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desktopchangeslide.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
desktopchangeslide.h
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Add DesktopChangeSlideEffect, an effect that on virtual desktop
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2007-02-01 17:20:48 +00:00 |
dialogparent.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
dialogparent.h
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Add EffectWindow as a window representation for effects,
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2007-01-22 22:57:22 +00:00 |
fade.cpp
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Change effects->windowOpacityChanged to also pass the old opacity; thanks Lubos!
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2007-02-12 23:14:50 +00:00 |
fade.h
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Change effects->windowOpacityChanged to also pass the old opacity; thanks Lubos!
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2007-02-12 23:14:50 +00:00 |
fadein.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
fadein.h
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Add EffectWindow as a window representation for effects,
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2007-01-22 22:57:22 +00:00 |
fadeout.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
fadeout.h
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Add EffectWindow as a window representation for effects,
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2007-01-22 22:57:22 +00:00 |
howto.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
howto.h
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Add EffectWindow as a window representation for effects,
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2007-01-22 22:57:22 +00:00 |
maketransparent.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
maketransparent.h
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Add EffectWindow as a window representation for effects,
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2007-01-22 22:57:22 +00:00 |
minimizeanimation.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
minimizeanimation.h
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Configurable effects loading by Cedric Borgese.
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2007-02-04 22:19:17 +00:00 |
presentwindows.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
presentwindows.h
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Configurable effects loading by Cedric Borgese.
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2007-02-04 22:19:17 +00:00 |
scalein.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
scalein.h
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Add EffectWindow as a window representation for effects,
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2007-01-22 22:57:22 +00:00 |
shakymove.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
shakymove.h
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Add EffectWindow as a window representation for effects,
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2007-01-22 22:57:22 +00:00 |
shiftworkspaceup.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
shiftworkspaceup.h
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Configurable effects loading by Cedric Borgese.
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2007-02-04 22:19:17 +00:00 |
showfps.cpp
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Add build checks for XComposite, XDamage, XRender, OpenGL, and XShm.
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2007-02-13 23:28:36 +00:00 |
showfps.h
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Configurable effects loading by Cedric Borgese.
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2007-02-04 22:19:17 +00:00 |
test_input.cpp
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Add EffectWindow as a window representation for effects,
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2007-01-22 22:57:22 +00:00 |
test_input.h
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Support for "input windows" that let effects intercept mouse events
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2007-01-05 16:45:56 +00:00 |
videorecord.cpp
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Add VideoRecordEffect for saving video captures.
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2007-02-23 16:20:22 +00:00 |
videorecord.h
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Add VideoRecordEffect for saving video captures.
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2007-02-23 16:20:22 +00:00 |
wavywindows.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
wavywindows.h
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Configurable effects loading by Cedric Borgese.
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2007-02-04 22:19:17 +00:00 |
zoom.cpp
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Distinguish between damage and repaints - damage is when windows contents
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2007-02-12 15:22:43 +00:00 |
zoom.h
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Configurable effects loading by Cedric Borgese.
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2007-02-04 22:19:17 +00:00 |