/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2013 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_SCREENS_H #define KWIN_SCREENS_H // KWin includes #include // KDE includes #include #include // Qt includes #include #include #include #include namespace KWin { class AbstractClient; class Platform; class OrientationSensor; class KWIN_EXPORT Screens : public QObject { Q_OBJECT Q_PROPERTY(int count READ count WRITE setCount NOTIFY countChanged) Q_PROPERTY(int current READ current WRITE setCurrent NOTIFY currentChanged) Q_PROPERTY(bool currentFollowsMouse READ isCurrentFollowsMouse WRITE setCurrentFollowsMouse) public: virtual ~Screens(); /** * @internal **/ void setConfig(KSharedConfig::Ptr config); int count() const; int current() const; void setCurrent(int current); /** * Called e.g. when a user clicks on a window, set current screen to be the screen * where the click occurred */ void setCurrent(const QPoint &pos); /** * Check whether a client moved completely out of what's considered the current screen, * if yes, set a new active screen. */ void setCurrent(const AbstractClient *c); bool isCurrentFollowsMouse() const; void setCurrentFollowsMouse(bool follows); virtual QRect geometry(int screen) const = 0; /** * The bounding geometry of all screens combined. Overlapping areas * are not counted multiple times. * @see geometryChanged() **/ QRect geometry() const; /** * The output name of the screen (usually eg. LVDS-1, VGA-0 or DVI-I-1 etc.) */ virtual QString name(int screen) const; /** * @returns current refreshrate of the @p screen. **/ virtual float refreshRate(int screen) const; /** * @returns size of the @p screen. * * To get the size of all screens combined use size(). * @see size() **/ virtual QSize size(int screen) const = 0; /* * The output scale for this display, for use by high DPI displays */ virtual qreal scale(int screen) const; /** * The bounding size of all screens combined. Overlapping areas * are not counted multiple times. * * @see geometry() * @see sizeChanged() **/ QSize size() const; virtual int number(const QPoint &pos) const = 0; inline bool isChanging() { return m_changedTimer->isActive(); } int intersecting(const QRect &r) const; /** * The virtual bounding size of all screens combined. * The default implementation returns the same as @link{size} and that is the * method which should be preferred. * * This method is only for cases where the platform specific implementation needs * to support different virtual sizes like on X11 with XRandR panning. * * @see size **/ virtual QSize displaySize() const; /** * The physical size of @p screen in mm. * Default implementation returns a size derived from 96 DPI. **/ virtual QSizeF physicalSize(int screen) const; /** * @returns @c true if the @p screen is connected through an internal display (e.g. LVDS). * Default implementation returns @c false. **/ virtual bool isInternal(int screen) const; /** * @returns @c true if the @p screen can be rotated. * Default implementation returns @c false **/ virtual bool supportsTransformations(int screen) const; /** * Provides access to the OrientationSensor. The OrientationSensor is controlled by the * base implementation. The implementing subclass can use this to get notifications about * changes of the orientation and current orientation. There is no need to enable/disable it, * that is done by the base implementation **/ OrientationSensor *orientationSensor() const { return m_orientationSensor; } public Q_SLOTS: void reconfigure(); Q_SIGNALS: void countChanged(int previousCount, int newCount); /** * Emitted whenever the screens are changed either count or geometry. **/ void changed(); void currentChanged(); /** * Emitted when the geometry of all screens combined changes. * Not emitted when the geometry of an individual screen changes. * @see geometry() **/ void geometryChanged(); /** * Emitted when the size of all screens combined changes. * Not emitted when the size of an individual screen changes. * @see size() **/ void sizeChanged(); protected Q_SLOTS: void setCount(int count); void startChangedTimer(); virtual void updateCount() = 0; protected: /** * Called once the singleton instance has been created. * Any initialization code should go into this method. Overriding classes have to call * the base implementation first. **/ virtual void init(); private Q_SLOTS: void updateSize(); private: int m_count; int m_current; bool m_currentFollowsMouse; QTimer *m_changedTimer; KSharedConfig::Ptr m_config; QSize m_boundingSize; OrientationSensor *m_orientationSensor; KWIN_SINGLETON(Screens) }; /** * @brief A base implementation for backends with just a (nested) window **/ class KWIN_EXPORT BasicScreens : public Screens { Q_OBJECT public: BasicScreens(Platform *backend, QObject *parent = nullptr); virtual ~BasicScreens(); void init() override; QRect geometry(int screen) const override; int number(const QPoint &pos) const override; QSize size(int screen) const override; qreal scale(int screen) const override; void updateCount() override; private: Platform *m_backend; QVector m_geometries; QVector m_scales; }; inline void Screens::setConfig(KSharedConfig::Ptr config) { m_config = config; } inline int Screens::count() const { return m_count; } inline bool Screens::isCurrentFollowsMouse() const { return m_currentFollowsMouse; } inline void Screens::startChangedTimer() { m_changedTimer->start(); } inline QSize Screens::size() const { return m_boundingSize; } inline QRect Screens::geometry() const { return QRect(QPoint(0,0), size()); } inline Screens *screens() { return Screens::self(); } } #endif // KWIN_SCREENS_H