/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2006 Lubos Lunak This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "toplevel.h" #ifdef KWIN_BUILD_ACTIVITIES #include "activities.h" #endif #include "atoms.h" #include "client.h" #include "client_machine.h" #include "effects.h" #include "screens.h" #include "shadow.h" #include "xcbutils.h" #include namespace KWin { Toplevel::Toplevel() : m_visual(XCB_NONE) , info(NULL) , ready_for_painting(true) , m_isDamaged(false) , m_client() , damage_handle(None) , is_shape(false) , effect_window(NULL) , m_clientMachine(new ClientMachine(this)) , wmClientLeaderWin(0) , unredirect(false) , unredirectSuspend(false) , m_damageReplyPending(false) , m_screen(0) , m_skipCloseAnimation(false) { connect(this, SIGNAL(damaged(KWin::Toplevel*,QRect)), SIGNAL(needsRepaint())); connect(screens(), SIGNAL(changed()), SLOT(checkScreen())); connect(screens(), SIGNAL(countChanged(int,int)), SLOT(checkScreen())); setupCheckScreenConnection(); } Toplevel::~Toplevel() { assert(damage_handle == None); delete info; } QDebug& operator<<(QDebug& stream, const Toplevel* cl) { if (cl == NULL) return stream << "\'NULL\'"; cl->debug(stream); return stream; } QDebug& operator<<(QDebug& stream, const ToplevelList& list) { stream << "LIST:("; bool first = true; for (ToplevelList::ConstIterator it = list.begin(); it != list.end(); ++it) { if (!first) stream << ":"; first = false; stream << *it; } stream << ")"; return stream; } QRect Toplevel::decorationRect() const { return rect(); } void Toplevel::detectShape(Window id) { const bool wasShape = is_shape; is_shape = Xcb::Extensions::self()->hasShape(id); if (wasShape != is_shape) { emit shapedChanged(); } } // used only by Deleted::copy() void Toplevel::copyToDeleted(Toplevel* c) { geom = c->geom; m_visual = c->m_visual; bit_depth = c->bit_depth; info = c->info; m_client.reset(c->m_client, false); ready_for_painting = c->ready_for_painting; damage_handle = None; damage_region = c->damage_region; repaints_region = c->repaints_region; is_shape = c->is_shape; effect_window = c->effect_window; if (effect_window != NULL) effect_window->setWindow(this); resource_name = c->resourceName(); resource_class = c->resourceClass(); m_clientMachine = c->m_clientMachine; m_clientMachine->setParent(this); wmClientLeaderWin = c->wmClientLeader(); opaque_region = c->opaqueRegion(); m_screen = c->m_screen; m_skipCloseAnimation = c->m_skipCloseAnimation; } // before being deleted, remove references to everything that's now // owner by Deleted void Toplevel::disownDataPassedToDeleted() { info = NULL; } QRect Toplevel::visibleRect() const { QRect r = decorationRect(); if (hasShadow() && !shadow()->shadowRegion().isEmpty()) { r |= shadow()->shadowRegion().boundingRect(); } return r.translated(geometry().topLeft()); } Xcb::Property Toplevel::fetchWmClientLeader() const { return Xcb::Property(false, window(), atoms->wm_client_leader, XCB_ATOM_WINDOW, 0, 10000); } void Toplevel::readWmClientLeader(Xcb::Property &prop) { wmClientLeaderWin = prop.value(window()); } void Toplevel::getWmClientLeader() { auto prop = fetchWmClientLeader(); readWmClientLeader(prop); } /*! Returns sessionId for this client, taken either from its window or from the leader window. */ QByteArray Toplevel::sessionId() const { QByteArray result = Xcb::StringProperty(window(), atoms->sm_client_id); if (result.isEmpty() && wmClientLeaderWin && wmClientLeaderWin != window()) result = Xcb::StringProperty(wmClientLeaderWin, atoms->sm_client_id); return result; } /*! Returns command property for this client, taken either from its window or from the leader window. */ QByteArray Toplevel::wmCommand() { QByteArray result = Xcb::StringProperty(window(), XCB_ATOM_WM_COMMAND); if (result.isEmpty() && wmClientLeaderWin && wmClientLeaderWin != window()) result = Xcb::StringProperty(wmClientLeaderWin, XCB_ATOM_WM_COMMAND); result.replace(0, ' '); return result; } void Toplevel::getWmClientMachine() { m_clientMachine->resolve(window(), wmClientLeader()); } /*! Returns client machine for this client, taken either from its window or from the leader window. */ QByteArray Toplevel::wmClientMachine(bool use_localhost) const { if (!m_clientMachine) { // this should never happen return QByteArray(); } if (use_localhost && m_clientMachine->isLocal()) { // special name for the local machine (localhost) return ClientMachine::localhost(); } return m_clientMachine->hostName(); } /*! Returns client leader window for this client. Returns the client window itself if no leader window is defined. */ Window Toplevel::wmClientLeader() const { if (wmClientLeaderWin) return wmClientLeaderWin; return window(); } void Toplevel::getResourceClass() { resource_name = QByteArray(info->windowClassName()).toLower(); resource_class = QByteArray(info->windowClassClass()).toLower(); emit windowClassChanged(); } double Toplevel::opacity() const { if (info->opacity() == 0xffffffff) return 1.0; return info->opacity() * 1.0 / 0xffffffff; } void Toplevel::setOpacity(double new_opacity) { double old_opacity = opacity(); new_opacity = qBound(0.0, new_opacity, 1.0); if (old_opacity == new_opacity) return; info->setOpacity(static_cast< unsigned long >(new_opacity * 0xffffffff)); if (compositing()) { addRepaintFull(); emit opacityChanged(this, old_opacity); } } void Toplevel::setReadyForPainting() { if (!ready_for_painting) { ready_for_painting = true; if (compositing()) { addRepaintFull(); emit windowShown(this); if (Client *cl = dynamic_cast(this)) { if (cl->tabGroup() && cl->tabGroup()->current() == cl) cl->tabGroup()->setCurrent(cl, true); } } } } void Toplevel::deleteEffectWindow() { delete effect_window; effect_window = NULL; } void Toplevel::checkScreen() { if (screens()->count() == 1) { if (m_screen != 0) { m_screen = 0; emit screenChanged(); } return; } const int s = screens()->number(geometry().center()); if (s != m_screen) { m_screen = s; emit screenChanged(); } } void Toplevel::setupCheckScreenConnection() { connect(this, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), SLOT(checkScreen())); connect(this, SIGNAL(geometryChanged()), SLOT(checkScreen())); checkScreen(); } void Toplevel::removeCheckScreenConnection() { disconnect(this, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), this, SLOT(checkScreen())); disconnect(this, SIGNAL(geometryChanged()), this, SLOT(checkScreen())); } int Toplevel::screen() const { return m_screen; } bool Toplevel::isOnScreen(int screen) const { return screens()->geometry(screen).intersects(geometry()); } bool Toplevel::isOnActiveScreen() const { return isOnScreen(screens()->current()); } void Toplevel::getShadow() { QRect dirtyRect; // old & new shadow region const QRect oldVisibleRect = visibleRect(); if (hasShadow()) { dirtyRect = shadow()->shadowRegion().boundingRect(); effectWindow()->sceneWindow()->shadow()->updateShadow(); } else { Shadow::createShadow(this); } if (hasShadow()) dirtyRect |= shadow()->shadowRegion().boundingRect(); if (oldVisibleRect != visibleRect()) emit paddingChanged(this, oldVisibleRect); if (dirtyRect.isValid()) { dirtyRect.translate(pos()); addLayerRepaint(dirtyRect); } } bool Toplevel::hasShadow() const { if (effectWindow() && effectWindow()->sceneWindow()) { return effectWindow()->sceneWindow()->shadow() != NULL; } return false; } Shadow *Toplevel::shadow() { if (effectWindow() && effectWindow()->sceneWindow()) { return effectWindow()->sceneWindow()->shadow(); } else { return NULL; } } const Shadow *Toplevel::shadow() const { if (effectWindow() && effectWindow()->sceneWindow()) { return effectWindow()->sceneWindow()->shadow(); } else { return NULL; } } bool Toplevel::wantsShadowToBeRendered() const { return true; } void Toplevel::getWmOpaqueRegion() { const auto rects = info->opaqueRegion(); QRegion new_opaque_region; for (const auto &r : rects) { new_opaque_region += QRect(r.pos.x, r.pos.y, r.size.width, r.size.height); } opaque_region = new_opaque_region; } bool Toplevel::isClient() const { return false; } bool Toplevel::isDeleted() const { return false; } bool Toplevel::isOnCurrentActivity() const { #ifdef KWIN_BUILD_ACTIVITIES return isOnActivity(Activities::self()->current()); #else return true; #endif } void Toplevel::elevate(bool elevate) { if (!effectWindow()) { return; } effectWindow()->elevate(elevate); addWorkspaceRepaint(visibleRect()); } pid_t Toplevel::pid() const { return info->pid(); } xcb_window_t Toplevel::frameId() const { return m_client; } Xcb::Property Toplevel::fetchSkipCloseAnimation() const { return Xcb::Property(false, window(), atoms->kde_skip_close_animation, XCB_ATOM_CARDINAL, 0, 1); } void Toplevel::readSkipCloseAnimation(Xcb::Property &property) { setSkipCloseAnimation(property.toBool()); } void Toplevel::getSkipCloseAnimation() { Xcb::Property property = fetchSkipCloseAnimation(); readSkipCloseAnimation(property); } bool Toplevel::skipsCloseAnimation() const { return m_skipCloseAnimation; } void Toplevel::setSkipCloseAnimation(bool set) { if (set == m_skipCloseAnimation) { return; } m_skipCloseAnimation = set; emit skipCloseAnimationChanged(); } void Toplevel::sendPointerEnterEvent(const QPointF &globalPos) { Q_UNUSED(globalPos) } void Toplevel::sendPointerLeaveEvent(const QPointF &globalPos) { Q_UNUSED(globalPos) } void Toplevel::sendPointerMoveEvent(const QPointF &globalPos) { Q_UNUSED(globalPos) } void Toplevel::sendPointerButtonEvent(uint32_t button, InputRedirection::PointerButtonState state) { Q_UNUSED(button) Q_UNUSED(state) } void Toplevel::sendPointerAxisEvent(InputRedirection::PointerAxis axis, qreal delta) { Q_UNUSED(axis) Q_UNUSED(delta) } void Toplevel::sendKeybordKeyEvent(uint32_t key, InputRedirection::KeyboardKeyState state) { Q_UNUSED(key) Q_UNUSED(state) } } // namespace #include "toplevel.moc"