36f05628f8
This class is functionally the same as QScopedPointer, but uses free() instead of delete.
392 lines
12 KiB
C++
392 lines
12 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
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Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_UTILS_H
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#define KWIN_UTILS_H
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class QLabel;
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#include <config-X11.h>
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#include <config-kwin.h>
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#include <kwinconfig.h>
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#include <X11/Xlib.h>
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#include <fixx11h.h>
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#include <QWidget>
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#include <kmanagerselection.h>
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#include <netwm_def.h>
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#include <kkeysequencewidget.h>
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#include <limits.h>
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#include <QX11Info>
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#include <kdialog.h>
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#include <kwinglobals.h>
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// needed by the DBUS interface
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Q_DECLARE_METATYPE(QList<int>)
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namespace KWin
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{
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// window types that are supported as normal windows (i.e. KWin actually manages them)
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const int SUPPORTED_MANAGED_WINDOW_TYPES_MASK = NET::NormalMask | NET::DesktopMask | NET::DockMask
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| NET::ToolbarMask | NET::MenuMask | NET::DialogMask /*| NET::OverrideMask*/ | NET::TopMenuMask
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| NET::UtilityMask | NET::SplashMask;
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// window types that are supported as unmanaged (mainly for compositing)
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const int SUPPORTED_UNMANAGED_WINDOW_TYPES_MASK = NET::NormalMask | NET::DesktopMask | NET::DockMask
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| NET::ToolbarMask | NET::MenuMask | NET::DialogMask /*| NET::OverrideMask*/ | NET::TopMenuMask
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| NET::UtilityMask | NET::SplashMask | NET::DropdownMenuMask | NET::PopupMenuMask
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| NET::TooltipMask | NET::NotificationMask | NET::ComboBoxMask | NET::DNDIconMask;
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const long ClientWinMask = KeyPressMask | KeyReleaseMask |
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ButtonPressMask | ButtonReleaseMask |
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KeymapStateMask |
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ButtonMotionMask |
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PointerMotionMask | // need this, too!
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EnterWindowMask | LeaveWindowMask |
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FocusChangeMask |
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ExposureMask |
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StructureNotifyMask |
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SubstructureRedirectMask;
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const QPoint invalidPoint(INT_MIN, INT_MIN);
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class Toplevel;
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class Client;
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class Unmanaged;
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class Deleted;
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class Group;
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class Options;
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typedef QList< Toplevel* > ToplevelList;
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typedef QList< const Toplevel* > ConstToplevelList;
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typedef QList< Client* > ClientList;
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typedef QList< const Client* > ConstClientList;
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typedef QList< Unmanaged* > UnmanagedList;
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typedef QList< const Unmanaged* > ConstUnmanagedList;
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typedef QList< Deleted* > DeletedList;
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typedef QList< const Deleted* > ConstDeletedList;
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typedef QList< Group* > GroupList;
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typedef QList< const Group* > ConstGroupList;
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extern Options* options;
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extern bool initting; // whether kwin is starting up
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enum Layer {
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UnknownLayer = -1,
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FirstLayer = 0,
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DesktopLayer = FirstLayer,
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BelowLayer,
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NormalLayer,
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DockLayer,
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AboveLayer,
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ActiveLayer, // active fullscreen, or active dialog
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UnmanagedLayer, // layer for override redirect windows.
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NumLayers // number of layers, must be last
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};
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// yes, I know this is not 100% like standard operator++
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inline void operator++(Layer& lay)
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{
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lay = static_cast< Layer >(lay + 1);
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}
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// for Client::takeActivity()
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enum ActivityFlags {
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ActivityFocus = 1 << 0, // focus the window
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ActivityFocusForce = 1 << 1, // focus even if Dock etc.
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ActivityRaise = 1 << 2 // raise the window
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};
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enum StrutArea {
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StrutAreaInvalid = 0, // Null
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StrutAreaTop = 1 << 0,
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StrutAreaRight = 1 << 1,
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StrutAreaBottom = 1 << 2,
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StrutAreaLeft = 1 << 3,
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StrutAreaAll = StrutAreaTop | StrutAreaRight | StrutAreaBottom | StrutAreaLeft
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};
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Q_DECLARE_FLAGS(StrutAreas, StrutArea)
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class StrutRect : public QRect
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{
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public:
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explicit StrutRect(QRect rect = QRect(), StrutArea area = StrutAreaInvalid);
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StrutRect(const StrutRect& other);
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inline StrutArea area() const {
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return m_area;
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};
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private:
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StrutArea m_area;
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};
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typedef QVector<StrutRect> StrutRects;
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// Some KWin classes, mainly Client and Workspace, are very tighly coupled,
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// and some of the methods of one class may be called only from speficic places.
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// Those methods have additional allowed_t argument. If you pass Allowed
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// as an argument to any function, make sure you really know what you're doing.
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enum allowed_t { Allowed };
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// some enums to have more readable code, instead of using bools
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enum ForceGeometry_t { NormalGeometrySet, ForceGeometrySet };
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enum ShadeMode {
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ShadeNone, // not shaded
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ShadeNormal, // normally shaded - isShade() is true only here
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ShadeHover, // "shaded", but visible due to hover unshade
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ShadeActivated // "shaded", but visible due to alt+tab to the window
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};
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// Whether to keep all windows mapped when compositing (i.e. whether to have
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// actively updated window pixmaps).
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enum HiddenPreviews {
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// The normal mode with regard to mapped windows. Hidden (minimized, etc.)
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// and windows on inactive virtual desktops are not mapped, their pixmaps
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// are only their icons.
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HiddenPreviewsNever,
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// Like normal mode, but shown windows (i.e. on inactive virtual desktops)
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// are kept mapped, only hidden windows are unmapped.
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HiddenPreviewsShown,
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// All windows are kept mapped regardless of their state.
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HiddenPreviewsAlways
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};
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// compile with XShape older than 1.0
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#ifndef ShapeInput
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const int ShapeInput = 2;
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#endif
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class Motif
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{
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public:
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// Read a window's current settings from its _MOTIF_WM_HINTS
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// property. If it explicitly requests that decorations be shown
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// or hidden, 'got_noborder' is set to true and 'noborder' is set
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// appropriately.
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static void readFlags(WId w, bool& got_noborder, bool& noborder,
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bool& resize, bool& move, bool& minimize, bool& maximize,
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bool& close);
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struct MwmHints {
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ulong flags;
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ulong functions;
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ulong decorations;
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long input_mode;
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ulong status;
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};
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enum {
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MWM_HINTS_FUNCTIONS = (1L << 0),
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MWM_HINTS_DECORATIONS = (1L << 1),
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MWM_FUNC_ALL = (1L << 0),
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MWM_FUNC_RESIZE = (1L << 1),
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MWM_FUNC_MOVE = (1L << 2),
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MWM_FUNC_MINIMIZE = (1L << 3),
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MWM_FUNC_MAXIMIZE = (1L << 4),
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MWM_FUNC_CLOSE = (1L << 5)
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};
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};
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class KWinSelectionOwner
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: public KSelectionOwner
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{
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Q_OBJECT
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public:
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KWinSelectionOwner(int screen);
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protected:
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virtual bool genericReply(Atom target, Atom property, Window requestor);
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virtual void replyTargets(Atom property, Window requestor);
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virtual void getAtoms();
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private:
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Atom make_selection_atom(int screen);
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static Atom xa_version;
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};
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// Class which saves original value of the variable, assigns the new value
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// to it, and in the destructor restores the value.
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// Used in Client::isMaximizable() and so on.
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// It also casts away contness and generally this looks like a hack.
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template< typename T >
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class TemporaryAssign
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{
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public:
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TemporaryAssign(const T& var, const T& value)
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: variable(var), orig(var) {
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const_cast< T& >(variable) = value;
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}
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~TemporaryAssign() {
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const_cast< T& >(variable) = orig;
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}
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private:
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const T& variable;
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T orig;
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};
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// Light weight scoped pointer class that stores a pointer to a
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// dynamically allocated object and automatically free()'s it
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// upon destruction.
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//
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// This class works the same way as QScopedPointer, but uses
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// free() instead of delete.
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template <typename T>
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class ScopedCPointer
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{
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public:
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ScopedCPointer() : m_ptr(0) {}
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ScopedCPointer(T *ptr) : m_ptr(ptr) {}
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~ScopedCPointer() { if (m_ptr) free(m_ptr); }
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T *data() const { return m_ptr; }
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bool isNull() const { return !m_ptr; }
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void reset(T *other = 0) { m_ptr = other; }
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T *take() { T *ret = m_ptr; m_ptr = 0; return ret; }
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T ** operator & () { return &m_ptr; }
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operator bool () const { return bool(m_ptr); }
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bool operator ! () const { return !m_ptr; }
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operator T * () const { return m_ptr; }
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T * operator -> () const { return m_ptr; }
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ScopedCPointer & operator = (T *ptr) { m_ptr = ptr; }
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private:
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ScopedCPointer & operator = (const ScopedCPointer &);
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private:
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T *m_ptr;
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};
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QByteArray getStringProperty(WId w, Atom prop, char separator = 0);
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void updateXTime();
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void grabXServer();
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void ungrabXServer();
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bool grabbedXServer();
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bool grabXKeyboard(Window w = rootWindow());
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void ungrabXKeyboard();
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// the docs say it's UrgencyHint, but it's often #defined as XUrgencyHint
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#ifndef UrgencyHint
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#define UrgencyHint XUrgencyHint
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#endif
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// for STL-like algo's
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#define KWIN_CHECK_PREDICATE( name, cls, check ) \
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struct name \
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{ \
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inline bool operator()( const cls* cl ) { return check; } \
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}
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#define KWIN_COMPARE_PREDICATE( name, cls, type, check ) \
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struct name \
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{ \
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typedef type type_helper; /* in order to work also with type being 'const Client*' etc. */ \
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inline name( const type_helper& compare_value ) : value( compare_value ) {} \
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inline bool operator()( const cls* cl ) { return check; } \
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const type_helper& value; \
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}
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#define KWIN_PROCEDURE( name, cls, action ) \
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struct name \
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{ \
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inline void operator()( cls* cl ) { action; } \
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}
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KWIN_CHECK_PREDICATE(TruePredicate, Client, cl == cl /*true, avoid warning about 'cl' */);
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template< typename T >
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Client* findClientInList(const ClientList& list, T predicate)
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{
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for (ClientList::ConstIterator it = list.begin(); it != list.end(); ++it) {
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if (predicate(const_cast< const Client* >(*it)))
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return *it;
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}
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return NULL;
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}
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template< typename T >
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Unmanaged* findUnmanagedInList(const UnmanagedList& list, T predicate)
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{
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for (UnmanagedList::ConstIterator it = list.begin(); it != list.end(); ++it) {
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if (predicate(const_cast< const Unmanaged* >(*it)))
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return *it;
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}
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return NULL;
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}
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inline
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int timestampCompare(Time time1, Time time2) // like strcmp()
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{
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return NET::timestampCompare(time1, time2);
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}
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inline
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Time timestampDiff(Time time1, Time time2) // returns time2 - time1
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{
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return NET::timestampDiff(time1, time2);
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}
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bool isLocalMachine(const QByteArray& host);
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QPoint cursorPos();
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// converting between X11 mouse/keyboard state mask and Qt button/keyboard states
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int qtToX11Button(Qt::MouseButton button);
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Qt::MouseButton x11ToQtMouseButton(int button);
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int qtToX11State(Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers);
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Qt::MouseButtons x11ToQtMouseButtons(int state);
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Qt::KeyboardModifiers x11ToQtKeyboardModifiers(int state);
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void checkNonExistentClients();
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#ifndef KCMRULES
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// Qt dialogs emit no signal when closed :(
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class ShortcutDialog
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: public KDialog
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{
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Q_OBJECT
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public:
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ShortcutDialog(const QKeySequence& cut);
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virtual void accept();
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QKeySequence shortcut() const;
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public Q_SLOTS:
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void keySequenceChanged(const QKeySequence &seq);
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signals:
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void dialogDone(bool ok);
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protected:
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virtual void done(int r);
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private:
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KKeySequenceWidget* widget;
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QKeySequence _shortcut;
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QLabel *warning;
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};
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#endif //KCMRULES
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} // namespace
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// Must be outside namespace
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Q_DECLARE_OPERATORS_FOR_FLAGS(KWin::StrutAreas)
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#endif
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