/***************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Lubos Lunak You can Freely distribute this program under the GNU General Public License. See the file "COPYING" for the exact licensing terms. ******************************************************************/ #ifndef KWIN_SHADOW_H #define KWIN_SHADOW_H #include namespace KWin { class GLTexture; class ShadowEffect : public Effect { public: ShadowEffect(); virtual void prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time ); virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ); virtual void postPaintWindow( EffectWindow* w ); virtual QRect transformWindowDamage( EffectWindow* w, const QRect& r ); private: void drawShadow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ); void addQuadVertices(QVector& verts, float x1, float y1, float x2, float y2) const; // transforms window rect -> shadow rect QRect shadowRectangle(const QRect& windowRectangle) const; bool useShadow( EffectWindow* w ) const; int shadowXOffset, shadowYOffset; double shadowOpacity; int shadowFuzzyness; int shadowSize; bool intensifyActiveShadow; GLTexture* mShadowTexture; }; } // namespace #endif