edb074cbc2
Following the approaches of other split out functionality Screens is a singleton class created by Workspace. The class takes over the responsibility for: * screenChanged signal delayed by timer * number of screens * geometry of given screen * active screen * config option for active screen follows mouse The class contains a small abstraction layer and has a concrete subclass wrapping around QDesktopWidget, but the idea is to go more low level and interact with XRandR directly to get more detailed information. All over KWin the usage from QDesktopWidget is ported over to the new Screens class. REVIEW: 109839
1057 lines
32 KiB
C++
1057 lines
32 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2011 Arthur Arlt <a.arlt@stud.uni-heidelberg.de>
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Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
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Since the functionality provided in this class has been moved from
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class Workspace, it is not clear who exactly has written the code.
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The list below contains the copyright holders of the class Workspace.
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Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
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Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
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Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "screenedge.h"
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// KWin
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#include "atoms.h"
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#include "client.h"
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#include "cursor.h"
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#include "effects.h"
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#include "screens.h"
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#include "utils.h"
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#include "workspace.h"
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#include "virtualdesktops.h"
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// Qt
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#include <QTimer>
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#include <QVector>
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#include <QTextStream>
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#include <QtDBus/QDBusInterface>
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#include <QtDBus/QDBusPendingCall>
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namespace KWin {
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// Reset timeout
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static const int TRESHOLD_RESET = 250;
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// Mouse should not move more than this many pixels
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static const int DISTANCE_RESET = 30;
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Edge::Edge(ScreenEdges *parent)
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: QObject(parent)
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, m_edges(parent)
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, m_border(ElectricNone)
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, m_action(ElectricActionNone)
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, m_reserved(0)
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, m_approaching(false)
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, m_lastApproachingFactor(0.0)
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, m_blocked(false)
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{
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}
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Edge::~Edge()
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{
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}
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void Edge::reserve()
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{
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m_reserved++;
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if (m_reserved == 1) {
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// got activated
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activate();
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}
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}
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void Edge::reserve(QObject *object, const char *slot)
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{
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connect(object, SIGNAL(destroyed(QObject*)), SLOT(unreserve(QObject*)));
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m_callBacks.insert(object, QByteArray(slot));
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reserve();
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}
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void Edge::unreserve()
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{
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m_reserved--;
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if (m_reserved == 0) {
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// got deactivated
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deactivate();
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}
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}
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void Edge::unreserve(QObject *object)
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{
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if (m_callBacks.contains(object)) {
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m_callBacks.remove(object);
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disconnect(object, SIGNAL(destroyed(QObject*)), this, SLOT(unreserve(QObject*)));
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unreserve();
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}
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}
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bool Edge::triggersFor(const QPoint &cursorPos) const
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{
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if (isBlocked()) {
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return false;
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}
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if (!m_geometry.contains(cursorPos)) {
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return false;
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}
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if (isLeft() && cursorPos.x() != m_geometry.x()) {
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return false;
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}
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if (isRight() && cursorPos.x() != (m_geometry.x() + m_geometry.width() -1)) {
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return false;
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}
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if (isTop() && cursorPos.y() != m_geometry.y()) {
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return false;
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}
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if (isBottom() && cursorPos.y() != (m_geometry.y() + m_geometry.height() -1)) {
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return false;
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}
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return true;
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}
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void Edge::check(const QPoint &cursorPos, const QDateTime &triggerTime, bool forceNoPushBack)
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{
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if (!triggersFor(cursorPos)) {
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return;
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}
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// no pushback so we have to activate at once
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bool directActivate = forceNoPushBack || edges()->cursorPushBackDistance().isNull();
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if (directActivate || canActivate(cursorPos, triggerTime)) {
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m_lastTrigger = triggerTime;
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m_lastReset = triggerTime;
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handle(cursorPos);
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} else {
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pushCursorBack(cursorPos);
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}
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m_triggeredPoint = cursorPos;
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}
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bool Edge::canActivate(const QPoint &cursorPos, const QDateTime &triggerTime)
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{
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if (m_lastReset.msecsTo(triggerTime) > TRESHOLD_RESET) {
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m_lastReset = triggerTime;
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return false;
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}
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if (m_lastTrigger.msecsTo(triggerTime) < edges()->reActivationThreshold()) {
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return false;
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}
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if (m_lastReset.msecsTo(triggerTime) < edges()->timeThreshold()) {
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return false;
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}
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// does the check on position make any sense at all?
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if ((cursorPos - m_triggeredPoint).manhattanLength() > DISTANCE_RESET) {
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return false;
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}
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return true;
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}
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void Edge::handle(const QPoint &cursorPos)
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{
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if ((edges()->isDesktopSwitchingMovingClients() && Workspace::self()->getMovingClient()) ||
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(edges()->isDesktopSwitching() && isScreenEdge())) {
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// always switch desktops in case:
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// moving a Client and option for switch on client move is enabled
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// or switch on screen edge is enabled
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switchDesktop(cursorPos);
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return;
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}
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if (Workspace::self()->getMovingClient()) {
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// if we are moving a window we don't want to trigger the actions. This just results in
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// problems, e.g. Desktop Grid activated or screen locker activated which just cannot
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// work as we hold a grab.
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return;
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}
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if (handleAction() || handleByCallback()) {
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pushCursorBack(cursorPos);
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return;
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}
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if (edges()->isDesktopSwitching() && isCorner()) {
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// try again desktop switching for the corner
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switchDesktop(cursorPos);
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}
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}
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bool Edge::handleAction()
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{
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switch (m_action) {
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case ElectricActionDashboard: { // Display Plasma dashboard
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QDBusInterface plasmaApp("org.kde.plasma-desktop", "/App");
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plasmaApp.asyncCall("toggleDashboard");
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return true;
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}
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case ElectricActionShowDesktop: {
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Workspace::self()->setShowingDesktop(!Workspace::self()->showingDesktop());
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return true;
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}
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case ElectricActionLockScreen: { // Lock the screen
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QDBusInterface screenSaver("org.kde.screensaver", "/ScreenSaver");
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screenSaver.asyncCall("Lock");
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return true;
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}
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default:
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return false;
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}
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}
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bool Edge::handleByCallback()
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{
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if (m_callBacks.isEmpty()) {
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return false;
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}
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for (QHash<QObject *, QByteArray>::iterator it = m_callBacks.begin();
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it != m_callBacks.end();
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++it) {
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bool retVal = false;
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QMetaObject::invokeMethod(it.key(), it.value().constData(), Q_RETURN_ARG(bool, retVal), Q_ARG(ElectricBorder, m_border));
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if (retVal) {
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return true;
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}
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}
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return false;
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}
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void Edge::switchDesktop(const QPoint &cursorPos)
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{
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QPoint pos(cursorPos);
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VirtualDesktopManager *vds = VirtualDesktopManager::self();
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uint desktop = vds->current();
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const uint oldDesktop = vds->current();
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const int OFFSET = 2;
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if (isLeft()) {
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desktop = vds->toLeft(desktop, vds->isNavigationWrappingAround());
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pos.setX(displayWidth() - 1 - OFFSET);
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}
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if (isRight()) {
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desktop = vds->toRight(desktop, vds->isNavigationWrappingAround());
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pos.setX(OFFSET);
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}
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if (isTop()) {
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desktop = vds->above(desktop, vds->isNavigationWrappingAround());
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pos.setY(displayHeight() - 1 - OFFSET);
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}
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if (isBottom()) {
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desktop = vds->below(desktop, vds->isNavigationWrappingAround());
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pos.setY(OFFSET);
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}
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if (Client *c = Workspace::self()->getMovingClient()) {
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if (c->rules()->checkDesktop(desktop) != int(desktop)) {
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// user attempts to move a client to another desktop where it is ruleforced to not be
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return;
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}
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}
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vds->setCurrent(desktop);
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if (vds->current() != oldDesktop) {
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Cursor::setPos(pos);
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}
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}
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void Edge::pushCursorBack(const QPoint &cursorPos)
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{
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int x = cursorPos.x();
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int y = cursorPos.y();
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const QSize &distance = edges()->cursorPushBackDistance();
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if (isLeft()) {
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x += distance.width();
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}
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if (isRight()) {
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x -= distance.width();
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}
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if (isTop()) {
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y += distance.height();
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}
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if (isBottom()) {
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y -= distance.height();
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}
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Cursor::setPos(x, y);
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}
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void Edge::setGeometry(const QRect &geometry)
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{
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if (m_geometry == geometry) {
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return;
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}
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m_geometry = geometry;
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int x = m_geometry.x();
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int y = m_geometry.y();
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int width = m_geometry.width();
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int height = m_geometry.height();
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// TODO: better not hard coded value
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const int size = 20;
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if (isCorner()) {
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if (isRight()) {
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x = x - size +1;
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}
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if (isBottom()) {
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y = y - size +1;
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}
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width = size;
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height = size;
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} else {
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if (isLeft()) {
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y += size + 1;
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width = size;
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height = height - size * 2;
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} else if (isRight()) {
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x = x - size + 1;
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y += size;
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width = size;
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height = height - size * 2;
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} else if (isTop()) {
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x += size;
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width = width - size * 2;
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height = size;
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} else if (isBottom()) {
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x += size;
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y = y - size +1;
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width = width - size * 2;
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height = size;
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}
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}
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m_approachGeometry = QRect(x, y, width, height);
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doGeometryUpdate();
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}
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void Edge::checkBlocking()
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{
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if (isCorner()) {
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return;
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}
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bool newValue = false;
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if (Client *client = Workspace::self()->activeClient()) {
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newValue = client->isFullScreen() && client->geometry().contains(m_geometry.center());
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}
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if (newValue == m_blocked) {
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return;
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}
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m_blocked = newValue;
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doUpdateBlocking();
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}
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void Edge::doUpdateBlocking()
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{
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}
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void Edge::doGeometryUpdate()
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{
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}
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void Edge::activate()
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{
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}
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void Edge::deactivate()
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{
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}
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void Edge::startApproaching()
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{
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if (m_approaching) {
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return;
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}
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m_approaching = true;
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doStartApproaching();
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m_lastApproachingFactor = 0.0;
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emit approaching(border(), 0.0, m_approachGeometry);
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}
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void Edge::doStartApproaching()
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{
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}
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void Edge::stopApproaching()
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{
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if (!m_approaching) {
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return;
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}
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m_approaching = false;
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doStopApproaching();
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m_lastApproachingFactor = 0.0;
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emit approaching(border(), 0.0, m_approachGeometry);
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}
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void Edge::doStopApproaching()
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{
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}
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void Edge::updateApproaching(const QPoint &point)
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{
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if (approachGeometry().contains(point)) {
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qreal factor = 0.0;
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// manhattan length for our edge
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const qreal cornerDistance = 40.0;
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const qreal edgeDistance = 20.0;
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switch (border()) {
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case ElectricTopLeft:
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factor = point.manhattanLength() / cornerDistance;
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break;
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case ElectricTopRight:
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factor = (point - approachGeometry().topRight()).manhattanLength() / cornerDistance;
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break;
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case ElectricBottomRight:
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factor = (point - approachGeometry().bottomRight()).manhattanLength() / cornerDistance;
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break;
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case ElectricBottomLeft:
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factor = (point - approachGeometry().bottomLeft()).manhattanLength() / cornerDistance;
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break;
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case ElectricTop:
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factor = qAbs(point.y() - approachGeometry().y()) / edgeDistance;
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break;
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case ElectricRight:
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factor = qAbs(point.x() - approachGeometry().right()) / edgeDistance;
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break;
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case ElectricBottom:
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factor = qAbs(point.y() - approachGeometry().bottom()) / edgeDistance;
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break;
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case ElectricLeft:
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factor = qAbs(point.x() - approachGeometry().x()) / edgeDistance;
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break;
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default:
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break;
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}
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factor = 1.0 - factor;
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if (m_lastApproachingFactor != factor) {
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m_lastApproachingFactor = factor;
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emit approaching(border(), m_lastApproachingFactor, m_approachGeometry);
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}
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} else {
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stopApproaching();
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}
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}
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/**********************************************************
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* ScreenEdges
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*********************************************************/
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WindowBasedEdge::WindowBasedEdge(ScreenEdges *parent)
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: Edge(parent)
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, m_window(XCB_WINDOW_NONE)
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, m_approachWindow(XCB_WINDOW_NONE)
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{
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}
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WindowBasedEdge::~WindowBasedEdge()
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{
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}
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void WindowBasedEdge::activate()
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{
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createWindow();
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createApproachWindow();
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doUpdateBlocking();
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}
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void WindowBasedEdge::deactivate()
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{
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m_window.reset();
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m_approachWindow.reset();
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}
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void WindowBasedEdge::createWindow()
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{
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if (m_window.isValid()) {
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return;
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}
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const uint32_t mask = XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK;
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const uint32_t values[] = {
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true,
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XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW
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};
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m_window.create(geometry(), XCB_WINDOW_CLASS_INPUT_ONLY, mask, values);
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m_window.map();
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// Set XdndAware on the windows, so that DND enter events are received (#86998)
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xcb_atom_t version = 4; // XDND version
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xcb_change_property(connection(), XCB_PROP_MODE_REPLACE, m_window,
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atoms->xdnd_aware, XCB_ATOM_ATOM, 32, 1, (unsigned char*)(&version));
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}
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void WindowBasedEdge::createApproachWindow()
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{
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if (m_approachWindow.isValid()) {
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return;
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}
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if (!approachGeometry().isValid()) {
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return;
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}
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const uint32_t mask = XCB_CW_OVERRIDE_REDIRECT | XCB_CW_EVENT_MASK;
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const uint32_t values[] = {
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true,
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XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW
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};
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m_approachWindow.create(approachGeometry(), XCB_WINDOW_CLASS_INPUT_ONLY, mask, values);
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m_approachWindow.map();
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}
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void WindowBasedEdge::doGeometryUpdate()
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{
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m_window.setGeometry(geometry());
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m_approachWindow.setGeometry(approachGeometry());
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}
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void WindowBasedEdge::doStartApproaching()
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{
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m_approachWindow.unmap();
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Cursor *cursor = Cursor::self();
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connect(cursor, SIGNAL(posChanged(QPoint)), SLOT(updateApproaching(QPoint)));
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cursor->startMousePolling();
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}
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void WindowBasedEdge::doStopApproaching()
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{
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Cursor *cursor = Cursor::self();
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disconnect(cursor, SIGNAL(posChanged(QPoint)), this, SLOT(updateApproaching(QPoint)));
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cursor->stopMousePolling();
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m_approachWindow.map();
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}
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void WindowBasedEdge::doUpdateBlocking()
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{
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if (!isReserved()) {
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return;
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}
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if (isBlocked()) {
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m_window.unmap();
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m_approachWindow.unmap();
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} else {
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m_window.map();
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m_approachWindow.map();
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}
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}
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/**********************************************************
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* ScreenEdges
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*********************************************************/
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KWIN_SINGLETON_FACTORY(ScreenEdges)
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ScreenEdges::ScreenEdges(QObject *parent)
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: QObject(parent)
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, m_desktopSwitching(false)
|
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, m_desktopSwitchingMovingClients(false)
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, m_timeThreshold(0)
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, m_reactivateThreshold(0)
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, m_virtualDesktopLayout(0)
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, m_actionTopLeft(ElectricActionNone)
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, m_actionTop(ElectricActionNone)
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, m_actionTopRight(ElectricActionNone)
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, m_actionRight(ElectricActionNone)
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, m_actionBottomRight(ElectricActionNone)
|
|
, m_actionBottom(ElectricActionNone)
|
|
, m_actionBottomLeft(ElectricActionNone)
|
|
, m_actionLeft(ElectricActionNone)
|
|
{
|
|
}
|
|
|
|
ScreenEdges::~ScreenEdges()
|
|
{
|
|
s_self = NULL;
|
|
}
|
|
|
|
void ScreenEdges::init()
|
|
{
|
|
reconfigure();
|
|
updateLayout();
|
|
recreateEdges();
|
|
}
|
|
static ElectricBorderAction electricBorderAction(const QString& name)
|
|
{
|
|
QString lowerName = name.toLower();
|
|
if (lowerName == "dashboard") {
|
|
return ElectricActionDashboard;
|
|
} else if (lowerName == "showdesktop") {
|
|
return ElectricActionShowDesktop;
|
|
} else if (lowerName == "lockscreen") {
|
|
return ElectricActionLockScreen;
|
|
} else if (lowerName == "preventscreenlocking") {
|
|
return ElectricActionPreventScreenLocking;
|
|
}
|
|
return ElectricActionNone;
|
|
}
|
|
|
|
void ScreenEdges::reconfigure()
|
|
{
|
|
if (!m_config) {
|
|
return;
|
|
}
|
|
// TODO: migrate settings to a group ScreenEdges
|
|
KConfigGroup windowsConfig = m_config->group("Windows");
|
|
setTimeThreshold(windowsConfig.readEntry("ElectricBorderDelay", 150));
|
|
setReActivationThreshold(windowsConfig.readEntry("ElectricBorderCooldown", 350));
|
|
int desktopSwitching = windowsConfig.readEntry("ElectricBorders", static_cast<int>(ElectricDisabled));
|
|
if (desktopSwitching == ElectricDisabled) {
|
|
setDesktopSwitching(false);
|
|
setDesktopSwitchingMovingClients(false);
|
|
} else if (desktopSwitching == ElectricMoveOnly) {
|
|
setDesktopSwitching(false);
|
|
setDesktopSwitchingMovingClients(true);
|
|
} else if (desktopSwitching == ElectricAlways) {
|
|
setDesktopSwitching(true);
|
|
setDesktopSwitchingMovingClients(true);
|
|
}
|
|
const int pushBack = windowsConfig.readEntry("ElectricBorderPushbackPixels", 1);
|
|
m_cursorPushBackDistance = QSize(pushBack, pushBack);
|
|
|
|
KConfigGroup borderConfig = m_config->group("ElectricBorders");
|
|
setActionForBorder(ElectricTopLeft, &m_actionTopLeft,
|
|
electricBorderAction(borderConfig.readEntry("TopLeft", "None")));
|
|
setActionForBorder(ElectricTop, &m_actionTop,
|
|
electricBorderAction(borderConfig.readEntry("Top", "None")));
|
|
setActionForBorder(ElectricTopRight, &m_actionTopRight,
|
|
electricBorderAction(borderConfig.readEntry("TopRight", "None")));
|
|
setActionForBorder(ElectricRight, &m_actionRight,
|
|
electricBorderAction(borderConfig.readEntry("Right", "None")));
|
|
setActionForBorder(ElectricBottomRight, &m_actionBottomRight,
|
|
electricBorderAction(borderConfig.readEntry("BottomRight", "None")));
|
|
setActionForBorder(ElectricBottom, &m_actionBottom,
|
|
electricBorderAction(borderConfig.readEntry("Bottom", "None")));
|
|
setActionForBorder(ElectricBottomLeft, &m_actionBottomLeft,
|
|
electricBorderAction(borderConfig.readEntry("BottomLeft", "None")));
|
|
setActionForBorder(ElectricLeft, &m_actionLeft,
|
|
electricBorderAction(borderConfig.readEntry("Left", "None")));
|
|
}
|
|
|
|
void ScreenEdges::setActionForBorder(ElectricBorder border, ElectricBorderAction *oldValue, ElectricBorderAction newValue)
|
|
{
|
|
if (*oldValue == newValue) {
|
|
return;
|
|
}
|
|
if (*oldValue == ElectricActionNone) {
|
|
// have to reserve
|
|
for (QList<WindowBasedEdge*>::iterator it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
if ((*it)->border() == border) {
|
|
(*it)->reserve();
|
|
}
|
|
}
|
|
}
|
|
if (newValue == ElectricActionNone) {
|
|
// have to unreserve
|
|
for (QList<WindowBasedEdge*>::iterator it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
if ((*it)->border() == border) {
|
|
(*it)->unreserve();
|
|
}
|
|
}
|
|
}
|
|
*oldValue = newValue;
|
|
// update action on all Edges for given border
|
|
for (QList<WindowBasedEdge*>::iterator it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
if ((*it)->border() == border) {
|
|
(*it)->setAction(newValue);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenEdges::updateLayout()
|
|
{
|
|
const QSize desktopMatrix = VirtualDesktopManager::self()->grid().size();
|
|
Qt::Orientations newLayout = 0;
|
|
if (desktopMatrix.width() > 1) {
|
|
newLayout |= Qt::Horizontal;
|
|
}
|
|
if (desktopMatrix.height() > 1) {
|
|
newLayout |= Qt::Vertical;
|
|
}
|
|
if (newLayout == m_virtualDesktopLayout) {
|
|
return;
|
|
}
|
|
if (isDesktopSwitching()) {
|
|
reserveDesktopSwitching(false, m_virtualDesktopLayout);
|
|
}
|
|
m_virtualDesktopLayout = newLayout;
|
|
if (isDesktopSwitching()) {
|
|
reserveDesktopSwitching(true, m_virtualDesktopLayout);
|
|
}
|
|
}
|
|
|
|
static bool isLeftScreen(const QRect &screen, const QRect &fullArea)
|
|
{
|
|
if (screens()->count() == 1) {
|
|
return true;
|
|
}
|
|
if (screen.x() == fullArea.x()) {
|
|
return true;
|
|
}
|
|
// the screen is also on the left in case of a vertical layout with a second screen
|
|
// more to the left. In that case no screen ends left of screen's x coord
|
|
for (int i=0; i<screens()->count(); ++i) {
|
|
const QRect otherGeo = screens()->geometry(i);
|
|
if (otherGeo == screen) {
|
|
// that's our screen to test
|
|
continue;
|
|
}
|
|
if (otherGeo.x() + otherGeo.width() <= screen.x()) {
|
|
// other screen is completely in the left
|
|
return false;
|
|
}
|
|
}
|
|
// did not find a screen left of our current screen, so it is the left most
|
|
return true;
|
|
}
|
|
|
|
static bool isRightScreen(const QRect &screen, const QRect &fullArea)
|
|
{
|
|
if (screens()->count() == 1) {
|
|
return true;
|
|
}
|
|
if (screen.x() + screen.width() == fullArea.x() + fullArea.width()) {
|
|
return true;
|
|
}
|
|
// the screen is also on the right in case of a vertical layout with a second screen
|
|
// more to the right. In that case no screen starts right of this screen
|
|
for (int i=0; i<screens()->count(); ++i) {
|
|
const QRect otherGeo = screens()->geometry(i);
|
|
if (otherGeo == screen) {
|
|
// that's our screen to test
|
|
continue;
|
|
}
|
|
if (otherGeo.x() >= screen.x() + screen.width()) {
|
|
// other screen is completely in the right
|
|
return false;
|
|
}
|
|
}
|
|
// did not find a screen right of our current screen, so it is the right most
|
|
return true;
|
|
}
|
|
|
|
static bool isTopScreen(const QRect &screen, const QRect &fullArea)
|
|
{
|
|
if (screens()->count() == 1) {
|
|
return true;
|
|
}
|
|
if (screen.y() == fullArea.y()) {
|
|
return true;
|
|
}
|
|
// the screen is also top most in case of a horizontal layout with a second screen
|
|
// more to the top. In that case no screen ends above screen's y coord
|
|
for (int i=0; i<screens()->count(); ++i) {
|
|
const QRect otherGeo = screens()->geometry(i);
|
|
if (otherGeo == screen) {
|
|
// that's our screen to test
|
|
continue;
|
|
}
|
|
if (otherGeo.y() + otherGeo.height() <= screen.y()) {
|
|
// other screen is completely above
|
|
return false;
|
|
}
|
|
}
|
|
// did not find a screen above our current screen, so it is the top most
|
|
return true;
|
|
}
|
|
|
|
static bool isBottomScreen(const QRect &screen, const QRect &fullArea)
|
|
{
|
|
if (screens()->count() == 1) {
|
|
return true;
|
|
}
|
|
if (screen.y() + screen.height() == fullArea.y() + fullArea.height()) {
|
|
return true;
|
|
}
|
|
// the screen is also bottom most in case of a horizontal layout with a second screen
|
|
// more below. In that case no screen starts below screen's y coord + height
|
|
for (int i=0; i<screens()->count(); ++i) {
|
|
const QRect otherGeo = screens()->geometry(i);
|
|
if (otherGeo == screen) {
|
|
// that's our screen to test
|
|
continue;
|
|
}
|
|
if (otherGeo.y() >= screen.y() + screen.height()) {
|
|
// other screen is completely below
|
|
return false;
|
|
}
|
|
}
|
|
// did not find a screen below our current screen, so it is the bottom most
|
|
return true;
|
|
}
|
|
|
|
void ScreenEdges::recreateEdges()
|
|
{
|
|
QList<WindowBasedEdge*> oldEdges(m_edges);
|
|
m_edges.clear();
|
|
const QRect fullArea(0, 0, displayWidth(), displayHeight());
|
|
for (int i=0; i<screens()->count(); ++i) {
|
|
const QRect screen = screens()->geometry(i);
|
|
if (isLeftScreen(screen, fullArea)) {
|
|
// left most screen
|
|
createVerticalEdge(ElectricLeft, screen, fullArea);
|
|
}
|
|
if (isRightScreen(screen, fullArea)) {
|
|
// right most screen
|
|
createVerticalEdge(ElectricRight, screen, fullArea);
|
|
}
|
|
if (isTopScreen(screen, fullArea)) {
|
|
// top most screen
|
|
createHorizontalEdge(ElectricTop, screen, fullArea);
|
|
}
|
|
if (isBottomScreen(screen, fullArea)) {
|
|
// bottom most screen
|
|
createHorizontalEdge(ElectricBottom, screen, fullArea);
|
|
}
|
|
}
|
|
// copy over the effect/script reservations from the old edges
|
|
for (QList<WindowBasedEdge*>::iterator it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
WindowBasedEdge *edge = *it;
|
|
for (QList<WindowBasedEdge*>::const_iterator oldIt = oldEdges.constBegin();
|
|
oldIt != oldEdges.constEnd();
|
|
++oldIt) {
|
|
WindowBasedEdge *oldEdge = *oldIt;
|
|
if (oldEdge->border() != edge->border()) {
|
|
continue;
|
|
}
|
|
const QHash<QObject *, QByteArray> &callbacks = oldEdge->callBacks();
|
|
for (QHash<QObject *, QByteArray>::const_iterator callback = callbacks.begin();
|
|
callback != callbacks.end();
|
|
++callback) {
|
|
edge->reserve(callback.key(), callback.value().constData());
|
|
}
|
|
}
|
|
}
|
|
qDeleteAll(oldEdges);
|
|
}
|
|
|
|
void ScreenEdges::createVerticalEdge(ElectricBorder border, const QRect &screen, const QRect &fullArea)
|
|
{
|
|
if (border != ElectricRight && border != KWin::ElectricLeft) {
|
|
return;
|
|
}
|
|
int y = screen.y();
|
|
int height = screen.height();
|
|
const int x = (border == ElectricLeft) ? screen.x() : screen.x() + screen.width() -1;
|
|
if (isTopScreen(screen, fullArea)) {
|
|
// also top most screen
|
|
height--;
|
|
y++;
|
|
// create top left/right edge
|
|
const ElectricBorder edge = (border == ElectricLeft) ? ElectricTopLeft : ElectricTopRight;
|
|
m_edges << createEdge(edge, x, screen.y(), 1, 1);
|
|
}
|
|
if (isBottomScreen(screen, fullArea)) {
|
|
// also bottom most screen
|
|
height--;
|
|
// create bottom left/right edge
|
|
const ElectricBorder edge = (border == ElectricLeft) ? ElectricBottomLeft : ElectricBottomRight;
|
|
m_edges << createEdge(edge, x, screen.y() + screen.height() -1, 1, 1);
|
|
}
|
|
// create border
|
|
m_edges << createEdge(border, x, y, 1, height);
|
|
}
|
|
|
|
void ScreenEdges::createHorizontalEdge(ElectricBorder border, const QRect &screen, const QRect &fullArea)
|
|
{
|
|
if (border != ElectricTop && border != ElectricBottom) {
|
|
return;
|
|
}
|
|
int x = screen.x();
|
|
int width = screen.width();
|
|
if (isLeftScreen(screen, fullArea)) {
|
|
// also left most - adjust only x and width
|
|
x++;
|
|
width--;
|
|
}
|
|
if (isRightScreen(screen, fullArea)) {
|
|
// also right most edge
|
|
width--;
|
|
}
|
|
const int y = (border == ElectricTop) ? screen.y() : screen.y() + screen.height() - 1;
|
|
m_edges << createEdge(border, x, y, width, 1);
|
|
}
|
|
|
|
WindowBasedEdge *ScreenEdges::createEdge(ElectricBorder border, int x, int y, int width, int height)
|
|
{
|
|
WindowBasedEdge *edge = new WindowBasedEdge(this);
|
|
edge->setBorder(border);
|
|
edge->setGeometry(QRect(x, y, width, height));
|
|
const ElectricBorderAction action = actionForEdge(edge);
|
|
if (action != KWin::ElectricActionNone) {
|
|
edge->reserve();
|
|
edge->setAction(action);
|
|
}
|
|
if (isDesktopSwitching()) {
|
|
if (edge->isCorner()) {
|
|
edge->reserve();
|
|
} else {
|
|
if ((m_virtualDesktopLayout & Qt::Horizontal) && (edge->isLeft() || edge->isRight())) {
|
|
edge->reserve();
|
|
}
|
|
if ((m_virtualDesktopLayout & Qt::Vertical) && (edge->isTop() || edge->isBottom())) {
|
|
edge->reserve();
|
|
}
|
|
}
|
|
}
|
|
connect(edge, SIGNAL(approaching(ElectricBorder,qreal,QRect)), SIGNAL(approaching(ElectricBorder,qreal,QRect)));
|
|
if (edge->isScreenEdge()) {
|
|
connect(this, SIGNAL(checkBlocking()), edge, SLOT(checkBlocking()));
|
|
}
|
|
return edge;
|
|
}
|
|
|
|
ElectricBorderAction ScreenEdges::actionForEdge(Edge *edge) const
|
|
{
|
|
switch (edge->border()) {
|
|
case ElectricTopLeft:
|
|
return m_actionTopLeft;
|
|
case ElectricTop:
|
|
return m_actionTop;
|
|
case ElectricTopRight:
|
|
return m_actionTopRight;
|
|
case ElectricRight:
|
|
return m_actionRight;
|
|
case ElectricBottomRight:
|
|
return m_actionBottomRight;
|
|
case ElectricBottom:
|
|
return m_actionBottom;
|
|
case ElectricBottomLeft:
|
|
return m_actionBottomLeft;
|
|
case ElectricLeft:
|
|
return m_actionLeft;
|
|
default:
|
|
// fall through
|
|
break;
|
|
}
|
|
return ElectricActionNone;
|
|
}
|
|
|
|
void ScreenEdges::reserveDesktopSwitching(bool isToReserve, Qt::Orientations o)
|
|
{
|
|
if (!o)
|
|
return;
|
|
for (QList<WindowBasedEdge*>::iterator it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
WindowBasedEdge *edge = *it;
|
|
if (edge->isCorner()) {
|
|
isToReserve ? edge->reserve() : edge->unreserve();
|
|
} else {
|
|
if ((m_virtualDesktopLayout & Qt::Horizontal) && (edge->isLeft() || edge->isRight())) {
|
|
isToReserve ? edge->reserve() : edge->unreserve();
|
|
}
|
|
if ((m_virtualDesktopLayout & Qt::Vertical) && (edge->isTop() || edge->isBottom())) {
|
|
isToReserve ? edge->reserve() : edge->unreserve();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenEdges::reserve(ElectricBorder border, QObject *object, const char *slot)
|
|
{
|
|
for (QList<WindowBasedEdge*>::iterator it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
if ((*it)->border() == border) {
|
|
(*it)->reserve(object, slot);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenEdges::unreserve(ElectricBorder border, QObject *object)
|
|
{
|
|
for (QList<WindowBasedEdge*>::iterator it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
if ((*it)->border() == border) {
|
|
(*it)->unreserve(object);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenEdges::check(const QPoint &pos, const QDateTime &now, bool forceNoPushBack)
|
|
{
|
|
for (QList<WindowBasedEdge*>::iterator it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
(*it)->check(pos, now, forceNoPushBack);
|
|
}
|
|
}
|
|
|
|
bool ScreenEdges::isEntered(XEvent* e)
|
|
{
|
|
if (e->type == EnterNotify) {
|
|
return handleEnterNotifiy(e->xcrossing.window,
|
|
QPoint(e->xcrossing.x_root, e->xcrossing.y_root),
|
|
QDateTime::fromMSecsSinceEpoch(e->xcrossing.time));
|
|
}
|
|
if (e->type == ClientMessage) {
|
|
if (e->xclient.message_type == atoms->xdnd_position) {
|
|
return handleDndNotify(e->xclient.window,
|
|
QPoint(e->xclient.data.l[2] >> 16, e->xclient.data.l[2] & 0xffff));
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool ScreenEdges::isEntered(xcb_generic_event_t *e)
|
|
{
|
|
if (e->response_type == XCB_ENTER_NOTIFY) {
|
|
xcb_enter_notify_event_t *event = reinterpret_cast<xcb_enter_notify_event_t*>(e);
|
|
return handleEnterNotifiy(event->event,
|
|
QPoint(event->root_x, event->root_y),
|
|
QDateTime::fromMSecsSinceEpoch(event->time));
|
|
}
|
|
if (e->response_type == XCB_CLIENT_MESSAGE) {
|
|
xcb_client_message_event_t *event = reinterpret_cast<xcb_client_message_event_t*>(e);
|
|
return handleDndNotify(event->window,
|
|
QPoint(event->data.data32[2] >> 16, event->data.data32[2] & 0xffff));
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool ScreenEdges::handleEnterNotifiy(xcb_window_t window, const QPoint &point, const QDateTime ×tamp)
|
|
{
|
|
for (QList<WindowBasedEdge*>::iterator it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
WindowBasedEdge *edge = *it;
|
|
if (!edge->isReserved()) {
|
|
continue;
|
|
}
|
|
if (edge->window() == window) {
|
|
edge->check(point, timestamp);
|
|
return true;
|
|
}
|
|
if (edge->approachWindow() == window) {
|
|
edge->startApproaching();
|
|
// TODO: if it's a corner, it should also trigger for other windows
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool ScreenEdges::handleDndNotify(xcb_window_t window, const QPoint &point)
|
|
{
|
|
for (QList<WindowBasedEdge*>::iterator it = m_edges.begin(); it != m_edges.end(); ++it) {
|
|
WindowBasedEdge *edge = *it;
|
|
if (edge->isReserved() && edge->window() == window) {
|
|
updateXTime();
|
|
edge->check(point, QDateTime::fromMSecsSinceEpoch(xTime()), true);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void ScreenEdges::ensureOnTop()
|
|
{
|
|
Xcb::restackWindowsWithRaise(windows());
|
|
}
|
|
|
|
QVector< xcb_window_t > ScreenEdges::windows() const
|
|
{
|
|
QVector<xcb_window_t> wins;
|
|
for (QList<WindowBasedEdge*>::const_iterator it = m_edges.constBegin();
|
|
it != m_edges.constEnd();
|
|
++it) {
|
|
xcb_window_t w = (*it)->window();
|
|
if (w != XCB_WINDOW_NONE) {
|
|
wins.append(w);
|
|
}
|
|
// TODO: lambda
|
|
w = (*it)->approachWindow();
|
|
if (w != XCB_WINDOW_NONE) {
|
|
wins.append(w);
|
|
}
|
|
}
|
|
return wins;
|
|
}
|
|
|
|
} //namespace
|