/***************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 1999, 2000 Matthias Ettrich Copyright (C) 2003 Lubos Lunak You can Freely distribute this program under the GNU General Public License. See the file "COPYING" for the exact licensing terms. ******************************************************************/ //#define QT_CLEAN_NAMESPACE #include "workspace.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "plugins.h" #include "client.h" #include "popupinfo.h" #include "tabbox.h" #include "atoms.h" #include "placement.h" #include "notifications.h" #include "group.h" #include "rules.h" #include "kwinadaptor.h" #include "unmanaged.h" #include "scene.h" #include "deleted.h" #include "effects.h" #include #include #include #include #include #include #include #include #include namespace KWin { extern int screen_number; Workspace *Workspace::_self = 0; // Rikkus: This class is too complex. It needs splitting further. // It's a nightmare to understand, especially with so few comments :( // Matthias: Feel free to ask me questions about it. Feel free to add // comments. I dissagree that further splittings makes it easier. 2500 // lines are not too much. It's the task that is complex, not the // code. Workspace::Workspace( bool restore ) : QObject (0), current_desktop (0), number_of_desktops(0), active_popup( NULL ), active_popup_client( NULL ), temporaryRulesMessages( "_KDE_NET_WM_TEMPORARY_RULES", NULL, false ), rules_updates_disabled( false ), active_client (0), last_active_client (0), most_recently_raised (0), movingClient(0), pending_take_activity ( NULL ), active_screen (0), delayfocus_client (0), force_restacking( false ), showing_desktop( false ), block_showing_desktop( 0 ), was_user_interaction (false), session_saving (false), control_grab (false), tab_grab (false), mouse_emulation (false), block_focus (0), tab_box (0), popupinfo (0), popup (0), advanced_popup (0), trans_popup (0), desk_popup (0), keys (0), client_keys ( NULL ), client_keys_dialog ( NULL ), client_keys_client ( NULL ), disable_shortcuts_keys ( NULL ), global_shortcuts_disabled( false ), global_shortcuts_disabled_for_client( false ), workspaceInit (true), startup(0), layoutOrientation(Qt::Vertical), layoutX(-1), layoutY(2), workarea(NULL), screenarea(NULL), managing_topmenus( false ), topmenu_selection( NULL ), topmenu_watcher( NULL ), topmenu_height( 0 ), topmenu_space( NULL ), set_active_client_recursion( 0 ), block_stacking_updates( 0 ), forced_global_mouse_grab( false ), cm_selection( NULL ), compositeRate( 0 ), overlay( None ), overlay_visible( true ), transSlider( NULL ), transButton( NULL ) { (void) new KWinAdaptor( this ); QDBusConnection dbus = QDBusConnection::sessionBus(); dbus.registerObject("/KWin", this); dbus.connect(QString(), "/KWin", "org.kde.KWin", "reloadConfig", this, SLOT(slotReloadConfig())); dbus.connect(QString(), "/KWin", "org.kde.KWin", "reinitCompositing", this, SLOT(slotReinitCompositing())); _self = this; mgr = new PluginMgr; QX11Info info; default_colormap = DefaultColormap(display(), info.screen() ); installed_colormap = default_colormap; for( int i = 0; i < ELECTRIC_COUNT; ++i ) { electric_reserved[ i ] = 0; electric_windows[ i ] = None; } connect( &temporaryRulesMessages, SIGNAL( gotMessage( const QString& )), this, SLOT( gotTemporaryRulesMessage( const QString& ))); connect( &rulesUpdatedTimer, SIGNAL( timeout()), this, SLOT( writeWindowRules())); updateXTime(); // needed for proper initialization of user_time in Client ctor delayFocusTimer = 0; if ( restore ) loadSessionInfo(); loadWindowRules(); (void) QApplication::desktop(); // trigger creation of desktop widget // call this before XSelectInput() on the root window startup = new KStartupInfo( KStartupInfo::DisableKWinModule | KStartupInfo::AnnounceSilenceChanges, this ); // select windowmanager privileges XSelectInput(display(), rootWindow(), KeyPressMask | PropertyChangeMask | ColormapChangeMask | SubstructureRedirectMask | SubstructureNotifyMask | FocusChangeMask | // for NotifyDetailNone ExposureMask ); Extensions::init(); setupCompositing(); // compatibility long data = 1; XChangeProperty( display(), rootWindow(), atoms->kwin_running, atoms->kwin_running, 32, PropModeAppend, (unsigned char*) &data, 1 ); client_keys = new KActionCollection( this ); initShortcuts(); tab_box = new TabBox( this ); popupinfo = new PopupInfo( this ); init(); connect( kapp->desktop(), SIGNAL( resized( int )), SLOT( desktopResized())); } void Workspace::init() { if( options->electricBorders() == Options::ElectricAlways ) reserveElectricBorderSwitching( true ); updateElectricBorders(); // not used yet // topDock = 0L; // maximizedWindowCounter = 0; supportWindow = new QWidget; XLowerWindow( display(), supportWindow->winId()); // see usage in layers.cpp XSetWindowAttributes attr; attr.override_redirect = 1; null_focus_window = XCreateWindow( display(), rootWindow(), -1,-1, 1, 1, 0, CopyFromParent, InputOnly, CopyFromParent, CWOverrideRedirect, &attr ); XMapWindow(display(), null_focus_window); unsigned long protocols[ 5 ] = { NET::Supported | NET::SupportingWMCheck | NET::ClientList | NET::ClientListStacking | NET::DesktopGeometry | NET::NumberOfDesktops | NET::CurrentDesktop | NET::ActiveWindow | NET::WorkArea | NET::CloseWindow | NET::DesktopNames | NET::WMName | NET::WMVisibleName | NET::WMDesktop | NET::WMWindowType | NET::WMState | NET::WMStrut | NET::WMIconGeometry | NET::WMIcon | NET::WMPid | NET::WMMoveResize | NET::WMFrameExtents | NET::WMPing , NET::NormalMask | NET::DesktopMask | NET::DockMask | NET::ToolbarMask | NET::MenuMask | NET::DialogMask | NET::OverrideMask | NET::TopMenuMask | NET::UtilityMask | NET::SplashMask | 0 , NET::Modal | // NET::Sticky | // large desktops not supported (and probably never will be) NET::MaxVert | NET::MaxHoriz | NET::Shaded | NET::SkipTaskbar | NET::KeepAbove | // NET::StaysOnTop | the same like KeepAbove NET::SkipPager | NET::Hidden | NET::FullScreen | NET::KeepBelow | NET::DemandsAttention | 0 , NET::WM2UserTime | NET::WM2StartupId | NET::WM2AllowedActions | NET::WM2RestackWindow | NET::WM2MoveResizeWindow | NET::WM2ExtendedStrut | NET::WM2KDETemporaryRules | NET::WM2ShowingDesktop | NET::WM2DesktopLayout | NET::WM2FullPlacement | 0 , NET::ActionMove | NET::ActionResize | NET::ActionMinimize | NET::ActionShade | // NET::ActionStick | // Sticky state is not supported NET::ActionMaxVert | NET::ActionMaxHoriz | NET::ActionFullScreen | NET::ActionChangeDesktop | NET::ActionClose | 0 , }; QX11Info info; rootInfo = new RootInfo( this, display(), supportWindow->winId(), "KWin", protocols, 5, info.screen() ); loadDesktopSettings(); updateDesktopLayout(); // extra NETRootInfo instance in Client mode is needed to get the values of the properties NETRootInfo client_info( display(), NET::ActiveWindow | NET::CurrentDesktop ); int initial_desktop; if( !kapp->isSessionRestored()) initial_desktop = client_info.currentDesktop(); else { KConfigGroup group( kapp->sessionConfig(), "Session" ); initial_desktop = group.readEntry( "desktop", 1 ); } if( !setCurrentDesktop( initial_desktop )) setCurrentDesktop( 1 ); // now we know how many desktops we'll, thus, we initialize the positioning object initPositioning = new Placement(this); reconfigureTimer.setSingleShot( true ); updateToolWindowsTimer.setSingleShot( true ); connect(&reconfigureTimer, SIGNAL(timeout()), this, SLOT(slotReconfigure())); connect( &updateToolWindowsTimer, SIGNAL( timeout()), this, SLOT( slotUpdateToolWindows())); connect( &compositeTimer, SIGNAL( timeout()), SLOT( performCompositing())); connect(KGlobalSettings::self(), SIGNAL(appearanceChanged()), this, SLOT(slotReconfigure())); connect(KGlobalSettings::self(), SIGNAL(settingsChanged(int)), this, SLOT(slotSettingsChanged(int))); connect(KGlobalSettings::self(), SIGNAL(blockShortcuts(int)), this, SLOT(slotBlockShortcuts(int))); active_client = NULL; rootInfo->setActiveWindow( None ); focusToNull(); if( !kapp->isSessionRestored()) ++block_focus; // because it will be set below char nm[ 100 ]; sprintf( nm, "_KDE_TOPMENU_OWNER_S%d", DefaultScreen( display())); Atom topmenu_atom = XInternAtom( display(), nm, False ); topmenu_selection = new KSelectionOwner( topmenu_atom ); topmenu_watcher = new KSelectionWatcher( topmenu_atom ); // TODO grabXServer(); - where exactly put this? topmenu selection claiming down belong must be before { // begin updates blocker block StackingUpdatesBlocker blocker( this ); if( options->topMenuEnabled() && topmenu_selection->claim( false )) setupTopMenuHandling(); // this can call updateStackingOrder() else lostTopMenuSelection(); unsigned int i, nwins; Window root_return, parent_return, *wins; XQueryTree(display(), rootWindow(), &root_return, &parent_return, &wins, &nwins); for (i = 0; i < nwins; i++) { XWindowAttributes attr; XGetWindowAttributes(display(), wins[i], &attr); if (attr.override_redirect ) { createUnmanaged( wins[ i ] ); continue; } if( topmenu_space && topmenu_space->winId() == wins[ i ] ) continue; if (attr.map_state != IsUnmapped) createClient( wins[i], true ); } if ( wins ) XFree((void *) wins); // propagate clients, will really happen at the end of the updates blocker block updateStackingOrder( true ); updateClientArea(); // NETWM spec says we have to set it to (0,0) if we don't support it NETPoint* viewports = new NETPoint[ number_of_desktops ]; rootInfo->setDesktopViewport( number_of_desktops, *viewports ); delete[] viewports; QRect geom = QApplication::desktop()->geometry(); NETSize desktop_geometry; desktop_geometry.width = geom.width(); desktop_geometry.height = geom.height(); rootInfo->setDesktopGeometry( -1, desktop_geometry ); setShowingDesktop( false ); } // end updates blocker block Client* new_active_client = NULL; if( !kapp->isSessionRestored()) { --block_focus; new_active_client = findClient( WindowMatchPredicate( client_info.activeWindow())); } if( new_active_client == NULL && activeClient() == NULL && should_get_focus.count() == 0 ) // no client activated in manage() { if( new_active_client == NULL ) new_active_client = topClientOnDesktop( currentDesktop()); if( new_active_client == NULL && !desktops.isEmpty() ) new_active_client = findDesktop( true, currentDesktop()); } if( new_active_client != NULL ) activateClient( new_active_client ); // SELI TODO this won't work with unreasonable focus policies, // and maybe in rare cases also if the selected client doesn't // want focus workspaceInit = false; // TODO ungrabXServer() } Workspace::~Workspace() { finishCompositing(); blockStackingUpdates( true ); // TODO grabXServer(); // use stacking_order, so that kwin --replace keeps stacking order for( ClientList::ConstIterator it = stacking_order.begin(); it != stacking_order.end(); ++it ) { // only release the window (*it)->releaseWindow( true ); // No removeClient() is called, it does more than just removing. // However, remove from some lists to e.g. prevent performTransiencyCheck() // from crashing. clients.removeAll( *it ); desktops.removeAll( *it ); } for( UnmanagedList::ConstIterator it = unmanaged.begin(); it != unmanaged.end(); ++it ) (*it)->release(); delete tab_box; delete popupinfo; delete popup; XDeleteProperty(display(), rootWindow(), atoms->kwin_running); writeWindowRules(); KGlobal::config()->sync(); delete rootInfo; delete supportWindow; delete mgr; delete[] workarea; delete[] screenarea; delete startup; delete initPositioning; delete topmenu_watcher; delete topmenu_selection; delete topmenu_space; delete client_keys_dialog; while( !rules.isEmpty()) { delete rules.front(); rules.pop_front(); } foreach ( SessionInfo* s, session ) delete s; XDestroyWindow( display(), null_focus_window ); // TODO ungrabXServer(); _self = 0; } Client* Workspace::createClient( Window w, bool is_mapped ) { StackingUpdatesBlocker blocker( this ); Client* c = new Client( this ); if( !c->manage( w, is_mapped )) { Client::deleteClient( c, Allowed ); return NULL; } addClient( c, Allowed ); if( scene ) scene->windowAdded( c ); if( effects ) static_cast(effects)->windowAdded( c->effectWindow()); return c; } Unmanaged* Workspace::createUnmanaged( Window w ) { if( w == overlay ) return NULL; Unmanaged* c = new Unmanaged( this ); if( !c->track( w )) { Unmanaged::deleteUnmanaged( c, Allowed ); return NULL; } addUnmanaged( c, Allowed ); if( scene ) scene->windowAdded( c ); if( effects ) static_cast(effects)->windowAdded( c->effectWindow()); return c; } void Workspace::addClient( Client* c, allowed_t ) { Group* grp = findGroup( c->window()); if( grp != NULL ) grp->gotLeader( c ); if ( c->isDesktop() ) { desktops.append( c ); if( active_client == NULL && should_get_focus.isEmpty() && c->isOnCurrentDesktop()) requestFocus( c ); // CHECKME? make sure desktop is active after startup if there's no other window active } else { updateFocusChains( c, FocusChainUpdate ); // add to focus chain if not already there clients.append( c ); } if( !unconstrained_stacking_order.contains( c )) unconstrained_stacking_order.append( c ); // raise if it hasn't got any stacking position yet if( !stacking_order.contains( c )) // it'll be updated later, and updateToolWindows() requires stacking_order.append( c ); // c to be in stacking_order if( c->isTopMenu()) addTopMenu( c ); updateClientArea(); // this cannot be in manage(), because the client got added only now updateClientLayer( c ); if( c->isDesktop()) { raiseClient( c ); // if there's no active client, make this desktop the active one if( activeClient() == NULL && should_get_focus.count() == 0 ) activateClient( findDesktop( true, currentDesktop())); } c->checkActiveModal(); checkTransients( c->window()); // SELI does this really belong here? updateStackingOrder( true ); // propagate new client if( c->isUtility() || c->isMenu() || c->isToolbar()) updateToolWindows( true ); checkNonExistentClients(); if( tab_grab ) tab_box->reset( true ); } void Workspace::addUnmanaged( Unmanaged* c, allowed_t ) { unmanaged.append( c ); unmanaged_stacking_order.append( c ); } /* Destroys the client \a c */ void Workspace::removeClient( Client* c, allowed_t ) { if (c == active_popup_client) closeActivePopup(); if( client_keys_client == c ) setupWindowShortcutDone( false ); if( !c->shortcut().isEmpty()) c->setShortcut( QString() ); // remove from client_keys if( c->isDialog()) Notify::raise( Notify::TransDelete ); if( c->isNormalWindow()) Notify::raise( Notify::Delete ); if( tab_grab ) { if( tab_box->currentClient() == c ) tab_box->nextPrev( true ); } Q_ASSERT( clients.contains( c ) || desktops.contains( c )); clients.removeAll( c ); desktops.removeAll( c ); unconstrained_stacking_order.removeAll( c ); stacking_order.removeAll( c ); for( int i = 1; i <= numberOfDesktops(); ++i ) focus_chain[ i ].removeAll( c ); global_focus_chain.removeAll( c ); attention_chain.removeAll( c ); showing_desktop_clients.removeAll( c ); if( c->isTopMenu()) removeTopMenu( c ); Group* group = findGroup( c->window()); if( group != NULL ) group->lostLeader(); if ( c == most_recently_raised ) most_recently_raised = 0; should_get_focus.removeAll( c ); Q_ASSERT( c != active_client ); if ( c == last_active_client ) last_active_client = 0; if( c == pending_take_activity ) pending_take_activity = NULL; if( c == delayfocus_client ) cancelDelayFocus(); updateStackingOrder( true ); if( tab_grab ) tab_box->reset( true ); updateClientArea(); } void Workspace::removeUnmanaged( Unmanaged* c, allowed_t ) { assert( unmanaged.contains( c )); unmanaged.removeAll( c ); unmanaged_stacking_order.removeAll( c ); } void Workspace::addDeleted( Deleted* c, allowed_t ) { assert( !deleted.contains( c )); deleted.append( c ); } void Workspace::removeDeleted( Deleted* c, allowed_t ) { assert( deleted.contains( c )); if( scene ) scene->windowDeleted( c ); if( effects ) static_cast(effects)->windowDeleted( c->effectWindow()); deleted.removeAll( c ); } void Workspace::updateFocusChains( Client* c, FocusChainChange change ) { if( !c->wantsTabFocus()) // doesn't want tab focus, remove { for( int i=1; i<= numberOfDesktops(); ++i ) focus_chain[i].removeAll(c); global_focus_chain.removeAll( c ); return; } if(c->desktop() == NET::OnAllDesktops) { //now on all desktops, add it to focus_chains it is not already in for( int i=1; i<= numberOfDesktops(); i++) { // making first/last works only on current desktop, don't affect all desktops if( i == currentDesktop() && ( change == FocusChainMakeFirst || change == FocusChainMakeLast )) { focus_chain[ i ].removeAll( c ); if( change == FocusChainMakeFirst ) focus_chain[ i ].append( c ); else focus_chain[ i ].prepend( c ); } else if( !focus_chain[ i ].contains( c )) { // add it after the active one if( active_client != NULL && active_client != c && !focus_chain[ i ].isEmpty() && focus_chain[ i ].last() == active_client ) focus_chain[ i ].insert( focus_chain[ i ].size() - 1, c ); else focus_chain[ i ].append( c ); // otherwise add as the first one } } } else //now only on desktop, remove it anywhere else { for( int i=1; i<= numberOfDesktops(); i++) { if( i == c->desktop()) { if( change == FocusChainMakeFirst ) { focus_chain[ i ].removeAll( c ); focus_chain[ i ].append( c ); } else if( change == FocusChainMakeLast ) { focus_chain[ i ].removeAll( c ); focus_chain[ i ].prepend( c ); } else if( !focus_chain[ i ].contains( c )) { // add it after the active one if( active_client != NULL && active_client != c && !focus_chain[ i ].isEmpty() && focus_chain[ i ].last() == active_client ) focus_chain[ i ].insert( focus_chain[ i ].size() - 1, c ); else focus_chain[ i ].append( c ); // otherwise add as the first one } } else focus_chain[ i ].removeAll( c ); } } if( change == FocusChainMakeFirst ) { global_focus_chain.removeAll( c ); global_focus_chain.append( c ); } else if( change == FocusChainMakeLast ) { global_focus_chain.removeAll( c ); global_focus_chain.prepend( c ); } else if( !global_focus_chain.contains( c )) { // add it after the active one if( active_client != NULL && active_client != c && !global_focus_chain.isEmpty() && global_focus_chain.last() == active_client ) global_focus_chain.insert( global_focus_chain.size() - 1, c ); else global_focus_chain.append( c ); // otherwise add as the first one } } void Workspace::updateCurrentTopMenu() { if( !managingTopMenus()) return; // toplevel menubar handling Client* menubar = 0; bool block_desktop_menubar = false; if( active_client ) { // show the new menu bar first... Client* menu_client = active_client; for(;;) { if( menu_client->isFullScreen()) block_desktop_menubar = true; for( ClientList::ConstIterator it = menu_client->transients().begin(); it != menu_client->transients().end(); ++it ) if( (*it)->isTopMenu()) { menubar = *it; break; } if( menubar != NULL || !menu_client->isTransient()) break; if( menu_client->isModal() || menu_client->transientFor() == NULL ) break; // don't use mainwindow's menu if this is modal or group transient menu_client = menu_client->transientFor(); } if( !menubar ) { // try to find any topmenu from the application (#72113) for( ClientList::ConstIterator it = active_client->group()->members().begin(); it != active_client->group()->members().end(); ++it ) if( (*it)->isTopMenu()) { menubar = *it; break; } } } if( !menubar && !block_desktop_menubar && options->desktopTopMenu()) { // Find the menubar of the desktop Client* desktop = findDesktop( true, currentDesktop()); if( desktop != NULL ) { for( ClientList::ConstIterator it = desktop->transients().begin(); it != desktop->transients().end(); ++it ) if( (*it)->isTopMenu()) { menubar = *it; break; } } // TODO to be cleaned app with window grouping // Without qt-copy patch #0009, the topmenu and desktop are not in the same group, // thus the topmenu is not transient for it :-/. if( menubar == NULL ) { for( ClientList::ConstIterator it = topmenus.begin(); it != topmenus.end(); ++it ) if( (*it)->wasOriginallyGroupTransient()) // kdesktop's topmenu has WM_TRANSIENT_FOR { // set pointing to the root window menubar = *it; // to recognize it here break; // Also, with the xroot hack in kdesktop, } // there's no NET::Desktop window to be transient for } } // kDebug() << "CURRENT TOPMENU:" << menubar << ":" << active_client; if ( menubar ) { if( active_client && !menubar->isOnDesktop( active_client->desktop())) menubar->setDesktop( active_client->desktop()); menubar->hideClient( false ); topmenu_space->hide(); // make it appear like it's been raised manually - it's in the Dock layer anyway, // and not raising it could mess up stacking order of topmenus within one application, // and thus break raising of mainclients in raiseClient() unconstrained_stacking_order.removeAll( menubar ); unconstrained_stacking_order.append( menubar ); } else if( !block_desktop_menubar ) { // no topmenu active - show the space window, so that there's not empty space topmenu_space->show(); } // ... then hide the other ones. Avoids flickers. for ( ClientList::ConstIterator it = clients.begin(); it != clients.end(); ++it) { if( (*it)->isTopMenu() && (*it) != menubar ) (*it)->hideClient( true ); } } void Workspace::updateToolWindows( bool also_hide ) { // TODO what if Client's transiency/group changes? should this be called too? (I'm paranoid, am I not?) if( !options->hideUtilityWindowsForInactive ) { for( ClientList::ConstIterator it = clients.begin(); it != clients.end(); ++it ) (*it)->hideClient( false ); return; } const Group* group = NULL; const Client* client = active_client; // Go up in transiency hiearchy, if the top is found, only tool transients for the top mainwindow // will be shown; if a group transient is group, all tools in the group will be shown while( client != NULL ) { if( !client->isTransient()) break; if( client->groupTransient()) { group = client->group(); break; } client = client->transientFor(); } // use stacking order only to reduce flicker, it doesn't matter if block_stacking_updates == 0, // i.e. if it's not up to date // SELI but maybe it should - what if a new client has been added that's not in stacking order yet? ClientList to_show, to_hide; for( ClientList::ConstIterator it = stacking_order.begin(); it != stacking_order.end(); ++it ) { if( (*it)->isUtility() || (*it)->isMenu() || (*it)->isToolbar()) { bool show = true; if( !(*it)->isTransient()) { if( (*it)->group()->members().count() == 1 ) // has its own group, keep always visible show = true; else if( client != NULL && (*it)->group() == client->group()) show = true; else show = false; } else { if( group != NULL && (*it)->group() == group ) show = true; else if( client != NULL && client->hasTransient( (*it), true )) show = true; else show = false; } if( !show && also_hide ) { const ClientList mainclients = (*it)->mainClients(); // don't hide utility windows which are standalone(?) or // have e.g. kicker as mainwindow if( mainclients.isEmpty()) show = true; for( ClientList::ConstIterator it2 = mainclients.begin(); it2 != mainclients.end(); ++it2 ) { if( (*it2)->isSpecialWindow()) show = true; } if( !show ) to_hide.append( *it ); } if( show ) to_show.append( *it ); } } // first show new ones, then hide for( int i = to_show.size() - 1; i >= 0; --i ) //from topmost // TODO since this is in stacking order, the order of taskbar entries changes :( to_show.at( i )->hideClient( false ); if( also_hide ) { for( ClientList::ConstIterator it = to_hide.begin(); it != to_hide.end(); ++it ) // from bottommost (*it)->hideClient( true ); updateToolWindowsTimer.stop(); } else // setActiveClient() is after called with NULL client, quickly followed { // by setting a new client, which would result in flickering updateToolWindowsTimer.start( 50 ); } } void Workspace::slotUpdateToolWindows() { updateToolWindows( true ); } /*! Updates the current colormap according to the currently active client */ void Workspace::updateColormap() { Colormap cmap = default_colormap; if ( activeClient() && activeClient()->colormap() != None ) cmap = activeClient()->colormap(); if ( cmap != installed_colormap ) { XInstallColormap(display(), cmap ); installed_colormap = cmap; } } void Workspace::slotReloadConfig() { reconfigure(); } void Workspace::reconfigure() { reconfigureTimer.start( 200 ); } void Workspace::slotSettingsChanged(int category) { kDebug(1212) << "Workspace::slotSettingsChanged()"; if( category == KGlobalSettings::SETTINGS_SHORTCUTS ) readShortcuts(); } /*! Reread settings */ KWIN_PROCEDURE( CheckBorderSizesProcedure, Client, cl->checkBorderSizes() ); void Workspace::slotReconfigure() { kDebug(1212) << "Workspace::slotReconfigure()"; reconfigureTimer.stop(); if( options->electricBorders() == Options::ElectricAlways ) reserveElectricBorderSwitching( false ); KGlobal::config()->reparseConfiguration(); unsigned long changed = options->updateSettings(); tab_box->reconfigure(); popupinfo->reconfigure(); initPositioning->reinitCascading( 0 ); readShortcuts(); forEachClient( CheckIgnoreFocusStealingProcedure()); updateToolWindows( true ); if( mgr->reset( changed )) { // decorations need to be recreated #if 0 // This actually seems to make things worse now QWidget curtain; curtain.setBackgroundMode( NoBackground ); curtain.setGeometry( QApplication::desktop()->geometry() ); curtain.show(); #endif for( ClientList::ConstIterator it = clients.begin(); it != clients.end(); ++it ) { (*it)->updateDecoration( true, true ); } mgr->destroyPreviousPlugin(); } else { forEachClient( CheckBorderSizesProcedure()); } if( options->electricBorders() == Options::ElectricAlways ) reserveElectricBorderSwitching( true ); updateElectricBorders(); if( options->topMenuEnabled() && !managingTopMenus()) { if( topmenu_selection->claim( false )) setupTopMenuHandling(); else lostTopMenuSelection(); } else if( !options->topMenuEnabled() && managingTopMenus()) { topmenu_selection->release(); lostTopMenuSelection(); } topmenu_height = 0; // invalidate used menu height if( managingTopMenus()) { updateTopMenuGeometry(); updateCurrentTopMenu(); } if( options->useCompositing ) { setupCompositing(); if( effects ) // setupCompositing() may fail effects->reconfigure(); } else finishCompositing(); loadWindowRules(); for( ClientList::Iterator it = clients.begin(); it != clients.end(); ++it ) { (*it)->setupWindowRules( true ); (*it)->applyWindowRules(); discardUsedWindowRules( *it, false ); } } void Workspace::slotReinitCompositing() { // Reparse config. Config options will be reloaded by setupCompositing() KGlobal::config()->reparseConfiguration(); options->updateSettings(); // Stop any current compositing finishCompositing(); // And start new one setupCompositing(); if( effects ) // setupCompositing() may fail effects->reconfigure(); } void Workspace::loadDesktopSettings() { KSharedConfig::Ptr c = KGlobal::config(); QString groupname; if (screen_number == 0) groupname = "Desktops"; else groupname.sprintf("Desktops-screen-%d", screen_number); KConfigGroup group(c,groupname); int n = group.readEntry("Number", 4); number_of_desktops = n; delete workarea; workarea = new QRect[ n + 1 ]; delete screenarea; screenarea = NULL; rootInfo->setNumberOfDesktops( number_of_desktops ); desktop_focus_chain.resize( n ); // make it +1, so that it can be accessed as [1..numberofdesktops] focus_chain.resize( n + 1 ); for(int i = 1; i <= n; i++) { QString s = group.readEntry(QString("Name_%1").arg(i), i18n("Desktop %1", i)); rootInfo->setDesktopName( i, s.toUtf8().data() ); desktop_focus_chain[i-1] = i; } } void Workspace::saveDesktopSettings() { KSharedConfig::Ptr c = KGlobal::config(); QString groupname; if (screen_number == 0) groupname = "Desktops"; else groupname.sprintf("Desktops-screen-%d", screen_number); KConfigGroup group(c,groupname); group.writeEntry("Number", number_of_desktops ); for(int i = 1; i <= number_of_desktops; i++) { QString s = desktopName( i ); QString defaultvalue = i18n("Desktop %1", i); if ( s.isEmpty() ) { s = defaultvalue; rootInfo->setDesktopName( i, s.toUtf8().data() ); } if (s != defaultvalue) { group.writeEntry( QString("Name_%1").arg(i), s ); } else { QString currentvalue = group.readEntry(QString("Name_%1").arg(i), QString()); if (currentvalue != defaultvalue) group.writeEntry( QString("Name_%1").arg(i), "" ); } } } QStringList Workspace::configModules(bool controlCenter) { QStringList args; args << "kwindecoration"; if (controlCenter) args << "kwinoptions"; else if (KAuthorized::authorizeControlModule("kde-kwinoptions.desktop")) args << "kwinactions" << "kwinfocus" << "kwinmoving" << "kwinadvanced" << "kwinrules" << "kwincompositing"; return args; } void Workspace::configureWM() { KToolInvocation::kdeinitExec( "kcmshell4", configModules(false) ); } /*! avoids managing a window with title \a title */ void Workspace::doNotManage( const QString &title ) { doNotManageList.append( title ); } /*! Hack for java applets */ bool Workspace::isNotManaged( const QString& title ) { for ( QStringList::Iterator it = doNotManageList.begin(); it != doNotManageList.end(); ++it ) { QRegExp r( (*it) ); if (r.indexIn(title) != -1) { doNotManageList.erase( it ); return true; } } return false; } /*! Refreshes all the client windows */ void Workspace::refresh() { QWidget w; w.setGeometry( QApplication::desktop()->geometry() ); w.show(); w.hide(); QApplication::flush(); } /*! During virt. desktop switching, desktop areas covered by windows that are going to be hidden are first obscured by new windows with no background ( i.e. transparent ) placed right below the windows. These invisible windows are removed after the switch is complete. Reduces desktop ( wallpaper ) repaints during desktop switching */ class ObscuringWindows { public: ~ObscuringWindows(); void create( Client* c ); private: QList obscuring_windows; static QList* cached; static unsigned int max_cache_size; }; QList* ObscuringWindows::cached = 0; unsigned int ObscuringWindows::max_cache_size = 0; void ObscuringWindows::create( Client* c ) { if( compositing()) // not needed with compositing return; if( cached == 0 ) cached = new QList; Window obs_win; XWindowChanges chngs; int mask = CWSibling | CWStackMode; if( cached->count() > 0 ) { cached->removeAll( obs_win = cached->first()); chngs.x = c->x(); chngs.y = c->y(); chngs.width = c->width(); chngs.height = c->height(); mask |= CWX | CWY | CWWidth | CWHeight; } else { XSetWindowAttributes a; a.background_pixmap = None; a.override_redirect = True; obs_win = XCreateWindow( display(), rootWindow(), c->x(), c->y(), c->width(), c->height(), 0, CopyFromParent, InputOutput, CopyFromParent, CWBackPixmap | CWOverrideRedirect, &a ); } chngs.sibling = c->frameId(); chngs.stack_mode = Below; XConfigureWindow( display(), obs_win, mask, &chngs ); XMapWindow( display(), obs_win ); obscuring_windows.append( obs_win ); } ObscuringWindows::~ObscuringWindows() { max_cache_size = qMax( ( int )max_cache_size, obscuring_windows.count() + 4 ) - 1; for( QList::ConstIterator it = obscuring_windows.begin(); it != obscuring_windows.end(); ++it ) { XUnmapWindow( display(), *it ); if( cached->count() < ( int )max_cache_size ) cached->prepend( *it ); else XDestroyWindow( display(), *it ); } } /*! Sets the current desktop to \a new_desktop Shows/Hides windows according to the stacking order and finally propages the new desktop to the world */ bool Workspace::setCurrentDesktop( int new_desktop ) { if (new_desktop < 1 || new_desktop > number_of_desktops ) return false; closeActivePopup(); ++block_focus; // TODO Q_ASSERT( block_stacking_updates == 0 ); // make sure stacking_order is up to date StackingUpdatesBlocker blocker( this ); int old_desktop = current_desktop; if (new_desktop != current_desktop) { ++block_showing_desktop; /* optimized Desktop switching: unmapping done from back to front mapping done from front to back => less exposure events */ Notify::raise((Notify::Event) (Notify::DesktopChange+new_desktop)); ObscuringWindows obs_wins; current_desktop = new_desktop; // change the desktop (so that Client::updateVisibility() works) for ( ClientList::ConstIterator it = stacking_order.begin(); it != stacking_order.end(); ++it) if ( !(*it)->isOnDesktop( new_desktop ) && (*it) != movingClient ) { if( (*it)->isShown( true ) && (*it)->isOnDesktop( old_desktop )) obs_wins.create( *it ); (*it)->updateVisibility(); } rootInfo->setCurrentDesktop( current_desktop ); // now propagate the change, after hiding, before showing if( movingClient && !movingClient->isOnDesktop( new_desktop )) movingClient->setDesktop( new_desktop ); for( int i = stacking_order.size() - 1; i >= 0 ; --i ) if ( stacking_order.at( i )->isOnDesktop( new_desktop ) ) stacking_order.at( i )->updateVisibility(); --block_showing_desktop; if( showingDesktop()) // do this only after desktop change to avoid flicker resetShowingDesktop( false ); } // restore the focus on this desktop --block_focus; Client* c = 0; if ( options->focusPolicyIsReasonable()) { // Search in focus chain if ( movingClient != NULL && active_client == movingClient && focus_chain[currentDesktop()].contains( active_client ) && active_client->isShown( true ) && active_client->isOnCurrentDesktop()) { c = active_client; // the requestFocus below will fail, as the client is already active } if( !c ) { for( int i = focus_chain[ currentDesktop() ].size() - 1; i >= 0; --i ) { if( focus_chain[ currentDesktop() ].at( i )->isShown( false ) && focus_chain[ currentDesktop() ].at( i )->isOnCurrentDesktop()) { c = focus_chain[ currentDesktop() ].at( i ); break; } } } } //if "unreasonable focus policy" // and active_client is on_all_desktops and under mouse (hence == old_active_client), // conserve focus (thanks to Volker Schatz ) else if( active_client && active_client->isShown( true ) && active_client->isOnCurrentDesktop()) c = active_client; if( c == NULL && !desktops.isEmpty()) c = findDesktop( true, currentDesktop()); if( c != active_client ) setActiveClient( NULL, Allowed ); if ( c ) requestFocus( c ); else if( !desktops.isEmpty() ) requestFocus( findDesktop( true, currentDesktop())); else focusToNull(); updateCurrentTopMenu(); // Update focus chain: // If input: chain = { 1, 2, 3, 4 } and currentDesktop() = 3, // Output: chain = { 3, 1, 2, 4 }. // kDebug(1212) << QString("Switching to desktop #%1, at focus_chain index %2\n") // .arg(currentDesktop()).arg(desktop_focus_chain.find( currentDesktop() )); for( int i = desktop_focus_chain.indexOf( currentDesktop() ); i > 0; i-- ) desktop_focus_chain[i] = desktop_focus_chain[i-1]; desktop_focus_chain[0] = currentDesktop(); // QString s = "desktop_focus_chain[] = { "; // for( uint i = 0; i < desktop_focus_chain.size(); i++ ) // s += QString::number(desktop_focus_chain[i]) + ", "; // kDebug(1212) << s << "}\n"; if( old_desktop != 0 ) // not for the very first time popupinfo->showInfo( desktopName(currentDesktop()) ); if( effects != NULL && old_desktop != 0 && old_desktop != new_desktop ) static_cast(effects)->desktopChanged( old_desktop ); if( compositing()) addRepaintFull(); return true; } // called only from DCOP void Workspace::nextDesktop() { int desktop = currentDesktop() + 1; setCurrentDesktop(desktop > numberOfDesktops() ? 1 : desktop); } // called only from DCOP void Workspace::previousDesktop() { int desktop = currentDesktop() - 1; setCurrentDesktop(desktop > 0 ? desktop : numberOfDesktops()); } int Workspace::desktopToRight( int desktop, bool wrap ) const { int x,y; Qt::Orientation orientation; calcDesktopLayout( &x, &y, &orientation ); int dt = desktop-1; if (orientation == Qt::Vertical) { dt += y; if ( dt >= numberOfDesktops() ) { if ( wrap ) dt -= numberOfDesktops(); else return desktop; } } else { int d = (dt % x) + 1; if ( d >= x ) { if ( wrap ) d -= x; else return desktop; } dt = dt - (dt % x) + d; } return dt+1; } int Workspace::desktopToLeft( int desktop, bool wrap ) const { int x,y; Qt::Orientation orientation; calcDesktopLayout( &x, &y, &orientation ); int dt = desktop-1; if (orientation == Qt::Vertical) { dt -= y; if ( dt < 0 ) { if ( wrap ) dt += numberOfDesktops(); else return desktop; } } else { int d = (dt % x) - 1; if ( d < 0 ) { if ( wrap ) d += x; else return desktop; } dt = dt - (dt % x) + d; } return dt+1; } int Workspace::desktopUp( int desktop, bool wrap ) const { int x,y; Qt::Orientation orientation; calcDesktopLayout( &x, &y, &orientation); int dt = desktop-1; if (orientation == Qt::Horizontal) { dt -= x; if ( dt < 0 ) { if ( wrap ) dt += numberOfDesktops(); else return desktop; } } else { int d = (dt % y) - 1; if ( d < 0 ) { if ( wrap ) d += y; else return desktop; } dt = dt - (dt % y) + d; } return dt+1; } int Workspace::desktopDown( int desktop, bool wrap ) const { int x,y; Qt::Orientation orientation; calcDesktopLayout( &x, &y, &orientation); int dt = desktop-1; if (orientation == Qt::Horizontal) { dt += x; if ( dt >= numberOfDesktops() ) { if ( wrap ) dt -= numberOfDesktops(); else return desktop; } } else { int d = (dt % y) + 1; if ( d >= y ) { if ( wrap ) d -= y; else return desktop; } dt = dt - (dt % y) + d; } return dt+1; } /*! Sets the number of virtual desktops to \a n */ void Workspace::setNumberOfDesktops( int n ) { if ( n == number_of_desktops ) return; int old_number_of_desktops = number_of_desktops; number_of_desktops = n; if( currentDesktop() > numberOfDesktops()) setCurrentDesktop( numberOfDesktops()); // if increasing the number, do the resizing now, // otherwise after the moving of windows to still existing desktops if( old_number_of_desktops < number_of_desktops ) { rootInfo->setNumberOfDesktops( number_of_desktops ); NETPoint* viewports = new NETPoint[ number_of_desktops ]; rootInfo->setDesktopViewport( number_of_desktops, *viewports ); delete[] viewports; updateClientArea( true ); focus_chain.resize( number_of_desktops + 1 ); } // if the number of desktops decreased, move all // windows that would be hidden to the last visible desktop if( old_number_of_desktops > number_of_desktops ) { for( ClientList::ConstIterator it = clients.begin(); it != clients.end(); ++it) { if( !(*it)->isOnAllDesktops() && (*it)->desktop() > numberOfDesktops()) sendClientToDesktop( *it, numberOfDesktops(), true ); } } if( old_number_of_desktops > number_of_desktops ) { rootInfo->setNumberOfDesktops( number_of_desktops ); NETPoint* viewports = new NETPoint[ number_of_desktops ]; rootInfo->setDesktopViewport( number_of_desktops, *viewports ); delete[] viewports; updateClientArea( true ); focus_chain.resize( number_of_desktops + 1 ); } saveDesktopSettings(); // Resize and reset the desktop focus chain. desktop_focus_chain.resize( n ); for( int i = 0; i < (int)desktop_focus_chain.size(); i++ ) desktop_focus_chain[i] = i+1; } /*! Sends client \a c to desktop \a desk. Takes care of transients as well. */ void Workspace::sendClientToDesktop( Client* c, int desk, bool dont_activate ) { bool was_on_desktop = c->isOnDesktop( desk ) || c->isOnAllDesktops(); c->setDesktop( desk ); if ( c->desktop() != desk ) // no change or desktop forced return; desk = c->desktop(); // Client did range checking if ( c->isOnDesktop( currentDesktop() ) ) { if ( c->wantsTabFocus() && options->focusPolicyIsReasonable() && !was_on_desktop // for stickyness changes && !dont_activate ) requestFocus( c ); else restackClientUnderActive( c ); } else { raiseClient( c ); } ClientList transients_stacking_order = ensureStackingOrder( c->transients()); for( ClientList::ConstIterator it = transients_stacking_order.begin(); it != transients_stacking_order.end(); ++it ) sendClientToDesktop( *it, desk, dont_activate ); updateClientArea(); } int Workspace::numScreens() const { if( !options->xineramaEnabled ) return 1; return qApp->desktop()->numScreens(); } int Workspace::activeScreen() const { if( !options->xineramaEnabled ) return 0; if( !options->activeMouseScreen ) { if( activeClient() != NULL && !activeClient()->isOnScreen( active_screen )) return qApp->desktop()->screenNumber( activeClient()->geometry().center()); return active_screen; } return qApp->desktop()->screenNumber( cursorPos()); } // check whether a client moved completely out of what's considered the active screen, // if yes, set a new active screen void Workspace::checkActiveScreen( const Client* c ) { if( !options->xineramaEnabled ) return; if( !c->isActive()) return; if( !c->isOnScreen( active_screen )) active_screen = c->screen(); } // called e.g. when a user clicks on a window, set active screen to be the screen // where the click occurred void Workspace::setActiveScreenMouse( const QPoint &mousepos ) { if( !options->xineramaEnabled ) return; active_screen = qApp->desktop()->screenNumber( mousepos ); } QRect Workspace::screenGeometry( int screen ) const { if( !options->xineramaEnabled ) return qApp->desktop()->geometry(); return qApp->desktop()->screenGeometry( screen ); } int Workspace::screenNumber( const QPoint &pos ) const { if( !options->xineramaEnabled ) return 0; return qApp->desktop()->screenNumber( pos ); } void Workspace::sendClientToScreen( Client* c, int screen ) { if( c->screen() == screen ) // don't use isOnScreen(), that's true even when only partially return; GeometryUpdatesBlocker blocker( c ); QRect old_sarea = clientArea( MaximizeArea, c ); QRect sarea = clientArea( MaximizeArea, screen, c->desktop()); c->setGeometry( sarea.x() - old_sarea.x() + c->x(), sarea.y() - old_sarea.y() + c->y(), c->size().width(), c->size().height()); c->checkWorkspacePosition(); ClientList transients_stacking_order = ensureStackingOrder( c->transients()); for( ClientList::ConstIterator it = transients_stacking_order.begin(); it != transients_stacking_order.end(); ++it ) sendClientToScreen( *it, screen ); if( c->isActive()) active_screen = screen; } void Workspace::updateDesktopLayout() { // rootInfo->desktopLayoutCorner(); // I don't find this worth bothering, feel free to layoutOrientation = ( rootInfo->desktopLayoutOrientation() == NET::OrientationHorizontal ? Qt::Horizontal : Qt::Vertical ); layoutX = rootInfo->desktopLayoutColumnsRows().width(); layoutY = rootInfo->desktopLayoutColumnsRows().height(); if( layoutX == 0 && layoutY == 0 ) // not given, set default layout layoutY = 2; } void Workspace::calcDesktopLayout(int* xp, int* yp, Qt::Orientation* orientation) const { int x = layoutX; // <= 0 means compute it from the other and total number of desktops int y = layoutY; if((x <= 0) && (y > 0)) x = (numberOfDesktops()+y-1) / y; else if((y <=0) && (x > 0)) y = (numberOfDesktops()+x-1) / x; if(x <=0) x = 1; if (y <= 0) y = 1; *xp = x; *yp = y; *orientation = layoutOrientation; } void Workspace::killWindowId( Window window_to_kill ) { if( window_to_kill == None ) return; Window window = window_to_kill; Client* client = NULL; for(;;) { client = findClient( FrameIdMatchPredicate( window )); if( client != NULL ) // found the client break; Window parent, root; Window* children; unsigned int children_count; XQueryTree( display(), window, &root, &parent, &children, &children_count ); if( children != NULL ) XFree( children ); if( window == root ) // we didn't find the client, probably an override-redirect window break; window = parent; // go up } if( client != NULL ) client->killWindow(); else XKillClient( display(), window_to_kill ); } void Workspace::sendPingToWindow( Window window, Time timestamp ) { rootInfo->sendPing( window, timestamp ); } void Workspace::sendTakeActivity( Client* c, Time timestamp, long flags ) { rootInfo->takeActivity( c->window(), timestamp, flags ); pending_take_activity = c; } /*! Takes a screenshot of the current window and puts it in the clipboard. */ void Workspace::slotGrabWindow() { if ( active_client ) { QPixmap snapshot = QPixmap::grabWindow( active_client->frameId() ); //No XShape - no work. if( Extensions::shapeAvailable()) { //As the first step, get the mask from XShape. int count, order; XRectangle* rects = XShapeGetRectangles( display(), active_client->frameId(), ShapeBounding, &count, &order); //The ShapeBounding region is the outermost shape of the window; //ShapeBounding - ShapeClipping is defined to be the border. //Since the border area is part of the window, we use bounding // to limit our work region if (rects) { //Create a QRegion from the rectangles describing the bounding mask. QRegion contents; for (int pos = 0; pos < count; pos++) contents += QRegion(rects[pos].x, rects[pos].y, rects[pos].width, rects[pos].height); XFree(rects); //Create the bounding box. QRegion bbox(0, 0, snapshot.width(), snapshot.height()); //Get the masked away area. QRegion maskedAway = bbox - contents; QVector maskedAwayRects = maskedAway.rects(); //Construct a bitmap mask from the rectangles QBitmap mask( snapshot.width(), snapshot.height()); QPainter p(&mask); p.fillRect(0, 0, mask.width(), mask.height(), Qt::color1); for (int pos = 0; pos < maskedAwayRects.count(); pos++) p.fillRect(maskedAwayRects[pos], Qt::color0); p.end(); snapshot.setMask(mask); } } QClipboard *cb = QApplication::clipboard(); cb->setPixmap( snapshot ); } else slotGrabDesktop(); } /*! Takes a screenshot of the whole desktop and puts it in the clipboard. */ void Workspace::slotGrabDesktop() { QPixmap p = QPixmap::grabWindow( rootWindow() ); QClipboard *cb = QApplication::clipboard(); cb->setPixmap( p ); } /*! Invokes keyboard mouse emulation */ void Workspace::slotMouseEmulation() { if ( mouse_emulation ) { ungrabXKeyboard(); mouse_emulation = false; return; } if( grabXKeyboard()) { mouse_emulation = true; mouse_emulation_state = 0; mouse_emulation_window = 0; } } /*! Returns the child window under the mouse and activates the respective client if necessary. Auxiliary function for the mouse emulation system. */ WId Workspace::getMouseEmulationWindow() { Window root; Window child = rootWindow(); int root_x, root_y, lx, ly; uint state; Window w; Client * c = 0; do { w = child; if (!c) c = findClient( FrameIdMatchPredicate( w )); XQueryPointer( display(), w, &root, &child, &root_x, &root_y, &lx, &ly, &state ); } while ( child != None && child != w ); if ( c && !c->isActive() ) activateClient( c ); return (WId) w; } /*! Sends a faked mouse event to the specified window. Returns the new button state. */ unsigned int Workspace::sendFakedMouseEvent( const QPoint &pos, WId w, MouseEmulation type, int button, unsigned int state ) { if ( !w ) return state; QWidget* widget = QWidget::find( w ); if ( (!widget || qobject_cast(widget)) && !findClient( WindowMatchPredicate( w )) ) { int x, y; Window xw; XTranslateCoordinates( display(), rootWindow(), w, pos.x(), pos.y(), &x, &y, &xw ); if ( type == EmuMove ) { // motion notify events XEvent e; e.type = MotionNotify; e.xmotion.window = w; e.xmotion.root = rootWindow(); e.xmotion.subwindow = w; e.xmotion.time = xTime(); e.xmotion.x = x; e.xmotion.y = y; e.xmotion.x_root = pos.x(); e.xmotion.y_root = pos.y(); e.xmotion.state = state; e.xmotion.is_hint = NotifyNormal; XSendEvent( display(), w, true, ButtonMotionMask, &e ); } else { XEvent e; e.type = type == EmuRelease ? ButtonRelease : ButtonPress; e.xbutton.window = w; e.xbutton.root = rootWindow(); e.xbutton.subwindow = w; e.xbutton.time = xTime(); e.xbutton.x = x; e.xbutton.y = y; e.xbutton.x_root = pos.x(); e.xbutton.y_root = pos.y(); e.xbutton.state = state; e.xbutton.button = button; XSendEvent( display(), w, true, ButtonPressMask, &e ); if ( type == EmuPress ) { switch ( button ) { case 2: state |= Button2Mask; break; case 3: state |= Button3Mask; break; default: // 1 state |= Button1Mask; break; } } else { switch ( button ) { case 2: state &= ~Button2Mask; break; case 3: state &= ~Button3Mask; break; default: // 1 state &= ~Button1Mask; break; } } } } return state; } /*! Handles keypress event during mouse emulation */ bool Workspace::keyPressMouseEmulation( XKeyEvent& ev ) { int kc = XKeycodeToKeysym(display(), ev.keycode, 0); int km = ev.state & (ControlMask | Mod1Mask | ShiftMask); bool is_control = km & ControlMask; bool is_alt = km & Mod1Mask; bool is_shift = km & ShiftMask; int delta = is_control?1:is_alt?32:8; QPoint pos = cursorPos(); switch ( kc ) { case XK_Left: case XK_KP_Left: pos.rx() -= delta; break; case XK_Right: case XK_KP_Right: pos.rx() += delta; break; case XK_Up: case XK_KP_Up: pos.ry() -= delta; break; case XK_Down: case XK_KP_Down: pos.ry() += delta; break; case XK_F1: if ( !mouse_emulation_state ) mouse_emulation_window = getMouseEmulationWindow(); if ( (mouse_emulation_state & Button1Mask) == 0 ) mouse_emulation_state = sendFakedMouseEvent( pos, mouse_emulation_window, EmuPress, Button1, mouse_emulation_state ); if ( !is_shift ) mouse_emulation_state = sendFakedMouseEvent( pos, mouse_emulation_window, EmuRelease, Button1, mouse_emulation_state ); break; case XK_F2: if ( !mouse_emulation_state ) mouse_emulation_window = getMouseEmulationWindow(); if ( (mouse_emulation_state & Button2Mask) == 0 ) mouse_emulation_state = sendFakedMouseEvent( pos, mouse_emulation_window, EmuPress, Button2, mouse_emulation_state ); if ( !is_shift ) mouse_emulation_state = sendFakedMouseEvent( pos, mouse_emulation_window, EmuRelease, Button2, mouse_emulation_state ); break; case XK_F3: if ( !mouse_emulation_state ) mouse_emulation_window = getMouseEmulationWindow(); if ( (mouse_emulation_state & Button3Mask) == 0 ) mouse_emulation_state = sendFakedMouseEvent( pos, mouse_emulation_window, EmuPress, Button3, mouse_emulation_state ); if ( !is_shift ) mouse_emulation_state = sendFakedMouseEvent( pos, mouse_emulation_window, EmuRelease, Button3, mouse_emulation_state ); break; case XK_Return: case XK_space: case XK_KP_Enter: case XK_KP_Space: { if ( !mouse_emulation_state ) { // nothing was pressed, fake a LMB click mouse_emulation_window = getMouseEmulationWindow(); mouse_emulation_state = sendFakedMouseEvent( pos, mouse_emulation_window, EmuPress, Button1, mouse_emulation_state ); mouse_emulation_state = sendFakedMouseEvent( pos, mouse_emulation_window, EmuRelease, Button1, mouse_emulation_state ); } else { // release all if ( mouse_emulation_state & Button1Mask ) mouse_emulation_state = sendFakedMouseEvent( pos, mouse_emulation_window, EmuRelease, Button1, mouse_emulation_state ); if ( mouse_emulation_state & Button2Mask ) mouse_emulation_state = sendFakedMouseEvent( pos, mouse_emulation_window, EmuRelease, Button2, mouse_emulation_state ); if ( mouse_emulation_state & Button3Mask ) mouse_emulation_state = sendFakedMouseEvent( pos, mouse_emulation_window, EmuRelease, Button3, mouse_emulation_state ); } } // fall through case XK_Escape: ungrabXKeyboard(); mouse_emulation = false; return true; default: return false; } QCursor::setPos( pos ); if ( mouse_emulation_state ) mouse_emulation_state = sendFakedMouseEvent( pos, mouse_emulation_window, EmuMove, 0, mouse_emulation_state ); return true; } //Delayed focus functions void Workspace::delayFocus() { requestFocus( delayfocus_client ); cancelDelayFocus(); } void Workspace::requestDelayFocus( Client* c ) { delayfocus_client = c; delete delayFocusTimer; delayFocusTimer = new QTimer( this ); connect( delayFocusTimer, SIGNAL( timeout() ), this, SLOT( delayFocus() ) ); delayFocusTimer->setSingleShot( true ); delayFocusTimer->start( options->delayFocusInterval ); } void Workspace::cancelDelayFocus() { delete delayFocusTimer; delayFocusTimer = 0; } // Electric Borders //========================================================================// // Electric Border Window management. Electric borders allow a user // to change the virtual desktop or activate another features // by moving the mouse pointer to the borders or corners. // Technically this is done with input only windows. void Workspace::updateElectricBorders() { electric_time_first = xTime(); electric_time_last = xTime(); electric_current_border = ElectricNone; QRect r = QApplication::desktop()->geometry(); electricTop = r.top(); electricBottom = r.bottom(); electricLeft = r.left(); electricRight = r.right(); for( int pos = 0; pos < ELECTRIC_COUNT; ++pos ) { if( electric_reserved[ pos ] == 0 ) { if( electric_windows[ pos ] != None ) XDestroyWindow( display(), electric_windows[ pos ] ); electric_windows[ pos ] = None; continue; } if( electric_windows[ pos ] != None ) continue; XSetWindowAttributes attributes; attributes.override_redirect = True; attributes.event_mask = EnterWindowMask | LeaveWindowMask; unsigned long valuemask = CWOverrideRedirect | CWEventMask; int xywh[ ELECTRIC_COUNT ][ 4 ] = { { r.left() + 1, r.top(), r.width() - 2, 1 }, // top { r.right(), r.top(), 1, 1 }, // topright { r.right(), r.top() + 1, 1, r.height() - 2 }, // etc. { r.right(), r.bottom(), 1, 1 }, { r.left() + 1, r.bottom(), r.width() - 2, 1 }, { r.left(), r.bottom(), 1, 1 }, { r.left(), r.top() + 1, 1, r.height() - 2 }, { r.left(), r.top(), 1, 1 } }; electric_windows[ pos ] = XCreateWindow( display(), rootWindow(), xywh[ pos ][ 0 ], xywh[ pos ][ 1 ], xywh[ pos ][ 2 ], xywh[ pos ][ 3 ], 0, CopyFromParent, InputOnly, CopyFromParent, valuemask, &attributes ); XMapWindow( display(), electric_windows[ pos ]); // Set XdndAware on the windows, so that DND enter events are received (#86998) Atom version = 4; // XDND version XChangeProperty( display(), electric_windows[ pos ], atoms->xdnd_aware, XA_ATOM, 32, PropModeReplace, ( unsigned char* )&version, 1 ); } } void Workspace::destroyElectricBorders() { for( int pos = 0; pos < ELECTRIC_COUNT; ++pos ) { if( electric_windows[ pos ] != None ) XDestroyWindow( display(), electric_windows[ pos ] ); electric_windows[ pos ] = None; } } void Workspace::reserveElectricBorderSwitching( bool reserve ) { for( int pos = 0; pos < ELECTRIC_COUNT; ++pos ) if( reserve ) reserveElectricBorder( static_cast< ElectricBorder >( pos )); else unreserveElectricBorder( static_cast< ElectricBorder >( pos )); } void Workspace::reserveElectricBorder( ElectricBorder border ) { if( border == ElectricNone ) return; if( electric_reserved[ border ]++ == 0 ) QTimer::singleShot( 0, this, SLOT( updateElectricBorders())); } void Workspace::unreserveElectricBorder( ElectricBorder border ) { if( border == ElectricNone ) return; assert( electric_reserved[ border ] > 0 ); if( --electric_reserved[ border ] == 0 ) QTimer::singleShot( 0, this, SLOT( updateElectricBorders())); } void Workspace::checkElectricBorder(const QPoint &pos, Time now) { if ((pos.x() != electricLeft) && (pos.x() != electricRight) && (pos.y() != electricTop) && (pos.y() != electricBottom)) return; bool have_borders = false; for( int i = 0; i < ELECTRIC_COUNT; ++i ) if( electric_windows[ i ] != None ) have_borders = true; if( !have_borders ) return; Time treshold_set = options->electricBorderDelay(); // set timeout Time treshold_reset = 250; // reset timeout int distance_reset = 30; // Mouse should not move more than this many pixels ElectricBorder border; if( pos.x() == electricLeft && pos.y() == electricTop ) border = ElectricTopLeft; else if( pos.x() == electricRight && pos.y() == electricTop ) border = ElectricTopRight; else if( pos.x() == electricLeft && pos.y() == electricBottom ) border = ElectricBottomLeft; else if( pos.x() == electricRight && pos.y() == electricBottom ) border = ElectricBottomRight; else if( pos.x() == electricLeft ) border = ElectricLeft; else if( pos.x() == electricRight ) border = ElectricRight; else if( pos.y() == electricTop ) border = ElectricTop; else if( pos.y() == electricBottom ) border = ElectricBottom; else abort(); if( electric_windows[ border ] == None ) return; if ((electric_current_border == border) && (timestampDiff(electric_time_last, now) < treshold_reset) && ((pos-electric_push_point).manhattanLength() < distance_reset)) { electric_time_last = now; if (timestampDiff(electric_time_first, now) > treshold_set) { electric_current_border = ElectricNone; if( effects && static_cast(effects)->borderActivated( border )) {} // handled by effects else electricBorderSwitchDesktop( border, pos ); return; } } else { electric_current_border = border; electric_time_first = now; electric_time_last = now; electric_push_point = pos; } // reset the pointer to find out wether the user is really pushing // (the direction back from which it came, starting from top clockwise) const int xdiff[ ELECTRIC_COUNT ] = { 0, -1, -1, -1, 0, 1, 1, 1 }; const int ydiff[ ELECTRIC_COUNT ] = { 1, 1, 0, -1, -1, -1, 0, 1 }; QCursor::setPos( pos.x() + xdiff[ border ], pos.y() + ydiff[ border ] ); } void Workspace::electricBorderSwitchDesktop( ElectricBorder border, const QPoint& _pos ) { QPoint pos = _pos; int desk = currentDesktop(); const int OFFSET = 2; if( border == ElectricLeft || border == ElectricTopLeft || border == ElectricBottomLeft ) { desk = desktopToLeft( desk, options->rollOverDesktops ); pos.setX( displayWidth() - 1 - OFFSET ); } if( border == ElectricRight || border == ElectricTopRight || border == ElectricBottomRight ) { desk = desktopToRight( desk, options->rollOverDesktops ); pos.setX( OFFSET ); } if( border == ElectricTop || border == ElectricTopLeft || border == ElectricTopRight ) { desk = desktopUp( desk, options->rollOverDesktops ); pos.setY( displayHeight() - 1 - OFFSET ); } if( border == ElectricBottom || border == ElectricBottomLeft || border == ElectricBottomRight ) { desk = desktopDown( desk, options->rollOverDesktops ); pos.setY( OFFSET ); } int desk_before = currentDesktop(); setCurrentDesktop( desk ); if( currentDesktop() != desk_before ) QCursor::setPos( pos ); } // this function is called when the user entered an electric border // with the mouse. It may switch to another virtual desktop bool Workspace::electricBorderEvent(XEvent *e) { if( e->type == EnterNotify ) { for( int i = 0; i < ELECTRIC_COUNT; ++i ) if( electric_windows[ i ] != None && e->xcrossing.window == electric_windows[ i ] ) { // the user entered an electric border checkElectricBorder( QPoint( e->xcrossing.x_root, e->xcrossing.y_root ), e->xcrossing.time ); return true; } } if( e->type == ClientMessage ) { if( e->xclient.message_type == atoms->xdnd_position ) { for( int i = 0; i < ELECTRIC_COUNT; ++i ) if( electric_windows[ i ] != None && e->xclient.window == electric_windows[ i ] ) { updateXTime(); checkElectricBorder( QPoint( e->xclient.data.l[2]>>16, e->xclient.data.l[2]&0xffff), xTime() ); return true; } } } return false; } void Workspace::addTopMenu( Client* c ) { assert( c->isTopMenu()); assert( !topmenus.contains( c )); topmenus.append( c ); if( managingTopMenus()) { int minsize = c->minSize().height(); if( minsize > topMenuHeight()) { topmenu_height = minsize; updateTopMenuGeometry(); } updateTopMenuGeometry( c ); updateCurrentTopMenu(); } // kDebug() << "NEW TOPMENU:" << c; } void Workspace::removeTopMenu( Client* c ) { // if( c->isTopMenu()) // kDebug() << "REMOVE TOPMENU:" << c; assert( c->isTopMenu()); assert( topmenus.contains( c )); topmenus.removeAll( c ); updateCurrentTopMenu(); // TODO reduce topMenuHeight() if possible? } void Workspace::lostTopMenuSelection() { // kDebug() << "lost TopMenu selection"; // make sure this signal is always set when not owning the selection disconnect( topmenu_watcher, SIGNAL( lostOwner()), this, SLOT( lostTopMenuOwner())); connect( topmenu_watcher, SIGNAL( lostOwner()), this, SLOT( lostTopMenuOwner())); if( !managing_topmenus ) return; connect( topmenu_watcher, SIGNAL( lostOwner()), this, SLOT( lostTopMenuOwner())); disconnect( topmenu_selection, SIGNAL( lostOwnership()), this, SLOT( lostTopMenuSelection())); managing_topmenus = false; delete topmenu_space; topmenu_space = NULL; updateClientArea(); for( ClientList::ConstIterator it = topmenus.begin(); it != topmenus.end(); ++it ) (*it)->checkWorkspacePosition(); } void Workspace::lostTopMenuOwner() { if( !options->topMenuEnabled()) return; // kDebug() << "TopMenu selection lost owner"; if( !topmenu_selection->claim( false )) { // kDebug() << "Failed to claim TopMenu selection"; return; } // kDebug() << "claimed TopMenu selection"; setupTopMenuHandling(); } void Workspace::setupTopMenuHandling() { if( managing_topmenus ) return; connect( topmenu_selection, SIGNAL( lostOwnership()), this, SLOT( lostTopMenuSelection())); disconnect( topmenu_watcher, SIGNAL( lostOwner()), this, SLOT( lostTopMenuOwner())); managing_topmenus = true; topmenu_space = new QWidget; Window stack[ 2 ]; stack[ 0 ] = supportWindow->winId(); stack[ 1 ] = topmenu_space->winId(); XRestackWindows(display(), stack, 2); updateTopMenuGeometry(); topmenu_space->show(); updateClientArea(); updateCurrentTopMenu(); } int Workspace::topMenuHeight() const { if( topmenu_height == 0 ) { // simply create a dummy menubar and use its preffered height as the menu height KMenuBar tmpmenu; tmpmenu.addAction( "dummy" ); topmenu_height = tmpmenu.sizeHint().height(); } return topmenu_height; } KDecoration* Workspace::createDecoration( KDecorationBridge* bridge ) { return mgr->createDecoration( bridge ); } QString Workspace::desktopName( int desk ) const { return QString::fromUtf8( rootInfo->desktopName( desk ) ); } bool Workspace::checkStartupNotification( Window w, KStartupInfoId& id, KStartupInfoData& data ) { return startup->checkStartup( w, id, data ) == KStartupInfo::Match; } /*! Puts the focus on a dummy window Just using XSetInputFocus() with None would block keyboard input */ void Workspace::focusToNull() { XSetInputFocus(display(), null_focus_window, RevertToPointerRoot, xTime() ); } void Workspace::helperDialog( const QString& message, const Client* c ) { QStringList args; QString type; if( message == "noborderaltf3" ) { KAction* action = qobject_cast(keys->action( "Window Operations Menu" )); if (action==0) assert( false ); QString shortcut = QString( "%1 (%2)" ).arg( action->text() ) .arg( action->globalShortcut().primary().toString()); args << "--msgbox" << i18n( "You have selected to show a window without its border.\n" "Without the border, you will not be able to enable the border " "again using the mouse: use the window operations menu instead, " "activated using the %1 keyboard shortcut." , shortcut ); type = "altf3warning"; } else if( message == "fullscreenaltf3" ) { KAction* action = qobject_cast(keys->action( "Window Operations Menu" )); if (action==0) assert( false ); QString shortcut = QString( "%1 (%2)" ).arg( action->text() ) .arg( action->globalShortcut().primary().toString()); args << "--msgbox" << i18n( "You have selected to show a window in fullscreen mode.\n" "If the application itself does not have an option to turn the fullscreen " "mode off you will not be able to disable it " "again using the mouse: use the window operations menu instead, " "activated using the %1 keyboard shortcut." , shortcut ); type = "altf3warning"; } else assert( false ); if( !type.isEmpty()) { KConfig cfg( "kwin_dialogsrc" ); KConfigGroup cg(&cfg, "Notification Messages" ); // this depends on KMessageBox if( !cg.readEntry( type, true )) // has don't show again checked return; // save launching kdialog args <<"--dontagain" << "kwin_dialogsrc:" + type; } if( c != NULL ) args <<"--embed" << QString::number( c->window()); KProcess::startDetached("kdialog",args); } void Workspace::setShowingDesktop( bool showing ) { rootInfo->setShowingDesktop( showing ); showing_desktop = showing; ++block_showing_desktop; if( showing_desktop ) { showing_desktop_clients.clear(); ++block_focus; ClientList cls = stackingOrder(); // find them first, then minimize, otherwise transients may get minimized with the window // they're transient for for( ClientList::ConstIterator it = cls.begin(); it != cls.end(); ++it ) { if( (*it)->isOnCurrentDesktop() && (*it)->isShown( true ) && !(*it)->isSpecialWindow()) showing_desktop_clients.prepend( *it ); // topmost first to reduce flicker } for( ClientList::ConstIterator it = showing_desktop_clients.begin(); it != showing_desktop_clients.end(); ++it ) (*it)->minimize(); --block_focus; if( Client* desk = findDesktop( true, currentDesktop())) requestFocus( desk ); } else { for( ClientList::ConstIterator it = showing_desktop_clients.begin(); it != showing_desktop_clients.end(); ++it ) (*it)->unminimize(); if( showing_desktop_clients.count() > 0 ) requestFocus( showing_desktop_clients.first()); showing_desktop_clients.clear(); } --block_showing_desktop; } // Following Kicker's behavior: // Changing a virtual desktop resets the state and shows the windows again. // Unminimizing a window resets the state but keeps the windows hidden (except // the one that was unminimized). // A new window resets the state and shows the windows again, with the new window // being active. Due to popular demand (#67406) by people who apparently // don't see a difference between "show desktop" and "minimize all", this is not // true if "showDesktopIsMinimizeAll" is set in kwinrc. In such case showing // a new window resets the state but doesn't show windows. void Workspace::resetShowingDesktop( bool keep_hidden ) { if( block_showing_desktop > 0 ) return; rootInfo->setShowingDesktop( false ); showing_desktop = false; ++block_showing_desktop; if( !keep_hidden ) { for( ClientList::ConstIterator it = showing_desktop_clients.begin(); it != showing_desktop_clients.end(); ++it ) (*it)->unminimize(); } showing_desktop_clients.clear(); --block_showing_desktop; } // Activating/deactivating this feature works like this: // When nothing is active, and the shortcut is pressed, global shortcuts are disabled // (using global_shortcuts_disabled) // When a window that has disabling forced is activated, global shortcuts are disabled. // (using global_shortcuts_disabled_for_client) // When a shortcut is pressed and global shortcuts are disabled (either by a shortcut // or for a client), they are enabled again. void Workspace::slotDisableGlobalShortcuts() { if( global_shortcuts_disabled || global_shortcuts_disabled_for_client ) disableGlobalShortcuts( false ); else disableGlobalShortcuts( true ); } static bool pending_dfc = false; void Workspace::disableGlobalShortcutsForClient( bool disable ) { if( global_shortcuts_disabled_for_client == disable ) return; if( !global_shortcuts_disabled ) { if( disable ) pending_dfc = true; KGlobalSettings::self()->emitChange( KGlobalSettings::BlockShortcuts, disable ); // kwin will get the kipc message too } } void Workspace::disableGlobalShortcuts( bool disable ) { KGlobalSettings::self()->emitChange( KGlobalSettings::BlockShortcuts, disable ); // kwin will get the kipc message too } void Workspace::slotBlockShortcuts( int data ) { if( pending_dfc && data ) { global_shortcuts_disabled_for_client = true; pending_dfc = false; } else { global_shortcuts_disabled = data; global_shortcuts_disabled_for_client = false; } // update also Alt+LMB actions etc. for( ClientList::ConstIterator it = clients.begin(); it != clients.end(); ++it ) (*it)->updateMouseGrab(); } // Optimized version of QCursor::pos() that tries to avoid X roundtrips // by updating the value only when the X timestamp changes. static QPoint last_cursor_pos; static int last_buttons = 0; static Time last_cursor_timestamp = CurrentTime; QPoint Workspace::cursorPos() const { if( last_cursor_timestamp == CurrentTime || last_cursor_timestamp != QX11Info::appTime()) { last_cursor_timestamp = QX11Info::appTime(); Window root; Window child; int root_x, root_y, win_x, win_y; uint state; XQueryPointer( display(), rootWindow(), &root, &child, &root_x, &root_y, &win_x, &win_y, &state ); last_cursor_pos = QPoint( root_x, root_y ); last_buttons = state; QTimer::singleShot( 0, const_cast< Workspace* >( this ), SLOT( resetCursorPosTime())); } return last_cursor_pos; } // Because of QTimer's and the impossibility to get events for all mouse // movements (at least I haven't figured out how) the position needs // to be also refetched after each return to the event loop. void Workspace::resetCursorPosTime() { last_cursor_timestamp = CurrentTime; } void Workspace::checkCursorPos() { QPoint last = last_cursor_pos; int lastb = last_buttons; cursorPos(); // update if needed if( last != last_cursor_pos || lastb != last_buttons ) static_cast< EffectsHandlerImpl* >( effects )->mouseChanged( cursorPos(), last, x11ToQtMouseButtons( last_buttons ), x11ToQtKeyboardModifiers( last_buttons )); } } // namespace #include "workspace.moc"