/***************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Rivo Laks You can Freely distribute this program under the GNU General Public License. See the file "COPYING" for the exact licensing terms. ******************************************************************/ #ifndef KWIN_EXPLOSIONEFFECT_H #define KWIN_EXPLOSIONEFFECT_H // Include with base class for effects. #include #include namespace KWin { class GLShader; class GLTexture; /** * Makes windows explode into small pieces when they're closed **/ class ExplosionEffect : public Effect { public: ExplosionEffect(); virtual void prePaintScreen( int* mask, QRegion* region, int time ); virtual void prePaintWindow( EffectWindow* w, int* mask, QRegion* paint, QRegion* clip, int time ); virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ); virtual void postPaintScreen(); virtual void windowClosed( EffectWindow* c ); virtual void windowDeleted( EffectWindow* c ); static bool supported(); protected: bool loadData(); private: GLShader* mShader; GLTexture* mStartOffsetTex; GLTexture* mEndOffsetTex; QMap< const EffectWindow*, double > mWindows; int mActiveAnimations; bool mValid; bool mInited; }; } // namespace #endif