/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Rivo Laks This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_GLUTILS_FUNCS_H #define KWIN_GLUTILS_FUNCS_H #include #define KWIN_EXPORT KDE_EXPORT #include // KWIN_HAVE_OPENGL #ifdef KWIN_HAVE_OPENGL // gcc-3.3.3 apparently cannot resolve KWin's namespaced versions properly, // so hide possible global functions #define glXQueryDrawable kwinhide_glXQueryDrawable #define glXGetFBConfigAttrib kwinhide_glXGetFBConfigAttrib #define glXGetVisualFromFBConfig kwinhide_glXGetVisualFromFBConfig #define glXDestroyWindow kwinhide_glXDestroyWindow #define glXDestroyPixmap kwinhide_glXDestroyPixmap #define glXCreateWindow kwinhide_glXCreateWindow #define glXCreatePixmap kwinhide_glXCreatePixmap #define glXGetFBConfigs kwinhide_glXGetFBConfigs #define glXGetProcAddress kwinhide_glXGetProcAddress #define glXReleaseTexImageEXT kwinhide_glXReleaseTexImageEXT #define glXBindTexImageEXT kwinhide_glXBindTexImageEXT #define glXCopySubBuffer kwinhide_glXCopySubBuffer #define glXGetVideoSync kwinhide_glXGetVideoSync #define glXWaitVideoSync kwinhide_glXWaitVideoSync #include #include #undef glXQueryDrawable #undef glXGetFBConfigAttrib #undef glXGetVisualFromFBConfig #undef glXDestroyWindow #undef glXDestroyPixmap #undef glXCreateWindow #undef glXCreatePixmap #undef glXGetFBConfigs #undef glXGetProcAddress #undef glXReleaseTexImageEXT #undef glXBindTexImageEXT #undef glXCopySubBuffer #undef glXGetVideoSync #undef glXWaitVideoSync #include namespace KWin { void KWIN_EXPORT glxResolveFunctions(); void KWIN_EXPORT glResolveFunctions(); // Defines /* ** GLX_EXT_texture_from_pixmap */ #define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 #define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 #define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 #define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 #define GLX_Y_INVERTED_EXT 0x20D4 #define GLX_TEXTURE_FORMAT_EXT 0x20D5 #define GLX_TEXTURE_TARGET_EXT 0x20D6 #define GLX_MIPMAP_TEXTURE_EXT 0x20D7 #define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 #define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 #define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA #define GLX_TEXTURE_1D_BIT_EXT 0x00000001 #define GLX_TEXTURE_2D_BIT_EXT 0x00000002 #define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 #define GLX_TEXTURE_1D_EXT 0x20DB #define GLX_TEXTURE_2D_EXT 0x20DC #define GLX_TEXTURE_RECTANGLE_EXT 0x20DD #define GLX_FRONT_LEFT_EXT 0x20DE // Shader stuff #define GL_COMPILE_STATUS 0x8B81 #define GL_LINK_STATUS 0x8B82 #define GL_INFO_LOG_LENGTH 0x8B84 #define GL_FRAGMENT_SHADER 0x8B30 #define GL_VERTEX_SHADER 0x8B31 // FBO #define GL_FRAMEBUFFER_EXT 0x8D40 #define GL_RENDERBUFFER_EXT 0x8D41 #define GL_STENCIL_INDEX1_EXT 0x8D46 #define GL_STENCIL_INDEX4_EXT 0x8D47 #define GL_STENCIL_INDEX8_EXT 0x8D48 #define GL_STENCIL_INDEX16_EXT 0x8D49 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC #define GL_COLOR_ATTACHMENT13_EXT 0x8CED #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 // GLX typedefs typedef struct __GLXcontextRec *GLXContext; /* GLX 1.3 and later */ typedef struct __GLXFBConfigRec *GLXFBConfig; // GL typedefs typedef char GLchar; // Function pointers // finding of OpenGL extensions functions typedef void (*glXFuncPtr)(); typedef glXFuncPtr (*glXGetProcAddress_func)( const GLubyte* ); extern KWIN_EXPORT glXGetProcAddress_func glXGetProcAddress; // glXQueryDrawable (added in GLX 1.3) typedef void (*glXQueryDrawable_func)( Display* dpy, GLXDrawable drawable, int attribute, unsigned int *value ); extern KWIN_EXPORT glXQueryDrawable_func glXQueryDrawable; // texture_from_pixmap extension functions typedef void (*glXBindTexImageEXT_func)( Display* dpy, GLXDrawable drawable, int buffer, const int* attrib_list ); typedef void (*glXReleaseTexImageEXT_func)( Display* dpy, GLXDrawable drawable, int buffer ); extern KWIN_EXPORT glXReleaseTexImageEXT_func glXReleaseTexImageEXT; extern KWIN_EXPORT glXBindTexImageEXT_func glXBindTexImageEXT; // glXCopySubBufferMESA typedef void (*glXCopySubBuffer_func) ( Display* , GLXDrawable, int, int, int, int ); extern KWIN_EXPORT glXCopySubBuffer_func glXCopySubBuffer; // video_sync extension functions typedef void (*glXGetVideoSync_func)( unsigned int *count ); typedef void (*glXWaitVideoSync_func)( int divisor, int remainder, unsigned int *count ); extern KWIN_EXPORT glXGetVideoSync_func glXGetVideoSync; extern KWIN_EXPORT glXWaitVideoSync_func glXWaitVideoSync; // GLX_SGIX_fbconfig and misc GLX 1.3 stuff typedef int (*glXGetFBConfigAttrib_func) ( Display *dpy, GLXFBConfig config, int attribute, int *value ); typedef XVisualInfo* (*glXGetVisualFromFBConfig_func) ( Display *dpy, GLXFBConfig config ); extern KWIN_EXPORT glXGetFBConfigAttrib_func glXGetFBConfigAttrib; extern KWIN_EXPORT glXGetVisualFromFBConfig_func glXGetVisualFromFBConfig; typedef GLXWindow (*glXCreateWindow_func) ( Display *dpy, GLXFBConfig config, Window win, const int *attribList ); typedef void (*glXDestroyWindow_func) ( Display *dpy, GLXWindow window ); typedef GLXPixmap (*glXCreatePixmap_func) ( Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList ); typedef void (*glXDestroyPixmap_func) ( Display *dpy, GLXPixmap pixmap ); typedef GLXFBConfig* (*glXGetFBConfigs_func) ( Display *dpy, int screen, int *nelements ); extern KWIN_EXPORT glXCreateWindow_func glXCreateWindow; extern KWIN_EXPORT glXDestroyWindow_func glXDestroyWindow; extern KWIN_EXPORT glXCreatePixmap_func glXCreatePixmap; extern KWIN_EXPORT glXDestroyPixmap_func glXDestroyPixmap; extern KWIN_EXPORT glXGetFBConfigs_func glXGetFBConfigs; // glActiveTexture typedef void (*glActiveTexture_func)(GLenum); extern KWIN_EXPORT glActiveTexture_func glActiveTexture; // framebuffer_object extension functions typedef bool (*glIsRenderbuffer_func)( GLuint renderbuffer ); typedef void (*glBindRenderbuffer_func)( GLenum target, GLuint renderbuffer ); typedef void (*glDeleteRenderbuffers_func)( GLsizei n, const GLuint *renderbuffers ); typedef void (*glGenRenderbuffers_func)( GLsizei n, GLuint *renderbuffers ); typedef void (*glRenderbufferStorage_func)( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ); typedef void (*glGetRenderbufferParameteriv_func)( GLenum target, GLenum pname, GLint *params ); typedef bool (*glIsFramebuffer_func)( GLuint framebuffer ); typedef void (*glBindFramebuffer_func)( GLenum target, GLuint framebuffer ); typedef void (*glDeleteFramebuffers_func)( GLsizei n, const GLuint *framebuffers ); typedef void (*glGenFramebuffers_func)( GLsizei n, GLuint *framebuffers ); typedef GLenum (*glCheckFramebufferStatus_func)( GLenum target ); typedef void (*glFramebufferTexture1D_func)( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ); typedef void (*glFramebufferTexture2D_func)( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ); typedef void (*glFramebufferTexture3D_func)( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ); typedef void (*glFramebufferRenderbuffer_func)( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ); typedef void (*glGetFramebufferAttachmentParameteriv_func)( GLenum target, GLenum attachment, GLenum pname, GLint *params ); typedef void (*glGenerateMipmap_func)( GLenum target ); extern KWIN_EXPORT glIsRenderbuffer_func glIsRenderbuffer; extern KWIN_EXPORT glBindRenderbuffer_func glBindRenderbuffer; extern KWIN_EXPORT glDeleteRenderbuffers_func glDeleteRenderbuffers; extern KWIN_EXPORT glGenRenderbuffers_func glGenRenderbuffers; extern KWIN_EXPORT glRenderbufferStorage_func glRenderbufferStorage; extern KWIN_EXPORT glGetRenderbufferParameteriv_func glGetRenderbufferParameteriv; extern KWIN_EXPORT glIsFramebuffer_func glIsFramebuffer; extern KWIN_EXPORT glBindFramebuffer_func glBindFramebuffer; extern KWIN_EXPORT glDeleteFramebuffers_func glDeleteFramebuffers; extern KWIN_EXPORT glGenFramebuffers_func glGenFramebuffers; extern KWIN_EXPORT glCheckFramebufferStatus_func glCheckFramebufferStatus; extern KWIN_EXPORT glFramebufferTexture1D_func glFramebufferTexture1D; extern KWIN_EXPORT glFramebufferTexture2D_func glFramebufferTexture2D; extern KWIN_EXPORT glFramebufferTexture3D_func glFramebufferTexture3D; extern KWIN_EXPORT glFramebufferRenderbuffer_func glFramebufferRenderbuffer; extern KWIN_EXPORT glGetFramebufferAttachmentParameteriv_func glGetFramebufferAttachmentParameteriv; extern KWIN_EXPORT glGenerateMipmap_func glGenerateMipmap; // Shader stuff typedef GLuint (*glCreateShader_func)(GLenum); typedef GLvoid (*glShaderSource_func)(GLuint, GLsizei, const GLchar**, const GLint*); typedef GLvoid (*glCompileShader_func)(GLuint); typedef GLvoid (*glDeleteShader_func)(GLuint); typedef GLuint (*glCreateProgram_func)(); typedef GLvoid (*glAttachShader_func)(GLuint, GLuint); typedef GLvoid (*glLinkProgram_func)(GLuint); typedef GLvoid (*glUseProgram_func)(GLuint); typedef GLvoid (*glDeleteProgram_func)(GLuint); typedef GLvoid (*glGetShaderInfoLog_func)(GLuint, GLsizei, GLsizei*, GLchar*); typedef GLvoid (*glGetProgramInfoLog_func)(GLuint, GLsizei, GLsizei*, GLchar*); typedef GLvoid (*glGetProgramiv_func)(GLuint, GLenum, GLint*); typedef GLvoid (*glGetShaderiv_func)(GLuint, GLenum, GLint*); typedef GLvoid (*glUniform1f_func)(GLint, GLfloat); typedef GLvoid (*glUniform1i_func)(GLint, GLint); typedef GLvoid (*glUniform1fv_func)(GLint, GLsizei, const GLfloat*); typedef GLvoid (*glUniform2fv_func)(GLint, GLsizei, const GLfloat*); typedef GLvoid (*glUniform3fv_func)(GLint, GLsizei, const GLfloat*); typedef GLvoid (*glValidateProgram_func)(GLuint); typedef GLint (*glGetUniformLocation_func)(GLuint, const GLchar*); typedef GLvoid (*glVertexAttrib1f_func)(GLuint, GLfloat); typedef GLint (*glGetAttribLocation_func)(GLuint, const GLchar*); extern KWIN_EXPORT glCreateShader_func glCreateShader; extern KWIN_EXPORT glShaderSource_func glShaderSource; extern KWIN_EXPORT glCompileShader_func glCompileShader; extern KWIN_EXPORT glDeleteShader_func glDeleteShader; extern KWIN_EXPORT glCreateProgram_func glCreateProgram; extern KWIN_EXPORT glAttachShader_func glAttachShader; extern KWIN_EXPORT glLinkProgram_func glLinkProgram; extern KWIN_EXPORT glUseProgram_func glUseProgram; extern KWIN_EXPORT glDeleteProgram_func glDeleteProgram; extern KWIN_EXPORT glGetShaderInfoLog_func glGetShaderInfoLog; extern KWIN_EXPORT glGetProgramInfoLog_func glGetProgramInfoLog; extern KWIN_EXPORT glGetProgramiv_func glGetProgramiv; extern KWIN_EXPORT glGetShaderiv_func glGetShaderiv; extern KWIN_EXPORT glUniform1f_func glUniform1f; extern KWIN_EXPORT glUniform1i_func glUniform1i; extern KWIN_EXPORT glUniform1fv_func glUniform1fv; extern KWIN_EXPORT glUniform2fv_func glUniform2fv; extern KWIN_EXPORT glValidateProgram_func glValidateProgram; extern KWIN_EXPORT glGetUniformLocation_func glGetUniformLocation; extern KWIN_EXPORT glVertexAttrib1f_func glVertexAttrib1f; extern KWIN_EXPORT glGetAttribLocation_func glGetAttribLocation; } // namespace #endif #endif