/* SPDX-FileCopyrightText: 2020 Aleix Pol Gonzalez SPDX-License-Identifier: LGPL-2.0-or-later */ #include "dmabuftexture.h" #include "libkwineffects/kwinglutils.h" #include namespace KWin { DmaBufTexture::DmaBufTexture(std::shared_ptr texture, DmaBufAttributes &&attributes) : m_texture(texture) , m_framebuffer(std::make_unique(texture.get())) , m_attributes(std::move(attributes)) { } DmaBufTexture::~DmaBufTexture() = default; const DmaBufAttributes &DmaBufTexture::attributes() const { return m_attributes; } KWin::GLTexture *DmaBufTexture::texture() const { return m_texture.get(); } KWin::GLFramebuffer *DmaBufTexture::framebuffer() const { return m_framebuffer.get(); } } // namespace KWin