kwin/platformsupport/scenes/opengl
Vlad Zagorodniy 7a3722b4f5 Switch to Q_ASSERT
Summary:
Switch to Q_ASSERT in order to make code a bit more consistent. We have
places where both assert and Q_ASSERT are used next to each other. Also,
distributions like Ubuntu don't strip away assert(), let's hope that
things are a bit different with Q_ASSERT.

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: romangg, davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23605
2019-08-31 20:07:05 +03:00
..
abstract_egl_backend.cpp Switch to Q_ASSERT 2019-08-31 20:07:05 +03:00
abstract_egl_backend.h [wayland] Add support for zwp_linux_dmabuf 2019-08-06 21:55:45 +02:00
backend.cpp Split Compositor class in Wayland and X11 child classes 2019-08-07 21:06:53 +02:00
backend.h Split Compositor class in Wayland and X11 child classes 2019-08-07 21:06:53 +02:00
CMakeLists.txt [wayland] Add support for zwp_linux_dmabuf 2019-08-06 21:55:45 +02:00
drm_fourcc.h [wayland] Add support for zwp_linux_dmabuf 2019-08-06 21:55:45 +02:00
linux_dmabuf.cpp [wayland] Add support for zwp_linux_dmabuf 2019-08-06 21:55:45 +02:00
linux_dmabuf.h [wayland] Add support for zwp_linux_dmabuf 2019-08-06 21:55:45 +02:00
swap_profiler.cpp
swap_profiler.h Use more traditional doxygen style 2019-07-29 22:06:19 +03:00
texture.cpp
texture.h [platformsupport] Minor code style and class variables access changes 2019-06-27 15:22:40 +02:00