kwin/effects/invert
Martin Gräßlin 0827c2903b Use GLPlatform to decide whether shaders are supported
Dropping the static methods from GLShader and use supports()
where it was used before.
2011-02-19 11:08:43 +01:00
..
data kwin: Rename sample to sampler in all shaders 2011-02-17 19:19:40 +01:00
CMakeLists.txt
invert.cpp Use GLPlatform to decide whether shaders are supported 2011-02-19 11:08:43 +01:00
invert.desktop SVN_SILENT made messages (.desktop file) 2011-02-07 07:07:14 +01:00
invert.h
invert_config.cpp
invert_config.desktop SVN_SILENT made messages (.desktop file) 2011-02-03 07:25:47 +01:00
invert_config.h