/***************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Lubos Lunak You can Freely distribute this program under the GNU General Public License. See the file "COPYING" for the exact licensing terms. ******************************************************************/ #include "drunken.h" #include namespace KWin { void DrunkenEffect::prePaintScreen( int* mask, QRegion* region, int time ) { if( !windows.isEmpty()) *mask |= Scene::PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS; effects->prePaintScreen( mask, region, time ); } void DrunkenEffect::prePaintWindow( EffectWindow* w, int* mask, QRegion* paint, QRegion* clip, int time ) { if( windows.contains( w )) { windows[ w ] += time / 1000.; if( windows[ w ] < 1 ) *mask |= Scene::PAINT_WINDOW_TRANSFORMED; else windows.remove( w ); } effects->prePaintWindow( w, mask, paint, clip, time ); } void DrunkenEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ) { if( !windows.contains( w )) { effects->paintWindow( w, mask, region, data ); return; } WindowPaintData d1 = data; // 4 cycles, decreasing amplitude int diff = int( sin( windows[ w ] * 8 * M_PI ) * ( 1 - windows[ w ] ) * 10 ); d1.xTranslate -= diff; d1.opacity *= 0.5; effects->paintWindow( w, mask, region, d1 ); WindowPaintData d2 = data; d2.xTranslate += diff; d2.opacity *= 0.5; effects->paintWindow( w, mask, region, d2 ); } void DrunkenEffect::postPaintWindow( EffectWindow* w ) { if( windows.contains( w )) w->window()->addRepaintFull(); effects->postPaintWindow( w ); } void DrunkenEffect::windowAdded( EffectWindow* w ) { windows[ w ] = 0; w->window()->addRepaintFull(); } void DrunkenEffect::windowClosed( EffectWindow* w ) { windows.remove( w ); } } // namespace