kwin/tilinglayouts/floating/floating.h
Nikhil Marathe 5fc7e93d69 Tiling is here!
This commit merges the kwin-tiling branch. Ideally it shouldn't break anything and add a few features ;-)
It was applied as a patch. Do not attempt to merge the branch directly, it has a few issues.
This feature is currently experimental, although it hasn't crashed in quite a long time. It lacks some features and probably leaks some memory. Fixes will be on the way.

Season Of KDE 2009 project by Nikhil Marathe

svn path=/trunk/KDE/kdebase/workspace/; revision=1118677
2010-04-25 16:43:14 +00:00

59 lines
1.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Nikhil Marathe <nsm.nikhil@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef FLOATING_H
#define FLOATING_H
#include <Qt>
#include <QSet>
#include "tilinglayout.h"
#include "tile.h"
namespace KWin
{
class Workspace;
class Floating : public TilingLayout
{
public:
Floating( Workspace * );
~Floating();
private:
void arrange( QRect wgeom );
void postAddTile( Tile *t );
void preRemoveTile( Tile *t );
Tile::Direction m_dir;
Tile *m_split;
/*
* Tiles are added to was_floating if they
* were floating before being added to this layout
*
* When the layout is changed, was_floating is
* referred to, to restore the final state of the
* Tile
*/
QSet<Tile *> was_floating;
};
} // end namespace
#endif