/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Lubos Lunak Copyright (C) 2008 Lucas Murray This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_DESKTOPGRID_H #define KWIN_DESKTOPGRID_H #include #include #include #include namespace Plasma { class PushButton; class FrameSvg; } namespace KWin { class PresentWindowsEffectProxy; class DesktopButtonsView : public QGraphicsView { Q_OBJECT public: DesktopButtonsView(QWidget* parent = 0); void windowInputMouseEvent(QMouseEvent* e); void setAddDesktopEnabled(bool enable); void setRemoveDesktopEnabled(bool enable); virtual void drawBackground(QPainter* painter, const QRectF& rect); Q_SIGNALS: void addDesktop(); void removeDesktop(); private: Plasma::PushButton* m_addDesktopButton; Plasma::PushButton* m_removeDesktopButton; Plasma::FrameSvg* m_frame; }; class DesktopGridEffect : public Effect { Q_OBJECT public: DesktopGridEffect(); ~DesktopGridEffect(); virtual void reconfigure(ReconfigureFlags); virtual void prePaintScreen(ScreenPrePaintData& data, int time); virtual void paintScreen(int mask, QRegion region, ScreenPaintData& data); virtual void postPaintScreen(); virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time); virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data); virtual void windowClosed(EffectWindow* w); virtual void windowDeleted(EffectWindow* w); virtual void windowAdded(EffectWindow* w); virtual void windowGeometryShapeChanged(EffectWindow* w, const QRect& old); virtual void windowInputMouseEvent(Window w, QEvent* e); virtual void grabbedKeyboardEvent(QKeyEvent* e); virtual bool borderActivated(ElectricBorder border); virtual void numberDesktopsChanged(int old); enum { LayoutPager, LayoutAutomatic, LayoutCustom }; // Layout modes private slots: void toggle(); // slots for global shortcut changed // needed to toggle the effect void globalShortcutChanged(const QKeySequence& seq); void slotAddDesktop(); void slotRemoveDesktop(); private: QPointF scalePos(const QPoint& pos, int desktop, int screen = -1) const; QPoint unscalePos(const QPoint& pos, int* desktop = NULL) const; int posToDesktop(const QPoint& pos) const; EffectWindow* windowAt(QPoint pos) const; void setCurrentDesktop(int desktop); void setHighlightedDesktop(int desktop); int desktopToRight(int desktop, bool wrap = true) const; int desktopToLeft(int desktop, bool wrap = true) const; int desktopUp(int desktop, bool wrap = true) const; int desktopDown(int desktop, bool wrap = true) const; void setActive(bool active); void setup(); void setupGrid(); void finish(); bool isMotionManagerMovingWindows(); bool isUsingPresentWindows() const; QRectF moveGeometryToDesktop(int desktop) const; void desktopsAdded(int old); void desktopsRemoved(int old); QList borderActivate; int zoomDuration; int border; Qt::Alignment desktopNameAlignment; int layoutMode; int customLayoutRows; bool activated; TimeLine timeline; int paintingDesktop; int highlightedDesktop; Window input; bool keyboardGrab; bool wasWindowMove, wasDesktopMove; EffectWindow* windowMove; QPoint windowMoveDiff; QPoint dragStartPos; // Soft highlighting QList hoverTimeline; QList< EffectFrame* > desktopNames; QSize gridSize; Qt::Orientation orientation; QPoint activeCell; // Per screen variables QList scale; // Because the border isn't a ratio each screen is different QList unscaledBorder; QList scaledSize; QList scaledOffset; // Shortcut - needed to toggle the effect KShortcut shortcut; PresentWindowsEffectProxy* m_proxy; QList m_managers; bool m_usePresentWindows; QRect m_windowMoveGeometry; QPoint m_windowMoveStartPoint; QHash< DesktopButtonsView*, EffectWindow* > m_desktopButtonsViews; }; } // namespace #endif