/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2018 Vlad Zahorodnii SPDX-License-Identifier: GPL-2.0-or-later */ #include "kwin_wayland_test.h" #include "composite.h" #include "deleted.h" #include "effectloader.h" #include "effects.h" #include "output.h" #include "platform.h" #include "renderbackend.h" #include "wayland_server.h" #include "window.h" #include "workspace.h" #include namespace KWin { static const QString s_socketName = QStringLiteral("wayland_test_kwin_dont_crash_reinitialize_compositor-0"); class DontCrashReinitializeCompositorTest : public QObject { Q_OBJECT private Q_SLOTS: void initTestCase(); void init(); void cleanup(); void testReinitializeCompositor_data(); void testReinitializeCompositor(); }; void DontCrashReinitializeCompositorTest::initTestCase() { qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8()); qRegisterMetaType(); qRegisterMetaType(); QSignalSpy applicationStartedSpy(kwinApp(), &Application::started); QVERIFY(applicationStartedSpy.isValid()); kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024)); QVERIFY(waylandServer()->init(s_socketName)); QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2)); auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig); KConfigGroup plugins(config, QStringLiteral("Plugins")); const auto builtinNames = EffectLoader().listOfKnownEffects(); for (const QString &name : builtinNames) { plugins.writeEntry(name + QStringLiteral("Enabled"), false); } config->sync(); kwinApp()->setConfig(config); qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2")); qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1")); kwinApp()->start(); QVERIFY(applicationStartedSpy.wait()); const auto outputs = workspace()->outputs(); QCOMPARE(outputs.count(), 2); QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024)); QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024)); QCOMPARE(Compositor::self()->backend()->compositingType(), KWin::OpenGLCompositing); } void DontCrashReinitializeCompositorTest::init() { QVERIFY(Test::setupWaylandConnection()); } void DontCrashReinitializeCompositorTest::cleanup() { // Unload all effects. auto effectsImpl = qobject_cast(effects); QVERIFY(effectsImpl); effectsImpl->unloadAllEffects(); QVERIFY(effectsImpl->loadedEffects().isEmpty()); Test::destroyWaylandConnection(); } void DontCrashReinitializeCompositorTest::testReinitializeCompositor_data() { QTest::addColumn("effectName"); QTest::newRow("Fade") << QStringLiteral("kwin4_effect_fade"); QTest::newRow("Glide") << QStringLiteral("glide"); QTest::newRow("Scale") << QStringLiteral("kwin4_effect_scale"); } void DontCrashReinitializeCompositorTest::testReinitializeCompositor() { // This test verifies that KWin doesn't crash when the compositor settings // have been changed while a scripted effect animates the disappearing of // a window. // Make sure that we have the right effects ptr. auto effectsImpl = qobject_cast(effects); QVERIFY(effectsImpl); // Create the test window. using namespace KWayland::Client; std::unique_ptr surface(Test::createSurface()); QVERIFY(surface != nullptr); std::unique_ptr shellSurface(Test::createXdgToplevelSurface(surface.get())); QVERIFY(shellSurface != nullptr); Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue); QVERIFY(window); // Make sure that only the test effect is loaded. QFETCH(QString, effectName); QVERIFY(effectsImpl->loadEffect(effectName)); QCOMPARE(effectsImpl->loadedEffects().count(), 1); QCOMPARE(effectsImpl->loadedEffects().first(), effectName); Effect *effect = effectsImpl->findEffect(effectName); QVERIFY(effect); QVERIFY(!effect->isActive()); // Close the test window. QSignalSpy windowClosedSpy(window, &Window::windowClosed); QVERIFY(windowClosedSpy.isValid()); shellSurface.reset(); surface.reset(); QVERIFY(windowClosedSpy.wait()); // The test effect should start animating the test window. Is there a better // way to verify that the test effect actually animates the test window? QVERIFY(effect->isActive()); // Re-initialize the compositor, effects will be destroyed and created again. Compositor::self()->reinitialize(); // By this time, KWin should still be alive. } } // namespace KWin WAYLANDTEST_MAIN(KWin::DontCrashReinitializeCompositorTest) #include "dont_crash_reinitialize_compositor.moc"