/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2010 Thomas Lübking This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "windowgeometry_config.h" // KConfigSkeleton #include "windowgeometryconfig.h" #include #include #include #include #include #include #include K_PLUGIN_FACTORY_WITH_JSON(WindowGeometryEffectConfigFactory, "windowgeometry_config.json", registerPlugin();) namespace KWin { WindowGeometryConfigForm::WindowGeometryConfigForm(QWidget* parent) : QWidget(parent) { setupUi(this); } WindowGeometryConfig::WindowGeometryConfig(QWidget* parent, const QVariantList& args) : KCModule(KAboutData::pluginData(QStringLiteral("windowgeometry")), parent, args) { QVBoxLayout* layout = new QVBoxLayout(this); layout->addWidget(myUi = new WindowGeometryConfigForm(this)); // Shortcut config. The shortcut belongs to the component "kwin"! myActionCollection = new KActionCollection(this, QStringLiteral("kwin")); QAction* a = myActionCollection->addAction(QStringLiteral("WindowGeometry")); a->setText(i18n("Toggle KWin composited geometry display")); a->setProperty("isConfigurationAction", true); KGlobalAccel::self()->setDefaultShortcut(a, QList() << Qt::CTRL + Qt::SHIFT + Qt::Key_F11); KGlobalAccel::self()->setShortcut(a, QList() << Qt::CTRL + Qt::SHIFT + Qt::Key_F11); myUi->shortcuts->addCollection(myActionCollection); connect(myUi->shortcuts, SIGNAL(keyChange()), this, SLOT(changed())); addConfig(WindowGeometryConfiguration::self(), myUi); load(); } WindowGeometryConfig::~WindowGeometryConfig() { // Undo (only) unsaved changes to global key shortcuts myUi->shortcuts->undoChanges(); } void WindowGeometryConfig::save() { KCModule::save(); myUi->shortcuts->save(); // undo() will restore to this state from now on EffectsHandler::sendReloadMessage(QStringLiteral("windowgeometry")); } void WindowGeometryConfig::defaults() { myUi->shortcuts->allDefault(); emit changed(true); } } //namespace #include "windowgeometry_config.moc"