8724699214
It uses Be-like shaped titlebars, KDE standard buttons, has a shaped resize handle, and automatically detects if you are on a highcolor display and if so uses gradients based off the current color scheme. BTW, the buttons don't necessarily match the titlebar but use the button foreground setting in KDE's display settings so you can change them to whatever you like. If no one objects I'll probably disable the old Be style. Unlike this style it uses Be-like buttons but the drawing isn't very fancy and Be's two buttons are a big restriction in KDE. You can see a screenshot at: http://www.mosfet.org/b2kwin.gif svn path=/trunk/kdebase/kwin/; revision=44420
98 lines
4.5 KiB
C
98 lines
4.5 KiB
C
#ifndef __STDCLIENT_BITMAPS_H
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#define __STDCLIENT_BITMAPS_H
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/**
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* The standard client has the capability to color it's titlebar buttons
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* according to the new color scheme. In order to do this it needs a bitmap
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* for each shade which it draws into a pixmap with the appropriate color.
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* These are all the bitmaps.
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*/
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static unsigned char close_white_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x04, 0x10, 0x04, 0x08, 0x08, 0x04, 0x10, 0x02,
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0x20, 0x01, 0x40, 0x00, 0x40, 0x00, 0x20, 0x01, 0x10, 0x02, 0x08, 0x04,
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0x04, 0x08, 0x04, 0x10, 0x00, 0x00, 0x00, 0x00};
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static unsigned char close_dgray_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x08, 0x20, 0x18, 0x30, 0x30, 0x18, 0x60, 0x0c,
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0xc0, 0x06, 0x80, 0x03, 0x80, 0x03, 0xc0, 0x06, 0x60, 0x0c, 0x30, 0x18,
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0x18, 0x30, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00};
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static unsigned char menu_white_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xfc, 0x3f, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static unsigned char menu_dgray_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x20, 0xf8, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static unsigned char menu_mask_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xfc, 0x3f, 0x04, 0x20, 0xfc, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static unsigned char pindown_white_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x80, 0x1f, 0xa0, 0x03,
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0xb0, 0x01, 0x30, 0x01, 0xf0, 0x00, 0x70, 0x00, 0x20, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static unsigned char pindown_gray_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c,
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0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x80, 0x07, 0xc0, 0x03, 0xe0, 0x01,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static unsigned char pindown_dgray_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc0, 0x10, 0x70, 0x20, 0x50, 0x20,
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0x48, 0x30, 0xc8, 0x38, 0x08, 0x1f, 0x08, 0x18, 0x10, 0x1c, 0x10, 0x0e,
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0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static unsigned char pindown_mask_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc0, 0x1f, 0xf0, 0x3f, 0xf0, 0x3f,
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0xf8, 0x3f, 0xf8, 0x3f, 0xf8, 0x1f, 0xf8, 0x1f, 0xf0, 0x1f, 0xf0, 0x0f,
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0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static unsigned char pinup_white_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x80, 0x11,
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0x3f, 0x15, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static unsigned char pinup_gray_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x80, 0x0a, 0xbf, 0x0a, 0x80, 0x15, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static unsigned char pinup_dgray_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x40, 0x31, 0x40, 0x2e,
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0x40, 0x20, 0x40, 0x20, 0x7f, 0x2a, 0x40, 0x3f, 0xc0, 0x31, 0xc0, 0x20,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static unsigned char pinup_mask_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0xc0, 0x31, 0xc0, 0x3f,
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0xff, 0x3f, 0xff, 0x3f, 0xff, 0x3f, 0xc0, 0x3f, 0xc0, 0x31, 0xc0, 0x20,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static unsigned char help_mask_bits[] = {
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0x00,0x00,0x00,0x00,0xe0,0x03,0xf0,0x07,0x70,0x0e,0x60,0x0e,0x00,0x0f,0x80,
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0x07,0xc0,0x03,0xc0,0x01,0x80,0x01,0xc0,0x00,0xc0,0x01,0x80,0x01,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x4c,0x0b,0x08,0x58,0x65,0x09,0x08,0x90,0x00,0x00,
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0x00,0x09,0x04,0x00,0x00,0x72,0x6f,0x6f,0x74,0x00,0x24,0x31,0x24,0x47,0x6b,
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0x65,0x44,0x78,0x63 };
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static unsigned char help_dark_bits[] = {
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0x00,0x00,0x00,0x00,0xe0,0x03,0x30,0x06,0x30,0x06,0x00,0x06,0x00,0x03,0x80,
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0x01,0xc0,0x00,0xc0,0x00,0x00,0x00,0xc0,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x65,0x64,0x28,0x29,0x00,0x00,0x00,0x00,0x90,0x00,0x00,
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0x00,0x21,0x00,0x00,0x00,0x34,0xfe,0x12,0x2b,0x00,0x00,0xff,0xff,0x58,0xc0,
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0x01,0x2b,0x45,0xfe };
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static unsigned char help_light_bits[] = {
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0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x01,0x40,0x08,0x60,0x08,0x00,0x0c,0x00,
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0x06,0x00,0x03,0x00,0x01,0x80,0x01,0x00,0x00,0x00,0x01,0x80,0x01,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x4c,0x0b,0x08,0x58,0x65,0x09,0x08,0x90,0x00,0x00,
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0x00,0x09,0x04,0x00,0x00,0x72,0x6f,0x6f,0x74,0x00,0x24,0x31,0x24,0x47,0x6b,
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0x65,0x44,0x78,0x63 };
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#endif
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