/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Lubos Lunak Copyright (C) 2008 Lucas Murray Copyright (C) 2009 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "desktopgrid.h" #include "../presentwindows/presentwindows_proxy.h" #include #include #include #include #include #include #include #include #include #include namespace KWin { // WARNING, TODO: This effect relies on the desktop layout being EWMH-compliant. KWIN_EFFECT( desktopgrid, DesktopGridEffect ) DesktopGridEffect::DesktopGridEffect() : activated( false ) , timeline() , keyboardGrab( false ) , wasWindowMove( false ) , wasDesktopMove( false ) , windowMove( NULL ) , windowMoveDiff() , gridSize() , orientation( Qt::Horizontal ) , activeCell( 1, 1 ) , scale() , unscaledBorder() , scaledSize() , scaledOffset() , m_proxy( 0 ) { // Load shortcuts KActionCollection* actionCollection = new KActionCollection( this ); KAction* a = (KAction*) actionCollection->addAction( "ShowDesktopGrid" ); a->setText( i18n( "Show Desktop Grid" )); a->setGlobalShortcut( KShortcut( Qt::CTRL + Qt::Key_F8 )); shortcut = a->globalShortcut(); connect( a, SIGNAL( triggered( bool )), this, SLOT( toggle() )); connect( a, SIGNAL( globalShortcutChanged( QKeySequence )), this, SLOT( globalShortcutChanged(QKeySequence))); // Load all other configuration details reconfigure( ReconfigureAll ); } DesktopGridEffect::~DesktopGridEffect() { foreach( ElectricBorder border, borderActivate ) { effects->unreserveElectricBorder( border ); } } void DesktopGridEffect::reconfigure( ReconfigureFlags ) { KConfigGroup conf = effects->effectConfig( "DesktopGrid" ); foreach( ElectricBorder border, borderActivate ) { effects->unreserveElectricBorder( border ); } borderActivate.clear(); QList borderList = QList(); borderList.append( int( ElectricNone ) ); borderList = conf.readEntry( "BorderActivate", borderList ); foreach( int i, borderList ) { borderActivate.append( ElectricBorder( i ) ); effects->reserveElectricBorder( ElectricBorder( i ) ); } zoomDuration = animationTime( conf, "ZoomDuration", 300 ); timeline.setCurveShape( TimeLine::EaseInOutCurve ); timeline.setDuration( zoomDuration ); border = conf.readEntry( "BorderWidth", 10 ); desktopNameAlignment = Qt::Alignment( conf.readEntry( "DesktopNameAlignment", 0 )); layoutMode = conf.readEntry( "LayoutMode", int( LayoutPager )); customLayoutRows = conf.readEntry( "CustomLayoutRows", 2 ); m_usePresentWindows = conf.readEntry( "PresentWindows", true ); } //----------------------------------------------------------------------------- // Screen painting void DesktopGridEffect::prePaintScreen( ScreenPrePaintData& data, int time ) { if( timeline.value() != 0 || activated || (isUsingPresentWindows() && isMotionManagerMovingWindows()) ) { if( activated ) timeline.addTime(time); else timeline.removeTime(time); for( int i = 0; i < effects->numberOfDesktops(); i++ ) { if( i == highlightedDesktop - 1 ) hoverTimeline[i].addTime(time); else hoverTimeline[i].removeTime(time); } if( isUsingPresentWindows() ) { QList::iterator i; for( i = m_managers.begin(); i != m_managers.end(); ++i ) (*i).calculate( time ); } // PAINT_SCREEN_BACKGROUND_FIRST is needed because screen will be actually painted more than once, // so with normal screen painting second screen paint would erase parts of the first paint if( timeline.value() != 0 || (isUsingPresentWindows() && isMotionManagerMovingWindows()) ) data.mask |= PAINT_SCREEN_TRANSFORMED | PAINT_SCREEN_BACKGROUND_FIRST; if( !activated && timeline.value() == 0 && !(isUsingPresentWindows() && isMotionManagerMovingWindows()) ) finish(); } effects->prePaintScreen( data, time ); } void DesktopGridEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data ) { if( timeline.value() == 0 && !isUsingPresentWindows() ) { effects->paintScreen( mask, region, data ); return; } for( int desktop = 1; desktop <= effects->numberOfDesktops(); desktop++ ) { ScreenPaintData d = data; paintingDesktop = desktop; effects->paintScreen( mask, region, d ); } if( isUsingPresentWindows() && windowMove ) { // the moving window has to be painted on top of all desktops QPoint diff = cursorPos() - m_windowMoveStartPoint; QRect geo = m_windowMoveGeometry.translated( diff ); WindowPaintData d( windowMove ); d.xScale *= (float)geo.width()/(float)windowMove->width(); d.yScale *= (float)geo.height()/(float)windowMove->height(); d.xTranslate += qRound( geo.left() - windowMove->x() ); d.yTranslate += qRound( geo.top() - windowMove->y() ); effects->drawWindow( windowMove, PAINT_WINDOW_TRANSFORMED, infiniteRegion(), d ); } if( desktopNameAlignment ) { for( int screen = 0; screen < effects->numScreens(); screen++ ) { QRect screenGeom = effects->clientArea( ScreenArea, screen, 0 ); PaintClipper pc( screenGeom ); // TODO: Doesn't work in XRender for some reason? for( int desktop = 1; desktop <= effects->numberOfDesktops(); desktop++ ) { QPointF posTL( scalePos( screenGeom.topLeft(), desktop, screen )); QPointF posBR( scalePos( screenGeom.bottomRight(), desktop, screen )); QRect textArea( posTL.x(), posTL.y(), posBR.x() - posTL.x(), posBR.y() - posTL.y() ); textArea.adjust( textArea.width() / 10, textArea.height() / 10, -textArea.width() / 10, -textArea.height() / 10 ); int x, y; if( desktopNameAlignment & Qt::AlignLeft ) x = textArea.x(); else if( desktopNameAlignment & Qt::AlignRight ) x = textArea.right(); else x = textArea.center().x(); if( desktopNameAlignment & Qt::AlignTop ) y = textArea.y(); else if( desktopNameAlignment & Qt::AlignBottom ) y = textArea.bottom(); else y = textArea.center().y(); desktopNames[desktop-1]->setPosition( QPoint( x, y )); desktopNames[desktop-1]->render( region, timeline.value(), 0.7 ); } } } } void DesktopGridEffect::postPaintScreen() { if( activated ? timeline.value() != 1 : timeline.value() != 0 ) effects->addRepaintFull(); // Repaint during zoom if( isUsingPresentWindows() && isMotionManagerMovingWindows() ) effects->addRepaintFull(); if( activated ) { for( int i = 0; i < effects->numberOfDesktops(); i++ ) { if( hoverTimeline[i].value() != 0.0 && hoverTimeline[i].value() != 1.0 ) { // Repaint during soft highlighting effects->addRepaintFull(); break; } } } effects->postPaintScreen(); } //----------------------------------------------------------------------------- // Window painting void DesktopGridEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time ) { if( timeline.value() != 0 || (isUsingPresentWindows() && isMotionManagerMovingWindows()) ) { if( w->isOnDesktop( paintingDesktop )) { w->enablePainting( EffectWindow::PAINT_DISABLED_BY_DESKTOP ); data.mask |= PAINT_WINDOW_TRANSFORMED; // Split windows at screen edges for( int screen = 0; screen < effects->numScreens(); screen++ ) { QRect screenGeom = effects->clientArea( ScreenArea, screen, 0 ); if( w->x() < screenGeom.x() ) data.quads = data.quads.splitAtX( screenGeom.x() - w->x() ); if( w->x() + w->width() > screenGeom.x() + screenGeom.width() ) data.quads = data.quads.splitAtX( screenGeom.x() + screenGeom.width() - w->x() ); if( w->y() < screenGeom.y() ) data.quads = data.quads.splitAtY( screenGeom.y() - w->y() ); if( w->y() + w->height() > screenGeom.y() + screenGeom.height() ) data.quads = data.quads.splitAtY( screenGeom.y() + screenGeom.height() - w->y() ); } } else w->disablePainting( EffectWindow::PAINT_DISABLED_BY_DESKTOP ); } effects->prePaintWindow( w, data, time ); } void DesktopGridEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ) { if( timeline.value() != 0 || (isUsingPresentWindows() && isMotionManagerMovingWindows()) ) { if( isUsingPresentWindows() && w == windowMove ) { return; // will be painted on top of all other windows } double xScale = data.xScale; double yScale = data.yScale; // Don't change brightness of windows on all desktops as this causes flickering if( !w->isOnAllDesktops() || w->isDesktop() ) data.brightness *= 1.0 - ( 0.3 * ( 1.0 - hoverTimeline[paintingDesktop - 1].value() )); for( int screen = 0; screen < effects->numScreens(); screen++ ) { // Assume desktop windows can never be on two screens at once (Plasma makes one window per screen) if( w->isDesktop() ) screen = w->screen(); QRect screenGeom = effects->clientArea( ScreenArea, screen, 0 ); QRectF transformedGeo = w->geometry(); // Display all quads on the same screen on the same pass WindowQuadList screenQuads; bool quadsAdded = false; if( isUsingPresentWindows() ) { WindowMotionManager& manager = m_managers[ (paintingDesktop-1)*(effects->numScreens())+screen ]; if( manager.isManaging( w ) ) { foreach( const WindowQuad &quad, data.quads ) screenQuads.append( quad ); transformedGeo = manager.transformedGeometry( w ); quadsAdded = true; } else if( w->screen() != screen ) quadsAdded = true; // we don't want parts of overlapping windows on the other screen } if( !quadsAdded ) { foreach( const WindowQuad &quad, data.quads ) { QRect quadRect( w->x() + quad.left(), w->y() + quad.top(), quad.right() - quad.left(), quad.bottom() - quad.top() ); if( quadRect.intersects( screenGeom ) ) screenQuads.append( quad ); } } if( screenQuads.isEmpty() ) continue; // Nothing is being displayed, don't bother WindowPaintData d = data; d.quads = screenQuads; QPointF newPos = scalePos( transformedGeo.topLeft().toPoint(), paintingDesktop, screen); double progress = timeline.value(); d.xScale = interpolate( 1, xScale * scale[screen] * (float)transformedGeo.width()/(float)w->geometry().width(), progress); d.yScale = interpolate( 1, yScale * scale[screen] * (float)transformedGeo.height()/(float)w->geometry().height(), progress); d.xTranslate += qRound( newPos.x() - w->x() ); d.yTranslate += qRound( newPos.y() - w->y() ); if( isUsingPresentWindows() && w->isDock() ) { // fade out panels if present windows is used d.opacity *= ( 1.0 - timeline.value() ); } if( effects->compositingType() == XRenderCompositing ) { // More exact clipping as XRender displays the entire window instead of just the quad QPointF screenPosF = scalePos( screenGeom.topLeft(), paintingDesktop ).toPoint(); QPoint screenPos( qRound( screenPosF.x() ), qRound( screenPosF.y() ) ); QSize screenSize( qRound( interpolate( screenGeom.width(), scaledSize[screen].width(), progress )), qRound( interpolate( screenGeom.height(), scaledSize[screen].height(), progress )) ); PaintClipper pc( effects->clientArea( ScreenArea, screen, 0 ) & QRect( screenPos, screenSize )); effects->paintWindow( w, mask, region, d ); } else { PaintClipper pc( effects->clientArea( ScreenArea, screen, 0 )); effects->paintWindow( w, mask, region, d ); } // Assume desktop windows can never be on two screens at once (Plasma makes one window per screen) if( w->isDesktop() ) break; } } else effects->paintWindow( w, mask, region, data ); } //----------------------------------------------------------------------------- // User interaction void DesktopGridEffect::windowAdded( EffectWindow* w ) { if( !activated ) return; if( isUsingPresentWindows() ) { if( w->isOnAllDesktops() ) { for( int i=0; inumberOfDesktops(); i++ ) { WindowMotionManager& manager = m_managers[ i*effects->numScreens()+w->screen() ]; manager.manage( w ); m_proxy->calculateWindowTransformations( manager.managedWindows(), w->screen(), manager ); } } else { WindowMotionManager& manager = m_managers[ (w->desktop()-1)*effects->numScreens()+w->screen() ]; manager.manage( w ); m_proxy->calculateWindowTransformations( manager.managedWindows(), w->screen(), manager ); } } effects->addRepaintFull(); } void DesktopGridEffect::windowClosed( EffectWindow* w ) { if ( !activated ) return; if( w == windowMove ) { effects->setElevatedWindow( windowMove, false ); windowMove = NULL; } if( isUsingPresentWindows() ) { if( w->isOnAllDesktops() ) { for( int i=0; inumberOfDesktops(); i++ ) { WindowMotionManager& manager = m_managers[i*effects->numScreens()+w->screen()]; manager.unmanage(w); m_proxy->calculateWindowTransformations(manager.managedWindows(), w->screen(), manager); } } else { WindowMotionManager& manager = m_managers[(w->desktop()-1)*effects->numScreens()+w->screen()]; manager.unmanage(w); m_proxy->calculateWindowTransformations(manager.managedWindows(), w->screen(), manager); } } effects->addRepaintFull(); } void DesktopGridEffect::windowInputMouseEvent( Window, QEvent* e ) { if(( e->type() != QEvent::MouseMove && e->type() != QEvent::MouseButtonPress && e->type() != QEvent::MouseButtonRelease ) || timeline.value() != 1 ) // Block user input during animations return; QMouseEvent* me = static_cast< QMouseEvent* >( e ); if( e->type() == QEvent::MouseMove ) { int d = posToDesktop( me->pos()); if( windowMove != NULL && (me->pos() - dragStartPos).manhattanLength() > KGlobalSettings::dndEventDelay() ) { // Handle window moving if( !wasWindowMove ) // Activate on move { if( isUsingPresentWindows() && !windowMove->isOnAllDesktops() ) { WindowMotionManager& manager = m_managers[ (windowMove->desktop()-1)*(effects->numScreens()) + windowMove->screen() ]; const QRectF transformedGeo = manager.transformedGeometry( windowMove ); const QPointF pos = scalePos( transformedGeo.topLeft().toPoint(), windowMove->desktop(), windowMove->screen() ); const QSize size( scale[windowMove->screen()] * (float)transformedGeo.width(), scale[windowMove->screen()] * (float)transformedGeo.height() ); m_windowMoveGeometry = QRect( pos.toPoint(), size ); m_windowMoveStartPoint = me->pos(); manager.unmanage( windowMove ); m_proxy->calculateWindowTransformations( manager.managedWindows(), windowMove->screen(), manager ); } XDefineCursor( display(), input, QCursor( Qt::ClosedHandCursor ).handle() ); } wasWindowMove = true; if( windowMove->isMovable() && !isUsingPresentWindows() ) { int screen = effects->screenNumber( me->pos() ); effects->moveWindow( windowMove, unscalePos( me->pos(), NULL ) + windowMoveDiff, true, 1.0 / scale[screen] ); } if( d != highlightedDesktop && !windowMove->isOnAllDesktops() ) { effects->windowToDesktop( windowMove, d ); // Not true all desktop move const int screen = effects->screenNumber( me->pos() ); if( screen != windowMove->screen() ) effects->windowToScreen( windowMove, screen ); } effects->addRepaintFull(); } else if( (me->buttons() & Qt::LeftButton) && !wasDesktopMove && (me->pos() - dragStartPos).manhattanLength() > KGlobalSettings::dndEventDelay()) { wasDesktopMove = true; XDefineCursor( display(), input, QCursor( Qt::ClosedHandCursor ).handle() ); } if( d != highlightedDesktop ) // Highlight desktop { if ( (me->buttons() & Qt::LeftButton) && !wasWindowMove ) { EffectWindowList windows = effects->stackingOrder(); EffectWindowList stack; foreach( EffectWindow* w, windows ) { if( w->isOnAllDesktops() ) continue; if( w->isOnDesktop( highlightedDesktop ) ) { effects->windowToDesktop( w, d ); if( isUsingPresentWindows() ) { m_managers[ (d-1)*(effects->numScreens()) + w->screen() ].manage( w ); m_managers[ (highlightedDesktop-1)*(effects->numScreens()) + w->screen() ].unmanage( w ); } } else if( w->isOnDesktop( d ) ) stack << w; } foreach( EffectWindow* w, stack ) { effects->windowToDesktop( w, highlightedDesktop ); if( isUsingPresentWindows() ) { m_managers[ (d-1)*(effects->numScreens()) + w->screen() ].unmanage( w ); m_managers[ (highlightedDesktop-1)*(effects->numScreens()) + w->screen() ].manage( w ); } } if( isUsingPresentWindows() ) { for( int i=0; inumScreens(); i++ ) { WindowMotionManager& manager = m_managers[ (d-1)*(effects->numScreens()) + i ]; WindowMotionManager& manager2 = m_managers[ (highlightedDesktop-1)*(effects->numScreens()) + i ]; m_proxy->calculateWindowTransformations( manager.managedWindows(), i, manager ); m_proxy->calculateWindowTransformations( manager2.managedWindows(), i, manager2 ); } effects->addRepaintFull(); } } setHighlightedDesktop( d ); } } if( e->type() == QEvent::MouseButtonPress ) { if( me->buttons() == Qt::LeftButton ) { // QRect rect; dragStartPos = me->pos(); bool isDesktop = (me->modifiers() & Qt::ControlModifier); EffectWindow* w = isDesktop ? NULL : windowAt( me->pos()); if ( w != NULL ) isDesktop = w->isDesktop(); if( w != NULL && ( w->isMovable() || w->isMovableAcrossScreens() )) { // Prepare it for moving windowMoveDiff = w->pos() - unscalePos( me->pos(), NULL ); windowMove = w; effects->setElevatedWindow( windowMove, true ); } } else if(( me->buttons() == Qt::MidButton || me->buttons() == Qt::RightButton ) && windowMove == NULL ) { EffectWindow* w = windowAt( me->pos()); if( w != NULL ) { if( w->isOnAllDesktops()) { const int desktop = posToDesktop( me->pos() ); effects->windowToDesktop( w, desktop ); if( isUsingPresentWindows() ) { for( int i=0; inumberOfDesktops(); i++ ) { if( i != desktop - 1 ) { WindowMotionManager& manager = m_managers[ i*effects->numScreens() + w->screen() ]; manager.unmanage( w ); m_proxy->calculateWindowTransformations( manager.managedWindows(), w->screen(), manager ); } } } } else { if( isUsingPresentWindows() ) { const int desktop = w->desktop(); for( int i=0; inumberOfDesktops(); i++ ) { if( i != desktop - 1 ) { WindowMotionManager& manager = m_managers[ i*effects->numScreens() + w->screen() ]; manager.manage( w ); m_proxy->calculateWindowTransformations( manager.managedWindows(), w->screen(), manager ); } } } effects->windowToDesktop( w, NET::OnAllDesktops ); } effects->addRepaintFull(); } } } if( e->type() == QEvent::MouseButtonRelease && me->button() == Qt::LeftButton ) { if( !wasWindowMove && !wasDesktopMove ) { setCurrentDesktop( posToDesktop( me->pos() )); if( windowMove ) effects->activateWindow( windowMove ); setActive( false ); } if( windowMove ) { if( wasWindowMove ) { if( isUsingPresentWindows() ) { WindowMotionManager& manager = m_managers[ (windowMove->desktop()-1)*(effects->numScreens()) + windowMove->screen() ]; manager.manage( windowMove ); m_proxy->calculateWindowTransformations( manager.managedWindows(), windowMove->screen(), manager ); effects->addRepaintFull(); } } effects->setElevatedWindow( windowMove, false ); windowMove = NULL; XDefineCursor( display(), input, QCursor( Qt::PointingHandCursor ).handle() ); } else if ( wasDesktopMove ) XDefineCursor( display(), input, QCursor( Qt::PointingHandCursor ).handle() ); wasWindowMove = false; wasDesktopMove = false; } } void DesktopGridEffect::grabbedKeyboardEvent( QKeyEvent* e ) { if( e->type() == QEvent::KeyPress ) { // check for global shortcuts // HACK: keyboard grab disables the global shortcuts so we have to check for global shortcut (bug 156155) if( shortcut.contains( e->key() + e->modifiers() ) ) { toggle(); return; } int desktop = -1; // switch by F or just if( e->key() >= Qt::Key_F1 && e->key() <= Qt::Key_F35 ) desktop = e->key() - Qt::Key_F1 + 1; else if( e->key() >= Qt::Key_0 && e->key() <= Qt::Key_9 ) desktop = e->key() == Qt::Key_0 ? 10 : e->key() - Qt::Key_0; if( desktop != -1 ) { if( desktop <= effects->numberOfDesktops()) { setHighlightedDesktop( desktop ); setCurrentDesktop( desktop ); setActive( false ); } return; } switch( e->key()) { // Wrap only on autorepeat case Qt::Key_Left: setHighlightedDesktop( desktopToLeft( highlightedDesktop, !e->isAutoRepeat())); break; case Qt::Key_Right: setHighlightedDesktop( desktopToRight( highlightedDesktop, !e->isAutoRepeat())); break; case Qt::Key_Up: setHighlightedDesktop( desktopUp( highlightedDesktop, !e->isAutoRepeat())); break; case Qt::Key_Down: setHighlightedDesktop( desktopDown( highlightedDesktop, !e->isAutoRepeat())); break; case Qt::Key_Escape: setActive( false ); return; case Qt::Key_Enter: case Qt::Key_Return: case Qt::Key_Space: setCurrentDesktop( highlightedDesktop ); setActive( false ); return; default: break; } } } bool DesktopGridEffect::borderActivated( ElectricBorder border ) { if( !borderActivate.contains( border ) ) return false; if( effects->activeFullScreenEffect() && effects->activeFullScreenEffect() != this ) return true; toggle(); return true; } //----------------------------------------------------------------------------- // Helper functions // Transform a point to its position on the scaled grid QPointF DesktopGridEffect::scalePos( const QPoint& pos, int desktop, int screen ) const { if( screen == -1 ) screen = effects->screenNumber( pos ); QRect screenGeom = effects->clientArea( ScreenArea, screen, 0 ); QPoint desktopCell; if( orientation == Qt::Horizontal ) { desktopCell.setX(( desktop - 1 ) % gridSize.width() + 1 ); desktopCell.setY(( desktop - 1 ) / gridSize.width() + 1 ); } else { desktopCell.setX(( desktop - 1 ) / gridSize.height() + 1 ); desktopCell.setY(( desktop - 1 ) % gridSize.height() + 1 ); } double progress = timeline.value(); QPointF point( interpolate( ( ( screenGeom.width() + unscaledBorder[screen] ) * ( desktopCell.x() - 1 ) - ( screenGeom.width() + unscaledBorder[screen] ) * ( activeCell.x() - 1 ) ) + pos.x(), ( ( scaledSize[screen].width() + border ) * ( desktopCell.x() - 1 ) + scaledOffset[screen].x() + ( pos.x() - screenGeom.x() ) * scale[screen] ), progress ), interpolate( ( ( screenGeom.height() + unscaledBorder[screen] ) * ( desktopCell.y() - 1 ) - ( screenGeom.height() + unscaledBorder[screen] ) * ( activeCell.y() - 1 ) ) + pos.y(), ( ( scaledSize[screen].height() + border ) * ( desktopCell.y() - 1 ) + scaledOffset[screen].y() + ( pos.y() - screenGeom.y() ) * scale[screen] ), progress ) ); return point; } // Detransform a point to its position on the full grid // TODO: Doesn't correctly interpolate (Final position is correct though), don't forget to copy to posToDesktop() QPoint DesktopGridEffect::unscalePos( const QPoint& pos, int* desktop ) const { int screen = effects->screenNumber( pos ); QRect screenGeom = effects->clientArea( ScreenArea, screen, 0 ); //double progress = timeline.value(); double scaledX = /*interpolate( ( pos.x() - screenGeom.x() + unscaledBorder[screen] / 2.0 ) / ( screenGeom.width() + unscaledBorder[screen] ) + activeCell.x() - 1,*/ ( pos.x() - scaledOffset[screen].x() + double( border ) / 2.0 ) / ( scaledSize[screen].width() + border )/*, progress )*/; double scaledY = /*interpolate( ( pos.y() - screenGeom.y() + unscaledBorder[screen] / 2.0 ) / ( screenGeom.height() + unscaledBorder[screen] ) + activeCell.y() - 1,*/ ( pos.y() - scaledOffset[screen].y() + double( border ) / 2.0 ) / ( scaledSize[screen].height() + border )/*, progress )*/; int gx = qBound( 0, int( scaledX ), gridSize.width() - 1 ); // Zero-based int gy = qBound( 0, int( scaledY ), gridSize.height() - 1 ); scaledX -= gx; scaledY -= gy; if( desktop != NULL ) { if( orientation == Qt::Horizontal ) *desktop = gy * gridSize.width() + gx + 1; else *desktop = gx * gridSize.height() + gy + 1; } return QPoint( qBound( screenGeom.x(), qRound( scaledX * ( screenGeom.width() + unscaledBorder[screen] ) - unscaledBorder[screen] / 2.0 + screenGeom.x() ), screenGeom.right() ), qBound( screenGeom.y(), qRound( scaledY * ( screenGeom.height() + unscaledBorder[screen] ) - unscaledBorder[screen] / 2.0 + screenGeom.y() ), screenGeom.bottom() ) ); } int DesktopGridEffect::posToDesktop( const QPoint& pos ) const { // Copied from unscalePos() int screen = effects->screenNumber( pos ); QRect screenGeom = effects->clientArea( ScreenArea, screen, 0 ); //double progress = timeline.value(); double scaledX = /*interpolate( ( pos.x() - screenGeom.x() + unscaledBorder[screen] / 2.0 ) / ( screenGeom.width() + unscaledBorder[screen] ) + activeCell.x() - 1,*/ ( pos.x() - scaledOffset[screen].x() + double( border ) / 2.0 ) / ( scaledSize[screen].width() + border )/*, progress )*/; double scaledY = /*interpolate( ( pos.y() - screenGeom.y() + unscaledBorder[screen] / 2.0 ) / ( screenGeom.height() + unscaledBorder[screen] ) + activeCell.y() - 1,*/ ( pos.y() - scaledOffset[screen].y() + double( border ) / 2.0 ) / ( scaledSize[screen].height() + border )/*, progress )*/; int gx = qBound( 0, int( scaledX ), gridSize.width() - 1 ); // Zero-based int gy = qBound( 0, int( scaledY ), gridSize.height() - 1 ); scaledX -= gx; scaledY -= gy; if( orientation == Qt::Horizontal ) return gy * gridSize.width() + gx + 1; return gx * gridSize.height() + gy + 1; } EffectWindow* DesktopGridEffect::windowAt( QPoint pos ) const { // Get stacking order top first EffectWindowList windows = effects->stackingOrder(); EffectWindowList::Iterator begin = windows.begin(); EffectWindowList::Iterator end = windows.end(); --end; while( begin < end ) qSwap( *begin++, *end-- ); int desktop; pos = unscalePos( pos, &desktop ); if( isUsingPresentWindows() ) { const int screen = effects->screenNumber( pos ); EffectWindow *w = m_managers.at((desktop-1)*(effects->numScreens())+screen).windowAtPoint( pos, false ); if( w ) return w; foreach( EffectWindow* w, windows ) { if( w->isOnDesktop( desktop ) && w->isDesktop() && w->geometry().contains( pos )) return w; } } else { foreach( EffectWindow* w, windows ) { if( w->isOnDesktop( desktop ) && !w->isMinimized() && w->geometry().contains( pos )) return w; } } return NULL; } void DesktopGridEffect::setCurrentDesktop( int desktop ) { if( orientation == Qt::Horizontal ) { activeCell.setX(( desktop - 1 ) % gridSize.width() + 1 ); activeCell.setY(( desktop - 1 ) / gridSize.width() + 1 ); } else { activeCell.setX(( desktop - 1 ) / gridSize.height() + 1 ); activeCell.setY(( desktop - 1 ) % gridSize.height() + 1 ); } if( effects->currentDesktop() != desktop ) effects->setCurrentDesktop( desktop ); } void DesktopGridEffect::setHighlightedDesktop( int d ) { if( d == highlightedDesktop || d <= 0 || d > effects->numberOfDesktops() ) return; highlightedDesktop = d; effects->addRepaintFull(); } int DesktopGridEffect::desktopToRight( int desktop, bool wrap ) const { // Copied from Workspace::desktopToRight() int dt = desktop - 1; if( orientation == Qt::Vertical ) { dt += gridSize.height(); if( dt >= effects->numberOfDesktops() ) { if( wrap ) dt -= effects->numberOfDesktops(); else return desktop; } } else { int d = ( dt % gridSize.width() ) + 1; if( d >= gridSize.width() ) { if( wrap ) d -= gridSize.width(); else return desktop; } dt = dt - ( dt % gridSize.width() ) + d; } return dt + 1; } int DesktopGridEffect::desktopToLeft( int desktop, bool wrap ) const { // Copied from Workspace::desktopToLeft() int dt = desktop - 1; if( orientation == Qt::Vertical ) { dt -= gridSize.height(); if( dt < 0 ) { if( wrap ) dt += effects->numberOfDesktops(); else return desktop; } } else { int d = ( dt % gridSize.width() ) - 1; if( d < 0 ) { if( wrap ) d += gridSize.width(); else return desktop; } dt = dt - ( dt % gridSize.width() ) + d; } return dt + 1; } int DesktopGridEffect::desktopUp( int desktop, bool wrap ) const { // Copied from Workspace::desktopUp() int dt = desktop - 1; if( orientation == Qt::Horizontal ) { dt -= gridSize.width(); if( dt < 0 ) { if( wrap ) dt += effects->numberOfDesktops(); else return desktop; } } else { int d = ( dt % gridSize.height() ) - 1; if( d < 0 ) { if( wrap ) d += gridSize.height(); else return desktop; } dt = dt - ( dt % gridSize.height() ) + d; } return dt + 1; } int DesktopGridEffect::desktopDown( int desktop, bool wrap ) const { // Copied from Workspace::desktopDown() int dt = desktop - 1; if( orientation == Qt::Horizontal ) { dt += gridSize.width(); if( dt >= effects->numberOfDesktops() ) { if( wrap ) dt -= effects->numberOfDesktops(); else return desktop; } } else { int d = ( dt % gridSize.height() ) + 1; if( d >= gridSize.height() ) { if( wrap ) d -= gridSize.height(); else return desktop; } dt = dt - ( dt % gridSize.height() ) + d; } return dt + 1; } //----------------------------------------------------------------------------- // Activation void DesktopGridEffect::toggle() { setActive( !activated ); } void DesktopGridEffect::setActive( bool active ) { if( effects->activeFullScreenEffect() && effects->activeFullScreenEffect() != this ) return; // Only one fullscreen effect at a time thanks if( effects->numberOfDesktops() < 2 ) return; // No point if there is only one desktop if( activated == active ) return; // Already in that state activated = active; if( activated && timeline.value() == 0 ) setup(); if( !activated ) { if( isUsingPresentWindows() ) { QList::iterator it; for( it = m_managers.begin(); it != m_managers.end(); it++ ) { foreach( EffectWindow* w, (*it).managedWindows() ) { (*it).moveWindow( w, w->geometry() ); } } } setHighlightedDesktop( effects->currentDesktop() ); // Ensure selected desktop is highlighted } effects->addRepaintFull(); } void DesktopGridEffect::setup() { keyboardGrab = effects->grabKeyboard( this ); input = effects->createInputWindow( this, 0, 0, displayWidth(), displayHeight(), Qt::PointingHandCursor ); effects->setActiveFullScreenEffect( this ); setHighlightedDesktop( effects->currentDesktop() ); // Soft highlighting hoverTimeline.clear(); for( int i = 0; i < effects->numberOfDesktops(); i++ ) { TimeLine newTimeline( animationTime( zoomDuration )); newTimeline.setCurveShape( TimeLine::EaseInOutCurve ); hoverTimeline.append( newTimeline ); } hoverTimeline[effects->currentDesktop() - 1].setProgress( 1.0 ); // Create desktop name textures if enabled if( desktopNameAlignment ) { desktopNames = new EffectFrame*[effects->numberOfDesktops()]; QFont font; font.setBold( true ); font.setPointSize( 12 ); for( int i = 0; i < effects->numberOfDesktops(); i++ ) { desktopNames[i] = new EffectFrame( EffectFrame::Unstyled, false ); desktopNames[i]->setFont( font ); desktopNames[i]->setText( effects->desktopName( i+1 )); desktopNames[i]->setAlignment( desktopNameAlignment ); } } // We need these variables for every paint so lets cache them int x, y; int numDesktops = effects->numberOfDesktops(); switch( layoutMode ) { default: case LayoutPager: orientation = Qt::Horizontal; gridSize = effects->desktopGridSize(); break; case LayoutAutomatic: y = sqrt( float( numDesktops ) ) + 0.5; x = float( numDesktops ) / float( y ) + 0.5; if( x * y < numDesktops ) x++; orientation = Qt::Horizontal; gridSize.setWidth( x ); gridSize.setHeight( y ); break; case LayoutCustom: orientation = Qt::Horizontal; gridSize.setWidth( ceil( effects->numberOfDesktops() / double( customLayoutRows ))); gridSize.setHeight( customLayoutRows ); break; } setCurrentDesktop( effects->currentDesktop() ); scale.clear(); unscaledBorder.clear(); scaledSize.clear(); scaledOffset.clear(); for( int i = 0; i < effects->numScreens(); i++ ) { QRect geom = effects->clientArea( ScreenArea, i, 0 ); double sScale; if( gridSize.width() > gridSize.height() ) sScale = ( geom.width() - border * ( gridSize.width() + 1 )) / double( geom.width() * gridSize.width() ); else sScale = ( geom.height() - border * ( gridSize.height() + 1 )) / double( geom.height() * gridSize.height() ); double sBorder = border / sScale; QSizeF size( double( geom.width() ) * sScale, double( geom.height() ) * sScale ); QPointF offset( geom.x() + ( geom.width() - size.width() * gridSize.width() - border * ( gridSize.width() - 1 )) / 2.0, geom.y() + ( geom.height() - size.height() * gridSize.height() - border * ( gridSize.height() - 1 )) / 2.0 ); scale.append( sScale ); unscaledBorder.append( sBorder ); scaledSize.append( size ); scaledOffset.append( offset ); } // setup the motion managers if( m_usePresentWindows ) m_proxy = static_cast( effects->getProxy( "presentwindows" ) ); if( isUsingPresentWindows() ) { for( int i=1; i<=effects->numberOfDesktops(); i++ ) { for( int j=0; jnumScreens(); j++ ) { WindowMotionManager manager; foreach( EffectWindow* w, effects->stackingOrder() ) { if( w->isOnDesktop( i ) && w->screen() == j && !w->isDesktop() && !w->isDock() && w->visibleInClientGroup() ) { manager.manage( w ); } } m_proxy->calculateWindowTransformations(manager.managedWindows(), j, manager); m_managers.append(manager); } } } } void DesktopGridEffect::finish() { if( desktopNameAlignment ) { for( int i = 0; i < effects->numberOfDesktops(); i++ ) delete desktopNames[i]; delete[] desktopNames; } if( keyboardGrab ) effects->ungrabKeyboard(); keyboardGrab = false; effects->destroyInputWindow( input ); effects->setActiveFullScreenEffect( 0 ); if( isUsingPresentWindows() ) { while( !m_managers.isEmpty() ) { m_managers.first().unmanageAll(); m_managers.removeFirst(); } m_proxy = 0; } } void DesktopGridEffect::globalShortcutChanged( const QKeySequence& seq ) { shortcut = KShortcut( seq ); } bool DesktopGridEffect::isMotionManagerMovingWindows() { if( isUsingPresentWindows() ) { QList::iterator it; for( it = m_managers.begin(); it != m_managers.end(); it++ ) { if( (*it).areWindowsMoving() ) return true; } } return false; } bool DesktopGridEffect::isUsingPresentWindows() const { return (m_proxy != NULL); } } // namespace #include "desktopgrid.moc"