kwin/autotests/integration/input_stacking_order.cpp
Aleix Pol 3a9d7a6e9d Port KWin to KWaylandServer
Summary: Away from KWayland::Server and KF5WaylandServer.

Test Plan: Builds, ran nested session

Reviewers: #kwin, #plasma, #frameworks, davidedmundson, zzag

Reviewed By: #kwin, #plasma, davidedmundson, zzag

Subscribers: zzag, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D29278
2020-04-30 12:56:08 +02:00

186 lines
6.5 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "platform.h"
#include "abstract_client.h"
#include "cursor.h"
#include "deleted.h"
#include "screenedge.h"
#include "screens.h"
#include "wayland_server.h"
#include "workspace.h"
#include <kwineffects.h>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/event_queue.h>
#include <KWayland/Client/registry.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/shm_pool.h>
#include <KWayland/Client/surface.h>
#include <KWaylandServer/seat_interface.h>
namespace KWin
{
static const QString s_socketName = QStringLiteral("wayland_test_kwin_input_stacking_order-0");
class InputStackingOrderTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testPointerFocusUpdatesOnStackingOrderChange_data();
void testPointerFocusUpdatesOnStackingOrderChange();
private:
void render(KWayland::Client::Surface *surface);
};
void InputStackingOrderTest::initTestCase()
{
qRegisterMetaType<KWin::AbstractClient*>();
qRegisterMetaType<KWin::Deleted*>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
QCOMPARE(screens()->count(), 2);
QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
setenv("QT_QPA_PLATFORM", "wayland", true);
waylandServer()->initWorkspace();
}
void InputStackingOrderTest::init()
{
using namespace KWayland::Client;
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
QVERIFY(Test::waitForWaylandPointer());
screens()->setCurrent(0);
Cursors::self()->mouse()->setPos(QPoint(640, 512));
}
void InputStackingOrderTest::cleanup()
{
Test::destroyWaylandConnection();
}
void InputStackingOrderTest::render(KWayland::Client::Surface *surface)
{
Test::render(surface, QSize(100, 50), Qt::blue);
Test::flushWaylandConnection();
}
void InputStackingOrderTest::testPointerFocusUpdatesOnStackingOrderChange_data()
{
QTest::addColumn<Test::XdgShellSurfaceType>("type");
QTest::newRow("xdgWmBase") << Test::XdgShellSurfaceType::XdgShellStable;
}
void InputStackingOrderTest::testPointerFocusUpdatesOnStackingOrderChange()
{
// this test creates two windows which overlap
// the pointer is in the overlapping area which means the top most window has focus
// as soon as the top most window gets lowered the window should lose focus and the
// other window should gain focus without a mouse event in between
using namespace KWayland::Client;
// create pointer and signal spy for enter and leave signals
auto pointer = Test::waylandSeat()->createPointer(Test::waylandSeat());
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy enteredSpy(pointer, &Pointer::entered);
QVERIFY(enteredSpy.isValid());
QSignalSpy leftSpy(pointer, &Pointer::left);
QVERIFY(leftSpy.isValid());
// now create the two windows and make them overlap
QSignalSpy clientAddedSpy(waylandServer(), &WaylandServer::shellClientAdded);
QVERIFY(clientAddedSpy.isValid());
Surface *surface1 = Test::createSurface(Test::waylandCompositor());
QVERIFY(surface1);
QFETCH(Test::XdgShellSurfaceType, type);
XdgShellSurface *shellSurface1 = Test::createXdgShellSurface(type, surface1, surface1);
QVERIFY(shellSurface1);
render(surface1);
QVERIFY(clientAddedSpy.wait());
AbstractClient *window1 = workspace()->activeClient();
QVERIFY(window1);
Surface *surface2 = Test::createSurface(Test::waylandCompositor());
QVERIFY(surface2);
XdgShellSurface *shellSurface2 = Test::createXdgShellSurface(type, surface2, surface2);
QVERIFY(shellSurface2);
render(surface2);
QVERIFY(clientAddedSpy.wait());
AbstractClient *window2 = workspace()->activeClient();
QVERIFY(window2);
QVERIFY(window1 != window2);
// now make windows overlap
window2->move(window1->pos());
QCOMPARE(window1->frameGeometry(), window2->frameGeometry());
// enter
kwinApp()->platform()->pointerMotion(QPointF(25, 25), 1);
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 1);
// window 2 should have focus
QCOMPARE(pointer->enteredSurface(), surface2);
// also on the server
QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window2->surface());
// raise window 1 above window 2
QVERIFY(leftSpy.isEmpty());
workspace()->raiseClient(window1);
// should send leave to window2
QVERIFY(leftSpy.wait());
QCOMPARE(leftSpy.count(), 1);
// and an enter to window1
QCOMPARE(enteredSpy.count(), 2);
QCOMPARE(pointer->enteredSurface(), surface1);
QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window1->surface());
// let's destroy window1, that should pass focus to window2 again
QSignalSpy windowClosedSpy(window1, &Toplevel::windowClosed);
QVERIFY(windowClosedSpy.isValid());
surface1->deleteLater();
QVERIFY(windowClosedSpy.wait());
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 3);
QCOMPARE(pointer->enteredSurface(), surface2);
QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window2->surface());
}
}
WAYLANDTEST_MAIN(KWin::InputStackingOrderTest)
#include "input_stacking_order.moc"