/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2015 Martin Gräßlin SPDX-License-Identifier: GPL-2.0-or-later */ #ifndef KWIN_EGL_GBM_BACKEND_H #define KWIN_EGL_GBM_BACKEND_H #include "abstract_egl_drm_backend.h" #include "utils.h" #include #include struct gbm_surface; struct gbm_bo; namespace KWaylandServer { class SurfaceInterface; } namespace KWin { class AbstractOutput; class DrmBuffer; class DrmGbmBuffer; class DrmOutput; class GbmSurface; class GbmBuffer; class DumbSwapchain; class ShadowBuffer; /** * @brief OpenGL Backend using Egl on a GBM surface. */ class EglGbmBackend : public AbstractEglDrmBackend { Q_OBJECT public: EglGbmBackend(DrmBackend *drmBackend, DrmGpu *gpu); ~EglGbmBackend() override; PlatformSurfaceTexture *createPlatformSurfaceTextureInternal(SurfacePixmapInternal *pixmap) override; PlatformSurfaceTexture *createPlatformSurfaceTextureWayland(SurfacePixmapWayland *pixmap) override; QRegion beginFrame(int screenId) override; void endFrame(int screenId, const QRegion &damage, const QRegion &damagedRegion) override; void init() override; bool scanout(int screenId, SurfaceItem *surfaceItem) override; QSharedPointer textureForOutput(AbstractOutput *requestedOutput) const override; int screenCount() const override { return m_outputs.count(); } bool addOutput(DrmAbstractOutput *output) override; void removeOutput(DrmAbstractOutput *output) override; bool swapBuffers(DrmAbstractOutput *output, const QRegion &dirty) override; bool exportFramebuffer(DrmAbstractOutput *output, void *data, const QSize &size, uint32_t stride) override; bool exportFramebufferAsDmabuf(DrmAbstractOutput *output, int *fds, int *strides, int *offsets, uint32_t *num_fds, uint32_t *format, uint64_t *modifier) override; QRegion beginFrameForSecondaryGpu(DrmAbstractOutput *output) override; bool directScanoutAllowed(int screen) const override; QSharedPointer renderTestFrame(DrmAbstractOutput *output) override; protected: void cleanupSurfaces() override; void aboutToStartPainting(int screenId, const QRegion &damage) override; private: bool initializeEgl(); bool initBufferConfigs(); bool initRenderingContext(); enum class ImportMode { Dmabuf, DumbBuffer }; struct Output { DrmAbstractOutput *output = nullptr; struct RenderData { QSharedPointer shadowBuffer; QSharedPointer gbmSurface; int bufferAge = 0; DamageJournal damageJournal; // for secondary GPU import ImportMode importMode = ImportMode::Dmabuf; QSharedPointer importSwapchain; } old, current; KWaylandServer::SurfaceInterface *surfaceInterface = nullptr; }; bool doesRenderFit(DrmAbstractOutput *output, const Output::RenderData &render); bool resetOutput(Output &output, DrmAbstractOutput *drmOutput); bool makeContextCurrent(const Output::RenderData &output) const; void setViewport(const Output &output) const; void renderFramebufferToSurface(Output &output); QRegion prepareRenderingForOutput(Output &output); QSharedPointer importFramebuffer(Output &output, const QRegion &dirty) const; QSharedPointer endFrameWithBuffer(int screenId, const QRegion &dirty); void updateBufferAge(Output &output, const QRegion &dirty); void cleanupRenderData(Output::RenderData &output); QVector m_outputs; QVector m_secondaryGpuOutputs; uint32_t m_gbmFormat; friend class EglGbmTexture; }; } // namespace #endif