kwin/plugins/platforms/virtual/virtual_backend.h
Martin Flöser cbbe94d769 Restrict available supported compositors based on first initialized one
Summary:
On Wayland we cannot switch from OpenGL to QPainter compositor as this
would break any running OpenGL application. KWin registers it's
EGLDisplay to Wayland and without OpenGL this doesn't make sense any
more. We are not able to render OpenGL buffers in the QPainter
compositor.

While it's theoretically possible to switch from QPainter to OpenGL it
doesn't make any sense for the same reason. Any running OpenGL
application would be using llvmpipe and could not be switched to proper
OpenGL.

This change stores the selected compositing type in Platform and the
implementations can use it to restrict the supported compositors. On X11
we don't need this, all other Platforms implement the restriction. Thus
it's no longer possible to switch the backends at runtime.

Test Plan:
Adjusted tests run, no runtime test as gui doesn't support
switching to QPainter anyway.

Reviewers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D19084
2019-02-22 16:59:08 +01:00

79 lines
2.3 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_VIRTUAL_BACKEND_H
#define KWIN_VIRTUAL_BACKEND_H
#include "platform.h"
#include <kwin_export.h>
#include <QObject>
#include <QRect>
class QTemporaryDir;
namespace KWin
{
class VirtualOutput;
class KWIN_EXPORT VirtualBackend : public Platform
{
Q_OBJECT
Q_INTERFACES(KWin::Platform)
Q_PLUGIN_METADATA(IID "org.kde.kwin.Platform" FILE "virtual.json")
public:
VirtualBackend(QObject *parent = nullptr);
virtual ~VirtualBackend();
void init() override;
bool saveFrames() const {
return !m_screenshotDir.isNull();
}
QString screenshotDirPath() const;
Screens *createScreens(QObject *parent = nullptr) override;
QPainterBackend* createQPainterBackend() override;
OpenGLBackend *createOpenGLBackend() override;
Q_INVOKABLE void setVirtualOutputs(int count, QVector<QRect> geometries = QVector<QRect>(), QVector<int> scales = QVector<int>());
Outputs outputs() const override;
Outputs enabledOutputs() const override;
QVector<CompositingType> supportedCompositors() const override {
if (selectedCompositor() != NoCompositing) {
return {selectedCompositor()};
}
return QVector<CompositingType>{OpenGLCompositing, QPainterCompositing};
}
Q_SIGNALS:
void virtualOutputsSet(bool countChanged);
private:
QVector<VirtualOutput*> m_outputs;
QVector<VirtualOutput*> m_enabledOutputs;
QScopedPointer<QTemporaryDir> m_screenshotDir;
};
}
#endif