/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2008, 2009 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_FLIPSWITCH_H #define KWIN_FLIPSWITCH_H #include #include #include class KShortcut; namespace KWin { class FlipSwitchEffect : public QObject, public Effect { Q_OBJECT public: FlipSwitchEffect(); ~FlipSwitchEffect(); virtual void reconfigure( ReconfigureFlags ); virtual void prePaintScreen( ScreenPrePaintData& data, int time ); virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data ); virtual void postPaintScreen(); virtual void prePaintWindow( EffectWindow *w, WindowPrePaintData &data, int time ); virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ); virtual void tabBoxAdded( int mode ); virtual void tabBoxClosed(); virtual void tabBoxUpdated(); virtual void windowAdded( EffectWindow* w ); virtual void windowClosed( EffectWindow* w ); virtual bool borderActivated( ElectricBorder border ); virtual void grabbedKeyboardEvent( QKeyEvent* e ); static bool supported(); private Q_SLOTS: void toggleActiveCurrent(); void toggleActiveAllDesktops(); void globalShortcutChangedCurrent( QKeySequence shortcut ); void globalShortcutChangedAll( QKeySequence shortcut ); private: class ItemInfo; enum SwitchingDirection { DirectionForward, DirectionBackward }; enum FlipSwitchMode { TabboxMode, CurrentDesktopMode, AllDesktopsMode }; void setActive( bool activate, FlipSwitchMode mode ); bool isSelectableWindow( EffectWindow *w ) const; void scheduleAnimation( const SwitchingDirection& direction, int distance = 1 ); void adjustWindowMultiScreen( const EffectWindow *w, WindowPaintData& data ); QQueue< SwitchingDirection> m_scheduledDirections; EffectWindow* m_selectedWindow; TimeLine m_timeLine; TimeLine m_startStopTimeLine; TimeLine::CurveShape m_currentAnimationShape; QRect m_screenArea; int m_activeScreen; bool m_active; bool m_start; bool m_stop; bool m_animation; bool m_hasKeyboardGrab; Window m_input; FlipSwitchMode m_mode; EffectFrame* m_captionFrame; QFont m_captionFont; EffectWindowList m_flipOrderedWindows; QHash< const EffectWindow*, ItemInfo* > m_windows; // options QList m_borderActivate; QList m_borderActivateAll; bool m_tabbox; bool m_tabboxAlternative; float m_angle; float m_xPosition; float m_yPosition; bool m_windowTitle; // Shortcuts KShortcut m_shortcutCurrent; KShortcut m_shortcutAll; }; class FlipSwitchEffect::ItemInfo { public: ItemInfo(); ~ItemInfo(); bool deleted; double opacity; double brightness; double saturation; }; } // namespace #endif