/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2015 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "sharingplatformcontext.h" #include "integration.h" #include "window.h" #include "../../platform.h" #include "../../wayland_server.h" #include "../../shell_client.h" #include namespace KWin { namespace QPA { SharingPlatformContext::SharingPlatformContext(QOpenGLContext *context, Integration *integration) : AbstractPlatformContext(context, integration, kwinApp()->platform()->sceneEglDisplay()) { create(); } bool SharingPlatformContext::makeCurrent(QPlatformSurface *surface) { Window *window = static_cast(surface); if (eglMakeCurrent(eglDisplay(), EGL_NO_SURFACE, EGL_NO_SURFACE, context())) { window->bindContentFBO(); return true; } return false; } bool SharingPlatformContext::isSharing() const { return false; } void SharingPlatformContext::swapBuffers(QPlatformSurface *surface) { Window *window = static_cast(surface); auto c = window->shellClient(); if (!c) { return; } makeCurrent(surface); glFlush(); c->setInternalFramebufferObject(window->swapFBO()); window->bindContentFBO(); } GLuint SharingPlatformContext::defaultFramebufferObject(QPlatformSurface *surface) const { if (Window *window = dynamic_cast(surface)) { const auto &fbo = window->contentFBO(); if (!fbo.isNull()) { return fbo->handle(); } } return 0; } void SharingPlatformContext::create() { if (config() == 0) { return; } if (!bindApi()) { return; } createContext(kwinApp()->platform()->sceneEglContext()); } } }