/* * Copyright (c) 2004 Lubos Lunak * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "ruleswidget.h" #include #include #include #include #include #include #include #include #include #include #include #include #include "../../rules.h" #include "detectwidget.h" namespace KWinInternal { #define SETUP( var, type ) \ connect( enable_##var, SIGNAL( toggled( bool )), rule_##var, SLOT( setEnabled( bool ))); \ connect( enable_##var, SIGNAL( toggled( bool )), this, SLOT( updateEnable##var())); \ connect( rule_##var, SIGNAL( activated( int )), this, SLOT( updateEnable##var())); \ QWhatsThis::add( enable_##var, enableDesc ); \ QWhatsThis::add( rule_##var, type##RuleDesc ); RulesWidget::RulesWidget( QWidget* parent, const char* name ) : RulesWidgetBase( parent, name ) , detect_dlg( NULL ) { QString enableDesc = i18n( "Enable this checkbox to alter this window property for the specified window(s)." ); QString setRuleDesc = i18n( "Specify how the window property should be affected:
    " "
  • Do Not Affect: The window property will not be affected and therefore" " the default handling for it will be used. Specifying this will block more generic" " window settings from taking effect.
  • " "
  • Apply Initially: The window property will be only set to the given value" " after the window is created. No further changes will be affected.
  • " "
  • Remember: The value of the window property will be remembered and every time" " time the window is created, the last remembered value will be applied.
  • " "
  • Force: The window property will be always forced to the given value.
" ); QString forceRuleDesc = i18n( "Specify how the window property should be affected:
    " "
  • Do Not Affect: The window property will not be affected and therefore" " the default handling for it will be used. Specifying this will block more generic" " window settings from taking effect.
  • " "
  • Force: The window property will be always forced to the given value.
" ); // window tabs have enable signals done in designer // geometry tab SETUP( position, set ); SETUP( size, set ); SETUP( desktop, set ); SETUP( maximizehoriz, set ); SETUP( maximizevert, set ); SETUP( minimize, set ); SETUP( shade, set ); SETUP( fullscreen, set ); SETUP( placement, force ); // preferences tab SETUP( above, set ); SETUP( below, set ); SETUP( noborder, set ); SETUP( skiptaskbar, set ); SETUP( skippager, set ); SETUP( acceptfocus, force ); SETUP( closeable, force ); // workarounds tab SETUP( fsplevel, force ); SETUP( moveresizemode, force ); SETUP( type, force ); SETUP( ignoreposition, force ); SETUP( minsize, force ); SETUP( maxsize, force ); KWinModule module; int i; for( i = 1; i <= module.numberOfDesktops(); ++i ) desktop->insertItem( QString::number( i ).rightJustify( 2 ) + ":" + module.desktopName( i )); for(; i <= 16; ++i ) desktop->insertItem( QString::number( i ).rightJustify( 2 )); desktop->insertItem( i18n( "All Desktops" )); } #undef SETUP #define UPDATE_ENABLE_SLOT( var ) \ void RulesWidget::updateEnable##var() \ { \ /* leave the label readable label_##var->setEnabled( enable_##var->isChecked() && rule_##var->currentItem() != 0 );*/ \ var->setEnabled( enable_##var->isChecked() && rule_##var->currentItem() != 0 ); \ } // geometry tab UPDATE_ENABLE_SLOT( position ) UPDATE_ENABLE_SLOT( size ) UPDATE_ENABLE_SLOT( desktop ) UPDATE_ENABLE_SLOT( maximizehoriz ) UPDATE_ENABLE_SLOT( maximizevert ) UPDATE_ENABLE_SLOT( minimize ) UPDATE_ENABLE_SLOT( shade ) UPDATE_ENABLE_SLOT( fullscreen ) UPDATE_ENABLE_SLOT( placement ) // preferences tab UPDATE_ENABLE_SLOT( above ) UPDATE_ENABLE_SLOT( below ) UPDATE_ENABLE_SLOT( noborder ) UPDATE_ENABLE_SLOT( skiptaskbar ) UPDATE_ENABLE_SLOT( skippager ) UPDATE_ENABLE_SLOT( acceptfocus ) UPDATE_ENABLE_SLOT( closeable ) // workarounds tab UPDATE_ENABLE_SLOT( fsplevel ) UPDATE_ENABLE_SLOT( moveresizemode ) UPDATE_ENABLE_SLOT( type ) UPDATE_ENABLE_SLOT( ignoreposition ) UPDATE_ENABLE_SLOT( minsize ) UPDATE_ENABLE_SLOT( maxsize ) #undef UPDATE_ENABLE_SLOT static const int set_rule_to_combo[] = { 0, // Unused 0, // Don't Affect 3, // Force 1, // Apply 2, // Remember }; static const Rules::SetRule combo_to_set_rule[] = { ( Rules::SetRule )Rules::DontAffect, ( Rules::SetRule )Rules::Apply, ( Rules::SetRule )Rules::Remember, ( Rules::SetRule )Rules::Force }; static const int force_rule_to_combo[] = { 0, // Unused 0, // Don't Affect 1 // Force }; static const Rules::ForceRule combo_to_force_rule[] = { ( Rules::ForceRule )Rules::DontAffect, ( Rules::ForceRule )Rules::Force }; static QString positionToStr( const QPoint& p ) { return QString::number( p.x()) + "," + QString::number( p.y()); } static QPoint strToPosition( const QString& str ) { // two numbers, with + or -, separated by any of , x X : QRegExp reg( "\\s*([+-]?[0-9]*)\\s*[,xX:]\\s*([+-]?[0-9]*)\\s*" ); if( !reg.exactMatch( str )) return invalidPoint; return QPoint( reg.cap( 1 ).toInt(), reg.cap( 2 ).toInt()); } static QString sizeToStr( const QSize& s ) { if( !s.isValid()) return QString::null; return QString::number( s.width()) + "," + QString::number( s.height()); } static QSize strToSize( const QString& str ) { // two numbers, with + or -, separated by any of , x X : QRegExp reg( "\\s*([+-]?[0-9]*)\\s*[,xX:]\\s*([+-]?[0-9]*)\\s*" ); if( !reg.exactMatch( str )) return QSize(); return QSize( reg.cap( 1 ).toInt(), reg.cap( 2 ).toInt()); } static int desktopToCombo( int desktop ) { if( desktop >= 1 && desktop <= 16 ) return desktop - 1; return 16; // on all desktops } static int comboToDesktop( int val ) { if( val == 16 ) return NET::OnAllDesktops; return val + 1; } static int placementToCombo( Placement::Policy placement ) { static const int conv[] = { 1, // NoPlacement 0, // Default 5, // Random 2, // Smart 3, // Cascade 4, // Centered 6, // ZeroCornered 7, // UnderMouse 8 // OnMainWindow }; return conv[ placement ]; } static Placement::Policy comboToPlacement( int val ) { static const Placement::Policy conv[] = { Placement::Default, Placement::NoPlacement, Placement::Smart, Placement::Cascade, Placement::Centered, Placement::Random, Placement::ZeroCornered, Placement::UnderMouse, Placement::OnMainWindow }; return conv[ val ]; } static int moveresizeToCombo( Options::MoveResizeMode mode ) { return mode == Options::Opaque ? 0 : 1; } static Options::MoveResizeMode comboToMoveResize( int val ) { return val == 0 ? Options::Opaque : Options::Transparent; } static int typeToCombo( NET::WindowType type ) { if( type < NET::Normal || type > NET::Splash ) return 0; // Normal static const int conv[] = { 0, // Normal 7, // Desktop 3, // Dock 4, // Toolbar 5, // Menu 1, // Dialog 8, // Override 9, // TopMenu 2, // Utility 6 // Splash }; return conv[ type ]; } static NET::WindowType comboToType( int val ) { static const NET::WindowType conv[] = { NET::Normal, NET::Dialog, NET::Utility, NET::Dock, NET::Toolbar, NET::Menu, NET::Splash, NET::Desktop, NET::Override, NET::TopMenu }; return conv[ val ]; } #define GENERIC_RULE( var, func, Type, type, uimethod, uimethod0 ) \ if( rules->var##rule == Rules::Unused##Type##Rule ) \ { \ enable_##var->setChecked( false ); \ rule_##var->setCurrentItem( 0 ); \ var->uimethod0; \ updateEnable##var(); \ } \ else \ { \ enable_##var->setChecked( true ); \ rule_##var->setCurrentItem( type##_rule_to_combo[ rules->var##rule ] ); \ var->uimethod( func( rules->var )); \ updateEnable##var(); \ } #define CHECKBOX_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, setChecked, setChecked( false )) #define LINEEDIT_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, setText, setText( "" )) #define COMBOBOX_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, setCurrentItem, setCurrentItem( 0 )) #define CHECKBOX_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, setChecked, setChecked( false )) #define LINEEDIT_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, setText, setText( "" )) #define COMBOBOX_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, setCurrentItem, setCurrentItem( 0 )) void RulesWidget::setRules( Rules* rules ) { Rules tmp; if( rules == NULL ) rules = &tmp; // empty description->setText( rules->description ); wmclass->setText( rules->wmclass ); whole_wmclass->setChecked( rules->wmclasscomplete ); wmclass_match->setCurrentItem( rules->wmclassmatch ); wmclassMatchChanged(); role->setText( rules->windowrole ); role_match->setCurrentItem( rules->windowrolematch ); roleMatchChanged(); types->setSelected( 0, rules->types & NET::NormalMask ); types->setSelected( 1, rules->types & NET::DialogMask ); types->setSelected( 2, rules->types & NET::UtilityMask ); types->setSelected( 3, rules->types & NET::DockMask ); types->setSelected( 4, rules->types & NET::ToolbarMask ); types->setSelected( 5, rules->types & NET::MenuMask ); types->setSelected( 6, rules->types & NET::SplashMask ); types->setSelected( 7, rules->types & NET::DesktopMask ); types->setSelected( 8, rules->types & NET::OverrideMask ); types->setSelected( 9, rules->types & NET::TopMenuMask ); title->setText( rules->title ); title_match->setCurrentItem( rules->titlematch ); titleMatchChanged(); extra->setText( rules->extrarole ); extra_match->setCurrentItem( rules->extrarolematch ); extraMatchChanged(); machine->setText( rules->clientmachine ); machine_match->setCurrentItem( rules->clientmachinematch ); machineMatchChanged(); LINEEDIT_SET_RULE( position, positionToStr ); LINEEDIT_SET_RULE( size, sizeToStr ); COMBOBOX_SET_RULE( desktop, desktopToCombo ); CHECKBOX_SET_RULE( maximizehoriz, ); CHECKBOX_SET_RULE( maximizevert, ); CHECKBOX_SET_RULE( minimize, ); CHECKBOX_SET_RULE( shade, ); CHECKBOX_SET_RULE( fullscreen, ); COMBOBOX_FORCE_RULE( placement, placementToCombo ); CHECKBOX_SET_RULE( above, ); CHECKBOX_SET_RULE( below, ); CHECKBOX_SET_RULE( noborder, ); CHECKBOX_SET_RULE( skiptaskbar, ); CHECKBOX_SET_RULE( skippager, ); CHECKBOX_FORCE_RULE( acceptfocus, ); CHECKBOX_FORCE_RULE( closeable, ); COMBOBOX_FORCE_RULE( fsplevel, ); COMBOBOX_FORCE_RULE( moveresizemode, moveresizeToCombo ); COMBOBOX_FORCE_RULE( type, typeToCombo ); CHECKBOX_FORCE_RULE( ignoreposition, ); LINEEDIT_FORCE_RULE( minsize, sizeToStr ); LINEEDIT_FORCE_RULE( maxsize, sizeToStr ); } #undef GENERIC_RULE #undef CHECKBOX_SET_RULE #undef LINEEDIT_SET_RULE #undef COMBOBOX_SET_RULE #undef CHECKBOX_FORCE_RULE #undef LINEEDIT_FORCE_RULE #undef COMBOBOX_FORCE_RULE #define GENERIC_RULE( var, func, Type, type, uimethod ) \ if( enable_##var->isChecked()) \ { \ rules->var##rule = combo_to_##type##_rule[ rule_##var->currentItem() ]; \ rules->var = func( var->uimethod()); \ } \ else \ rules->var##rule = Rules::Unused##Type##Rule; #define CHECKBOX_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, isChecked ) #define LINEEDIT_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, text ) #define COMBOBOX_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, currentItem ) #define CHECKBOX_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, isChecked ) #define LINEEDIT_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, text ) #define COMBOBOX_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, currentItem ) Rules* RulesWidget::rules() const { Rules* rules = new Rules(); rules->description = description->text(); rules->wmclass = wmclass->text().utf8(); rules->wmclasscomplete = whole_wmclass->isChecked(); rules->wmclassmatch = static_cast< Rules::StringMatch >( wmclass_match->currentItem()); rules->windowrole = role->text().utf8(); rules->windowrolematch = static_cast< Rules::StringMatch >( role_match->currentItem()); rules->types = 0; bool all_types = true; for( unsigned int i = 0; i < types->count(); ++i ) if( !types->isSelected( i )) all_types = false; if( all_types ) // if all types are selected, use AllTypesMask (for future expansion) rules->types = NET::AllTypesMask; else { rules->types |= types->isSelected( 0 ) ? NET::NormalMask : 0; rules->types |= types->isSelected( 1 ) ? NET::DialogMask : 0; rules->types |= types->isSelected( 2 ) ? NET::UtilityMask : 0; rules->types |= types->isSelected( 3 ) ? NET::DockMask : 0; rules->types |= types->isSelected( 4 ) ? NET::ToolbarMask : 0; rules->types |= types->isSelected( 5 ) ? NET::MenuMask : 0; rules->types |= types->isSelected( 6 ) ? NET::SplashMask : 0; rules->types |= types->isSelected( 7 ) ? NET::DesktopMask : 0; rules->types |= types->isSelected( 8 ) ? NET::OverrideMask : 0; rules->types |= types->isSelected( 9 ) ? NET::TopMenuMask : 0; } rules->title = title->text(); rules->titlematch = static_cast< Rules::StringMatch >( title_match->currentItem()); rules->extrarole = extra->text().utf8(); rules->extrarolematch = static_cast< Rules::StringMatch >( extra_match->currentItem()); rules->clientmachine = machine->text().utf8(); rules->clientmachinematch = static_cast< Rules::StringMatch >( machine_match->currentItem()); LINEEDIT_SET_RULE( position, strToPosition ); LINEEDIT_SET_RULE( size, strToSize ); COMBOBOX_SET_RULE( desktop, comboToDesktop ); CHECKBOX_SET_RULE( maximizehoriz, ); CHECKBOX_SET_RULE( maximizevert, ); CHECKBOX_SET_RULE( minimize, ); CHECKBOX_SET_RULE( shade, ); CHECKBOX_SET_RULE( fullscreen, ); COMBOBOX_FORCE_RULE( placement, comboToPlacement ); CHECKBOX_SET_RULE( above, ); CHECKBOX_SET_RULE( below, ); CHECKBOX_SET_RULE( noborder, ); CHECKBOX_SET_RULE( skiptaskbar, ); CHECKBOX_SET_RULE( skippager, ); CHECKBOX_FORCE_RULE( acceptfocus, ); CHECKBOX_FORCE_RULE( closeable, ); COMBOBOX_FORCE_RULE( fsplevel, ); COMBOBOX_FORCE_RULE( moveresizemode, comboToMoveResize ); COMBOBOX_FORCE_RULE( type, comboToType ); CHECKBOX_FORCE_RULE( ignoreposition, ); LINEEDIT_FORCE_RULE( minsize, strToSize ); LINEEDIT_FORCE_RULE( maxsize, strToSize ); return rules; } #undef GENERIC_RULE #undef CHECKBOX_SET_RULE #undef LINEEDIT_SET_RULE #undef COMBOBOX_SET_RULE #undef CHECKBOX_FORCE_RULE #undef LINEEDIT_FORCE_RULE #undef COMBOBOX_FORCE_RULE #define STRING_MATCH_COMBO( type ) \ void RulesWidget::type##MatchChanged() \ { \ edit_reg_##type->setEnabled( type##_match->currentItem() == Rules::RegExpMatch ); \ type->setEnabled( type##_match->currentItem() != Rules::UnimportantMatch ); \ } STRING_MATCH_COMBO( wmclass ) STRING_MATCH_COMBO( role ) STRING_MATCH_COMBO( title ) STRING_MATCH_COMBO( extra ) STRING_MATCH_COMBO( machine ) #undef STRING_MATCH_COMBO void RulesWidget::detectClicked() { assert( detect_dlg == NULL ); detect_dlg = new DetectDialog; connect( detect_dlg, SIGNAL( detectionDone( bool )), this, SLOT( detected( bool ))); detect_dlg->detect( 0 ); } void RulesWidget::detected( bool ok ) { if( ok ) { wmclass->setText( detect_dlg->selectedClass()); wmclass_match->setCurrentItem( Rules::ExactMatch ); wmclassMatchChanged(); // grrr whole_wmclass->setChecked( detect_dlg->selectedWholeClass()); role->setText( detect_dlg->selectedRole()); role_match->setCurrentItem( detect_dlg->selectedRole().isEmpty() ? Rules::UnimportantMatch : Rules::ExactMatch ); roleMatchChanged(); } delete detect_dlg; detect_dlg = NULL; } bool RulesWidget::finalCheck() { if( description->text().isEmpty()) { if( !wmclass->text().isEmpty()) description->setText( i18n( "Settings for %1" ).arg( wmclass->text())); else description->setText( i18n( "Unnamed entry" )); } bool all_types = true; for( unsigned int i = 0; i < types->count(); ++i ) if( !types->isSelected( i )) all_types = false; if( wmclass_match->currentItem() == Rules::UnimportantMatch && all_types ) { if( KMessageBox::warningContinueCancel( topLevelWidget(), i18n( "You have specified the window class as unimportant.\n" "This means the settings will possibly apply to windows from all applications. " "If you really want to create a generic setting, it is recommended you at least " "limit the window types to avoid special window types." )) != KMessageBox::Continue ) return false; } return true; } RulesDialog::RulesDialog( QWidget* parent, const char* name ) : KDialogBase( parent, name, true, "", Ok | Cancel ) { widget = new RulesWidget( this ); setMainWidget( widget ); } Rules* RulesDialog::edit( Rules* r ) { rules = r; widget->setRules( rules ); exec(); return rules; } void RulesDialog::accept() { if( !widget->finalCheck()) return; rules = widget->rules(); KDialogBase::accept(); } } // namespace #include "ruleswidget.moc"