesktop( Client* c, int desktop, bool dont_activate ); void toggleClientOnActivity( Client* c, const QString &activity, bool dont_activate ); void windowToPreviousDesktop( Client* c ); void windowToNextDesktop( Client* c ); void sendClientToScreen( Client* c, int screen ); // KDE4 remove me - And it's also in the DCOP interface :( void showWindowMenuAt( unsigned long id, int x, int y ); void toggleCompositing(); void loadEffect( const QString& name ); void toggleEffect( const QString& name ); void reconfigureEffect( const QString& name ); void unloadEffect( const QString& name ); QStringList loadedEffects() const; QStringList listOfEffects() const; /** * Shows the menu operations menu for the client and makes it active if * it's not already. */ void showWindowMenu( const QRect& pos, Client* cl ); /** * Backwards compatibility. */ void showWindowMenu( int x, int y, Client* cl ); void showWindowMenu( QPoint pos, Client* cl ); void updateMinimizedOfTransients( Client* ); void updateOnAllDesktopsOfTransients( Client* ); void updateOnAllActivitiesOfTransients( Client* ); void checkTransients( Window w ); void performWindowOperation( Client* c, WindowOperation op ); void storeSession( KConfig* config, SMSavePhase phase ); SessionInfo* takeSessionInfo( Client* ); WindowRules findWindowRules( const Client*, bool ); void rulesUpdated(); void discardUsedWindowRules( Client* c, bool withdraw ); void disableRulesUpdates( bool disable ); bool rulesUpdatesDisabled() const; bool hasDecorationShadows() const; bool decorationHasAlpha() const; bool decorationSupportsClientGrouping() const; // Returns true if the decoration supports tabs. bool decorationSupportsFrameOverlap() const; // D-Bus interface void cascadeDesktop(); void unclutterDesktop(); void doNotManage( const QString& ); QList decorationSupportedColors() const; void nextDesktop(); void previousDesktop(); void circulateDesktopApplications(); bool compositingActive(); bool waitForCompositingSetup(); void toggleTiling(); void nextTileLayout(); void previousTileLayout(); void setCurrentScreen( int new_screen ); QString desktopName( int desk ) const; void setShowingDesktop( bool showing ); void resetShowingDesktop( bool keep_hidden ); bool showingDesktop() const; bool isNotManaged( const QString& title ); // TODO: Setter or getter? void sendPingToWindow( Window w, Time timestamp ); // Called from Client::pingWindow() void sendTakeActivity( Client* c, Time timestamp, long flags ); // Called from Client::takeActivity() void removeClient( Client*, allowed_t ); // Only called from Client::destroyClient() or Client::releaseWindow() void setActiveClient( Client*, allowed_t ); Group* findGroup( Window leader ) const; void addGroup( Group* group, allowed_t ); void removeGroup( Group* group, allowed_t ); Group* findClientLeaderGroup( const Client* c ) const; void removeUnmanaged( Unmanaged*, allowed_t ); // Only called from Unmanaged::release() void removeDeleted( Deleted*, allowed_t ); void addDeleted( Deleted*, allowed_t ); bool checkStartupNotification( Window w, KStartupInfoId& id, KStartupInfoData& data ); void focusToNull(); // SELI TODO: Public? enum FocusChainChange { FocusChainMakeFirst, FocusChainMakeLast, FocusChainUpdate }; void updateFocusChains( Client* c, FocusChainChange change ); bool forcedGlobalMouseGrab() const; void clientShortcutUpdated( Client* c ); bool shortcutAvailable( const KShortcut& cut, Client* ignore = NULL ) const; bool globalShortcutsDisabled() const; void disableGlobalShortcuts( bool disable ); void disableGlobalShortcutsForClient( bool disable ); QPoint cursorPos() const; void sessionSaveStarted(); void sessionSaveDone(); void setWasUserInteraction(); bool wasUserInteraction() const; bool sessionSaving() const; bool managingTopMenus() const; int topMenuHeight() const; void updateCurrentTopMenu(); int packPositionLeft( const Client* cl, int oldx, bool left_edge ) const; int packPositionRight( const Client* cl, int oldx, bool right_edge ) const; int packPositionUp( const Client* cl, int oldy, bool top_edge ) const; int packPositionDown( const Client* cl, int oldy, bool bottom_edge ) const; static QStringList configModules(bool controlCenter); void cancelDelayFocus(); void requestDelayFocus( Client* ); void updateFocusMousePosition( const QPoint& pos ); QPoint focusMousePosition() const; void toggleTopDockShadows(bool on); // when adding repaints caused by a window, you probably want to use // either Toplevel::addRepaint() or Toplevel::addWorkspaceRepaint() void addRepaint( const QRect& r ); void addRepaint( const QRegion& r ); void addRepaint( int x, int y, int w, int h ); /// Creates XComposite overlay window, call initOverlay() afterwards bool createOverlay(); /// Init overlay and the destination window in it void setupOverlay( Window window ); void showOverlay(); void hideOverlay(); // hides and resets overlay window void setOverlayShape( const QRegion& reg ); /// Destroys XComposite overlay window void destroyOverlay(); Window overlayWindow(); void checkUnredirect( bool force = false ); void checkCompositeTimer(); // Mouse polling void startMousePolling(); void stopMousePolling(); void raiseElectricBorderWindows(); void showElectricBorderWindowOutline(); void hideElectricBorderWindowOutline(); public slots: void addRepaintFull(); void refresh(); // Keybindings void slotSwitchDesktopNext(); void slotSwitchDesktopPrevious(); void slotSwitchDesktopRight(); void slotSwitchDesktopLeft(); void slotSwitchDesktopUp(); void slotSwitchDesktopDown(); void slotSwitchToDesktop( int ); void slotSwitchToDesktop1() { return slotSwitchToDesktop( 1 ); } void slotSwitchToDesktop2() { return slotSwitchToDesktop( 2 ); } void slotSwitchToDesktop3() { return slotSwitchToDesktop( 3 ); } void slotSwitchToDesktop4() { return slotSwitchToDesktop( 4 ); } void slotSwitchToDesktop5() { return slotSwitchToDesktop( 5 ); } void slotSwitchToDesktop6() { return slotSwitchToDesktop( 6 ); } void slotSwitchToDesktop7() { return slotSwitchToDesktop( 7 ); } void slotSwitchToDesktop8() { return slotSwitchToDesktop( 8 ); } void slotSwitchToDesktop9() { return slotSwitchToDesktop( 9 ); } void slotSwitchToDesktop10() { return slotSwitchToDesktop( 10 ); } void slotSwitchToDesktop11() { return slotSwitchToDesktop( 11 ); } void slotSwitchToDesktop12() { return slotSwitchToDesktop( 12 ); } void slotSwitchToDesktop13() { return slotSwitchToDesktop( 13 ); } void slotSwitchToDesktop14() { return slotSwitchToDesktop( 14 ); } void slotSwitchToDesktop15() { return slotSwitchToDesktop( 15 ); } void slotSwitchToDesktop16() { return slotSwitchToDesktop( 16 ); } void slotSwitchToDesktop17() { return slotSwitchToDesktop( 17 ); } void slotSwitchToDesktop18() { return slotSwitchToDesktop( 18 ); } void slotSwitchToDesktop19() { return slotSwitchToDesktop( 19 ); } void slotSwitchToDesktop20() { return slotSwitchToDesktop( 20 ); } //void slotSwitchToWindow( int ); void slotWindowToDesktop( int ); void slotWindowToDesktop1() { return slotWindowToDesktop( 1 ); } void slotWindowToDesktop2() { return slotWindowToDesktop( 2 ); } void slotWindowToDesktop3() { return slotWindowToDesktop( 3 ); } void slotWindowToDesktop4() { return slotWindowToDesktop( 4 ); } void slotWindowToDesktop5() { return slotWindowToDesktop( 5 ); } void slotWindowToDesktop6() { return slotWindowToDesktop( 6 ); } void slotWindowToDesktop7() { return slotWindowToDesktop( 7 ); } void slotWindowToDesktop8() { return slotWindowToDesktop( 8 ); } void slotWindowToDesktop9() { return slotWindowToDesktop( 9 ); } void slotWindowToDesktop10() { return slotWindowToDesktop( 10 ); } void slotWindowToDesktop11() { return slotWindowToDesktop( 11 ); } void slotWindowToDesktop12() { return slotWindowToDesktop( 12 ); } void slotWindowToDesktop13() { return slotWindowToDesktop( 13 ); } void slotWindowToDesktop14() { return slotWindowToDesktop( 14 ); } void slotWindowToDesktop15() { return slotWindowToDesktop( 15 ); } void slotWindowToDesktop16() { return slotWindowToDesktop( 16 ); } void slotWindowToDesktop17() { return slotWindowToDesktop( 17 ); } void slotWindowToDesktop18() { return slotWindowToDesktop( 18 ); } void slotWindowToDesktop19() { return slotWindowToDesktop( 19 ); } void slotWindowToDesktop20() { return slotWindowToDesktop( 20 ); } //void slotWindowToListPosition( int ); void slotSwitchToScreen( int ); void slotSwitchToScreen0() { return slotSwitchToScreen( 0 ); } void slotSwitchToScreen1() { return slotSwitchToScreen( 1 ); } void slotSwitchToScreen2() { return slotSwitchToScreen( 2 ); } void slotSwitchToScreen3() { return slotSwitchToScreen( 3 ); } void slotSwitchToScreen4() { return slotSwitchToScreen( 4 ); } void slotSwitchToScreen5() { return slotSwitchToScreen( 5 ); } void slotSwitchToScreen6() { return slotSwitchToScreen( 6 ); } void slotSwitchToScreen7() { return slotSwitchToScreen( 7 ); } void slotWindowToScreen( int ); void slotWindowToScreen0() { return slotWindowToScreen( 0 ); } void slotWindowToScreen1() { return slotWindowToScreen( 1 ); } void slotWindowToScreen2() { return slotWindowToScreen( 2 ); } void slotWindowToScreen3() { return slotWindowToScreen( 3 ); } void slotWindowToScreen4() { return slotWindowToScreen( 4 ); } void slotWindowToScreen5() { return slotWindowToScreen( 5 ); } void slotWindowToScreen6() { return slotWindowToScreen( 6 ); } void slotWindowToScreen7() { return slotWindowToScreen( 7 ); } void slotSwitchToNextScreen(); void slotWindowToNextScreen(); void slotToggleShowDesktop(); void slotWindowMaximize(); void slotWindowMaximizeVertical(); void slotWindowMaximizeHorizontal(); void slotWindowMinimize(); void slotWindowShade(); void slotWindowRaise(); void slotWindowLower(); void slotWindowRaiseOrLower(); void slotActivateAttentionWindow(); void slotWindowPackLeft(); void slotWindowPackRight(); void slotWindowPackUp(); void slotWindowPackDown(); void slotWindowGrowHorizontal(); void slotWindowGrowVertical(); void slotWindowShrinkHorizontal(); void slotWindowShrinkVertical(); void slotWindowQuickTileLeft(); void slotWindowQuickTileRight(); void slotWalkThroughDesktops(); void slotWalkBackThroughDesktops(); void slotWalkThroughDesktopList(); void slotWalkBackThroughDesktopList(); void slotWalkThroughWindows(); void slotWalkBackThroughWindows(); void slotWalkThroughWindowsAlternative(); void slotWalkBackThroughWindowsAlternative(); void slotWalkThroughDesktopsKeyChanged( const QKeySequence& seq ); void slotWalkBackThroughDesktopsKeyChanged( const QKeySequence& seq ); void slotWalkThroughDesktopListKeyChanged( const QKeySequence& seq ); void slotWalkBackThroughDesktopListKeyChanged( const QKeySequence& seq ); void slotWalkThroughWindowsKeyChanged( const QKeySequence& seq ); void slotWalkBackThroughWindowsKeyChanged( const QKeySequence& seq ); void slotMoveToTabLeftKeyChanged( const QKeySequence& seq ); void slotMoveToTabRightKeyChanged( const QKeySequence& seq ); void slotWalkThroughWindowsAlternativeKeyChanged( const QKeySequence& seq ); void slotWalkBackThroughWindowsAlternativeKeyChanged( const QKeySequence& seq ); void slotSwitchWindowUp(); void slotSwitchWindowDown(); void slotSwitchWindowRight(); void slotSwitchWindowLeft(); void slotWindowOperations(); void slotWindowClose(); void slotWindowMove(); void slotWindowResize(); void slotWindowAbove(); void slotWindowBelow(); void slotWindowOnAllDesktops(); void slotWindowFullScreen(); void slotWindowNoBorder(); void slotWindowToNextDesktop(); void slotWindowToPreviousDesktop(); void slotWindowToDesktopRight(); void slotWindowToDesktopLeft(); void slotWindowToDesktopUp(); void slotWindowToDesktopDown(); void slotMouseEmulation(); void slotDisableGlobalShortcuts(); void slotSettingsChanged( int category ); void reconfigure(); void slotReconfigure(); void slotReinitCompositing(); void resetCompositing(); void slotKillWindow(); void slotGrabWindow(); void slotGrabDesktop(); void slotSetupWindowShortcut(); void setupWindowShortcutDone( bool ); void slotToggleCompositing(); void updateClientArea(); void suspendCompositing(); void suspendCompositing( bool suspend ); // user actions, usually bound to shortcuts // and also provided through the D-BUS interface. void slotToggleTiling(); void slotToggleFloating(); void slotNextTileLayout(); void slotPreviousTileLayout(); // Changes the focused client void slotFocusTileLeft(); void slotFocusTileRight(); void slotFocusTileTop(); void slotFocusTileBottom(); // swaps active and adjacent client. void slotMoveTileLeft(); void slotMoveTileRight(); void slotMoveTileTop(); void slotMoveTileBottom(); void belowCursor(); // NOTE: debug method void dumpTiles() const; void slotSwitchToTabLeft(); // Slot to move left the active Client. void slotSwitchToTabRight(); // Slot to move right the active Client. void slotRemoveFromGroup(); // Slot to remove the active client from its group. private slots: void groupTabPopupAboutToShow(); // Popup to add to another group void switchToTabPopupAboutToShow(); // Popup to move in the group void slotAddToTabGroup( QAction* ); // Add client to a group void slotSwitchToTab( QAction* ); // Change the tab void desktopPopupAboutToShow(); void activityPopupAboutToShow(); void clientPopupAboutToShow(); void slotSendToDesktop( QAction* ); void slotToggleOnActivity( QAction* ); void clientPopupActivated( QAction* ); void configureWM(); void desktopResized(); void slotUpdateToolWindows(); void lostTopMenuSelection(); void lostTopMenuOwner(); void delayFocus(); void gotTemporaryRulesMessage( const QString& ); void cleanupTemporaryRules(); void writeWindowRules(); void slotBlockShortcuts(int data); void slotReloadConfig(); void setPopupClientOpacity( QAction* action ); void setupCompositing(); void finishCompositing(); void fallbackToXRenderCompositing(); void performCompositing(); void performMousePoll(); void lostCMSelection(); void updateElectricBorders(); void resetCursorPosTime(); void delayedCheckUnredirect(); void updateCurrentActivity(const QString &new_activity); void activityRemoved(const QString &activity); void activityAdded(const QString &activity); protected: bool keyPressMouseEmulation( XKeyEvent& ev ); Q_SIGNALS: Q_SCRIPTABLE void compositingToggled( bool active ); //Signals required for the scripting interface signals: void desktopPresenceChanged(KWin::Client*, int); void currentDesktopChanged(int); void clientAdded(KWin::Client*); void clientRemoved(KWin::Client*); void clientActivated(KWin::Client*); void groupAdded(KWin::Group*); private: void init(); void initShortcuts(); void readShortcuts(); void initDesktopPopup(); void initActivityPopup(); void discardPopup(); void setupWindowShortcut( Client* c ); void checkCursorPos(); enum Direction { DirectionNorth, DirectionEast, DirectionSouth, DirectionWest }; void switchWindow( Direction direction ); bool startKDEWalkThroughWindows( TabBoxMode mode ); // TabBoxWindowsMode | TabBoxWindowsAlternativeMode bool startWalkThroughDesktops( TabBoxMode mode ); // TabBoxDesktopMode | TabBoxDesktopListMode bool startWalkThroughDesktops(); bool startWalkThroughDesktopList(); void navigatingThroughWindows( bool forward, const KShortcut& shortcut, TabBoxMode mode ); // TabBoxWindowsMode | TabBoxWindowsAlternativeMode void KDEWalkThroughWindows( bool forward ); void CDEWalkThroughWindows( bool forward ); void walkThroughDesktops( bool forward ); void KDEOneStepThroughWindows( bool forward, TabBoxMode mode ); // TabBoxWindowsMode | TabBoxWindowsAlternativeMode void oneStepThroughDesktops( bool forward, TabBoxMode mode ); // TabBoxDesktopMode | TabBoxDesktopListMode void oneStepThroughDesktops( bool forward ); void oneStepThroughDesktopList( bool forward ); bool establishTabBoxGrab(); void removeTabBoxGrab(); void propagateClients( bool propagate_new_clients ); // Called only from updateStackingOrder ClientList constrainedStackingOrder(); void raiseClientWithinApplication( Client* c ); void lowerClientWithinApplication( Client* c ); bool allowFullClientRaising( const Client* c, Time timestamp ); bool keepTransientAbove( const Client* mainwindow, const Client* transient ); void blockStackingUpdates( bool block ); void addTopMenu( Client* c ); void removeTopMenu( Client* c ); void setupTopMenuHandling(); void updateTopMenuGeometry( Client* c = NULL ); void updateToolWindows( bool also_hide ); void fixPositionAfterCrash( Window w, const XWindowAttributes& attr ); /// This is the right way to create a new client Client* createClient( Window w, bool is_mapped ); void addClient( Client* c, allowed_t ); Unmanaged* createUnmanaged( Window w ); void addUnmanaged( Unmanaged* c, allowed_t ); Window findSpecialEventWindow( XEvent* e ); void randomPlacement( Client* c ); void smartPlacement( Client* c ); void cascadePlacement( Client* c, bool re_init = false ); // Desktop names and number of desktops void loadDesktopSettings(); void saveDesktopSettings(); // Mouse emulation WId getMouseEmulationWindow(); enum MouseEmulation { EmuPress, EmuRelease, EmuMove }; unsigned int sendFakedMouseEvent( const QPoint& pos, WId win, MouseEmulation type, int button, unsigned int state ); // returns the new state void tabBoxKeyPress( int key ); void tabBoxKeyRelease( const XKeyEvent& ev ); // Electric borders void destroyElectricBorders(); bool electricBorderEvent(XEvent * e); void electricBorderSwitchDesktop( ElectricBorder border, const QPoint& pos ); //--------------------------------------------------------------------- void helperDialog( const QString& message, const Client* c ); QMenu* clientPopup(); void closeActivePopup(); void updateClientArea( bool force ); bool windowRepaintsPending() const; void setCompositeTimer(); void checkCompositePaintTime( int msec ); QVector desktop_focus_chain; QWidget* active_popup; Client* active_popup_client; void loadSessionInfo(); void loadWindowRules(); void editWindowRules( Client* c, bool whole_app ); QList session; QList rules; KXMessages temporaryRulesMessages; QTimer rulesUpdatedTimer; bool rules_updates_disabled; static const char* windowTypeToTxt( NET::WindowType type ); static NET::WindowType txtToWindowType( const char* txt ); static bool sessionInfoWindowTypeMatch( Client* c, SessionInfo* info ); // try to get a decent tile, either the one with // focus or the one below the mouse. Tile* getNiceTile() const; void removeTile( Client *c ); // int, and not Tile::Direction because // we are using a forward declaration for Tile Tile* findAdjacentTile( Tile *ref, int d ); void focusTile( int d ); void moveTile( int d ); Client* active_client; Client* last_active_client; Client* most_recently_raised; // Used ONLY by raiseOrLowerClient() Client* movingClient; Client* pending_take_activity; int active_screen; // Delay(ed) window focus timer and client QTimer* delayFocusTimer; Client* delayfocus_client; QPoint focusMousePos; ClientList clients; ClientList desktops; UnmanagedList unmanaged; DeletedList deleted; ClientList unconstrained_stacking_order; // Topmost last ClientList stacking_order; // Topmost last bool force_restacking; mutable ToplevelList x_stacking; // From XQueryTree() mutable bool x_stacking_dirty; QVector< ClientList > focus_chain; // Currently ative last ClientList global_focus_chain; // This one is only for things like tabbox's MRU ClientList should_get_focus; // Last is most recent ClientList attention_chain; bool showing_desktop; ClientList showing_desktop_clients; int block_showing_desktop; GroupList groups; bool was_user_interaction; bool session_saving; int session_active_client; int session_desktop; bool control_grab; bool tab_grab; //KKeyNative walkThroughDesktopsKeycode, walkBackThroughDesktopsKeycode; //KKeyNative walkThroughDesktopListKeycode, walkBackThroughDesktopListKeycode; //KKeyNative walkThroughWindowsKeycode, walkBackThroughWindowsKeycode; KShortcut cutWalkThroughDesktops, cutWalkThroughDesktopsReverse; KShortcut cutWalkThroughDesktopList, cutWalkThroughDesktopListReverse; KShortcut cutWalkThroughWindows, cutWalkThroughWindowsReverse; KShortcut cutWalkThroughGroupWindows, cutWalkThroughGroupWindowsReverse; KShortcut cutWalkThroughWindowsAlternative, cutWalkThroughWindowsAlternativeReverse; bool mouse_emulation; unsigned int mouse_emulation_state; WId mouse_emulation_window; int block_focus; TabBox::TabBox* tab_box; DesktopChangeOSD* desktop_change_osd; QMenu* popup; QMenu* advanced_popup; QMenu* trans_popup; QActionGroup* trans_popup_group; QMenu* desk_popup; QMenu* activity_popup; QMenu* add_tabs_popup; // Menu to add the group to other group QMenu* switch_to_tab_popup; // Menu to change tab void modalActionsSwitch( bool enabled ); KActionCollection* keys; KActionCollection* client_keys; QAction* mResizeOpAction; QAction* mMoveOpAction; QAction* mMaximizeOpAction; QAction* mShadeOpAction; QAction* mTilingStateOpAction; QAction* mKeepAboveOpAction; QAction* mKeepBelowOpAction; QAction* mFullScreenOpAction; QAction* mNoBorderOpAction; QAction* mMinimizeOpAction; QAction* mCloseOpAction; QAction* mRemoveTabGroup; // Remove client from group QAction* mCloseGroup; // Close all clients in the group ShortcutDialog* client_keys_dialog; Client* client_keys_client; KActionCollection* disable_shortcuts_keys; bool global_shortcuts_disabled; bool global_shortcuts_disabled_for_client; void initAddToTabGroup(); // Load options for menu add_tabs_popup void initSwitchToTab(); // Load options for menu switch_to_tab_popup PluginMgr* mgr; RootInfo* rootInfo; QWidget* supportWindow; // Swallowing QStringList doNotManageList; // Colormap handling Colormap default_colormap; Colormap installed_colormap; // Timer to collect requests for 'reconfigure' QTimer reconfigureTimer; QTimer updateToolWindowsTimer; static Workspace* _self; bool workspaceInit; KStartupInfo* startup; ElectricBorder electric_current_border; Window electric_windows[ELECTRIC_COUNT]; int electricLeft; int electricRight; int electricTop; int electricBottom; Time electric_time_first; Time electric_time_last; Time electric_time_last_trigger; QPoint electric_push_point; int electric_reserved[ELECTRIC_COUNT]; // Corners/edges used by something Placement* initPositioning; QVector workarea; // Array of workareas for virtual desktops // Array of restricted areas that window cannot be moved into QVector restrictedmovearea; // Array of the previous restricted areas that window cannot be moved into QVector oldrestrictedmovearea; QVector< QVector > screenarea; // Array of workareas per xinerama screen for all virtual desktops bool managing_topmenus; KSelectionOwner* topmenu_selection; KSelectionWatcher* topmenu_watcher; ClientList topmenus; // Doesn't own them mutable int topmenu_height; QWidget* topmenu_space; int set_active_client_recursion; int block_stacking_updates; // When > 0, stacking updates are temporarily disabled bool blocked_propagating_new_clients; // Propagate also new clients after enabling stacking updates? Window null_focus_window; bool forced_global_mouse_grab; friend class StackingUpdatesBlocker; KSelectionOwner* cm_selection; bool compositingSuspended; QTimer compositeTimer; QTime lastCompositePaint; QTime nextPaintReference; QTimer mousePollingTimer; int compositeRate; int xrrRefreshRate; // used only for compositing QRegion repaints_region; Window overlay; // XComposite overlay window bool overlay_visible; bool overlay_shown; // For showOverlay() QRegion overlay_shape; QSlider* transSlider; QPushButton* transButton; QTimer unredirectTimer; bool forceUnredirectCheck; QList< int > composite_paint_times; QTimer compositeResetTimer; // for compressing composite resets Window outline_left; Window outline_right; Window outline_top; Window outline_bottom; private: friend bool performTransiencyCheck(); }; /** * Helper for Workspace::blockStackingUpdates() being called in pairs (True/false) */ class StackingUpdatesBlocker { public: StackingUpdatesBlocker( Workspace* w ) : ws( w ) { ws->blockStackingUpdates( true ); } ~StackingUpdatesBlocker() { ws->blockStackingUpdates( false ); } private: Workspace* ws; }; /** * NET WM Protocol handler class */ class RootInfo : public NETRootInfo { private: typedef KWin::Client Client; // Because of NET::Client public: RootInfo( Workspace* ws, Display* dpy, Window w, const char* name, unsigned long pr[], int pr_num, int scr= -1 ); protected: virtual void changeNumberOfDesktops( int n ); virtual void changeCurrentDesktop( int d ); virtual void changeActiveWindow( Window w,NET::RequestSource src, Time timestamp, Window active_window ); virtual void closeWindow( Window w ); virtual void moveResize( Window w, int x_root, int y_root, unsigned long direction ); virtual void moveResizeWindow( Window w, int flags, int x, int y, int width, int height ); virtual void gotPing( Window w, Time timestamp ); virtual void restackWindow( Window w, RequestSource source, Window above, int detail, Time timestamp ); virtual void gotTakeActivity( Window w, Time timestamp, long flags ); virtual void changeShowingDesktop( bool showing ); private: Workspace* workspace; }; //--------------------------------------------------------- // Desktop layout inline int Workspace::numberOfDesktops() const { return desktopCount_; } inline QSize Workspace::desktopGridSize() const { return desktopGridSize_; } inline int Workspace::desktopGridWidth() const { return desktopGridSize_.width(); } inline int Workspace::desktopGridHeight() const { return desktopGridSize_.height(); } inline int Workspace::workspaceWidth() const { return desktopGridSize_.width() * displayWidth(); } inline int Workspace::workspaceHeight() const { return desktopGridSize_.height() * displayHeight(); } inline int Workspace::currentDesktop() const { return currentDesktop_; } inline int Workspace::desktopAtCoords( QPoint coords ) const { return desktopGrid_[coords.y() * desktopGridSize_.width() + coords.x()]; } inline bool Workspace::isDesktopLayoutDynamic() const { return desktopLayoutDynamicity_; } inline void Workspace::setDesktopLayoutDynamicity( bool dynamicity ) { desktopLayoutDynamicity_ = dynamicity; } //--------------------------------------------------------- // Unsorted inline bool Workspace::initializing() const { return workspaceInit; } inline Client* Workspace::activeClient() const { return active_client; } inline Client* Workspace::mostRecentlyActivatedClient() const { return should_get_focus.count() > 0 ? should_get_focus.last() : active_client; } inline void Workspace::addGroup( Group* group, allowed_t ) { emit groupAdded(group); groups.append( group ); } inline void Workspace::removeGroup( Group* group, allowed_t ) { groups.removeAll( group ); } inline const ClientList& Workspace::stackingOrder() const { // TODO: Q_ASSERT( block_stacking_updates == 0 ); return stacking_order; } inline void Workspace::showWindowMenu( QPoint pos, Client* cl ) { showWindowMenu( QRect( pos, pos ), cl ); } inline void Workspace::showWindowMenu( int x, int y, Client* cl ) { showWindowMenu( QRect( QPoint( x, y ), QPoint( x, y )), cl ); } inline void Workspace::setWasUserInteraction() { was_user_interaction = true; } inline bool Workspace::wasUserInteraction() const { return was_user_interaction; } inline bool Workspace::managingTopMenus() const { return managing_topmenus; } inline void Workspace::sessionSaveStarted() { session_saving = true; } inline void Workspace::sessionSaveDone() { session_saving = false; } inline bool Workspace::sessionSaving() const { return session_saving; } inline bool Workspace::forcedGlobalMouseGrab() const { return forced_global_mouse_grab; } inline bool Workspace::showingDesktop() const { return showing_desktop; } inline bool Workspace::globalShortcutsDisabled() const { return global_shortcuts_disabled || global_shortcuts_disabled_for_client; } inline Window Workspace::overlayWindow() { return overlay; } inline bool Workspace::rulesUpdatesDisabled() const { return rules_updates_disabled; } inline void Workspace::forceRestacking() { force_restacking = true; StackingUpdatesBlocker blocker( this ); // Do restacking if not blocked } inline void Workspace::updateFocusMousePosition( const QPoint& pos ) { focusMousePos = pos; } inline QPoint Workspace::focusMousePosition() const { return focusMousePos; } template< typename T > inline Client* Workspace::findClient( T predicate ) const { if( Client* ret = findClientInList( clients, predicate )) return ret; if( Client* ret = findClientInList( desktops, predicate )) return ret; return NULL; } template< typename T1, typename T2 > inline void Workspace::forEachClient( T1 procedure, T2 predicate ) { for( ClientList::ConstIterator it = clients.constBegin(); it != clients.constEnd(); ++it ) if( predicate( const_cast( *it ))) procedure( *it ); for( ClientList::ConstIterator it = desktops.constBegin(); it != desktops.constEnd(); ++it ) if( predicate( const_cast( *it ))) procedure( *it ); } template< typename T > inline void Workspace::forEachClient( T procedure ) { return forEachClient( procedure, TruePredicate() ); } template< typename T > inline Unmanaged* Workspace::findUnmanaged( T predicate ) const { return findUnmanagedInList( unmanaged, predicate ); } template< typename T1, typename T2 > inline void Workspace::forEachUnmanaged( T1 procedure, T2 predicate ) { for( UnmanagedList::ConstIterator it = unmanaged.constBegin(); it != unmanaged.constEnd(); ++it ) if( predicate( const_cast( *it ))) procedure( *it ); } template< typename T > inline void Workspace::forEachUnmanaged( T procedure ) { return forEachUnmanaged( procedure, TruePredicate() ); } KWIN_COMPARE_PREDICATE( ClientMatchPredicate, Client, const Client*, cl == value ); inline bool Workspace::hasClient( const Client* c ) { return findClient( ClientMatchPredicate( c )); } inline void Workspace::checkCompositeTimer() { if( !compositeTimer.isActive() ) setCompositeTimer(); } inline bool Workspace::hasDecorationShadows() const { return mgr->factory()->supports( AbilityProvidesShadow ); } inline bool Workspace::decorationHasAlpha() const { return mgr->factory()->supports( AbilityUsesAlphaChannel ); } inline bool Workspace::decorationSupportsClientGrouping() const { return mgr->factory()->supports( AbilityClientGrouping ); } inline bool Workspace::decorationSupportsFrameOverlap() const { return mgr->factory()->supports( AbilityExtendIntoClientArea ); } inline void Workspace::addClientGroup( ClientGroup* group ) { clientGroups.append( group ); } inline void Workspace::removeClientGroup( ClientGroup* group ) { clientGroups.removeAll( group ); } /* * Called from D-BUS */ inline void Workspace::toggleTiling() { slotToggleTiling(); } /* * Called from D-BUS */ inline void Workspace::nextTileLayout() { slotNextTileLayout(); } /* * Called from D-BUS */ inline void Workspace::previousTileLayout() { slotPreviousTileLayout(); } } // namespace #endif