kwin/effects/taskbarthumbnail/taskbarthumbnail.h
Martin Gräßlin ab6f2ba1fd EffectsHandler emits windowAdded signal
All previously existing windowAdded methods are renamed to slotWindowAdded.
EffectsHandlerImpl is connected to Workspace's clientAdded signal, which is
emitted a little bit earlier than the previous direct method call. This might
change behavior.
Another signal is added to Workspace to signal that an unmanaged is added.
2011-02-25 22:06:02 +01:00

59 lines
1.9 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_TASKBARTHUMBNAIL_H
#define KWIN_TASKBARTHUMBNAIL_H
#include <kwineffects.h>
#include <QObject>
namespace KWin
{
class TaskbarThumbnailEffect
: public Effect
{
Q_OBJECT
public:
TaskbarThumbnailEffect();
virtual ~TaskbarThumbnailEffect();
virtual void prePaintScreen(ScreenPrePaintData& data, int time);
virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time);
virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
virtual void windowDamaged(EffectWindow* w, const QRect& damage);
virtual void windowDeleted(EffectWindow* w);
virtual void propertyNotify(EffectWindow* w, long atom);
public Q_SLOTS:
void slotWindowAdded(EffectWindow *w);
private:
struct Data {
Window window; // thumbnail of this window
QRect rect;
};
long atom;
QMultiHash< EffectWindow*, Data > thumbnails;
EffectWindowList damagedWindows;
};
} // namespace
#endif