/* SPDX-FileCopyrightText: 2015 Martin Gräßlin SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL */ #pragma once #include #include struct wl_resource; namespace KWaylandServer { class Display; class IdleInterfacePrivate; /** * @brief Global representing the org_kde_kwin_idle interface. * * The IdleInterface allows to register callbacks which are invoked if there has * not been any user activity (no input) for a specified time span on a seat. * * A client can bind an idle timeout for a SeatInterface and through that register * an idle timeout. The complete interaction is handled internally, thus the API * user only needs to create the IdleInterface in order to provide this feature. * * This interface is useful for clients as it allows them to perform power management, * chat applications might want to set to away after no user input for some time, etc. * * Of course this exposes the global input usage to all clients. Normally clients don't * know whether the input devices are used, only if their surfaces have focus. With this * interface it is possible to notice that there are input events. A server should consider * this to decide whether it wants to provide this feature! **/ class KWAYLANDSERVER_EXPORT IdleInterface : public QObject { Q_OBJECT public: explicit IdleInterface(Display *display, QObject *parent = nullptr); ~IdleInterface() override; /** * Inhibits the IdleInterface. While inhibited no IdleTimeoutInterface interface gets * notified about an idle timeout. * * This can be used to inhibit power management, screen locking, etc. directly from * Compositor side. * * To resume idle timeouts invoke @link{uninhibit}. It is possible to invoke inhibit several * times, in that case uninhibit needs to called the same amount as inhibit has been called. * @see uninhibit * @see isInhibited * @see inhibitedChanged **/ void inhibit(); /** * Inhibits the IdleInterface. The idle timeouts are only restarted if uninhibit has been * called the same amount as inhibit. * * @see inhibit * @see isInhibited * @see inhibitedChanged **/ void uninhibit(); /** * @returns Whether idle timeouts are currently inhibited * @see inhibit * @see uninhibit * @see inhibitedChanged **/ bool isInhibited() const; /** * Calling this method allows the Compositor to simulate user activity. * This means the same action is performed as if the user interacted with * an input device on the SeatInterface. * Idle timeouts are resumed and the idle time gets restarted. **/ void simulateUserActivity(); Q_SIGNALS: /** * Emitted when the system gets inhibited or uninhibited. * @see inhibit * @see uninhibit * @see isInhibited **/ void inhibitedChanged(); private: QScopedPointer d; }; }