/* * Copyright (c) 2004 Lubos Lunak * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __RULESWIDGET_H__ #define __RULESWIDGET_H__ #include #include #include #include "ui_ruleswidgetbase.h" #include "ui_editshortcut.h" #ifdef KWIN_BUILD_ACTIVITIES namespace KActivities { class Consumer; } // namespace KActivities #endif namespace KWin { class Rules; class DetectDialog; class RulesWidget : public QWidget, public Ui::RulesWidgetBase { Q_OBJECT public: explicit RulesWidget(QWidget* parent = nullptr); void setRules(Rules* r); Rules* rules() const; bool finalCheck(); void prepareWindowSpecific(const QVariantMap &info); Q_SIGNALS: void changed(bool state); protected Q_SLOTS: void detectClicked(); void wmclassMatchChanged(); void roleMatchChanged(); void titleMatchChanged(); void machineMatchChanged(); void shortcutEditClicked(); private Q_SLOTS: // geometry tab void updateEnableposition(); void updateEnablesize(); void updateEnabledesktop(); void updateEnablescreen(); #ifdef KWIN_BUILD_ACTIVITIES void updateEnableactivity(); #endif void updateEnablemaximizehoriz(); void updateEnablemaximizevert(); void updateEnableminimize(); void updateEnableshade(); void updateEnablefullscreen(); void updateEnableplacement(); // preferences tab void updateEnableabove(); void updateEnablebelow(); void updateEnablenoborder(); void updateEnabledecocolor(); void updateEnableskiptaskbar(); void updateEnableskippager(); void updateEnableskipswitcher(); void updateEnableacceptfocus(); void updateEnablecloseable(); void updateEnableautogroup(); void updateEnableautogroupfg(); void updateEnableautogroupid(); void updateEnableopacityactive(); void updateEnableopacityinactive(); // workarounds tab void updateEnablefsplevel(); void updateEnablefpplevel(); void updateEnabletype(); void updateEnableignoregeometry(); void updateEnableminsize(); void updateEnablemaxsize(); void updateEnablestrictgeometry(); void updateEnableshortcut(); void updateEnabledisableglobalshortcuts(); void updateEnableblockcompositing(); void updateEnabledesktopfile(); // internal void detected(bool); private: int desktopToCombo(int d) const; int comboToDesktop(int val) const; #ifdef KWIN_BUILD_ACTIVITIES int activityToCombo(const QString &d) const; QString comboToActivity(int val) const; void updateActivitiesList(); KActivities::Consumer *m_activities; QString m_selectedActivityId; // we need this for async activity loading #endif int comboToTiling(int val) const; int inc(int i) const { return i+1; } int dec(int i) const { return i-1; } void prefillUnusedValues(const QVariantMap& info); DetectDialog* detect_dlg; bool detect_dlg_ok; }; class RulesDialog : public QDialog { Q_OBJECT public: explicit RulesDialog(QWidget* parent = nullptr, const char* name = nullptr); Rules* edit(Rules* r, const QVariantMap& info, bool show_hints); protected: void accept() override; private Q_SLOTS: void displayHints(); private: RulesWidget* widget; Rules* rules; }; class EditShortcut : public QWidget, public Ui_EditShortcut { Q_OBJECT public: explicit EditShortcut(QWidget* parent = nullptr); protected Q_SLOTS: void editShortcut(); void clearShortcut(); }; class EditShortcutDialog : public QDialog { Q_OBJECT public: explicit EditShortcutDialog(QWidget* parent = nullptr, const char* name = nullptr); void setShortcut(const QString& cut); QString shortcut() const; private: EditShortcut* widget; }; // slightly duped from utils.cpp class ShortcutDialog : public QDialog { Q_OBJECT public: explicit ShortcutDialog(const QKeySequence& cut, QWidget* parent = nullptr); void accept() override; QKeySequence shortcut() const; private: KKeySequenceWidget* widget; }; } // namespace #endif