kwin/screencast/screencastmanager.cpp
Aleix Pol 062f1c3c87 Let WaylandServer::findOutput tell us about an output given an OutputInterface
Makes for more readable code and allows to reuse the lookup without
adding the boilerplate.
2020-08-18 10:55:21 +00:00

182 lines
6.2 KiB
C++

/*
SPDX-FileCopyrightText: 2018-2020 Red Hat Inc
SPDX-FileCopyrightText: 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
SPDX-FileContributor: Jan Grulich <jgrulich@redhat.com>
SPDX-License-Identifier: LGPL-2.0-or-later
*/
#include "screencastmanager.h"
#include "abstract_client.h"
#include "abstract_wayland_output.h"
#include "composite.h"
#include "deleted.h"
#include "effects.h"
#include "kwingltexture.h"
#include "pipewirestream.h"
#include "platform.h"
#include "scene.h"
#include "wayland_server.h"
#include "workspace.h"
#include <KLocalizedString>
#include <KWaylandServer/display.h>
#include <KWaylandServer/output_interface.h>
namespace KWin
{
ScreencastManager::ScreencastManager(QObject *parent)
: QObject(parent)
, m_screencast(waylandServer()->display()->createScreencastInterface(this))
{
connect(m_screencast, &KWaylandServer::ScreencastInterface::windowScreencastRequested,
this, &ScreencastManager::streamWindow);
connect(m_screencast, &KWaylandServer::ScreencastInterface::outputScreencastRequested,
this, &ScreencastManager::streamOutput);
}
class EGLFence : public QObject
{
public:
EGLFence(EGLDisplay eglDisplay)
: m_eglDisplay(eglDisplay)
, m_sync(eglCreateSync(eglDisplay, EGL_SYNC_FENCE_KHR, nullptr))
{
Q_ASSERT(m_sync);
glFinish();
}
bool clientWaitSync()
{
glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
int ret = eglClientWaitSync(m_eglDisplay, m_sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 0);
Q_ASSERT(ret == EGL_CONDITION_SATISFIED_KHR);
return ret == EGL_CONDITION_SATISFIED_KHR;
}
~EGLFence() {
auto ret = eglDestroySyncKHR(m_eglDisplay, m_sync);
Q_ASSERT(ret == EGL_TRUE);
}
private:
const EGLDisplay m_eglDisplay;
const EGLSyncKHR m_sync;
};
class WindowStream : public PipeWireStream
{
public:
WindowStream(Toplevel *toplevel, QObject *parent)
: PipeWireStream(toplevel->hasAlpha(), toplevel->clientSize() * toplevel->bufferScale(), parent)
, m_toplevel(toplevel)
{
if (AbstractClient *client = qobject_cast<AbstractClient *>(toplevel)) {
setObjectName(client->desktopFileName());
}
connect(toplevel, &Toplevel::windowClosed, this, &PipeWireStream::stopStreaming);
connect(this, &PipeWireStream::startStreaming, this, &WindowStream::startFeeding);
}
private:
void startFeeding() {
auto scene = Compositor::self()->scene();
connect(scene, &Scene::frameRendered, this, &WindowStream::bufferToStream);
connect(m_toplevel, &Toplevel::damaged, this, &WindowStream::includeDamage);
m_toplevel->addRepaintFull();
}
void includeDamage(Toplevel *toplevel, const QRect &damage) {
Q_ASSERT(m_toplevel == toplevel);
m_damagedRegion |= damage;
}
void bufferToStream () {
if (m_damagedRegion.isEmpty()) {
return;
}
EGLFence fence(kwinApp()->platform()->sceneEglDisplay());
QSharedPointer<GLTexture> frameTexture(m_toplevel->effectWindow()->sceneWindow()->windowTexture());
const bool wasYInverted = frameTexture->isYInverted();
frameTexture->setYInverted(false);
recordFrame(frameTexture.data(), m_damagedRegion);
frameTexture->setYInverted(wasYInverted);
m_damagedRegion = {};
bool b = fence.clientWaitSync();
Q_ASSERT(b);
}
QRegion m_damagedRegion;
Toplevel *m_toplevel;
};
void ScreencastManager::streamWindow(KWaylandServer::ScreencastStreamInterface *waylandStream, const QString &winid)
{
auto *toplevel = Workspace::self()->findToplevel(winid);
if (!toplevel) {
waylandStream->sendFailed(i18n("Could not find window id %1", winid));
return;
}
auto stream = new WindowStream(toplevel, this);
integrateStreams(waylandStream, stream);
}
void ScreencastManager::streamOutput(KWaylandServer::ScreencastStreamInterface *waylandStream,
::wl_resource *outputResource,
KWaylandServer::ScreencastInterface::CursorMode mode)
{
auto outputIface = KWaylandServer::OutputInterface::get(outputResource);
if (!outputIface) {
waylandStream->sendFailed(i18n("Invalid output"));
return;
}
AbstractWaylandOutput *streamOutput = waylandServer()->findOutput(outputIface);
if (!streamOutput) {
waylandStream->sendFailed(i18n("Could not find output"));
return;
}
auto stream = new PipeWireStream(true, streamOutput->pixelSize(), this);
stream->setObjectName(streamOutput->name());
stream->setCursorMode(mode, streamOutput->scale(), streamOutput->geometry());
connect(streamOutput, &QObject::destroyed, stream, &PipeWireStream::stopStreaming);
auto bufferToStream = [streamOutput, stream] (const QRegion &damagedRegion) {
auto scene = Compositor::self()->scene();
auto texture = scene->textureForOutput(streamOutput);
const QRect frame({}, streamOutput->modeSize());
const QRegion region = damagedRegion.isEmpty() || streamOutput->pixelSize() != streamOutput->modeSize() ? frame : damagedRegion.translated(-streamOutput->geometry().topLeft()).intersected(frame);
stream->recordFrame(texture.data(), region);
};
connect(stream, &PipeWireStream::startStreaming, waylandStream, [streamOutput, stream, bufferToStream] {
Compositor::self()->addRepaint(streamOutput->geometry());
connect(streamOutput, &AbstractWaylandOutput::outputChange, stream, bufferToStream);
});
integrateStreams(waylandStream, stream);
}
void ScreencastManager::integrateStreams(KWaylandServer::ScreencastStreamInterface *waylandStream, PipeWireStream *stream)
{
connect(waylandStream, &KWaylandServer::ScreencastStreamInterface::finished, stream, &PipeWireStream::stop);
connect(stream, &PipeWireStream::stopStreaming, waylandStream, [stream, waylandStream] {
waylandStream->sendClosed();
delete stream;
});
connect(stream, &PipeWireStream::streamReady, stream, [waylandStream] (uint nodeid) {
waylandStream->sendCreated(nodeid);
});
if (!stream->init()) {
waylandStream->sendFailed(stream->error());
delete stream;
}
}
} // namespace KWin