set(VIRTUAL_SOURCES egl_gbm_backend.cpp virtual_backend.cpp scene_qpainter_virtual_backend.cpp screens_virtual.cpp ) include_directories(${CMAKE_SOURCE_DIR}/platformsupport/scenes/opengl) include(ECMQtDeclareLoggingCategory) ecm_qt_declare_logging_category(VIRTUAL_SOURCES HEADER logging.h IDENTIFIER KWIN_VIRTUAL CATEGORY_NAME kwin_platform_virtual DEFAULT_SEVERITY Critical) add_library(KWinWaylandVirtualBackend MODULE ${VIRTUAL_SOURCES}) target_link_libraries(KWinWaylandVirtualBackend kwin SceneQPainterBackend SceneOpenGLBackend) if(HAVE_GBM) target_link_libraries(KWinWaylandVirtualBackend gbm::gbm) endif() install( TARGETS KWinWaylandVirtualBackend DESTINATION ${PLUGIN_INSTALL_DIR}/org.kde.kwin.waylandbackends/ )