kwin/plugins/platforms/virtual
Vlad Zahorodnii 017528956b Move Scene::isPerScreenRenderingEnabled() to Platform
This way the Compositor can know if per screen rendering is enabled
before creating the Scene.
2020-12-02 15:32:30 +00:00
..
CMakeLists.txt
egl_gbm_backend.cpp Use consistent naming for begin/end frame hooks 2020-11-12 09:14:57 +02:00
egl_gbm_backend.h Use consistent naming for begin/end frame hooks 2020-11-12 09:14:57 +02:00
scene_qpainter_virtual_backend.cpp Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
scene_qpainter_virtual_backend.h Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
screens_virtual.cpp
screens_virtual.h
virtual.json
virtual_backend.cpp Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
virtual_backend.h
virtual_output.cpp wayland: Make sure EDID are being fed to wayland outputs 2020-10-29 14:57:50 +00:00
virtual_output.h