/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Lubos Lunak Copyright (C) 2008 Lucas Murray This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_DESKTOPGRID_H #define KWIN_DESKTOPGRID_H #include #include #include #include "kwineffectquickview.h" namespace KWin { class PresentWindowsEffectProxy; class DesktopGridEffect : public Effect { Q_OBJECT Q_PROPERTY(int zoomDuration READ configuredZoomDuration) Q_PROPERTY(int border READ configuredBorder) Q_PROPERTY(Qt::Alignment desktopNameAlignment READ configuredDesktopNameAlignment) Q_PROPERTY(int layoutMode READ configuredLayoutMode) Q_PROPERTY(int customLayoutRows READ configuredCustomLayoutRows) Q_PROPERTY(bool usePresentWindows READ isUsePresentWindows) // TODO: electric borders public: DesktopGridEffect(); ~DesktopGridEffect() override; void reconfigure(ReconfigureFlags) override; void prePaintScreen(ScreenPrePaintData& data, int time) override; void paintScreen(int mask, const QRegion ®ion, ScreenPaintData& data) override; void postPaintScreen() override; void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time) override; void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data) override; void windowInputMouseEvent(QEvent* e) override; void grabbedKeyboardEvent(QKeyEvent* e) override; bool borderActivated(ElectricBorder border) override; bool isActive() const override; int requestedEffectChainPosition() const override { return 50; } enum { LayoutPager, LayoutAutomatic, LayoutCustom }; // Layout modes // for properties int configuredZoomDuration() const { return zoomDuration; } int configuredBorder() const { return border; } Qt::Alignment configuredDesktopNameAlignment() const { return desktopNameAlignment; } int configuredLayoutMode() const { return layoutMode; } int configuredCustomLayoutRows() const { return customLayoutRows; } bool isUsePresentWindows() const { return m_usePresentWindows; } private Q_SLOTS: void toggle(); // slots for global shortcut changed // needed to toggle the effect void globalShortcutChanged(QAction *action, const QKeySequence& seq); void slotAddDesktop(); void slotRemoveDesktop(); void slotWindowAdded(KWin::EffectWindow* w); void slotWindowClosed(KWin::EffectWindow *w); void slotWindowDeleted(KWin::EffectWindow *w); void slotNumberDesktopsChanged(uint old); void slotWindowGeometryShapeChanged(KWin::EffectWindow *w, const QRect &old); private: QPointF scalePos(const QPoint& pos, int desktop, int screen = -1) const; QPoint unscalePos(const QPoint& pos, int* desktop = nullptr) const; int posToDesktop(const QPoint& pos) const; EffectWindow* windowAt(QPoint pos) const; void setCurrentDesktop(int desktop); void setHighlightedDesktop(int desktop); int desktopToRight(int desktop, bool wrap = true) const; int desktopToLeft(int desktop, bool wrap = true) const; int desktopUp(int desktop, bool wrap = true) const; int desktopDown(int desktop, bool wrap = true) const; void setActive(bool active); void setup(); void setupGrid(); void finish(); bool isMotionManagerMovingWindows() const; bool isRelevantWithPresentWindows(EffectWindow *w) const; bool isUsingPresentWindows() const; QRectF moveGeometryToDesktop(int desktop) const; void desktopsAdded(int old); void desktopsRemoved(int old); QVector desktopList(const EffectWindow *w) const; QList borderActivate; int zoomDuration; int border; Qt::Alignment desktopNameAlignment; int layoutMode; int customLayoutRows; bool activated; QTimeLine timeline; int paintingDesktop; int highlightedDesktop; int sourceDesktop; int m_originalMovingDesktop; bool keyboardGrab; bool wasWindowMove, wasWindowCopy, wasDesktopMove, isValidMove; EffectWindow* windowMove; QPoint windowMoveDiff; QPoint dragStartPos; // Soft highlighting QList hoverTimeline; QList< EffectFrame* > desktopNames; QSize gridSize; Qt::Orientation orientation; QPoint activeCell; // Per screen variables QList scale; // Because the border isn't a ratio each screen is different QList unscaledBorder; QList scaledSize; QList scaledOffset; // Shortcut - needed to toggle the effect QList shortcut; PresentWindowsEffectProxy* m_proxy; QList m_managers; bool m_usePresentWindows; QRect m_windowMoveGeometry; QPoint m_windowMoveStartPoint; QVector m_desktopButtons; QAction *m_activateAction; }; } // namespace #endif