/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2008 Lubos Lunak This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_XRENDERUTILS_H #define KWIN_XRENDERUTILS_H #include #ifdef KWIN_HAVE_XRENDER_COMPOSITING #include #include #include #include #include #include /** @addtogroup kwineffects */ /** @{ */ namespace KWin { /** * Convert QRegion to XserverRegion. */ KWIN_EXPORT XserverRegion toXserverRegion(QRegion region); /** * draws a round box on the renderscene */ KWIN_EXPORT void xRenderRoundBox(Picture pict, const QRect &rect, int round, const QColor &c); /** * dumps a QColor into a XRenderColor */ KWIN_EXPORT XRenderColor preMultiply(const QColor &c, float opacity = 1.0); /** @internal */ class KWIN_EXPORT XRenderPictureData : public QSharedData { public: explicit XRenderPictureData(Picture pic = None); ~XRenderPictureData(); Picture value(); private: Picture picture; Q_DISABLE_COPY(XRenderPictureData) }; /** * @short Wrapper around XRender Picture. * * This class wraps XRender's Picture, providing proper initialization, * convenience constructors and freeing of resources. * It should otherwise act exactly like the Picture type. */ class KWIN_EXPORT XRenderPicture { public: explicit XRenderPicture(Picture pic = None); explicit XRenderPicture(QPixmap pix); XRenderPicture(Pixmap pix, int depth); operator Picture(); private: KSharedPtr< XRenderPictureData > d; }; inline XRenderPictureData::XRenderPictureData(Picture pic) : picture(pic) { } inline XRenderPictureData::~XRenderPictureData() { if (picture != None) XRenderFreePicture(display(), picture); } inline Picture XRenderPictureData::value() { return picture; } inline XRenderPicture::XRenderPicture(Picture pic) : d(new XRenderPictureData(pic)) { } inline XRenderPicture::operator Picture() { return d->value(); } /** * Static 1x1 picture used to deliver a black pixel with given opacity (for blending performance) * Call and Use, the PixelPicture will stay, but may change it's opacity meanwhile. It's NOT threadsafe either */ KWIN_EXPORT XRenderPicture xRenderBlendPicture(double opacity); /** * Creates a 1x1 Picture filled with c */ KWIN_EXPORT XRenderPicture xRenderFill(const XRenderColor *c); KWIN_EXPORT XRenderPicture xRenderFill(const QColor &c); /** * Allows to render a window into a (transparent) pixmap * NOTICE: the result can be queried as xRenderWindowOffscreenTarget() * NOTICE: it may be 0 * NOTICE: when done call setXRenderWindowOffscreen(false) to continue normal render process */ KWIN_EXPORT void setXRenderOffscreen(bool b); /** * Allows to define a persistent effect member as render target * The window (including shadows) is rendered into the top left corner * NOTICE: do NOT call setXRenderOffscreen(true) in addition! * NOTICE: do not forget to xRenderPopTarget once you're done to continue the normal render process */ KWIN_EXPORT void xRenderPushTarget(XRenderPicture *pic); KWIN_EXPORT void xRenderPopTarget(); /** * Whether windows are currently rendered into an offscreen target buffer */ KWIN_EXPORT bool xRenderOffscreen(); /** * The offscreen buffer as set by the renderer because of setXRenderWindowOffscreen(true) */ KWIN_EXPORT QPixmap *xRenderOffscreenTarget(); /** * NOTICE: HANDS OFF!!! * scene_setXRenderWindowOffscreenTarget() is ONLY to be used by the renderer - DO NOT TOUCH! */ KWIN_EXPORT void scene_setXRenderOffscreenTarget(QPixmap *pix); /** * scene_xRenderWindowOffscreenTarget() is used by the scene to figure the target set by an effect */ KWIN_EXPORT XRenderPicture *scene_xRenderOffscreenTarget(); } // namespace #endif /** @} */ #endif