kwin/autotests/wayland_client/test_wayland_connection_thread.cpp
Martin Gräßlin 1e230fda77 [kwin_wayland] Initial addition of the WaylandServer module
So far this new module contains:
* Display
* OutputInterface

Display manages the server socket and server event loop. In general it's
the entry point to any part of the server.

OutputInterface is the abstraction for the wl_output interface on server
side. An OutputInterface is created through the Display.

The auto tests for ConnectionThread and Output are adjusted to use the
internal server instead of starting Weston. Especially the Output test
could be extended to test much more as we have absolute control over
the server now.
2014-09-02 09:52:16 +02:00

192 lines
6.1 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
// Qt
#include <QtTest/QtTest>
// KWin
#include "../../wayland_client/connection_thread.h"
#include "../../wayland_server/display.h"
// Wayland
#include <wayland-client-protocol.h>
class TestWaylandConnectionThread : public QObject
{
Q_OBJECT
public:
explicit TestWaylandConnectionThread(QObject *parent = nullptr);
private Q_SLOTS:
void init();
void cleanup();
void testInitConnectionNoThread();
void testConnectionFailure();
void testConnectionDieing();
void testConnectionThread();
private:
KWin::WaylandServer::Display *m_display;
};
static const QString s_socketName = QStringLiteral("kwin-test-wayland-connection-0");
TestWaylandConnectionThread::TestWaylandConnectionThread(QObject *parent)
: QObject(parent)
, m_display(nullptr)
{
}
void TestWaylandConnectionThread::init()
{
using namespace KWin::WaylandServer;
delete m_display;
m_display = new Display(this);
QSignalSpy displayRunning(m_display, SIGNAL(runningChanged(bool)));
m_display->setSocketName(s_socketName);
m_display->start();
QVERIFY(m_display->isRunning());
}
void TestWaylandConnectionThread::cleanup()
{
delete m_display;
m_display = nullptr;
}
void TestWaylandConnectionThread::testInitConnectionNoThread()
{
QScopedPointer<KWin::Wayland::ConnectionThread> connection(new KWin::Wayland::ConnectionThread);
QCOMPARE(connection->socketName(), QStringLiteral("wayland-0"));
connection->setSocketName(s_socketName);
QCOMPARE(connection->socketName(), s_socketName);
QSignalSpy connectedSpy(connection.data(), SIGNAL(connected()));
QSignalSpy failedSpy(connection.data(), SIGNAL(failed()));
connection->initConnection();
QVERIFY(connectedSpy.wait());
QCOMPARE(connectedSpy.count(), 1);
QCOMPARE(failedSpy.count(), 0);
QVERIFY(connection->display());
}
void TestWaylandConnectionThread::testConnectionFailure()
{
QScopedPointer<KWin::Wayland::ConnectionThread> connection(new KWin::Wayland::ConnectionThread);
connection->setSocketName(QStringLiteral("kwin-test-socket-does-not-exist"));
QSignalSpy connectedSpy(connection.data(), SIGNAL(connected()));
QSignalSpy failedSpy(connection.data(), SIGNAL(failed()));
connection->initConnection();
QVERIFY(failedSpy.wait());
QCOMPARE(connectedSpy.count(), 0);
QCOMPARE(failedSpy.count(), 1);
QVERIFY(!connection->display());
}
static void registryHandleGlobal(void *data, struct wl_registry *registry,
uint32_t name, const char *interface, uint32_t version)
{
Q_UNUSED(data)
Q_UNUSED(registry)
Q_UNUSED(name)
Q_UNUSED(interface)
Q_UNUSED(version)
}
static void registryHandleGlobalRemove(void *data, struct wl_registry *registry, uint32_t name)
{
Q_UNUSED(data)
Q_UNUSED(registry)
Q_UNUSED(name)
}
static const struct wl_registry_listener s_registryListener = {
registryHandleGlobal,
registryHandleGlobalRemove
};
void TestWaylandConnectionThread::testConnectionThread()
{
QScopedPointer<KWin::Wayland::ConnectionThread> connection(new KWin::Wayland::ConnectionThread);
connection->setSocketName(s_socketName);
QThread *connectionThread = new QThread(this);
connection->moveToThread(connectionThread);
connectionThread->start();
QSignalSpy connectedSpy(connection.data(), SIGNAL(connected()));
QSignalSpy failedSpy(connection.data(), SIGNAL(failed()));
connection->initConnection();
QVERIFY(connectedSpy.wait());
QCOMPARE(connectedSpy.count(), 1);
QCOMPARE(failedSpy.count(), 0);
QVERIFY(connection->display());
// now we have the connection ready, let's get some events
QSignalSpy eventsSpy(connection.data(), SIGNAL(eventsRead()));
wl_display *display = connection->display();
wl_event_queue *queue = wl_display_create_queue(display);
wl_registry *registry = wl_display_get_registry(display);
wl_proxy_set_queue((wl_proxy*)registry, queue);
wl_registry_add_listener(registry, &s_registryListener, this);
wl_display_flush(display);
if (eventsSpy.isEmpty()) {
QVERIFY(eventsSpy.wait());
}
QVERIFY(!eventsSpy.isEmpty());
wl_registry_destroy(registry);
wl_event_queue_destroy(queue);
connectionThread->quit();
connectionThread->wait();
delete connectionThread;
}
void TestWaylandConnectionThread::testConnectionDieing()
{
QScopedPointer<KWin::Wayland::ConnectionThread> connection(new KWin::Wayland::ConnectionThread);
QSignalSpy connectedSpy(connection.data(), SIGNAL(connected()));
connection->setSocketName(s_socketName);
connection->initConnection();
QVERIFY(connectedSpy.wait());
QVERIFY(connection->display());
QSignalSpy diedSpy(connection.data(), SIGNAL(connectionDied()));
m_display->terminate();
QVERIFY(!m_display->isRunning());
QVERIFY(diedSpy.wait());
QCOMPARE(diedSpy.count(), 1);
QVERIFY(!connection->display());
connectedSpy.clear();
QVERIFY(connectedSpy.isEmpty());
// restarts the server
m_display->start();
QVERIFY(m_display->isRunning());
if (connectedSpy.count() == 0) {
QVERIFY(connectedSpy.wait());
}
QCOMPARE(connectedSpy.count(), 1);
}
QTEST_MAIN(TestWaylandConnectionThread)
#include "test_wayland_connection_thread.moc"