/******************************************************************** Copyright 2014 Martin Gräßlin This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) version 3, or any later version accepted by the membership of KDE e.V. (or its successor approved by the membership of KDE e.V.), which shall act as a proxy defined in Section 6 of version 3 of the license. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library. If not, see . *********************************************************************/ // Qt #include #include // KWin #include "../../src/client/compositor.h" #include "../../src/client/connection_thread.h" #include "../../src/client/surface.h" #include "../../src/client/region.h" #include "../../src/client/registry.h" #include "../../src/client/shm_pool.h" #include "../../src/server/buffer_interface.h" #include "../../src/server/compositor_interface.h" #include "../../src/server/display.h" #include "../../src/server/surface_interface.h" // Wayland #include class TestWaylandSurface : public QObject { Q_OBJECT public: explicit TestWaylandSurface(QObject *parent = nullptr); private Q_SLOTS: void init(); void cleanup(); void testStaticAccessor(); void testDamage(); void testFrameCallback(); void testAttachBuffer(); void testMultipleSurfaces(); void testOpaque(); void testInput(); void testDestroy(); private: KWayland::Server::Display *m_display; KWayland::Server::CompositorInterface *m_compositorInterface; KWayland::Client::ConnectionThread *m_connection; KWayland::Client::Compositor *m_compositor; QThread *m_thread; }; static const QString s_socketName = QStringLiteral("kwin-test-wayland-surface-0"); TestWaylandSurface::TestWaylandSurface(QObject *parent) : QObject(parent) , m_display(nullptr) , m_compositorInterface(nullptr) , m_connection(nullptr) , m_compositor(nullptr) , m_thread(nullptr) { } void TestWaylandSurface::init() { using namespace KWayland::Server; delete m_display; m_display = new Display(this); m_display->setSocketName(s_socketName); m_display->start(); QVERIFY(m_display->isRunning()); m_compositorInterface = m_display->createCompositor(m_display); QVERIFY(m_compositorInterface); m_compositorInterface->create(); QVERIFY(m_compositorInterface->isValid()); // setup connection m_connection = new KWayland::Client::ConnectionThread; QSignalSpy connectedSpy(m_connection, SIGNAL(connected())); m_connection->setSocketName(s_socketName); m_thread = new QThread(this); m_connection->moveToThread(m_thread); m_thread->start(); connect(QCoreApplication::eventDispatcher(), &QAbstractEventDispatcher::aboutToBlock, m_connection, [this]() { if (m_connection->display()) { wl_display_flush(m_connection->display()); } } ); m_connection->initConnection(); QVERIFY(connectedSpy.wait()); KWayland::Client::Registry registry; QSignalSpy compositorSpy(®istry, SIGNAL(compositorAnnounced(quint32,quint32))); registry.create(m_connection->display()); QVERIFY(registry.isValid()); registry.setup(); QVERIFY(compositorSpy.wait()); m_compositor = registry.createCompositor(compositorSpy.first().first().value(), compositorSpy.first().last().value(), this); QVERIFY(m_compositor->isValid()); } void TestWaylandSurface::cleanup() { if (m_compositor) { delete m_compositor; m_compositor = nullptr; } if (m_thread) { m_thread->quit(); m_thread->wait(); delete m_thread; m_thread = nullptr; } delete m_connection; m_connection = nullptr; delete m_compositorInterface; m_compositorInterface = nullptr; delete m_display; m_display = nullptr; } void TestWaylandSurface::testStaticAccessor() { QSignalSpy serverSurfaceCreated(m_compositorInterface, SIGNAL(surfaceCreated(KWayland::Server::SurfaceInterface*))); QVERIFY(serverSurfaceCreated.isValid()); QVERIFY(KWayland::Client::Surface::all().isEmpty()); KWayland::Client::Surface *s1 = m_compositor->createSurface(); QVERIFY(s1->isValid()); QCOMPARE(KWayland::Client::Surface::all().count(), 1); QCOMPARE(KWayland::Client::Surface::all().first(), s1); QCOMPARE(KWayland::Client::Surface::get(*s1), s1); QVERIFY(serverSurfaceCreated.wait()); QVERIFY(!s1->size().isValid()); QSignalSpy sizeChangedSpy(s1, SIGNAL(sizeChanged(QSize))); QVERIFY(sizeChangedSpy.isValid()); const QSize testSize(200, 300); s1->setSize(testSize); QCOMPARE(s1->size(), testSize); QCOMPARE(sizeChangedSpy.count(), 1); QCOMPARE(sizeChangedSpy.first().first().toSize(), testSize); // add another surface KWayland::Client::Surface *s2 = m_compositor->createSurface(); QVERIFY(s2->isValid()); QCOMPARE(KWayland::Client::Surface::all().count(), 2); QCOMPARE(KWayland::Client::Surface::all().first(), s1); QCOMPARE(KWayland::Client::Surface::all().last(), s2); QCOMPARE(KWayland::Client::Surface::get(*s1), s1); QCOMPARE(KWayland::Client::Surface::get(*s2), s2); serverSurfaceCreated.clear(); QVERIFY(serverSurfaceCreated.wait()); // delete s2 again delete s2; QCOMPARE(KWayland::Client::Surface::all().count(), 1); QCOMPARE(KWayland::Client::Surface::all().first(), s1); QCOMPARE(KWayland::Client::Surface::get(*s1), s1); // and finally delete the last one delete s1; QVERIFY(KWayland::Client::Surface::all().isEmpty()); QVERIFY(!KWayland::Client::Surface::get(nullptr)); } void TestWaylandSurface::testDamage() { QSignalSpy serverSurfaceCreated(m_compositorInterface, SIGNAL(surfaceCreated(KWayland::Server::SurfaceInterface*))); QVERIFY(serverSurfaceCreated.isValid()); KWayland::Client::Surface *s = m_compositor->createSurface(); QVERIFY(serverSurfaceCreated.wait()); KWayland::Server::SurfaceInterface *serverSurface = serverSurfaceCreated.first().first().value(); QVERIFY(serverSurface); QCOMPARE(serverSurface->damage(), QRegion()); QVERIFY(serverSurface->parentResource()); QSignalSpy damageSpy(serverSurface, SIGNAL(damaged(QRegion))); QVERIFY(damageSpy.isValid()); // TODO: actually we would need to attach a buffer first s->damage(QRect(0, 0, 10, 10)); s->commit(KWayland::Client::Surface::CommitFlag::None); QVERIFY(damageSpy.wait()); QCOMPARE(serverSurface->damage(), QRegion(0, 0, 10, 10)); QCOMPARE(damageSpy.first().first().value(), QRegion(0, 0, 10, 10)); // damage multiple times QRegion testRegion(5, 8, 3, 6); testRegion = testRegion.united(QRect(10, 20, 30, 15)); s->damage(testRegion); damageSpy.clear(); s->commit(KWayland::Client::Surface::CommitFlag::None); QVERIFY(damageSpy.wait()); QCOMPARE(serverSurface->damage(), testRegion); QCOMPARE(damageSpy.first().first().value(), testRegion); } void TestWaylandSurface::testFrameCallback() { QSignalSpy serverSurfaceCreated(m_compositorInterface, SIGNAL(surfaceCreated(KWayland::Server::SurfaceInterface*))); QVERIFY(serverSurfaceCreated.isValid()); KWayland::Client::Surface *s = m_compositor->createSurface(); QVERIFY(serverSurfaceCreated.wait()); KWayland::Server::SurfaceInterface *serverSurface = serverSurfaceCreated.first().first().value(); QVERIFY(serverSurface); QSignalSpy damageSpy(serverSurface, SIGNAL(damaged(QRegion))); QVERIFY(damageSpy.isValid()); QSignalSpy frameRenderedSpy(s, SIGNAL(frameRendered())); QVERIFY(frameRenderedSpy.isValid()); s->damage(QRect(0, 0, 10, 10)); s->commit(); QVERIFY(damageSpy.wait()); serverSurface->frameRendered(10); QVERIFY(frameRenderedSpy.isEmpty()); QVERIFY(frameRenderedSpy.wait()); QVERIFY(!frameRenderedSpy.isEmpty()); } void TestWaylandSurface::testAttachBuffer() { // here we need a shm pool m_display->createShm(); KWayland::Client::Registry registry; QSignalSpy shmSpy(®istry, SIGNAL(shmAnnounced(quint32,quint32))); registry.create(m_connection->display()); QVERIFY(registry.isValid()); registry.setup(); QVERIFY(shmSpy.wait()); KWayland::Client::ShmPool pool; pool.setup(registry.bindShm(shmSpy.first().first().value(), shmSpy.first().last().value())); QVERIFY(pool.isValid()); // create the surface QSignalSpy serverSurfaceCreated(m_compositorInterface, SIGNAL(surfaceCreated(KWayland::Server::SurfaceInterface*))); QVERIFY(serverSurfaceCreated.isValid()); KWayland::Client::Surface *s = m_compositor->createSurface(); QVERIFY(serverSurfaceCreated.wait()); KWayland::Server::SurfaceInterface *serverSurface = serverSurfaceCreated.first().first().value(); QVERIFY(serverSurface); // create two images QImage black(24, 24, QImage::Format_RGB32); black.fill(Qt::black); QImage red(24, 24, QImage::Format_ARGB32); red.fill(QColor(255, 0, 0, 128)); QImage blue(24, 24, QImage::Format_ARGB32_Premultiplied); blue.fill(QColor(0, 0, 255, 128)); wl_buffer *blackBuffer = *(pool.createBuffer(black).data()); auto redBuffer = pool.createBuffer(red); auto blueBuffer = pool.createBuffer(blue).toStrongRef(); QCOMPARE(blueBuffer->format(), KWayland::Client::Buffer::Format::ARGB32); QCOMPARE(blueBuffer->size(), blue.size()); QVERIFY(!blueBuffer->isReleased()); QVERIFY(!blueBuffer->isUsed()); QCOMPARE(blueBuffer->stride(), blue.bytesPerLine()); s->attachBuffer(redBuffer.data()); s->attachBuffer(blackBuffer); s->damage(QRect(0, 0, 24, 24)); s->commit(KWayland::Client::Surface::CommitFlag::None); QSignalSpy damageSpy(serverSurface, SIGNAL(damaged(QRegion))); QVERIFY(damageSpy.isValid()); QVERIFY(damageSpy.wait()); // now the ServerSurface should have the black image attached as a buffer KWayland::Server::BufferInterface *buffer = serverSurface->buffer(); buffer->ref(); QVERIFY(buffer->shmBuffer()); QCOMPARE(buffer->data(), black); QCOMPARE(buffer->data().format(), QImage::Format_RGB32); // render another frame s->attachBuffer(redBuffer); s->damage(QRect(0, 0, 24, 24)); s->commit(KWayland::Client::Surface::CommitFlag::None); damageSpy.clear(); QVERIFY(damageSpy.wait()); KWayland::Server::BufferInterface *buffer2 = serverSurface->buffer(); buffer2->ref(); QVERIFY(buffer2->shmBuffer()); QCOMPARE(buffer2->data(), red); QCOMPARE(buffer2->data().format(), QImage::Format_ARGB32); buffer2->unref(); QVERIFY(buffer2->isReferenced()); QVERIFY(!redBuffer.data()->isReleased()); // render another frame blueBuffer->setUsed(true); QVERIFY(blueBuffer->isUsed()); s->attachBuffer(blueBuffer.data()); s->damage(QRect(0, 0, 24, 24)); QSignalSpy frameRenderedSpy(s, SIGNAL(frameRendered())); QVERIFY(frameRenderedSpy.isValid()); s->commit(); damageSpy.clear(); QVERIFY(damageSpy.wait()); QVERIFY(!buffer2->isReferenced()); delete buffer2; // TODO: we should have a signal on when the Buffer gets released QTest::qWait(100); QVERIFY(redBuffer.data()->isReleased()); KWayland::Server::BufferInterface *buffer3 = serverSurface->buffer(); buffer3->ref(); QVERIFY(buffer3->shmBuffer()); QCOMPARE(buffer3->data().format(), QImage::Format_ARGB32); QCOMPARE(buffer3->data().width(), 24); QCOMPARE(buffer3->data().height(), 24); for (int i = 0; i < 24; ++i) { for (int j = 0; j < 24; ++j) { // it's premultiplied in the format QCOMPARE(buffer3->data().pixel(i, j), qRgba(0, 0, 128, 128)); } } buffer3->unref(); QVERIFY(buffer3->isReferenced()); serverSurface->frameRendered(1); QVERIFY(frameRenderedSpy.wait()); // TODO: add signal test on release buffer->unref(); } void TestWaylandSurface::testMultipleSurfaces() { using namespace KWayland::Client; using namespace KWayland::Server; // here we need a shm pool m_display->createShm(); Registry registry; QSignalSpy shmSpy(®istry, SIGNAL(shmAnnounced(quint32,quint32))); registry.create(m_connection->display()); QVERIFY(registry.isValid()); registry.setup(); QVERIFY(shmSpy.wait()); ShmPool pool1; ShmPool pool2; pool1.setup(registry.bindShm(shmSpy.first().first().value(), shmSpy.first().last().value())); pool2.setup(registry.bindShm(shmSpy.first().first().value(), shmSpy.first().last().value())); QVERIFY(pool1.isValid()); QVERIFY(pool2.isValid()); // create the surfaces QSignalSpy serverSurfaceCreated(m_compositorInterface, SIGNAL(surfaceCreated(KWayland::Server::SurfaceInterface*))); QVERIFY(serverSurfaceCreated.isValid()); QScopedPointer s1(m_compositor->createSurface()); QVERIFY(serverSurfaceCreated.wait()); SurfaceInterface *serverSurface1 = serverSurfaceCreated.first().first().value(); QVERIFY(serverSurface1); //second surface QScopedPointer s2(m_compositor->createSurface()); QVERIFY(serverSurfaceCreated.wait()); SurfaceInterface *serverSurface2 = serverSurfaceCreated.last().first().value(); QVERIFY(serverSurface2); QVERIFY(serverSurface1->resource() != serverSurface2->resource()); // create two images QImage black(24, 24, QImage::Format_RGB32); black.fill(Qt::black); QImage red(24, 24, QImage::Format_ARGB32); red.fill(QColor(255, 0, 0, 128)); auto blackBuffer = pool1.createBuffer(black); auto redBuffer = pool2.createBuffer(red); s1->attachBuffer(blackBuffer); s1->damage(QRect(0, 0, 24, 24)); s1->commit(Surface::CommitFlag::None); QSignalSpy damageSpy1(serverSurface1, SIGNAL(damaged(QRegion))); QVERIFY(damageSpy1.isValid()); QVERIFY(damageSpy1.wait()); // now the ServerSurface should have the black image attached as a buffer BufferInterface *buffer1 = serverSurface1->buffer(); QVERIFY(buffer1); QImage buffer1Data = buffer1->data(); QCOMPARE(buffer1Data, black); // accessing the same buffer is OK QImage buffer1Data2 = buffer1->data(); QCOMPARE(buffer1Data2, buffer1Data); buffer1Data = QImage(); QVERIFY(buffer1Data.isNull()); buffer1Data2 = QImage(); QVERIFY(buffer1Data2.isNull()); // attach a buffer for the other surface s2->attachBuffer(redBuffer); s2->damage(QRect(0, 0, 24, 24)); s2->commit(Surface::CommitFlag::None); QSignalSpy damageSpy2(serverSurface2, SIGNAL(damaged(QRegion))); QVERIFY(damageSpy2.isValid()); QVERIFY(damageSpy2.wait()); BufferInterface *buffer2 = serverSurface2->buffer(); QVERIFY(buffer2); QImage buffer2Data = buffer2->data(); QCOMPARE(buffer2Data, red); // while buffer2 is accessed we cannot access buffer1 buffer1Data = buffer1->data(); QVERIFY(buffer1Data.isNull()); // a deep copy can be kept around QImage deepCopy = buffer2Data.copy(); QCOMPARE(deepCopy, red); buffer2Data = QImage(); QVERIFY(buffer2Data.isNull()); QCOMPARE(deepCopy, red); // now that buffer2Data is destroyed we can access buffer1 again buffer1Data = buffer1->data(); QVERIFY(!buffer1Data.isNull()); QCOMPARE(buffer1Data, black); } void TestWaylandSurface::testOpaque() { using namespace KWayland::Client; using namespace KWayland::Server; QSignalSpy serverSurfaceCreated(m_compositorInterface, SIGNAL(surfaceCreated(KWayland::Server::SurfaceInterface*))); QVERIFY(serverSurfaceCreated.isValid()); Surface *s = m_compositor->createSurface(); QVERIFY(serverSurfaceCreated.wait()); SurfaceInterface *serverSurface = serverSurfaceCreated.first().first().value(); QVERIFY(serverSurface); QSignalSpy opaqueRegionChangedSpy(serverSurface, SIGNAL(opaqueChanged(QRegion))); QVERIFY(opaqueRegionChangedSpy.isValid()); // by default there should be an empty opaque region QCOMPARE(serverSurface->opaque(), QRegion()); // let's install an opaque region s->setOpaqueRegion(m_compositor->createRegion(QRegion(0, 10, 20, 30)).get()); // the region should only be applied after the surface got commited wl_display_flush(m_connection->display()); QCoreApplication::processEvents(); QCOMPARE(serverSurface->opaque(), QRegion()); QCOMPARE(opaqueRegionChangedSpy.count(), 0); // so let's commit to get the new region s->commit(Surface::CommitFlag::None); QVERIFY(opaqueRegionChangedSpy.wait()); QCOMPARE(opaqueRegionChangedSpy.count(), 1); QCOMPARE(opaqueRegionChangedSpy.last().first().value(), QRegion(0, 10, 20, 30)); QCOMPARE(serverSurface->opaque(), QRegion(0, 10, 20, 30)); // committing without setting a new region shouldn't change s->commit(Surface::CommitFlag::None); wl_display_flush(m_connection->display()); QCoreApplication::processEvents(); QCOMPARE(opaqueRegionChangedSpy.count(), 1); QCOMPARE(serverSurface->opaque(), QRegion(0, 10, 20, 30)); // let's change the opaque region s->setOpaqueRegion(m_compositor->createRegion(QRegion(10, 20, 30, 40)).get()); s->commit(Surface::CommitFlag::None); QVERIFY(opaqueRegionChangedSpy.wait()); QCOMPARE(opaqueRegionChangedSpy.count(), 2); QCOMPARE(opaqueRegionChangedSpy.last().first().value(), QRegion(10, 20, 30, 40)); QCOMPARE(serverSurface->opaque(), QRegion(10, 20, 30, 40)); // and let's go back to an empty region s->setOpaqueRegion(); s->commit(Surface::CommitFlag::None); QVERIFY(opaqueRegionChangedSpy.wait()); QCOMPARE(opaqueRegionChangedSpy.count(), 3); QCOMPARE(opaqueRegionChangedSpy.last().first().value(), QRegion()); QCOMPARE(serverSurface->opaque(), QRegion()); } void TestWaylandSurface::testInput() { using namespace KWayland::Client; using namespace KWayland::Server; QSignalSpy serverSurfaceCreated(m_compositorInterface, SIGNAL(surfaceCreated(KWayland::Server::SurfaceInterface*))); QVERIFY(serverSurfaceCreated.isValid()); Surface *s = m_compositor->createSurface(); QVERIFY(serverSurfaceCreated.wait()); SurfaceInterface *serverSurface = serverSurfaceCreated.first().first().value(); QVERIFY(serverSurface); QSignalSpy inputRegionChangedSpy(serverSurface, SIGNAL(inputChanged(QRegion))); QVERIFY(inputRegionChangedSpy.isValid()); // by default there should be an empty == infinite input region QCOMPARE(serverSurface->input(), QRegion()); QCOMPARE(serverSurface->inputIsInfitine(), true); // let's install an input region s->setInputRegion(m_compositor->createRegion(QRegion(0, 10, 20, 30)).get()); // the region should only be applied after the surface got commited wl_display_flush(m_connection->display()); QCoreApplication::processEvents(); QCOMPARE(serverSurface->input(), QRegion()); QCOMPARE(serverSurface->inputIsInfitine(), true); QCOMPARE(inputRegionChangedSpy.count(), 0); // so let's commit to get the new region s->commit(Surface::CommitFlag::None); QVERIFY(inputRegionChangedSpy.wait()); QCOMPARE(inputRegionChangedSpy.count(), 1); QCOMPARE(inputRegionChangedSpy.last().first().value(), QRegion(0, 10, 20, 30)); QCOMPARE(serverSurface->input(), QRegion(0, 10, 20, 30)); QCOMPARE(serverSurface->inputIsInfitine(), false); // committing without setting a new region shouldn't change s->commit(Surface::CommitFlag::None); wl_display_flush(m_connection->display()); QCoreApplication::processEvents(); QCOMPARE(inputRegionChangedSpy.count(), 1); QCOMPARE(serverSurface->input(), QRegion(0, 10, 20, 30)); QCOMPARE(serverSurface->inputIsInfitine(), false); // let's change the input region s->setInputRegion(m_compositor->createRegion(QRegion(10, 20, 30, 40)).get()); s->commit(Surface::CommitFlag::None); QVERIFY(inputRegionChangedSpy.wait()); QCOMPARE(inputRegionChangedSpy.count(), 2); QCOMPARE(inputRegionChangedSpy.last().first().value(), QRegion(10, 20, 30, 40)); QCOMPARE(serverSurface->input(), QRegion(10, 20, 30, 40)); QCOMPARE(serverSurface->inputIsInfitine(), false); // and let's go back to an empty region s->setInputRegion(); s->commit(Surface::CommitFlag::None); QVERIFY(inputRegionChangedSpy.wait()); QCOMPARE(inputRegionChangedSpy.count(), 3); QCOMPARE(inputRegionChangedSpy.last().first().value(), QRegion()); QCOMPARE(serverSurface->input(), QRegion()); QCOMPARE(serverSurface->inputIsInfitine(), true); } void TestWaylandSurface::testDestroy() { using namespace KWayland::Client; Surface *s = m_compositor->createSurface(); connect(m_connection, &ConnectionThread::connectionDied, s, &Surface::destroy); connect(m_connection, &ConnectionThread::connectionDied, m_compositor, &Compositor::destroy); QVERIFY(s->isValid()); QSignalSpy connectionDiedSpy(m_connection, SIGNAL(connectionDied())); QVERIFY(connectionDiedSpy.isValid()); delete m_display; m_display = nullptr; m_compositorInterface = nullptr; QVERIFY(connectionDiedSpy.wait()); // now the Surface should be destroyed; QVERIFY(!s->isValid()); // calling destroy again should not fail s->destroy(); } QTEST_GUILESS_MAIN(TestWaylandSurface) #include "test_wayland_surface.moc"