/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Lubos Lunak Copyright (C) 2010 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "showpaint.h" #include #ifdef KWIN_HAVE_XRENDER_COMPOSITING #include #endif #include namespace KWin { static const qreal s_alpha = 0.2; static const QVector s_colors { Qt::red, Qt::green, Qt::blue, Qt::cyan, Qt::magenta, Qt::yellow, Qt::gray }; void ShowPaintEffect::paintScreen(int mask, QRegion region, ScreenPaintData &data) { m_painted = QRegion(); effects->paintScreen(mask, region, data); if (effects->isOpenGLCompositing()) { paintGL(data.projectionMatrix()); } #ifdef KWIN_HAVE_XRENDER_COMPOSITING if (effects->compositingType() == XRenderCompositing) { paintXrender(); } #endif if (effects->compositingType() == QPainterCompositing) { paintQPainter(); } if (++m_colorIndex == s_colors.count()) { m_colorIndex = 0; } } void ShowPaintEffect::paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data) { m_painted |= region; effects->paintWindow(w, mask, region, data); } void ShowPaintEffect::paintGL(const QMatrix4x4 &projection) { GLVertexBuffer *vbo = GLVertexBuffer::streamingBuffer(); vbo->reset(); vbo->setUseColor(true); ShaderBinder binder(ShaderTrait::UniformColor); binder.shader()->setUniform(GLShader::ModelViewProjectionMatrix, projection); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); QColor color = s_colors[m_colorIndex]; color.setAlphaF(s_alpha); vbo->setColor(color); QVector verts; verts.reserve(m_painted.rectCount() * 12); for (const QRect &r : m_painted) { verts << r.x() + r.width() << r.y(); verts << r.x() << r.y(); verts << r.x() << r.y() + r.height(); verts << r.x() << r.y() + r.height(); verts << r.x() + r.width() << r.y() + r.height(); verts << r.x() + r.width() << r.y(); } vbo->setData(verts.count() / 2, 2, verts.data(), nullptr); vbo->render(GL_TRIANGLES); glDisable(GL_BLEND); } void ShowPaintEffect::paintXrender() { #ifdef KWIN_HAVE_XRENDER_COMPOSITING xcb_render_color_t col; const QColor &color = s_colors[m_colorIndex]; col.alpha = int(s_alpha * 0xffff); col.red = int(s_alpha * 0xffff * color.red() / 255); col.green = int(s_alpha * 0xffff * color.green() / 255); col.blue = int(s_alpha * 0xffff * color.blue() / 255); QVector rects; rects.reserve(m_painted.rectCount()); for (const QRect &r : m_painted) { xcb_rectangle_t rect = {int16_t(r.x()), int16_t(r.y()), uint16_t(r.width()), uint16_t(r.height())}; rects << rect; } xcb_render_fill_rectangles(xcbConnection(), XCB_RENDER_PICT_OP_OVER, effects->xrenderBufferPicture(), col, rects.count(), rects.constData()); #endif } void ShowPaintEffect::paintQPainter() { QColor color = s_colors[m_colorIndex]; color.setAlphaF(s_alpha); for (const QRect &r : m_painted) { effects->scenePainter()->fillRect(r, color); } } } // namespace KWin