/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2008 Cédric Borgese Copyright (C) 2008 Lucas Murray This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "wobblywindows_config.h" // KConfigSkeleton #include "wobblywindowsconfig.h" #include #include #include #include K_PLUGIN_FACTORY_WITH_JSON(WobblyWindowsEffectConfigFactory, "wobblywindows_config.json", registerPlugin();) namespace KWin { //----------------------------------------------------------------------------- // WARNING: This is (kinda) copied from wobblywindows.cpp struct ParameterSet { int stiffness; int drag; int move_factor; }; ParameterSet set_0 = { 15, 80, 10 }; ParameterSet set_1 = { 10, 85, 10 }; ParameterSet set_2 = { 6, 90, 10 }; ParameterSet set_3 = { 3, 92, 20 }; ParameterSet set_4 = { 1, 97, 25 }; ParameterSet pset[5] = { set_0, set_1, set_2, set_3, set_4 }; //----------------------------------------------------------------------------- WobblyWindowsEffectConfig::WobblyWindowsEffectConfig(QWidget* parent, const QVariantList& args) : KCModule(KAboutData::pluginData(QStringLiteral("wobblywindows")), parent, args) { m_ui.setupUi(this); addConfig(WobblyWindowsConfig::self(), this); connect(m_ui.kcfg_WobblynessLevel, SIGNAL(valueChanged(int)), this, SLOT(wobblinessChanged())); load(); } WobblyWindowsEffectConfig::~WobblyWindowsEffectConfig() { } void WobblyWindowsEffectConfig::save() { KCModule::save(); EffectsHandler::sendReloadMessage(QStringLiteral("wobblywindows")); } void WobblyWindowsEffectConfig::wobblinessChanged() { ParameterSet preset = pset[m_ui.kcfg_WobblynessLevel->value()]; m_ui.kcfg_Stiffness->setValue(preset.stiffness); m_ui.kcfg_Drag->setValue(preset.drag); m_ui.kcfg_MoveFactor->setValue(preset.move_factor); } } // namespace #include "wobblywindows_config.moc"