/******************************************************************** Copyright 2016 Martin Gräßlin This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) version 3, or any later version accepted by the membership of KDE e.V. (or its successor approved by the membership of KDE e.V.), which shall act as a proxy defined in Section 6 of version 3 of the license. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library. If not, see . *********************************************************************/ // Qt #include // client #include "../../src/client/connection_thread.h" #include "../../src/client/compositor.h" #include "../../src/client/event_queue.h" #include "../../src/client/registry.h" #include "../../src/client/shadow.h" #include "../../src/client/shm_pool.h" #include "../../src/client/surface.h" // server #include "../../src/server/buffer_interface.h" #include "../../src/server/display.h" #include "../../src/server/compositor_interface.h" #include "../../src/server/shadow_interface.h" using namespace KWayland::Client; using namespace KWayland::Server; class ShadowTest : public QObject { Q_OBJECT private Q_SLOTS: void init(); void cleanup(); void testCreateShadow(); void testShadowElements(); void testSurfaceDestroy(); private: Display *m_display = nullptr; ConnectionThread *m_connection = nullptr; CompositorInterface *m_compositorInterface = nullptr; ShadowManagerInterface *m_shadowInterface = nullptr; QThread *m_thread = nullptr; EventQueue *m_queue = nullptr; ShmPool *m_shm = nullptr; Compositor *m_compositor = nullptr; ShadowManager *m_shadow = nullptr; }; static const QString s_socketName = QStringLiteral("kwayland-test-shadow-0"); void ShadowTest::init() { delete m_display; m_display = new Display(this); m_display->setSocketName(s_socketName); m_display->start(); QVERIFY(m_display->isRunning()); m_display->createShm(); m_compositorInterface = m_display->createCompositor(m_display); m_compositorInterface->create(); m_shadowInterface = m_display->createShadowManager(m_display); m_shadowInterface->create(); // setup connection m_connection = new KWayland::Client::ConnectionThread; QSignalSpy connectedSpy(m_connection, &ConnectionThread::connected); QVERIFY(connectedSpy.isValid()); m_connection->setSocketName(s_socketName); m_thread = new QThread(this); m_connection->moveToThread(m_thread); m_thread->start(); m_connection->initConnection(); QVERIFY(connectedSpy.wait()); m_queue = new EventQueue(this); m_queue->setup(m_connection); Registry registry; QSignalSpy interfacesAnnouncedSpy(®istry, &Registry::interfacesAnnounced); QVERIFY(interfacesAnnouncedSpy.isValid()); registry.setEventQueue(m_queue); registry.create(m_connection); QVERIFY(registry.isValid()); registry.setup(); QVERIFY(interfacesAnnouncedSpy.wait()); m_shm = registry.createShmPool(registry.interface(Registry::Interface::Shm).name, registry.interface(Registry::Interface::Shm).version, this); QVERIFY(m_shm->isValid()); m_compositor = registry.createCompositor(registry.interface(Registry::Interface::Compositor).name, registry.interface(Registry::Interface::Compositor).version, this); QVERIFY(m_compositor->isValid()); m_shadow = registry.createShadowManager(registry.interface(Registry::Interface::Shadow).name, registry.interface(Registry::Interface::Shadow).version, this); QVERIFY(m_shadow->isValid()); } void ShadowTest::cleanup() { #define CLEANUP(variable) \ if (variable) { \ delete variable; \ variable = nullptr; \ } CLEANUP(m_shm) CLEANUP(m_compositor) CLEANUP(m_shadow) CLEANUP(m_queue) if (m_connection) { m_connection->deleteLater(); m_connection = nullptr; } if (m_thread) { m_thread->quit(); m_thread->wait(); delete m_thread; m_thread = nullptr; } CLEANUP(m_compositorInterface) CLEANUP(m_shadowInterface) CLEANUP(m_display) #undef CLEANUP } void ShadowTest::testCreateShadow() { // this test verifies the basic shadow behavior, create for surface, commit it, etc. QSignalSpy surfaceCreatedSpy(m_compositorInterface, &CompositorInterface::surfaceCreated); QVERIFY(surfaceCreatedSpy.isValid()); QScopedPointer surface(m_compositor->createSurface()); QVERIFY(surfaceCreatedSpy.wait()); auto serverSurface = surfaceCreatedSpy.first().first().value(); QVERIFY(serverSurface); // a surface without anything should not have a Shadow QVERIFY(!serverSurface->shadow()); QSignalSpy shadowChangedSpy(serverSurface, &SurfaceInterface::shadowChanged); QVERIFY(shadowChangedSpy.isValid()); // let's create a shadow for the Surface QScopedPointer shadow(m_shadow->createShadow(surface.data())); // that should not have triggered the shadowChangedSpy) QVERIFY(!shadowChangedSpy.wait(100)); // now let's commit the surface, that should trigger the shadow changed surface->commit(Surface::CommitFlag::None); QVERIFY(shadowChangedSpy.wait()); QCOMPARE(shadowChangedSpy.count(), 1); // we didn't set anything on the shadow, so it should be all default values auto serverShadow = serverSurface->shadow(); QVERIFY(serverShadow); QCOMPARE(serverShadow->offset(), QMarginsF()); QVERIFY(!serverShadow->topLeft()); QVERIFY(!serverShadow->top()); QVERIFY(!serverShadow->topRight()); QVERIFY(!serverShadow->right()); QVERIFY(!serverShadow->bottomRight()); QVERIFY(!serverShadow->bottom()); QVERIFY(!serverShadow->bottomLeft()); QVERIFY(!serverShadow->left()); // now let's remove the shadow m_shadow->removeShadow(surface.data()); // just removing should not remove it yet, surface needs to be committed QVERIFY(!shadowChangedSpy.wait(100)); surface->commit(Surface::CommitFlag::None); QVERIFY(shadowChangedSpy.wait()); QCOMPARE(shadowChangedSpy.count(), 2); QVERIFY(!serverSurface->shadow()); } void ShadowTest::testShadowElements() { // this test verifies that all shadow elements are correctly passed to the server // first create surface QSignalSpy surfaceCreatedSpy(m_compositorInterface, &CompositorInterface::surfaceCreated); QVERIFY(surfaceCreatedSpy.isValid()); QScopedPointer surface(m_compositor->createSurface()); QVERIFY(surfaceCreatedSpy.wait()); auto serverSurface = surfaceCreatedSpy.first().first().value(); QVERIFY(serverSurface); QSignalSpy shadowChangedSpy(serverSurface, &SurfaceInterface::shadowChanged); QVERIFY(shadowChangedSpy.isValid()); // now create the shadow QScopedPointer shadow(m_shadow->createShadow(surface.data())); QImage topLeftImage(QSize(10, 10), QImage::Format_ARGB32_Premultiplied); topLeftImage.fill(Qt::white); shadow->attachTopLeft(m_shm->createBuffer(topLeftImage)); QImage topImage(QSize(11, 11), QImage::Format_ARGB32_Premultiplied); topImage.fill(Qt::black); shadow->attachTop(m_shm->createBuffer(topImage)); QImage topRightImage(QSize(12, 12), QImage::Format_ARGB32_Premultiplied); topRightImage.fill(Qt::red); shadow->attachTopRight(m_shm->createBuffer(topRightImage)); QImage rightImage(QSize(13, 13), QImage::Format_ARGB32_Premultiplied); rightImage.fill(Qt::darkRed); shadow->attachRight(m_shm->createBuffer(rightImage)); QImage bottomRightImage(QSize(14, 14), QImage::Format_ARGB32_Premultiplied); bottomRightImage.fill(Qt::green); shadow->attachBottomRight(m_shm->createBuffer(bottomRightImage)); QImage bottomImage(QSize(15, 15), QImage::Format_ARGB32_Premultiplied); bottomImage.fill(Qt::darkGreen); shadow->attachBottom(m_shm->createBuffer(bottomImage)); QImage bottomLeftImage(QSize(16, 16), QImage::Format_ARGB32_Premultiplied); bottomLeftImage.fill(Qt::blue); shadow->attachBottomLeft(m_shm->createBuffer(bottomLeftImage)); QImage leftImage(QSize(17, 17), QImage::Format_ARGB32_Premultiplied); leftImage.fill(Qt::darkBlue); shadow->attachLeft(m_shm->createBuffer(leftImage)); shadow->setOffsets(QMarginsF(1, 2, 3, 4)); shadow->commit(); surface->commit(Surface::CommitFlag::None); QVERIFY(shadowChangedSpy.wait()); auto serverShadow = serverSurface->shadow(); QVERIFY(serverShadow); QCOMPARE(serverShadow->offset(), QMarginsF(1, 2, 3, 4)); QCOMPARE(serverShadow->topLeft()->data(), topLeftImage); QCOMPARE(serverShadow->top()->data(), topImage); QCOMPARE(serverShadow->topRight()->data(), topRightImage); QCOMPARE(serverShadow->right()->data(), rightImage); QCOMPARE(serverShadow->bottomRight()->data(), bottomRightImage); QCOMPARE(serverShadow->bottom()->data(), bottomImage); QCOMPARE(serverShadow->bottomLeft()->data(), bottomLeftImage); QCOMPARE(serverShadow->left()->data(), leftImage); // try to destroy the buffer // first attach one buffer shadow->attachTopLeft(m_shm->createBuffer(topLeftImage)); // create a destroyed signal QSignalSpy destroyedSpy(serverShadow->topLeft(), &BufferInterface::aboutToBeDestroyed); QVERIFY(destroyedSpy.isValid()); delete m_shm; m_shm = nullptr; QVERIFY(destroyedSpy.wait()); // now all buffers should be gone // TODO: does that need a signal? QVERIFY(!serverShadow->topLeft()); QVERIFY(!serverShadow->top()); QVERIFY(!serverShadow->topRight()); QVERIFY(!serverShadow->right()); QVERIFY(!serverShadow->bottomRight()); QVERIFY(!serverShadow->bottom()); QVERIFY(!serverShadow->bottomLeft()); QVERIFY(!serverShadow->left()); } void ShadowTest::testSurfaceDestroy() { using namespace KWayland::Client; using namespace KWayland::Server; QSignalSpy serverSurfaceCreated(m_compositorInterface, &CompositorInterface::surfaceCreated); QVERIFY(serverSurfaceCreated.isValid()); QScopedPointer surface(m_compositor->createSurface()); QVERIFY(serverSurfaceCreated.wait()); auto serverSurface = serverSurfaceCreated.first().first().value(); QSignalSpy shadowChangedSpy(serverSurface, &SurfaceInterface::shadowChanged); QVERIFY(shadowChangedSpy.isValid()); QScopedPointer shadow(m_shadow->createShadow(surface.data())); shadow->commit(); surface->commit(Surface::CommitFlag::None); QVERIFY(shadowChangedSpy.wait()); auto serverShadow = serverSurface->shadow(); QVERIFY(serverShadow); // destroy the parent surface QSignalSpy surfaceDestroyedSpy(serverSurface, &QObject::destroyed); QVERIFY(surfaceDestroyedSpy.isValid()); QSignalSpy shadowDestroyedSpy(serverShadow.data(), &QObject::destroyed); QVERIFY(shadowDestroyedSpy.isValid()); surface.reset(); QVERIFY(surfaceDestroyedSpy.wait()); QVERIFY(shadowDestroyedSpy.isEmpty()); // destroy the shadow shadow.reset(); QVERIFY(shadowDestroyedSpy.wait()); QCOMPARE(shadowDestroyedSpy.count(), 1); } QTEST_GUILESS_MAIN(ShadowTest) #include "test_shadow.moc"