/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2008, 2009 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "flipswitch_config.h" #include #include #include #include #include namespace KWin { KWIN_EFFECT_CONFIG_FACTORY FlipSwitchEffectConfigForm::FlipSwitchEffectConfigForm(QWidget* parent) : QWidget(parent) { setupUi(this); } FlipSwitchEffectConfig::FlipSwitchEffectConfig(QWidget* parent, const QVariantList& args) : KCModule(EffectFactory::componentData(), parent, args) { m_ui = new FlipSwitchEffectConfigForm(this); QVBoxLayout* layout = new QVBoxLayout(this); layout->addWidget(m_ui); // Shortcut config. The shortcut belongs to the component "kwin"! m_actionCollection = new KActionCollection( this, KComponentData("kwin") ); KAction* a = ( KAction* )m_actionCollection->addAction( "FlipSwitchCurrent" ); a->setText( i18n( "Toggle Flip Switch (Current desktop)" )); a->setGlobalShortcut( KShortcut(), KAction::ActiveShortcut ); KAction* b = ( KAction* )m_actionCollection->addAction( "FlipSwitchAll" ); b->setText( i18n( "Toggle Flip Switch (All desktops)" )); b->setGlobalShortcut( KShortcut(), KAction::ActiveShortcut ); m_actionCollection->setConfigGroup( "FlipSwitch" ); m_actionCollection->setConfigGlobal( true ); m_ui->shortcutEditor->addCollection( m_actionCollection ); connect(m_ui->durationSpin, SIGNAL(valueChanged(int)), SLOT(changed())); connect(m_ui->angleSpin, SIGNAL(valueChanged(int)), SLOT(changed())); connect(m_ui->horizontalSlider, SIGNAL(valueChanged(int)), SLOT(changed())); connect(m_ui->verticalSlider, SIGNAL(valueChanged(int)), SLOT(changed())); connect(m_ui->windowTitleBox, SIGNAL(stateChanged(int)), SLOT(changed())); connect( m_ui->shortcutEditor, SIGNAL( keyChange() ), this, SLOT( changed() )); load(); } FlipSwitchEffectConfig::~FlipSwitchEffectConfig() { } void FlipSwitchEffectConfig::load() { KCModule::load(); KConfigGroup conf = EffectsHandler::effectConfig( "FlipSwitch" ); m_ui->durationSpin->setValue( conf.readEntry( "Duration", 0 )); m_ui->angleSpin->setValue( conf.readEntry( "Angle", 30 )); m_ui->horizontalSlider->setValue( conf.readEntry( "XPosition", 33 )); // slider bottom is 0, effect bottom is 100 m_ui->verticalSlider->setValue( 100 - conf.readEntry( "YPosition", 100 )); m_ui->windowTitleBox->setChecked( conf.readEntry( "WindowTitle", true )); emit changed(false); } void FlipSwitchEffectConfig::save() { KConfigGroup conf = EffectsHandler::effectConfig( "FlipSwitch" ); conf.writeEntry( "Duration", m_ui->durationSpin->value() ); conf.writeEntry( "Angle", m_ui->angleSpin->value() ); conf.writeEntry( "XPosition", m_ui->horizontalSlider->value() ); // slider bottom is 0, effect bottom is 100 conf.writeEntry( "YPosition", 100 - m_ui->verticalSlider->value() ); conf.writeEntry( "WindowTitle", m_ui->windowTitleBox->isChecked() ); m_ui->shortcutEditor->save(); conf.sync(); emit changed(false); EffectsHandler::sendReloadMessage( "flipswitch" ); } void FlipSwitchEffectConfig::defaults() { m_ui->durationSpin->setValue( 0 ); m_ui->angleSpin->setValue( 30 ); m_ui->horizontalSlider->setValue( 33 ); // slider bottom is 0, effect bottom is 100 m_ui->verticalSlider->setValue( 0 ); m_ui->windowTitleBox->setChecked( true ); m_ui->shortcutEditor->allDefault(); emit changed(true); } } // namespace #include "flipswitch_config.moc"