b4a79d30e6
Summary: The overlay window is only needed for the X11 based compositors. Given that it is better suited in the X11 platform. Unfortunately it is not possible to completely move it into the platform plugin as it is still referenced in KWin core (e.g. SceneXRender). Due to that the OverlayWindow in KWin core is turned into a pure virtual class with the implementation being moved into the plugin. The platform API gains a new virtual factory method which is only implemented in the X11 platform. Test Plan: Compiles Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D7193
469 lines
10 KiB
C++
469 lines
10 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "platform.h"
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#include <config-kwin.h>
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#include "abstract_egl_backend.h"
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#include "composite.h"
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#include "cursor.h"
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#include "input.h"
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#include "overlaywindow.h"
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#include "pointer_input.h"
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#include "scene_opengl.h"
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#include "screenedge.h"
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#include "wayland_server.h"
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namespace KWin
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{
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Platform::Platform(QObject *parent)
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: QObject(parent)
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, m_eglDisplay(EGL_NO_DISPLAY)
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{
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}
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Platform::~Platform()
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{
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if (m_eglDisplay != EGL_NO_DISPLAY) {
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eglTerminate(m_eglDisplay);
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}
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}
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QImage Platform::softwareCursor() const
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{
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return input()->pointer()->cursorImage();
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}
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QPoint Platform::softwareCursorHotspot() const
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{
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return input()->pointer()->cursorHotSpot();
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}
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PlatformCursorImage Platform::cursorImage() const
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{
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return PlatformCursorImage(softwareCursor(), softwareCursorHotspot());
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}
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void Platform::hideCursor()
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{
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m_hideCursorCounter++;
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if (m_hideCursorCounter == 1) {
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doHideCursor();
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}
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}
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void Platform::doHideCursor()
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{
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}
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void Platform::showCursor()
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{
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m_hideCursorCounter--;
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if (m_hideCursorCounter == 0) {
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doShowCursor();
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}
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}
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void Platform::doShowCursor()
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{
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}
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Screens *Platform::createScreens(QObject *parent)
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{
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Q_UNUSED(parent)
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return nullptr;
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}
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OpenGLBackend *Platform::createOpenGLBackend()
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{
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return nullptr;
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}
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QPainterBackend *Platform::createQPainterBackend()
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{
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return nullptr;
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}
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Edge *Platform::createScreenEdge(ScreenEdges *edges)
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{
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return new Edge(edges);
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}
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void Platform::createPlatformCursor(QObject *parent)
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{
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new InputRedirectionCursor(parent);
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}
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void Platform::configurationChangeRequested(KWayland::Server::OutputConfigurationInterface *config)
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{
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Q_UNUSED(config)
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qCWarning(KWIN_CORE) << "This backend does not support configuration changes.";
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}
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void Platform::setSoftWareCursor(bool set)
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{
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if (m_softWareCursor == set) {
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return;
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}
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m_softWareCursor = set;
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if (m_softWareCursor) {
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connect(Cursor::self(), &Cursor::posChanged, this, &Platform::triggerCursorRepaint);
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connect(this, &Platform::cursorChanged, this, &Platform::triggerCursorRepaint);
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} else {
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disconnect(Cursor::self(), &Cursor::posChanged, this, &Platform::triggerCursorRepaint);
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disconnect(this, &Platform::cursorChanged, this, &Platform::triggerCursorRepaint);
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}
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}
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void Platform::triggerCursorRepaint()
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{
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if (!Compositor::self()) {
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return;
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}
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Compositor::self()->addRepaint(m_cursor.lastRenderedGeometry);
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Compositor::self()->addRepaint(QRect(Cursor::pos() - softwareCursorHotspot(), softwareCursor().size()));
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}
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void Platform::markCursorAsRendered()
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{
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if (m_softWareCursor) {
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m_cursor.lastRenderedGeometry = QRect(Cursor::pos() - softwareCursorHotspot(), softwareCursor().size());
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}
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if (input()->pointer()) {
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input()->pointer()->markCursorAsRendered();
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}
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}
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void Platform::keyboardKeyPressed(quint32 key, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processKeyboardKey(key, InputRedirection::KeyboardKeyPressed, time);
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}
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void Platform::keyboardKeyReleased(quint32 key, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processKeyboardKey(key, InputRedirection::KeyboardKeyReleased, time);
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}
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void Platform::keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
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{
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if (!input()) {
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return;
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}
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input()->processKeyboardModifiers(modsDepressed, modsLatched, modsLocked, group);
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}
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void Platform::keymapChange(int fd, uint32_t size)
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{
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if (!input()) {
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return;
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}
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input()->processKeymapChange(fd, size);
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}
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void Platform::pointerAxisHorizontal(qreal delta, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerAxis(InputRedirection::PointerAxisHorizontal, delta, time);
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}
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void Platform::pointerAxisVertical(qreal delta, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerAxis(InputRedirection::PointerAxisVertical, delta, time);
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}
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void Platform::pointerButtonPressed(quint32 button, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerButton(button, InputRedirection::PointerButtonPressed, time);
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}
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void Platform::pointerButtonReleased(quint32 button, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerButton(button, InputRedirection::PointerButtonReleased, time);
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}
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void Platform::pointerMotion(const QPointF &position, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerMotion(position, time);
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}
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void Platform::touchCancel()
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{
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if (!input()) {
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return;
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}
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input()->cancelTouch();
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}
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void Platform::touchDown(qint32 id, const QPointF &pos, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processTouchDown(id, pos, time);
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}
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void Platform::touchFrame()
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{
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if (!input()) {
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return;
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}
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input()->touchFrame();
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}
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void Platform::touchMotion(qint32 id, const QPointF &pos, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processTouchMotion(id, pos, time);
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}
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void Platform::touchUp(qint32 id, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processTouchUp(id, time);
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}
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void Platform::processSwipeGestureBegin(int fingerCount, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processSwipeGestureBegin(fingerCount, time);
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}
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void Platform::processSwipeGestureUpdate(const QSizeF &delta, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processSwipeGestureUpdate(delta, time);
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}
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void Platform::processSwipeGestureEnd(quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processSwipeGestureEnd(time);
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}
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void Platform::processSwipeGestureCancelled(quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processSwipeGestureCancelled(time);
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}
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void Platform::processPinchGestureBegin(int fingerCount, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processPinchGestureBegin(fingerCount, time);
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}
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void Platform::processPinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processPinchGestureUpdate(scale, angleDelta, delta, time);
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}
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void Platform::processPinchGestureEnd(quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processPinchGestureEnd(time);
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}
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void Platform::processPinchGestureCancelled(quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->pointer()->processPinchGestureCancelled(time);
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}
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void Platform::repaint(const QRect &rect)
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{
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if (!Compositor::self()) {
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return;
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}
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Compositor::self()->addRepaint(rect);
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}
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void Platform::setReady(bool ready)
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{
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if (m_ready == ready) {
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return;
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}
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m_ready = ready;
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emit readyChanged(m_ready);
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}
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void Platform::warpPointer(const QPointF &globalPos)
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{
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Q_UNUSED(globalPos)
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}
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bool Platform::supportsQpaContext() const
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{
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if (Compositor *c = Compositor::self()) {
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if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
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return s->backend()->hasExtension(QByteArrayLiteral("EGL_KHR_surfaceless_context"));
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}
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}
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return false;
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}
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EGLDisplay KWin::Platform::sceneEglDisplay() const
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{
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return m_eglDisplay;
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}
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void Platform::setSceneEglDisplay(EGLDisplay display)
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{
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m_eglDisplay = display;
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}
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EGLContext Platform::sceneEglContext() const
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{
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if (Compositor *c = Compositor::self()) {
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if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
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return static_cast<AbstractEglBackend*>(s->backend())->context();
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}
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}
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return EGL_NO_CONTEXT;
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}
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EGLSurface Platform::sceneEglSurface() const
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{
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if (Compositor *c = Compositor::self()) {
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if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
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return static_cast<AbstractEglBackend*>(s->backend())->surface();
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}
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}
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return EGL_NO_SURFACE;
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}
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EGLConfig Platform::sceneEglConfig() const
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{
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if (Compositor *c = Compositor::self()) {
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if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
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return static_cast<AbstractEglBackend*>(s->backend())->config();
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}
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}
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return nullptr;
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}
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QSize Platform::screenSize() const
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{
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return QSize();
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}
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QVector<QRect> Platform::screenGeometries() const
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{
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return QVector<QRect>({QRect(QPoint(0, 0), screenSize())});
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}
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QVector<qreal> Platform::screenScales() const
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{
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return QVector<qreal>({1});
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}
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bool Platform::requiresCompositing() const
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{
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return true;
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}
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bool Platform::compositingPossible() const
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{
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return true;
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}
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QString Platform::compositingNotPossibleReason() const
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{
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return QString();
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}
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bool Platform::openGLCompositingIsBroken() const
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{
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return false;
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}
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void Platform::createOpenGLSafePoint(OpenGLSafePoint safePoint)
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{
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Q_UNUSED(safePoint)
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}
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void Platform::startInteractiveWindowSelection(std::function<void(KWin::Toplevel*)> callback, const QByteArray &cursorName)
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{
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if (!input()) {
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callback(nullptr);
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return;
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}
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input()->startInteractiveWindowSelection(callback, cursorName);
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}
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void Platform::startInteractivePositionSelection(std::function<void(const QPoint &)> callback)
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{
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if (!input()) {
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callback(QPoint(-1, -1));
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return;
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}
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input()->startInteractivePositionSelection(callback);
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}
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void Platform::setupActionForGlobalAccel(QAction *action)
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{
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Q_UNUSED(action)
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}
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OverlayWindow *Platform::createOverlayWindow()
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{
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return nullptr;
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}
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}
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