/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2017 Martin Flöser <mgraesslin@kde.org> SPDX-License-Identifier: GPL-2.0-or-later */ #include "kwin_wayland_test.h" #include "abstract_client.h" #include "composite.h" #include "effects.h" #include "effectloader.h" #include "cursor.h" #include "platform.h" #include "wayland_server.h" #include "workspace.h" #include <KConfigGroup> #include <KWayland/Client/buffer.h> #include <KWayland/Client/surface.h> using namespace KWin; using namespace KWayland::Client; static const QString s_socketName = QStringLiteral("wayland_test_effects_windowgeometry-0"); class WindowGeometryTest : public QObject { Q_OBJECT private Q_SLOTS: void initTestCase(); void init(); void cleanup(); void testStartup(); }; void WindowGeometryTest::initTestCase() { qRegisterMetaType<KWin::AbstractClient*>(); qRegisterMetaType<KWin::Effect*>(); QSignalSpy applicationStartedSpy(kwinApp(), &Application::started); QVERIFY(applicationStartedSpy.isValid()); kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024)); QVERIFY(waylandServer()->init(s_socketName)); // disable all effects - we don't want to have it interact with the rendering auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig); KConfigGroup plugins(config, QStringLiteral("Plugins")); const auto builtinNames = EffectLoader().listOfKnownEffects(); for (QString name : builtinNames) { plugins.writeEntry(name + QStringLiteral("Enabled"), false); } plugins.writeEntry(QStringLiteral("windowgeometryEnabled"), true); config->sync(); kwinApp()->setConfig(config); qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", "1"); kwinApp()->start(); QVERIFY(applicationStartedSpy.wait()); QVERIFY(KWin::Compositor::self()); } void WindowGeometryTest::init() { QVERIFY(Test::setupWaylandConnection()); } void WindowGeometryTest::cleanup() { Test::destroyWaylandConnection(); } void WindowGeometryTest::testStartup() { // just a test to load the effect to verify it doesn't crash EffectsHandlerImpl *e = static_cast<EffectsHandlerImpl*>(effects); QVERIFY(e->isEffectLoaded(QStringLiteral("windowgeometry"))); } WAYLANDTEST_MAIN(WindowGeometryTest) #include "windowgeometry_test.moc"