/* SPDX-FileCopyrightText: 2014 Martin Gräßlin SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL */ // Qt #include // WaylandServer #include "../../src/server/display.h" #include "../../src/server/pointer_interface.h" #include "../../src/server/seat_interface.h" using namespace KWaylandServer; class TestWaylandServerSeat : public QObject { Q_OBJECT private Q_SLOTS: void testCapabilities(); void testName(); void testPointerButton(); void testPointerPos(); void testRepeatInfo(); void testMultiple(); }; static const QString s_socketName = QStringLiteral("kwin-wayland-server-seat-test-0"); void TestWaylandServerSeat::testCapabilities() { Display display; display.addSocketName(s_socketName); display.start(); SeatInterface *seat = new SeatInterface(&display); QVERIFY(!seat->hasKeyboard()); QVERIFY(!seat->hasPointer()); QVERIFY(!seat->hasTouch()); QSignalSpy keyboardSpy(seat, SIGNAL(hasKeyboardChanged(bool))); QVERIFY(keyboardSpy.isValid()); seat->setHasKeyboard(true); QCOMPARE(keyboardSpy.count(), 1); QVERIFY(keyboardSpy.last().first().toBool()); QVERIFY(seat->hasKeyboard()); seat->setHasKeyboard(false); QCOMPARE(keyboardSpy.count(), 2); QVERIFY(!keyboardSpy.last().first().toBool()); QVERIFY(!seat->hasKeyboard()); seat->setHasKeyboard(false); QCOMPARE(keyboardSpy.count(), 2); QSignalSpy pointerSpy(seat, SIGNAL(hasPointerChanged(bool))); QVERIFY(pointerSpy.isValid()); seat->setHasPointer(true); QCOMPARE(pointerSpy.count(), 1); QVERIFY(pointerSpy.last().first().toBool()); QVERIFY(seat->hasPointer()); seat->setHasPointer(false); QCOMPARE(pointerSpy.count(), 2); QVERIFY(!pointerSpy.last().first().toBool()); QVERIFY(!seat->hasPointer()); seat->setHasPointer(false); QCOMPARE(pointerSpy.count(), 2); QSignalSpy touchSpy(seat, SIGNAL(hasTouchChanged(bool))); QVERIFY(touchSpy.isValid()); seat->setHasTouch(true); QCOMPARE(touchSpy.count(), 1); QVERIFY(touchSpy.last().first().toBool()); QVERIFY(seat->hasTouch()); seat->setHasTouch(false); QCOMPARE(touchSpy.count(), 2); QVERIFY(!touchSpy.last().first().toBool()); QVERIFY(!seat->hasTouch()); seat->setHasTouch(false); QCOMPARE(touchSpy.count(), 2); } void TestWaylandServerSeat::testName() { Display display; display.addSocketName(s_socketName); display.start(); SeatInterface *seat = new SeatInterface(&display); QCOMPARE(seat->name(), QString()); QSignalSpy nameSpy(seat, SIGNAL(nameChanged(QString))); QVERIFY(nameSpy.isValid()); const QString name = QStringLiteral("foobar"); seat->setName(name); QCOMPARE(seat->name(), name); QCOMPARE(nameSpy.count(), 1); QCOMPARE(nameSpy.first().first().toString(), name); seat->setName(name); QCOMPARE(nameSpy.count(), 1); } void TestWaylandServerSeat::testPointerButton() { Display display; display.addSocketName(s_socketName); display.start(); SeatInterface *seat = new SeatInterface(&display); PointerInterface *pointer = seat->focusedPointer(); QVERIFY(!pointer); // no button pressed yet, should be released and no serial QVERIFY(!seat->isPointerButtonPressed(0)); QVERIFY(!seat->isPointerButtonPressed(1)); QCOMPARE(seat->pointerButtonSerial(0), quint32(0)); QCOMPARE(seat->pointerButtonSerial(1), quint32(0)); // mark the button as pressed seat->pointerButtonPressed(0); QVERIFY(seat->isPointerButtonPressed(0)); QCOMPARE(seat->pointerButtonSerial(0), display.serial()); // other button should still be unpressed QVERIFY(!seat->isPointerButtonPressed(1)); QCOMPARE(seat->pointerButtonSerial(1), quint32(0)); // release it again seat->pointerButtonReleased(0); QVERIFY(!seat->isPointerButtonPressed(0)); QCOMPARE(seat->pointerButtonSerial(0), display.serial()); } void TestWaylandServerSeat::testPointerPos() { Display display; display.addSocketName(s_socketName); display.start(); SeatInterface *seat = new SeatInterface(&display); QSignalSpy seatPosSpy(seat, SIGNAL(pointerPosChanged(QPointF))); QVERIFY(seatPosSpy.isValid()); PointerInterface *pointer = seat->focusedPointer(); QVERIFY(!pointer); QCOMPARE(seat->pointerPos(), QPointF()); seat->setPointerPos(QPointF(10, 15)); QCOMPARE(seat->pointerPos(), QPointF(10, 15)); QCOMPARE(seatPosSpy.count(), 1); QCOMPARE(seatPosSpy.first().first().toPointF(), QPointF(10, 15)); seat->setPointerPos(QPointF(10, 15)); QCOMPARE(seatPosSpy.count(), 1); seat->setPointerPos(QPointF(5, 7)); QCOMPARE(seat->pointerPos(), QPointF(5, 7)); QCOMPARE(seatPosSpy.count(), 2); QCOMPARE(seatPosSpy.first().first().toPointF(), QPointF(10, 15)); QCOMPARE(seatPosSpy.last().first().toPointF(), QPointF(5, 7)); } void TestWaylandServerSeat::testRepeatInfo() { Display display; display.addSocketName(s_socketName); display.start(); SeatInterface *seat = new SeatInterface(&display); seat->setHasKeyboard(true); QCOMPARE(seat->keyboard()->keyRepeatRate(), 0); QCOMPARE(seat->keyboard()->keyRepeatDelay(), 0); seat->keyboard()->setRepeatInfo(25, 660); QCOMPARE(seat->keyboard()->keyRepeatRate(), 25); QCOMPARE(seat->keyboard()->keyRepeatDelay(), 660); // setting negative values should result in 0 seat->keyboard()->setRepeatInfo(-25, -660); QCOMPARE(seat->keyboard()->keyRepeatRate(), 0); QCOMPARE(seat->keyboard()->keyRepeatDelay(), 0); } void TestWaylandServerSeat::testMultiple() { Display display; display.addSocketName(s_socketName); display.start(); QVERIFY(display.seats().isEmpty()); SeatInterface *seat1 = new SeatInterface(&display); QCOMPARE(display.seats().count(), 1); QCOMPARE(display.seats().at(0), seat1); SeatInterface *seat2 = new SeatInterface(&display); QCOMPARE(display.seats().count(), 2); QCOMPARE(display.seats().at(0), seat1); QCOMPARE(display.seats().at(1), seat2); SeatInterface *seat3 = new SeatInterface(&display); QCOMPARE(display.seats().count(), 3); QCOMPARE(display.seats().at(0), seat1); QCOMPARE(display.seats().at(1), seat2); QCOMPARE(display.seats().at(2), seat3); delete seat3; QCOMPARE(display.seats().count(), 2); QCOMPARE(display.seats().at(0), seat1); QCOMPARE(display.seats().at(1), seat2); delete seat2; QCOMPARE(display.seats().count(), 1); QCOMPARE(display.seats().at(0), seat1); delete seat1; QCOMPARE(display.seats().count(), 0); } QTEST_GUILESS_MAIN(TestWaylandServerSeat) #include "test_seat.moc"