#include "options.h" #include #include #include #include #include Options::Options() : QObject( 0, 0) { int i; for(i=0; i < KWINCOLORS*2; ++i) cg[i] = NULL; reload(); connect( kapp, SIGNAL( appearanceChanged() ), this, SLOT(reload() ) ); } Options::~Options(){ int i; for(i=0; i < KWINCOLORS*2; ++i){ if(cg[i]){ delete cg[i]; cg[i] = NULL; } } } const QColor& Options::color(ColorType type, bool active) { return(colors[type + (active ? 0 : KWINCOLORS)]); } const QFont& Options::font(bool active) { return(active ? activeFont : inactiveFont); } const QColorGroup& Options::colorGroup(ColorType type, bool active) { int idx = type + (active ? 0 : KWINCOLORS); if(cg[idx]) return(*cg[idx]); cg[idx] = new QColorGroup(Qt::black, colors[idx], colors[idx].light(150), colors[idx].dark(), colors[idx].dark(120), Qt::black, QApplication::palette().normal(). base()); return(*cg[idx]); } void Options::reload() { focusPolicy = ClickToFocus; QPalette pal = QApplication::palette(); KConfig *config = KGlobal::config(); config->setGroup("WM"); // normal colors colors[Frame] = pal.normal().background(); colors[Frame] = config->readColorEntry("frame", &colors[Frame]); colors[Handle] = QColor( 140, 140, 140 ); colors[Handle] = config->readColorEntry("handle", &colors[Handle]); colors[ButtonBg] = colors[Frame]; colors[ButtonBg] = config->readColorEntry("activeTitleBtnBg", &colors[Frame]); if(QPixmap::defaultDepth() < 9) colors[ButtonBlend] = colors[ ButtonBg ]; else colors[ButtonBlend] = colors[ ButtonBg ].dark(110); colors[ButtonBlend] = config->readColorEntry("activeTitleBtnBlend", &colors[ButtonBlend]); colors[TitleBar] = pal.normal().highlight(); colors[TitleBar] = config->readColorEntry("activeBackground", &colors[TitleBar]); if(QPixmap::defaultDepth() < 9) colors[TitleBlend] = colors[ TitleBar ]; else colors[TitleBlend] = colors[ TitleBar ].dark(110); colors[TitleBlend] = config->readColorEntry("activeBlend", &colors[TitleBlend]); colors[Font] = pal.normal().highlightedText(); colors[Font] = config->readColorEntry("activeForeground", &colors[Font]); colors[ButtonFg] = Qt::darkGray; colors[ButtonFg] = config->readColorEntry("activeTitleBtnFg", &colors[ButtonFg]); // inactive colors[Frame+KWINCOLORS] = config->readColorEntry("inactiveFrame", &colors[Frame]); colors[TitleBar+KWINCOLORS] = colors[Frame]; colors[TitleBar+KWINCOLORS] = config-> readColorEntry("inactiveBackground", &colors[TitleBar+KWINCOLORS]); if(QPixmap::defaultDepth() < 9) colors[TitleBlend+KWINCOLORS] = colors[ TitleBar+KWINCOLORS ]; else colors[TitleBlend+KWINCOLORS] = colors[ TitleBar+KWINCOLORS ].dark(110); colors[TitleBlend+KWINCOLORS] = config->readColorEntry("inactiveBlend", &colors[TitleBlend+KWINCOLORS]); colors[ButtonBg+KWINCOLORS] = colors[Frame+KWINCOLORS]; colors[ButtonBg+KWINCOLORS] = config->readColorEntry("inactiveTitleBtnBg", &colors[ButtonBg]); if(QPixmap::defaultDepth() < 9) colors[ButtonBlend+KWINCOLORS] = colors[ ButtonBg+KWINCOLORS ]; else colors[ButtonBlend+KWINCOLORS] = colors[ ButtonBg+KWINCOLORS ].dark(110); colors[ButtonBlend+KWINCOLORS] = config->readColorEntry("inactiveTitleBtnBlend", &colors[ButtonBlend+KWINCOLORS]); colors[ButtonFg+KWINCOLORS] = config-> readColorEntry("inactiveTitleBtnFg", &colors[ButtonFg]); colors[Handle+KWINCOLORS] = colors[Frame]; config->readColorEntry("inactiveHandle", &colors[Handle]); colors[Font+KWINCOLORS] = colors[Frame].dark(); colors[Font+KWINCOLORS] = config->readColorEntry("inactiveForeground", &colors[Font+KWINCOLORS]); activeFont = QFont("Helvetica", 12, QFont::Bold); activeFont = config->readFontEntry("activeFont", &activeFont); inactiveFont = config->readFontEntry("inactiveFont", &activeFont); int i; for(i=0; i < KWINCOLORS*2; ++i){ if(cg[i]){ delete cg[i]; cg[i] = NULL; } } config->setGroup( "Windows" ); moveMode = config->readEntry("MoveMode", "Opaque" ) == "Opaque"?Opaque:Transparent; resizeMode = config->readEntry("ResizeMode", "Opaque" ) == "Opaque"?Opaque:Transparent; QString val; val = config->readEntry("Placement","Smart"); if (val == "Smart") placement = Smart; else if (val == "Random") placement = Random; else if (val == "Cascade") placement = Cascade; animate_shade = config->readBoolEntry("AnimateShade", TRUE ); anim_steps = config->readNumEntry("AnimSteps", 50); border_snap_zone = config->readNumEntry("BorderSnapZone", 10); window_snap_zone = config->readNumEntry("WindowSnapZone", 10); OpTitlebarDblClick = windowOperation( config->readEntry("TitlebarDoubleClickCommand", "winShade") ); // Mouse bindings config->setGroup( "MouseBindings"); CmdActiveTitlebar1 = mouseCommand(config->readEntry("CommandActiveTitlebar1","Raise")); CmdActiveTitlebar2 = mouseCommand(config->readEntry("CommandActiveTitlebar2","Lower")); CmdActiveTitlebar3 = mouseCommand(config->readEntry("CommandActiveTitlebar3","Operations menu")); CmdInactiveTitlebar1 = mouseCommand(config->readEntry("CommandInactiveTitlebar1","Activate and raise")); CmdInactiveTitlebar2 = mouseCommand(config->readEntry("CommandInactiveTitlebar2","Activate and lower")); CmdInactiveTitlebar3 = mouseCommand(config->readEntry("CommandInactiveTitlebar3","Activate")); CmdWindow1 = mouseCommand(config->readEntry("CommandWindow1","Activate, raise and pass click")); CmdWindow2 = mouseCommand(config->readEntry("CommandWindow2","Activate and pass click")); CmdWindow3 = mouseCommand(config->readEntry("CommandWindow3","Activate and pass click")); CmdAll1 = mouseCommand(config->readEntry("CommandAll1","Move")); CmdAll2 = mouseCommand(config->readEntry("CommandAll2","Toggle raise and lower")); CmdAll3 = mouseCommand(config->readEntry("CommandAll3","Resize")); } Options::WindowOperation Options::windowOperation(const QString &name){ if (name == "Move") return MoveOp; else if (name == "Resize") return ResizeOp; else if (name == "Maximize") return MaximizeOp; else if (name == "Iconify") return IconifyOp; else if (name == "Close") return CloseOp; else if (name == "Sticky") return StickyOp; else if (name == "Shade") return ShadeOp; else if (name == "Operations") return OperationsOp; return NoOp; } Options::MouseCommand Options::mouseCommand(const QString &name) { if (name == "Raise") return MouseRaise; if (name == "Lower") return MouseLower; if (name == "Operations menu") return MouseOperationsMenu; if (name == "Toggle raise and lower") return MouseToggleRaiseAndLower; if (name == "Activate and raise") return MouseActivateAndRaise; if (name == "Activate and lower") return MouseActivateAndLower; if (name == "Activate") return MouseActivate; if (name == "Activate, raise and pass click") return MouseActivateRaiseAndPassClick; if (name == "Activate and pass click") return MouseActivateAndPassClick; if (name == "Move") return MouseMove; if (name == "Resize") return MouseResize; if (name == "Nothing") return MouseNothing; return MouseNothing; }