/******************************************************************** Copyright 2014 Martin Gräßlin This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) version 3, or any later version accepted by the membership of KDE e.V. (or its successor approved by the membership of KDE e.V.), which shall act as a proxy defined in Section 6 of version 3 of the license. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library. If not, see . *********************************************************************/ #include "seat_interface.h" #include "seat_interface_p.h" #include "display.h" #include "datadevice_interface.h" #include "datasource_interface.h" #include "keyboard_interface.h" #include "pointer_interface.h" #include "surface_interface.h" // Wayland #ifndef WL_SEAT_NAME_SINCE_VERSION #define WL_SEAT_NAME_SINCE_VERSION 2 #endif // linux #include namespace KWayland { namespace Server { const quint32 SeatInterface::Private::s_version = 4; const qint32 SeatInterface::Private::s_pointerVersion = 3; const qint32 SeatInterface::Private::s_touchVersion = 3; const qint32 SeatInterface::Private::s_keyboardVersion = 4; SeatInterface::Private::Private(SeatInterface *q, Display *display) : Global::Private(display, &wl_seat_interface, s_version) , q(q) { } #ifndef DOXYGEN_SHOULD_SKIP_THIS const struct wl_seat_interface SeatInterface::Private::s_interface = { getPointerCallback, getKeyboardCallback, getTouchCallback }; #endif SeatInterface::SeatInterface(Display *display, QObject *parent) : Global(new Private(this, display), parent) { Q_D(); connect(this, &SeatInterface::nameChanged, this, [this, d] { for (auto it = d->resources.constBegin(); it != d->resources.constEnd(); ++it) { d->sendName(*it); } } ); auto sendCapabilitiesAll = [this, d] { for (auto it = d->resources.constBegin(); it != d->resources.constEnd(); ++it) { d->sendCapabilities(*it); } }; connect(this, &SeatInterface::hasPointerChanged, this, sendCapabilitiesAll); connect(this, &SeatInterface::hasKeyboardChanged, this, sendCapabilitiesAll); connect(this, &SeatInterface::hasTouchChanged, this, sendCapabilitiesAll); } SeatInterface::~SeatInterface() { Q_D(); while (!d->resources.isEmpty()) { wl_resource_destroy(d->resources.takeLast()); } } void SeatInterface::Private::bind(wl_client *client, uint32_t version, uint32_t id) { wl_resource *r = wl_resource_create(client, &wl_seat_interface, qMin(s_version, version), id); if (!r) { wl_client_post_no_memory(client); return; } resources << r; wl_resource_set_implementation(r, &s_interface, this, unbind); sendCapabilities(r); sendName(r); } void SeatInterface::Private::unbind(wl_resource *r) { cast(r)->resources.removeAll(r); } void SeatInterface::Private::updatePointerButtonSerial(quint32 button, quint32 serial) { auto it = globalPointer.buttonSerials.find(button); if (it == globalPointer.buttonSerials.end()) { globalPointer.buttonSerials.insert(button, serial); return; } it.value() = serial; } void SeatInterface::Private::updatePointerButtonState(quint32 button, Pointer::State state) { auto it = globalPointer.buttonStates.find(button); if (it == globalPointer.buttonStates.end()) { globalPointer.buttonStates.insert(button, state); return; } it.value() = state; } void SeatInterface::Private::updateKey(quint32 key, Keyboard::State state) { auto it = keys.states.find(key); if (it == keys.states.end()) { keys.states.insert(key, state); return; } it.value() = state; } void SeatInterface::Private::sendName(wl_resource *r) { if (wl_resource_get_version(r) < WL_SEAT_NAME_SINCE_VERSION) { return; } wl_seat_send_name(r, name.toUtf8().constData()); } void SeatInterface::Private::sendCapabilities(wl_resource *r) { uint32_t capabilities = 0; if (pointer) { capabilities |= WL_SEAT_CAPABILITY_POINTER; } if (keyboard) { capabilities |= WL_SEAT_CAPABILITY_KEYBOARD; } if (touch) { capabilities |= WL_SEAT_CAPABILITY_TOUCH; } wl_seat_send_capabilities(r, capabilities); } SeatInterface::Private *SeatInterface::Private::cast(wl_resource *r) { return r ? reinterpret_cast(wl_resource_get_user_data(r)) : nullptr; } namespace { template static T *interfaceForSurface(SurfaceInterface *surface, const QVector &interfaces) { if (!surface) { return nullptr; } for (auto it = interfaces.begin(); it != interfaces.end(); ++it) { if ((*it)->client() == surface->client()) { return (*it); } } return nullptr; } } PointerInterface *SeatInterface::Private::pointerForSurface(SurfaceInterface *surface) const { return interfaceForSurface(surface, pointers); } KeyboardInterface *SeatInterface::Private::keyboardForSurface(SurfaceInterface *surface) const { return interfaceForSurface(surface, keyboards); } TouchInterface *SeatInterface::Private::touchForSurface(SurfaceInterface *surface) const { return interfaceForSurface(surface, touchs); } DataDeviceInterface *SeatInterface::Private::dataDeviceForSurface(SurfaceInterface *surface) const { return interfaceForSurface(surface, dataDevices); } void SeatInterface::Private::registerDataDevice(DataDeviceInterface *dataDevice) { Q_ASSERT(dataDevice->seat() == q); dataDevices << dataDevice; QObject::connect(dataDevice, &QObject::destroyed, q, [this, dataDevice] { dataDevices.removeAt(dataDevices.indexOf(dataDevice)); if (keys.focus.selection == dataDevice) { keys.focus.selection = nullptr; } if (currentSelection == dataDevice) { // current selection is cleared currentSelection = nullptr; if (keys.focus.selection) { keys.focus.selection->sendClearSelection(); } } } ); QObject::connect(dataDevice, &DataDeviceInterface::selectionChanged, q, [this, dataDevice] { updateSelection(dataDevice, true); } ); QObject::connect(dataDevice, &DataDeviceInterface::selectionCleared, q, [this, dataDevice] { updateSelection(dataDevice, false); } ); // is the new DataDevice for the current keyoard focus? if (keys.focus.surface && !keys.focus.selection) { // same client? if (keys.focus.surface->client() == dataDevice->client()) { keys.focus.selection = dataDevice; if (currentSelection) { dataDevice->sendSelection(currentSelection); } } } } void SeatInterface::Private::updateSelection(DataDeviceInterface *dataDevice, bool set) { if (keys.focus.surface && (keys.focus.surface->client() == dataDevice->client())) { // new selection on a data device belonging to current keyboard focus currentSelection = dataDevice; } if (dataDevice == currentSelection) { // need to send out the selection if (keys.focus.selection) { if (set) { keys.focus.selection->sendSelection(dataDevice); } else { keys.focus.selection->sendClearSelection(); } } } } void SeatInterface::setHasKeyboard(bool has) { Q_D(); if (d->keyboard == has) { return; } d->keyboard = has; emit hasKeyboardChanged(d->keyboard); } void SeatInterface::setHasPointer(bool has) { Q_D(); if (d->pointer == has) { return; } d->pointer = has; emit hasPointerChanged(d->pointer); } void SeatInterface::setHasTouch(bool has) { Q_D(); if (d->touch == has) { return; } d->touch = has; emit hasTouchChanged(d->touch); } void SeatInterface::setName(const QString &name) { Q_D(); if (d->name == name) { return; } d->name = name; emit nameChanged(d->name); } void SeatInterface::Private::getPointerCallback(wl_client *client, wl_resource *resource, uint32_t id) { cast(resource)->getPointer(client, resource, id); } void SeatInterface::Private::getPointer(wl_client *client, wl_resource *resource, uint32_t id) { // TODO: only create if seat has pointer? PointerInterface *pointer = new PointerInterface(q, resource); pointer->create(display->getConnection(client), qMin(wl_resource_get_version(resource), s_pointerVersion), id); if (!pointer->resource()) { wl_resource_post_no_memory(resource); delete pointer; return; } pointers << pointer; if (globalPointer.focus.surface && globalPointer.focus.surface->client()->client() == client) { // this is a pointer for the currently focused pointer surface if (!globalPointer.focus.pointer) { globalPointer.focus.pointer = pointer; pointer->setFocusedSurface(globalPointer.focus.surface, globalPointer.focus.serial); emit q->focusedPointerChanged(pointer); } } QObject::connect(pointer, &QObject::destroyed, q, [pointer,this] { pointers.removeAt(pointers.indexOf(pointer)); if (globalPointer.focus.pointer == pointer) { globalPointer.focus.pointer = nullptr; emit q->focusedPointerChanged(nullptr); } } ); emit q->pointerCreated(pointer); } void SeatInterface::Private::getKeyboardCallback(wl_client *client, wl_resource *resource, uint32_t id) { cast(resource)->getKeyboard(client, resource, id); } void SeatInterface::Private::getKeyboard(wl_client *client, wl_resource *resource, uint32_t id) { // TODO: only create if seat has keyboard? KeyboardInterface *keyboard = new KeyboardInterface(q, resource); keyboard->create(display->getConnection(client), qMin(wl_resource_get_version(resource), s_keyboardVersion) , id); if (!keyboard->resource()) { wl_resource_post_no_memory(resource); delete keyboard; return; } keyboard->repeatInfo(keys.keyRepeat.charactersPerSecond, keys.keyRepeat.delay); if (keys.keymap.xkbcommonCompatible) { keyboard->setKeymap(keys.keymap.fd, keys.keymap.size); } keyboards << keyboard; if (keys.focus.surface && keys.focus.surface->client()->client() == client) { // this is a keyboard for the currently focused keyboard surface if (!keys.focus.keyboard) { keys.focus.keyboard = keyboard; keyboard->setFocusedSurface(keys.focus.surface, keys.focus.serial); } } QObject::connect(keyboard, &QObject::destroyed, q, [keyboard,this] { keyboards.removeAt(keyboards.indexOf(keyboard)); if (keys.focus.keyboard == keyboard) { keys.focus.keyboard = nullptr; } } ); emit q->keyboardCreated(keyboard); } void SeatInterface::Private::getTouchCallback(wl_client *client, wl_resource *resource, uint32_t id) { cast(resource)->getTouch(client, resource, id); } void SeatInterface::Private::getTouch(wl_client *client, wl_resource *resource, uint32_t id) { // TODO: only create if seat has touch? TouchInterface *touch = new TouchInterface(q, resource); touch->create(display->getConnection(client), qMin(wl_resource_get_version(resource), s_touchVersion), id); if (!touch->resource()) { wl_resource_post_no_memory(resource); delete touch; return; } touchs << touch; if (touchInterface.focus.surface && touchInterface.focus.surface->client()->client() == client) { // this is a touch for the currently focused touch surface if (!touchInterface.focus.touch) { touchInterface.focus.touch = touch; if (!touchInterface.ids.isEmpty()) { // TODO: send out all the points } } } QObject::connect(touch, &QObject::destroyed, q, [touch,this] { touchs.removeAt(touchs.indexOf(touch)); if (touchInterface.focus.touch == touch) { touchInterface.focus.touch = nullptr; } } ); emit q->touchCreated(touch); } QString SeatInterface::name() const { Q_D(); return d->name; } bool SeatInterface::hasPointer() const { Q_D(); return d->pointer; } bool SeatInterface::hasKeyboard() const { Q_D(); return d->keyboard; } bool SeatInterface::hasTouch() const { Q_D(); return d->touch; } SeatInterface *SeatInterface::get(wl_resource *native) { return Private::get(native); } SeatInterface::Private *SeatInterface::d_func() const { return reinterpret_cast(d.data()); } QPointF SeatInterface::pointerPos() const { Q_D(); return d->globalPointer.pos; } void SeatInterface::setPointerPos(const QPointF &pos) { Q_D(); if (d->globalPointer.pos == pos) { return; } d->globalPointer.pos = pos; emit pointerPosChanged(pos); } quint32 SeatInterface::timestamp() const { Q_D(); return d->timestamp; } void SeatInterface::setTimestamp(quint32 time) { Q_D(); if (d->timestamp == time) { return; } d->timestamp = time; emit timestampChanged(time); } SurfaceInterface *SeatInterface::focusedPointerSurface() const { Q_D(); return d->globalPointer.focus.surface; } void SeatInterface::setFocusedPointerSurface(SurfaceInterface *surface, const QPointF &surfacePosition) { QMatrix4x4 m; m.translate(-surfacePosition.x(), -surfacePosition.y()); setFocusedPointerSurface(surface, m); Q_D(); if (d->globalPointer.focus.surface) { d->globalPointer.focus.offset = surfacePosition; } } void SeatInterface::setFocusedPointerSurface(SurfaceInterface *surface, const QMatrix4x4 &transformation) { Q_D(); const quint32 serial = d->display->nextSerial(); if (d->globalPointer.focus.pointer) { d->globalPointer.focus.pointer->setFocusedSurface(nullptr, serial); } if (d->globalPointer.focus.surface) { disconnect(d->globalPointer.focus.destroyConnection); } d->globalPointer.focus = Private::Pointer::Focus(); d->globalPointer.focus.surface = surface; PointerInterface *p = d->pointerForSurface(surface); if (p && !p->resource()) { p = nullptr; } d->globalPointer.focus.pointer = p; if (d->globalPointer.focus.surface) { d->globalPointer.focus.destroyConnection = connect(surface, &QObject::destroyed, this, [this] { Q_D(); d->globalPointer.focus = Private::Pointer::Focus(); emit focusedPointerChanged(nullptr); } ); d->globalPointer.focus.offset = QPointF(); d->globalPointer.focus.transformation = transformation; d->globalPointer.focus.serial = serial; } emit focusedPointerChanged(p); if (!p) { return; } p->setFocusedSurface(surface, serial); } PointerInterface *SeatInterface::focusedPointer() const { Q_D(); return d->globalPointer.focus.pointer; } void SeatInterface::setFocusedPointerSurfacePosition(const QPointF &surfacePosition) { Q_D(); if (d->globalPointer.focus.surface) { d->globalPointer.focus.offset = surfacePosition; d->globalPointer.focus.transformation = QMatrix4x4(); d->globalPointer.focus.transformation.translate(-surfacePosition.x(), -surfacePosition.y()); } } QPointF SeatInterface::focusedPointerSurfacePosition() const { Q_D(); return d->globalPointer.focus.offset; } void SeatInterface::setFocusedPointerSurfaceTransformation(const QMatrix4x4 &transformation) { Q_D(); if (d->globalPointer.focus.surface) { d->globalPointer.focus.transformation = transformation; } } QMatrix4x4 SeatInterface::focusedPointerSurfaceTransformation() const { Q_D(); return d->globalPointer.focus.transformation; } namespace { static quint32 qtToWaylandButton(Qt::MouseButton button) { static const QHash s_buttons({ {Qt::LeftButton, BTN_LEFT}, {Qt::RightButton, BTN_RIGHT}, {Qt::MiddleButton, BTN_MIDDLE}, {Qt::ExtraButton1, BTN_BACK}, // note: QtWayland maps BTN_SIDE {Qt::ExtraButton2, BTN_FORWARD}, // note: QtWayland maps BTN_EXTRA {Qt::ExtraButton3, BTN_TASK}, // note: QtWayland maps BTN_FORWARD {Qt::ExtraButton4, BTN_EXTRA}, // note: QtWayland maps BTN_BACK {Qt::ExtraButton5, BTN_SIDE}, // note: QtWayland maps BTN_TASK {Qt::ExtraButton6, BTN_TASK + 1}, {Qt::ExtraButton7, BTN_TASK + 2}, {Qt::ExtraButton8, BTN_TASK + 3}, {Qt::ExtraButton9, BTN_TASK + 4}, {Qt::ExtraButton10, BTN_TASK + 5}, {Qt::ExtraButton11, BTN_TASK + 6}, {Qt::ExtraButton12, BTN_TASK + 7}, {Qt::ExtraButton13, BTN_TASK + 8} // further mapping not possible, 0x120 is BTN_JOYSTICK }); return s_buttons.value(button, 0); } } bool SeatInterface::isPointerButtonPressed(Qt::MouseButton button) const { return isPointerButtonPressed(qtToWaylandButton(button)); } bool SeatInterface::isPointerButtonPressed(quint32 button) const { Q_D(); auto it = d->globalPointer.buttonStates.constFind(button); if (it == d->globalPointer.buttonStates.constEnd()) { return false; } return it.value() == Private::Pointer::State::Pressed ? true : false; } void SeatInterface::pointerAxis(Qt::Orientation orientation, quint32 delta) { Q_D(); if (d->globalPointer.focus.pointer && d->globalPointer.focus.surface) { d->globalPointer.focus.pointer->axis(orientation, delta); } } void SeatInterface::pointerButtonPressed(Qt::MouseButton button) { const quint32 nativeButton = qtToWaylandButton(button); if (nativeButton == 0) { return; } pointerButtonPressed(nativeButton); } void SeatInterface::pointerButtonPressed(quint32 button) { Q_D(); const quint32 serial = d->display->nextSerial(); d->updatePointerButtonSerial(button, serial); d->updatePointerButtonState(button, Private::Pointer::State::Pressed); if (d->globalPointer.focus.pointer && d->globalPointer.focus.surface) { d->globalPointer.focus.pointer->buttonPressed(button, serial); } } void SeatInterface::pointerButtonReleased(Qt::MouseButton button) { const quint32 nativeButton = qtToWaylandButton(button); if (nativeButton == 0) { return; } pointerButtonReleased(nativeButton); } void SeatInterface::pointerButtonReleased(quint32 button) { Q_D(); const quint32 serial = d->display->nextSerial(); d->updatePointerButtonSerial(button, serial); d->updatePointerButtonState(button, Private::Pointer::State::Released); if (d->globalPointer.focus.pointer && d->globalPointer.focus.surface) { d->globalPointer.focus.pointer->buttonReleased(button, serial); } } quint32 SeatInterface::pointerButtonSerial(Qt::MouseButton button) const { return pointerButtonSerial(qtToWaylandButton(button)); } quint32 SeatInterface::pointerButtonSerial(quint32 button) const { Q_D(); auto it = d->globalPointer.buttonSerials.constFind(button); if (it == d->globalPointer.buttonSerials.constEnd()) { return 0; } return it.value(); } void SeatInterface::keyPressed(quint32 key) { Q_D(); d->keys.lastStateSerial = d->display->nextSerial(); d->updateKey(key, Private::Keyboard::State::Pressed); if (d->keys.focus.keyboard && d->keys.focus.surface) { d->keys.focus.keyboard->keyPressed(key, d->keys.lastStateSerial); } } void SeatInterface::keyReleased(quint32 key) { Q_D(); d->keys.lastStateSerial = d->display->nextSerial(); d->updateKey(key, Private::Keyboard::State::Released); if (d->keys.focus.keyboard && d->keys.focus.surface) { d->keys.focus.keyboard->keyReleased(key, d->keys.lastStateSerial); } } SurfaceInterface *SeatInterface::focusedKeyboardSurface() const { Q_D(); return d->keys.focus.surface; } void SeatInterface::setFocusedKeyboardSurface(SurfaceInterface *surface) { Q_D(); const quint32 serial = d->display->nextSerial(); if (d->keys.focus.keyboard) { d->keys.focus.keyboard->setFocusedSurface(nullptr, serial); } if (d->keys.focus.surface) { disconnect(d->keys.focus.destroyConnection); } d->keys.focus = Private::Keyboard::Focus(); d->keys.focus.surface = surface; KeyboardInterface *k = d->keyboardForSurface(surface); if (k && !k->resource()) { k = nullptr; } d->keys.focus.keyboard = k; if (d->keys.focus.surface) { d->keys.focus.destroyConnection = connect(surface, &QObject::destroyed, this, [this] { Q_D(); d->keys.focus = Private::Keyboard::Focus(); } ); d->keys.focus.serial = serial; // selection? d->keys.focus.selection = d->dataDeviceForSurface(surface); if (d->keys.focus.selection) { if (d->currentSelection) { d->keys.focus.selection->sendSelection(d->currentSelection); } } } if (!k) { return; } k->setFocusedSurface(surface, serial); } void SeatInterface::setKeymap(int fd, quint32 size) { Q_D(); d->keys.keymap.xkbcommonCompatible = true; d->keys.keymap.fd = fd; d->keys.keymap.size = size; for (auto it = d->keyboards.constBegin(); it != d->keyboards.constEnd(); ++it) { (*it)->setKeymap(fd, size); } } void SeatInterface::updateKeyboardModifiers(quint32 depressed, quint32 latched, quint32 locked, quint32 group) { Q_D(); bool changed = false; #define UPDATE( value ) \ if (d->keys.modifiers.value != value) { \ d->keys.modifiers.value = value; \ changed = true; \ } UPDATE(depressed) UPDATE(latched) UPDATE(locked) UPDATE(group) if (!changed) { return; } const quint32 serial = d->display->nextSerial(); d->keys.modifiers.serial = serial; if (d->keys.focus.keyboard && d->keys.focus.surface) { d->keys.focus.keyboard->updateModifiers(depressed, latched, locked, group, serial); } } void SeatInterface::setKeyRepeatInfo(qint32 charactersPerSecond, qint32 delay) { Q_D(); d->keys.keyRepeat.charactersPerSecond = qMax(charactersPerSecond, 0); d->keys.keyRepeat.delay = qMax(delay, 0); for (auto it = d->keyboards.constBegin(); it != d->keyboards.constEnd(); ++it) { (*it)->repeatInfo(d->keys.keyRepeat.charactersPerSecond, d->keys.keyRepeat.delay); } } qint32 SeatInterface::keyRepeatDelay() const { Q_D(); return d->keys.keyRepeat.delay; } qint32 SeatInterface::keyRepeatRate() const { Q_D(); return d->keys.keyRepeat.charactersPerSecond; } bool SeatInterface::isKeymapXkbCompatible() const { Q_D(); return d->keys.keymap.xkbcommonCompatible; } int SeatInterface::keymapFileDescriptor() const { Q_D(); return d->keys.keymap.fd; } quint32 SeatInterface::keymapSize() const { Q_D(); return d->keys.keymap.size; } quint32 SeatInterface::depressedModifiers() const { Q_D(); return d->keys.modifiers.depressed; } quint32 SeatInterface::groupModifiers() const { Q_D(); return d->keys.modifiers.group; } quint32 SeatInterface::latchedModifiers() const { Q_D(); return d->keys.modifiers.latched; } quint32 SeatInterface::lockedModifiers() const { Q_D(); return d->keys.modifiers.locked; } quint32 SeatInterface::lastModifiersSerial() const { Q_D(); return d->keys.modifiers.serial; } QVector< quint32 > SeatInterface::pressedKeys() const { Q_D(); QVector keys; for (auto it = d->keys.states.begin(); it != d->keys.states.end(); ++it) { if (it.value() == Private::Keyboard::State::Pressed) { keys << it.key(); } } return keys; } KeyboardInterface *SeatInterface::focusedKeyboard() const { Q_D(); return d->keys.focus.keyboard; } void SeatInterface::cancelTouchSequence() { Q_D(); if (d->touchInterface.focus.touch) { d->touchInterface.focus.touch->cancel(); } d->touchInterface.ids.clear(); } TouchInterface *SeatInterface::focusedTouch() const { Q_D(); return d->touchInterface.focus.touch; } SurfaceInterface *SeatInterface::focusedTouchSurface() const { Q_D(); return d->touchInterface.focus.surface; } QPointF SeatInterface::focusedTouchSurfacePosition() const { Q_D(); return d->touchInterface.focus.offset; } bool SeatInterface::isTouchSequence() const { Q_D(); return !d->touchInterface.ids.isEmpty(); } void SeatInterface::setFocusedTouchSurface(SurfaceInterface *surface, const QPointF &surfacePosition) { if (isTouchSequence()) { // changing surface not allowed during a touch sequence return; } Q_D(); if (d->touchInterface.focus.surface) { disconnect(d->touchInterface.focus.destroyConnection); } d->touchInterface.focus = Private::Touch::Focus(); d->touchInterface.focus.surface = surface; d->touchInterface.focus.offset = surfacePosition; TouchInterface *t = d->touchForSurface(surface); if (t && !t->resource()) { t = nullptr; } d->touchInterface.focus.touch = t; if (d->touchInterface.focus.surface) { d->touchInterface.focus.destroyConnection = connect(surface, &QObject::destroyed, this, [this] { Q_D(); if (isTouchSequence() && d->touchInterface.focus.touch) { // Surface destroyed during touch sequence - send a cancel d->touchInterface.focus.touch->cancel(); } d->touchInterface.focus = Private::Touch::Focus(); } ); } } void SeatInterface::setFocusedTouchSurfacePosition(const QPointF &surfacePosition) { Q_D(); d->touchInterface.focus.offset = surfacePosition; } qint32 SeatInterface::touchDown(const QPointF &globalPosition) { Q_D(); const qint32 id = d->touchInterface.ids.isEmpty() ? 0 : d->touchInterface.ids.last() + 1; const quint32 serial = display()->nextSerial(); if (d->touchInterface.focus.touch && d->touchInterface.focus.surface) { d->touchInterface.focus.touch->down(id, serial, globalPosition - d->touchInterface.focus.offset); } else if (id == 0 && focusedTouchSurface()) { auto p = d->pointerForSurface(focusedTouchSurface()); if (!p) { return id; } const QPointF pos = globalPosition - d->touchInterface.focus.offset; wl_pointer_send_enter(p->resource(), serial, focusedTouchSurface()->resource(), wl_fixed_from_double(pos.x()), wl_fixed_from_double(pos.y())); wl_pointer_send_motion(p->resource(), timestamp(), wl_fixed_from_double(pos.x()), wl_fixed_from_double(pos.y())); wl_pointer_send_button(p->resource(), serial, timestamp(), BTN_LEFT, WL_POINTER_BUTTON_STATE_PRESSED); } d->touchInterface.ids << id; return id; } void SeatInterface::touchMove(qint32 id, const QPointF &globalPosition) { Q_D(); if (d->touchInterface.focus.touch && d->touchInterface.focus.surface) { d->touchInterface.focus.touch->move(id, globalPosition - d->touchInterface.focus.offset); } else if (id == 0 && focusedTouchSurface()) { auto p = d->pointerForSurface(focusedTouchSurface()); if (!p) { return; } const QPointF pos = globalPosition - d->touchInterface.focus.offset; wl_pointer_send_motion(p->resource(), timestamp(), wl_fixed_from_double(pos.x()), wl_fixed_from_double(pos.y())); } } void SeatInterface::touchUp(qint32 id) { Q_D(); Q_ASSERT(d->touchInterface.ids.contains(id)); if (d->touchInterface.focus.touch && d->touchInterface.focus.surface) { d->touchInterface.focus.touch->up(id, display()->nextSerial()); } else if (id == 0 && focusedTouchSurface()) { const quint32 serial = display()->nextSerial(); auto p = d->pointerForSurface(focusedTouchSurface()); if (!p) { return; } wl_pointer_send_button(p->resource(), serial, timestamp(), BTN_LEFT, WL_POINTER_BUTTON_STATE_RELEASED); } d->touchInterface.ids.removeAll(id); } void SeatInterface::touchFrame() { Q_D(); if (d->touchInterface.focus.touch && d->touchInterface.focus.surface) { d->touchInterface.focus.touch->frame(); } } } }