kwin/kcmkwin/kwincompositing/qml/main-compositing.qml
Martin Gräßlin 30dd9b7820 Fix the initial size of the KCMs
Both KCMs had a hard coded default which is obviously bad. Instead we
now calculate a useable implicitWidth and implicitHeight and use this
as the minimum size for the KCM. Which means we need also track changes
to these two root object properties and update the QWidget container
accordingly.

BUG: 332518
BUG: 332519
REVIEW: 117079
2014-04-03 07:23:17 +02:00

73 lines
2.9 KiB
QML

/**************************************************************************
* KWin - the KDE window manager *
* This file is part of the KDE project. *
* *
* Copyright (C) 2013 Antonis Tsiapaliokas <kok3rs@gmail.com> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
**************************************************************************/
import QtQuick 2.1
import QtQuick.Controls 1.0
import QtQuick.Layouts 1.0
import org.kde.kwin.kwincompositing 1.0
Rectangle {
id: window
implicitWidth: openGLBrokeState ? glError.implicitWidth : view.implicitWidth
implicitHeight: openGLBrokeState ? glError.implicitHeight : view.implicitHeight
color: engine.backgroundViewColor()
property bool openGLBrokeState: true
signal changed
OpenGLErrorView {
id: glError
visible: window.openGLBrokeState
anchors.fill: parent
onActivated: window.openGLBrokeState = compositing.OpenGLIsBroken();
}
CompositingView {
id: view
anchors.fill: parent
visible: !window.openGLBrokeState
onChanged: {
window.changed()
}
}
Compositing {
id: compositing
objectName: "compositing"
animationSpeed: view.animationSpeedValue
windowThumbnail: view.windowThumbnailIndex
glScaleFilter: view.glScaleFilterIndex
xrScaleFilter: view.xrScaleFilterChecked
unredirectFullscreen: view.unredirectFullScreenChecked
glSwapStrategy: view.glSwapStrategyIndex
glColorCorrection: view.glColorCorrectionChecked
compositingType: view.compositingTypeIndex
compositingEnabled: view.compositingEnabledChecked
}
Connections {
target: compositing
onChanged: window.changed()
}
Component.onCompleted: {
openGLBrokeState = compositing.OpenGLIsUnsafe()
compositing.reset();
}
}