/* SPDX-FileCopyrightText: 2021 Vlad Zahorodnii SPDX-License-Identifier: GPL-2.0-or-later */ #include "renderlayerdelegate.h" namespace KWin { RenderLayer *RenderLayerDelegate::layer() const { return m_layer; } void RenderLayerDelegate::setLayer(RenderLayer *layer) { m_layer = layer; } void RenderLayerDelegate::frame(OutputFrame *frame) { } QRegion RenderLayerDelegate::prePaint() { return QRegion(); } void RenderLayerDelegate::postPaint() { } SurfaceItem *RenderLayerDelegate::scanoutCandidate() const { return nullptr; } } // namespace KWin