kwin/autotests/integration/window_selection_test.cpp
2023-05-23 11:42:32 +03:00

519 lines
20 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "core/output.h"
#include "keyboard_input.h"
#include "pointer_input.h"
#include "wayland_server.h"
#include "window.h"
#include "workspace.h"
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/keyboard.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/shm_pool.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Client/touch.h>
#include <linux/input.h>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_kwin_window_selection-0");
class TestWindowSelection : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testSelectOnWindowPointer();
void testSelectOnWindowKeyboard_data();
void testSelectOnWindowKeyboard();
void testSelectOnWindowTouch();
void testCancelOnWindowPointer();
void testCancelOnWindowKeyboard();
void testSelectPointPointer();
void testSelectPointTouch();
};
void TestWindowSelection::initTestCase()
{
qRegisterMetaType<KWin::Window *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(waylandServer()->init(s_socketName));
Test::setOutputConfig({
QRect(0, 0, 1280, 1024),
QRect(1280, 0, 1280, 1024),
});
qputenv("XKB_DEFAULT_RULES", "evdev");
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
const auto outputs = workspace()->outputs();
QCOMPARE(outputs.count(), 2);
QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
}
void TestWindowSelection::init()
{
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
QVERIFY(Test::waitForWaylandPointer());
workspace()->setActiveOutput(QPoint(640, 512));
KWin::input()->pointer()->warp(QPoint(640, 512));
}
void TestWindowSelection::cleanup()
{
Test::destroyWaylandConnection();
}
void TestWindowSelection::testSelectOnWindowPointer()
{
// this test verifies window selection through pointer works
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<KWayland::Client::Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<KWayland::Client::Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.get(), &KWayland::Client::Pointer::entered);
QSignalSpy pointerLeftSpy(pointer.get(), &KWayland::Client::Pointer::left);
QSignalSpy keyboardEnteredSpy(keyboard.get(), &KWayland::Client::Keyboard::entered);
QSignalSpy keyboardLeftSpy(keyboard.get(), &KWayland::Client::Keyboard::left);
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QVERIFY(keyboardEnteredSpy.wait());
KWin::input()->pointer()->warp(window->frameGeometry().center());
QCOMPARE(input()->pointer()->focus(), window);
QVERIFY(pointerEnteredSpy.wait());
Window *selectedWindow = nullptr;
auto callback = [&selectedWindow](Window *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate left button press
quint32 timestamp = 0;
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QVERIFY(!input()->pointer()->focus());
// updating the pointer should not change anything
input()->pointer()->update();
QVERIFY(!input()->pointer()->focus());
// updating keyboard should also not change
input()->keyboard()->update();
// perform a right button click
Test::pointerButtonPressed(BTN_RIGHT, timestamp++);
Test::pointerButtonReleased(BTN_RIGHT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
// now release
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(selectedWindow, window);
QCOMPARE(input()->pointer()->focus(), window);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
}
void TestWindowSelection::testSelectOnWindowKeyboard_data()
{
QTest::addColumn<qint32>("key");
QTest::newRow("enter") << KEY_ENTER;
QTest::newRow("keypad enter") << KEY_KPENTER;
QTest::newRow("space") << KEY_SPACE;
}
void TestWindowSelection::testSelectOnWindowKeyboard()
{
// this test verifies window selection through keyboard key
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<KWayland::Client::Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<KWayland::Client::Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.get(), &KWayland::Client::Pointer::entered);
QSignalSpy pointerLeftSpy(pointer.get(), &KWayland::Client::Pointer::left);
QSignalSpy keyboardEnteredSpy(keyboard.get(), &KWayland::Client::Keyboard::entered);
QSignalSpy keyboardLeftSpy(keyboard.get(), &KWayland::Client::Keyboard::left);
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QVERIFY(keyboardEnteredSpy.wait());
QVERIFY(!exclusiveContains(window->frameGeometry(), KWin::Cursors::self()->mouse()->pos()));
Window *selectedWindow = nullptr;
auto callback = [&selectedWindow](Window *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(keyboardLeftSpy.wait());
QCOMPARE(pointerLeftSpy.count(), 0);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate key press
quint32 timestamp = 0;
// move cursor through keys
auto keyPress = [&timestamp](qint32 key) {
Test::keyboardKeyPressed(key, timestamp++);
Test::keyboardKeyReleased(key, timestamp++);
};
while (KWin::Cursors::self()->mouse()->pos().x() >= window->frameGeometry().x() + window->frameGeometry().width()) {
keyPress(KEY_LEFT);
}
while (KWin::Cursors::self()->mouse()->pos().x() <= window->frameGeometry().x()) {
keyPress(KEY_RIGHT);
}
while (KWin::Cursors::self()->mouse()->pos().y() <= window->frameGeometry().y()) {
keyPress(KEY_DOWN);
}
while (KWin::Cursors::self()->mouse()->pos().y() >= window->frameGeometry().y() + window->frameGeometry().height()) {
keyPress(KEY_UP);
}
QFETCH(qint32, key);
Test::keyboardKeyPressed(key, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(selectedWindow, window);
QCOMPARE(input()->pointer()->focus(), window);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 0);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 1);
QCOMPARE(keyboardEnteredSpy.count(), 2);
Test::keyboardKeyReleased(key, timestamp++);
}
void TestWindowSelection::testSelectOnWindowTouch()
{
// this test verifies window selection through touch
std::unique_ptr<KWayland::Client::Touch> touch(Test::waylandSeat()->createTouch());
QSignalSpy touchStartedSpy(touch.get(), &KWayland::Client::Touch::sequenceStarted);
QSignalSpy touchCanceledSpy(touch.get(), &KWayland::Client::Touch::sequenceCanceled);
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
Window *selectedWindow = nullptr;
auto callback = [&selectedWindow](Window *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
// simulate touch down
quint32 timestamp = 0;
Test::touchDown(0, window->frameGeometry().center(), timestamp++);
QVERIFY(!selectedWindow);
Test::touchUp(0, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(selectedWindow, window);
// with movement
selectedWindow = nullptr;
kwinApp()->startInteractiveWindowSelection(callback);
Test::touchDown(0, window->frameGeometry().bottomRight() + QPoint(20, 20), timestamp++);
QVERIFY(!selectedWindow);
Test::touchMotion(0, window->frameGeometry().bottomRight() - QPoint(1, 1), timestamp++);
QVERIFY(!selectedWindow);
Test::touchUp(0, timestamp++);
QCOMPARE(selectedWindow, window);
QCOMPARE(input()->isSelectingWindow(), false);
// it cancels active touch sequence on the window
Test::touchDown(0, window->frameGeometry().center(), timestamp++);
QVERIFY(touchStartedSpy.wait());
selectedWindow = nullptr;
kwinApp()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(touchCanceledSpy.wait());
QVERIFY(!selectedWindow);
// this touch up does not yet select the window, it was started prior to the selection
Test::touchUp(0, timestamp++);
QVERIFY(!selectedWindow);
Test::touchDown(0, window->frameGeometry().center(), timestamp++);
Test::touchUp(0, timestamp++);
QCOMPARE(selectedWindow, window);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(touchStartedSpy.count(), 1);
QCOMPARE(touchCanceledSpy.count(), 1);
}
void TestWindowSelection::testCancelOnWindowPointer()
{
// this test verifies that window selection cancels through right button click
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<KWayland::Client::Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<KWayland::Client::Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.get(), &KWayland::Client::Pointer::entered);
QSignalSpy pointerLeftSpy(pointer.get(), &KWayland::Client::Pointer::left);
QSignalSpy keyboardEnteredSpy(keyboard.get(), &KWayland::Client::Keyboard::entered);
QSignalSpy keyboardLeftSpy(keyboard.get(), &KWayland::Client::Keyboard::left);
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QVERIFY(keyboardEnteredSpy.wait());
KWin::input()->pointer()->warp(window->frameGeometry().center());
QCOMPARE(input()->pointer()->focus(), window);
QVERIFY(pointerEnteredSpy.wait());
Window *selectedWindow = nullptr;
auto callback = [&selectedWindow](Window *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate left button press
quint32 timestamp = 0;
Test::pointerButtonPressed(BTN_RIGHT, timestamp++);
Test::pointerButtonReleased(BTN_RIGHT, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QVERIFY(!selectedWindow);
QCOMPARE(input()->pointer()->focus(), window);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
}
void TestWindowSelection::testCancelOnWindowKeyboard()
{
// this test verifies that cancel window selection through escape key works
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<KWayland::Client::Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<KWayland::Client::Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.get(), &KWayland::Client::Pointer::entered);
QSignalSpy pointerLeftSpy(pointer.get(), &KWayland::Client::Pointer::left);
QSignalSpy keyboardEnteredSpy(keyboard.get(), &KWayland::Client::Keyboard::entered);
QSignalSpy keyboardLeftSpy(keyboard.get(), &KWayland::Client::Keyboard::left);
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QVERIFY(keyboardEnteredSpy.wait());
KWin::input()->pointer()->warp(window->frameGeometry().center());
QCOMPARE(input()->pointer()->focus(), window);
QVERIFY(pointerEnteredSpy.wait());
Window *selectedWindow = nullptr;
auto callback = [&selectedWindow](Window *t) {
selectedWindow = t;
};
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
kwinApp()->startInteractiveWindowSelection(callback);
QCOMPARE(input()->isSelectingWindow(), true);
QVERIFY(!selectedWindow);
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// simulate left button press
quint32 timestamp = 0;
Test::keyboardKeyPressed(KEY_ESC, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QVERIFY(!selectedWindow);
QCOMPARE(input()->pointer()->focus(), window);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
Test::keyboardKeyReleased(KEY_ESC, timestamp++);
}
void TestWindowSelection::testSelectPointPointer()
{
// this test verifies point selection through pointer works
std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
std::unique_ptr<KWayland::Client::Pointer> pointer(Test::waylandSeat()->createPointer());
std::unique_ptr<KWayland::Client::Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
QSignalSpy pointerEnteredSpy(pointer.get(), &KWayland::Client::Pointer::entered);
QSignalSpy pointerLeftSpy(pointer.get(), &KWayland::Client::Pointer::left);
QSignalSpy keyboardEnteredSpy(keyboard.get(), &KWayland::Client::Keyboard::entered);
QSignalSpy keyboardLeftSpy(keyboard.get(), &KWayland::Client::Keyboard::left);
auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
QVERIFY(window);
QVERIFY(keyboardEnteredSpy.wait());
KWin::input()->pointer()->warp(window->frameGeometry().center());
QCOMPARE(input()->pointer()->focus(), window);
QVERIFY(pointerEnteredSpy.wait());
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
QPointF point;
kwinApp()->startInteractivePositionSelection([&point](const QPointF &p) {
point = p;
});
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
QCOMPARE(keyboardLeftSpy.count(), 0);
QVERIFY(pointerLeftSpy.wait());
if (keyboardLeftSpy.isEmpty()) {
QVERIFY(keyboardLeftSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
// trying again should not be allowed
QPointF point2;
kwinApp()->startInteractivePositionSelection([&point2](const QPointF &p) {
point2 = p;
});
QCOMPARE(point2, QPoint(-1, -1));
// simulate left button press
quint32 timestamp = 0;
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
QVERIFY(!input()->pointer()->focus());
// updating the pointer should not change anything
input()->pointer()->update();
QVERIFY(!input()->pointer()->focus());
// updating keyboard should also not change
input()->keyboard()->update();
// perform a right button click
Test::pointerButtonPressed(BTN_RIGHT, timestamp++);
Test::pointerButtonReleased(BTN_RIGHT, timestamp++);
// should not have ended the mode
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
// now release
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(point, input()->globalPointer().toPoint());
QCOMPARE(input()->pointer()->focus(), window);
// should give back keyboard and pointer
QVERIFY(pointerEnteredSpy.wait());
if (keyboardEnteredSpy.count() != 2) {
QVERIFY(keyboardEnteredSpy.wait());
}
QCOMPARE(pointerLeftSpy.count(), 1);
QCOMPARE(keyboardLeftSpy.count(), 1);
QCOMPARE(pointerEnteredSpy.count(), 2);
QCOMPARE(keyboardEnteredSpy.count(), 2);
}
void TestWindowSelection::testSelectPointTouch()
{
// this test verifies point selection through touch works
// start the interaction
QCOMPARE(input()->isSelectingWindow(), false);
QPointF point;
kwinApp()->startInteractivePositionSelection([&point](const QPointF &p) {
point = p;
});
QCOMPARE(input()->isSelectingWindow(), true);
QCOMPARE(point, QPoint());
// let's create multiple touch points
quint32 timestamp = 0;
Test::touchDown(0, QPointF(0, 1), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
Test::touchDown(1, QPointF(10, 20), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
Test::touchDown(2, QPointF(30, 40), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
// let's move our points
Test::touchMotion(0, QPointF(5, 10), timestamp++);
Test::touchMotion(2, QPointF(20, 25), timestamp++);
Test::touchMotion(1, QPointF(25, 35), timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
Test::touchUp(0, timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
Test::touchUp(2, timestamp++);
QCOMPARE(input()->isSelectingWindow(), true);
Test::touchUp(1, timestamp++);
QCOMPARE(input()->isSelectingWindow(), false);
QCOMPARE(point, QPoint(25, 35));
}
WAYLANDTEST_MAIN(TestWindowSelection)
#include "window_selection_test.moc"