c8ede9a5ff
Summary: This brings KWin a step closer to be run from build dir without having to install at all. The integration tests are adjusted so that the virtual platform is still found which makes the code be closer to what is used in normal kwin_wayland. Test Plan: ctest passes, manually verified correct plugin is loaded Reviewers: #kwin Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D17388
26 lines
936 B
CMake
26 lines
936 B
CMake
set(VIRTUAL_SOURCES
|
|
egl_gbm_backend.cpp
|
|
virtual_backend.cpp
|
|
virtual_output.cpp
|
|
scene_qpainter_virtual_backend.cpp
|
|
screens_virtual.cpp
|
|
)
|
|
|
|
include_directories(${CMAKE_SOURCE_DIR}/platformsupport/scenes/opengl)
|
|
include(ECMQtDeclareLoggingCategory)
|
|
ecm_qt_declare_logging_category(VIRTUAL_SOURCES HEADER logging.h IDENTIFIER KWIN_VIRTUAL CATEGORY_NAME kwin_platform_virtual DEFAULT_SEVERITY Critical)
|
|
|
|
add_library(KWinWaylandVirtualBackend MODULE ${VIRTUAL_SOURCES})
|
|
set_target_properties(KWinWaylandVirtualBackend PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/org.kde.kwin.waylandbackends/")
|
|
target_link_libraries(KWinWaylandVirtualBackend kwin SceneQPainterBackend SceneOpenGLBackend)
|
|
|
|
if(HAVE_GBM)
|
|
target_link_libraries(KWinWaylandVirtualBackend gbm::gbm)
|
|
endif()
|
|
|
|
install(
|
|
TARGETS
|
|
KWinWaylandVirtualBackend
|
|
DESTINATION
|
|
${PLUGIN_INSTALL_DIR}/org.kde.kwin.waylandbackends/
|
|
)
|